diff options
author | David Barksdale <amatus@amatus.name> | 2016-09-10 17:58:46 -0500 |
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committer | David Barksdale <amatus@amatus.name> | 2016-09-10 18:32:35 -0500 |
commit | 475f9f3ac7688e58505690d420cafe6ae8bb8b5f (patch) | |
tree | b1bf14b10751fe4e9e146ad7244ec86bb123893d /blockly/core | |
parent | 923561056ddb63ce82fd1ec2a5e249bbdae267bf (diff) |
Merge blockly sub-tree
Diffstat (limited to 'blockly/core')
48 files changed, 21069 insertions, 0 deletions
diff --git a/blockly/core/block.js b/blockly/core/block.js new file mode 100644 index 0000000..2021d3f --- /dev/null +++ b/blockly/core/block.js @@ -0,0 +1,1364 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview The class representing one block. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Block'); + +goog.require('Blockly.Blocks'); +goog.require('Blockly.Comment'); +goog.require('Blockly.Connection'); +goog.require('Blockly.Input'); +goog.require('Blockly.Mutator'); +goog.require('Blockly.Warning'); +goog.require('Blockly.Workspace'); +goog.require('Blockly.Xml'); +goog.require('goog.array'); +goog.require('goog.asserts'); +goog.require('goog.math.Coordinate'); +goog.require('goog.string'); + + +/** + * Class for one block. + * Not normally called directly, workspace.newBlock() is preferred. + * @param {!Blockly.Workspace} workspace The block's workspace. + * @param {?string} prototypeName Name of the language object containing + * type-specific functions for this block. + * @param {=string} opt_id Optional ID. Use this ID if provided, otherwise + * create a new id. + * @constructor + */ +Blockly.Block = function(workspace, prototypeName, opt_id) { + /** @type {string} */ + this.id = (opt_id && !workspace.getBlockById(opt_id)) ? + opt_id : Blockly.genUid(); + workspace.blockDB_[this.id] = this; + /** @type {Blockly.Connection} */ + this.outputConnection = null; + /** @type {Blockly.Connection} */ + this.nextConnection = null; + /** @type {Blockly.Connection} */ + this.previousConnection = null; + /** @type {!Array.<!Blockly.Input>} */ + this.inputList = []; + /** @type {boolean|undefined} */ + this.inputsInline = undefined; + /** @type {boolean} */ + this.disabled = false; + /** @type {string|!Function} */ + this.tooltip = ''; + /** @type {boolean} */ + this.contextMenu = true; + + /** + * @type {Blockly.Block} + * @private + */ + this.parentBlock_ = null; + + /** + * @type {!Array.<!Blockly.Block>} + * @private + */ + this.childBlocks_ = []; + + /** + * @type {boolean} + * @private + */ + this.deletable_ = true; + + /** + * @type {boolean} + * @private + */ + this.movable_ = true; + + /** + * @type {boolean} + * @private + */ + this.editable_ = true; + + /** + * @type {boolean} + * @private + */ + this.isShadow_ = false; + + /** + * @type {boolean} + * @private + */ + this.collapsed_ = false; + + /** @type {string|Blockly.Comment} */ + this.comment = null; + + /** + * @type {!goog.math.Coordinate} + * @private + */ + this.xy_ = new goog.math.Coordinate(0, 0); + + /** @type {!Blockly.Workspace} */ + this.workspace = workspace; + /** @type {boolean} */ + this.isInFlyout = workspace.isFlyout; + /** @type {boolean} */ + this.isInMutator = workspace.isMutator; + + /** @type {boolean} */ + this.RTL = workspace.RTL; + + // Copy the type-specific functions and data from the prototype. + if (prototypeName) { + /** @type {string} */ + this.type = prototypeName; + var prototype = Blockly.Blocks[prototypeName]; + goog.asserts.assertObject(prototype, + 'Error: "%s" is an unknown language block.', prototypeName); + goog.mixin(this, prototype); + } + + workspace.addTopBlock(this); + + // Call an initialization function, if it exists. + if (goog.isFunction(this.init)) { + this.init(); + } + // Record initial inline state. + /** @type {boolean|undefined} */ + this.inputsInlineDefault = this.inputsInline; + if (Blockly.Events.isEnabled()) { + Blockly.Events.fire(new Blockly.Events.Create(this)); + } + // Bind an onchange function, if it exists. + if (goog.isFunction(this.onchange)) { + this.onchangeWrapper_ = this.onchange.bind(this); + this.workspace.addChangeListener(this.onchangeWrapper_); + } +}; + +/** + * Obtain a newly created block. + * @param {!Blockly.Workspace} workspace The block's workspace. + * @param {?string} prototypeName Name of the language object containing + * type-specific functions for this block. + * @return {!Blockly.Block} The created block. + * @deprecated December 2015 + */ +Blockly.Block.obtain = function(workspace, prototypeName) { + console.warn('Deprecated call to Blockly.Block.obtain, ' + + 'use workspace.newBlock instead.'); + return workspace.newBlock(prototypeName); +}; + +/** + * Optional text data that round-trips beween blocks and XML. + * Has no effect. May be used by 3rd parties for meta information. + * @type {?string} + */ +Blockly.Block.prototype.data = null; + +/** + * Colour of the block in '#RRGGBB' format. + * @type {string} + * @private + */ +Blockly.Block.prototype.colour_ = '#000000'; + +/** + * Dispose of this block. + * @param {boolean} healStack If true, then try to heal any gap by connecting + * the next statement with the previous statement. Otherwise, dispose of + * all children of this block. + */ +Blockly.Block.prototype.dispose = function(healStack) { + if (!this.workspace) { + // Already deleted. + return; + } + // Terminate onchange event calls. + if (this.onchangeWrapper_) { + this.workspace.removeChangeListener(this.onchangeWrapper_); + } + this.unplug(healStack); + if (Blockly.Events.isEnabled()) { + Blockly.Events.fire(new Blockly.Events.Delete(this)); + } + Blockly.Events.disable(); + + try { + // This block is now at the top of the workspace. + // Remove this block from the workspace's list of top-most blocks. + if (this.workspace) { + this.workspace.removeTopBlock(this); + // Remove from block database. + delete this.workspace.blockDB_[this.id]; + this.workspace = null; + } + + // Just deleting this block from the DOM would result in a memory leak as + // well as corruption of the connection database. Therefore we must + // methodically step through the blocks and carefully disassemble them. + + // First, dispose of all my children. + for (var i = this.childBlocks_.length - 1; i >= 0; i--) { + this.childBlocks_[i].dispose(false); + } + // Then dispose of myself. + // Dispose of all inputs and their fields. + for (var i = 0, input; input = this.inputList[i]; i++) { + input.dispose(); + } + this.inputList.length = 0; + // Dispose of any remaining connections (next/previous/output). + var connections = this.getConnections_(true); + for (var i = 0; i < connections.length; i++) { + var connection = connections[i]; + if (connection.isConnected()) { + connection.disconnect(); + } + connections[i].dispose(); + } + } finally { + Blockly.Events.enable(); + } +}; + +/** + * Unplug this block from its superior block. If this block is a statement, + * optionally reconnect the block underneath with the block on top. + * @param {boolean} opt_healStack Disconnect child statement and reconnect + * stack. Defaults to false. + */ +Blockly.Block.prototype.unplug = function(opt_healStack) { + if (this.outputConnection) { + if (this.outputConnection.isConnected()) { + // Disconnect from any superior block. + this.outputConnection.disconnect(); + } + } else if (this.previousConnection) { + var previousTarget = null; + if (this.previousConnection.isConnected()) { + // Remember the connection that any next statements need to connect to. + previousTarget = this.previousConnection.targetConnection; + // Detach this block from the parent's tree. + this.previousConnection.disconnect(); + } + var nextBlock = this.getNextBlock(); + if (opt_healStack && nextBlock) { + // Disconnect the next statement. + var nextTarget = this.nextConnection.targetConnection; + nextTarget.disconnect(); + if (previousTarget && previousTarget.checkType_(nextTarget)) { + // Attach the next statement to the previous statement. + previousTarget.connect(nextTarget); + } + } + } +}; + +/** + * Returns all connections originating from this block. + * @return {!Array.<!Blockly.Connection>} Array of connections. + * @private + */ +Blockly.Block.prototype.getConnections_ = function() { + var myConnections = []; + if (this.outputConnection) { + myConnections.push(this.outputConnection); + } + if (this.previousConnection) { + myConnections.push(this.previousConnection); + } + if (this.nextConnection) { + myConnections.push(this.nextConnection); + } + for (var i = 0, input; input = this.inputList[i]; i++) { + if (input.connection) { + myConnections.push(input.connection); + } + } + return myConnections; +}; + +/** + * Walks down a stack of blocks and finds the last next connection on the stack. + * @return {Blockly.Connection} The last next connection on the stack, or null. + * @private + */ +Blockly.Block.prototype.lastConnectionInStack_ = function() { + var nextConnection = this.nextConnection; + while (nextConnection) { + var nextBlock = nextConnection.targetBlock(); + if (!nextBlock) { + // Found a next connection with nothing on the other side. + return nextConnection; + } + nextConnection = nextBlock.nextConnection; + } + // Ran out of next connections. + return null; +}; + +/** + * Bump unconnected blocks out of alignment. Two blocks which aren't actually + * connected should not coincidentally line up on screen. + * @private + */ +Blockly.Block.prototype.bumpNeighbours_ = function() { + if (!this.workspace) { + return; // Deleted block. + } + if (Blockly.dragMode_ != Blockly.DRAG_NONE) { + return; // Don't bump blocks during a drag. + } + var rootBlock = this.getRootBlock(); + if (rootBlock.isInFlyout) { + return; // Don't move blocks around in a flyout. + } + // Loop though every connection on this block. + var myConnections = this.getConnections_(false); + for (var i = 0, connection; connection = myConnections[i]; i++) { + // Spider down from this block bumping all sub-blocks. + if (connection.isConnected() && connection.isSuperior()) { + connection.targetBlock().bumpNeighbours_(); + } + + var neighbours = connection.neighbours_(Blockly.SNAP_RADIUS); + for (var j = 0, otherConnection; otherConnection = neighbours[j]; j++) { + // If both connections are connected, that's probably fine. But if + // either one of them is unconnected, then there could be confusion. + if (!connection.isConnected() || !otherConnection.isConnected()) { + // Only bump blocks if they are from different tree structures. + if (otherConnection.getSourceBlock().getRootBlock() != rootBlock) { + // Always bump the inferior block. + if (connection.isSuperior()) { + otherConnection.bumpAwayFrom_(connection); + } else { + connection.bumpAwayFrom_(otherConnection); + } + } + } + } + } +}; + +/** + * Return the parent block or null if this block is at the top level. + * @return {Blockly.Block} The block that holds the current block. + */ +Blockly.Block.prototype.getParent = function() { + // Look at the DOM to see if we are nested in another block. + return this.parentBlock_; +}; + +/** + * Return the input that connects to the specified block. + * @param {!Blockly.Block} block A block connected to an input on this block. + * @return {Blockly.Input} The input that connects to the specified block. + */ +Blockly.Block.prototype.getInputWithBlock = function(block) { + for (var i = 0, input; input = this.inputList[i]; i++) { + if (input.connection && input.connection.targetBlock() == block) { + return input; + } + } + return null; +}; + +/** + * Return the parent block that surrounds the current block, or null if this + * block has no surrounding block. A parent block might just be the previous + * statement, whereas the surrounding block is an if statement, while loop, etc. + * @return {Blockly.Block} The block that surrounds the current block. + */ +Blockly.Block.prototype.getSurroundParent = function() { + var block = this; + do { + var prevBlock = block; + block = block.getParent(); + if (!block) { + // Ran off the top. + return null; + } + } while (block.getNextBlock() == prevBlock); + // This block is an enclosing parent, not just a statement in a stack. + return block; +}; + +/** + * Return the next statement block directly connected to this block. + * @return {Blockly.Block} The next statement block or null. + */ +Blockly.Block.prototype.getNextBlock = function() { + return this.nextConnection && this.nextConnection.targetBlock(); +}; + +/** + * Return the top-most block in this block's tree. + * This will return itself if this block is at the top level. + * @return {!Blockly.Block} The root block. + */ +Blockly.Block.prototype.getRootBlock = function() { + var rootBlock; + var block = this; + do { + rootBlock = block; + block = rootBlock.parentBlock_; + } while (block); + return rootBlock; +}; + +/** + * Find all the blocks that are directly nested inside this one. + * Includes value and block inputs, as well as any following statement. + * Excludes any connection on an output tab or any preceding statement. + * @return {!Array.<!Blockly.Block>} Array of blocks. + */ +Blockly.Block.prototype.getChildren = function() { + return this.childBlocks_; +}; + +/** + * Set parent of this block to be a new block or null. + * @param {Blockly.Block} newParent New parent block. + */ +Blockly.Block.prototype.setParent = function(newParent) { + if (newParent == this.parentBlock_) { + return; + } + if (this.parentBlock_) { + // Remove this block from the old parent's child list. + var children = this.parentBlock_.childBlocks_; + for (var child, x = 0; child = children[x]; x++) { + if (child == this) { + children.splice(x, 1); + break; + } + } + + // Disconnect from superior blocks. + if (this.previousConnection && this.previousConnection.isConnected()) { + throw 'Still connected to previous block.'; + } + if (this.outputConnection && this.outputConnection.isConnected()) { + throw 'Still connected to parent block.'; + } + this.parentBlock_ = null; + // This block hasn't actually moved on-screen, so there's no need to update + // its connection locations. + } else { + // Remove this block from the workspace's list of top-most blocks. + this.workspace.removeTopBlock(this); + } + + this.parentBlock_ = newParent; + if (newParent) { + // Add this block to the new parent's child list. + newParent.childBlocks_.push(this); + } else { + this.workspace.addTopBlock(this); + } +}; + +/** + * Find all the blocks that are directly or indirectly nested inside this one. + * Includes this block in the list. + * Includes value and block inputs, as well as any following statements. + * Excludes any connection on an output tab or any preceding statements. + * @return {!Array.<!Blockly.Block>} Flattened array of blocks. + */ +Blockly.Block.prototype.getDescendants = function() { + var blocks = [this]; + for (var child, x = 0; child = this.childBlocks_[x]; x++) { + blocks.push.apply(blocks, child.getDescendants()); + } + return blocks; +}; + +/** + * Get whether this block is deletable or not. + * @return {boolean} True if deletable. + */ +Blockly.Block.prototype.isDeletable = function() { + return this.deletable_ && !this.isShadow_ && + !(this.workspace && this.workspace.options.readOnly); +}; + +/** + * Set whether this block is deletable or not. + * @param {boolean} deletable True if deletable. + */ +Blockly.Block.prototype.setDeletable = function(deletable) { + this.deletable_ = deletable; +}; + +/** + * Get whether this block is movable or not. + * @return {boolean} True if movable. + */ +Blockly.Block.prototype.isMovable = function() { + return this.movable_ && !this.isShadow_ && + !(this.workspace && this.workspace.options.readOnly); +}; + +/** + * Set whether this block is movable or not. + * @param {boolean} movable True if movable. + */ +Blockly.Block.prototype.setMovable = function(movable) { + this.movable_ = movable; +}; + +/** + * Get whether this block is a shadow block or not. + * @return {boolean} True if a shadow. + */ +Blockly.Block.prototype.isShadow = function() { + return this.isShadow_; +}; + +/** + * Set whether this block is a shadow block or not. + * @param {boolean} shadow True if a shadow. + */ +Blockly.Block.prototype.setShadow = function(shadow) { + this.isShadow_ = shadow; +}; + +/** + * Get whether this block is editable or not. + * @return {boolean} True if editable. + */ +Blockly.Block.prototype.isEditable = function() { + return this.editable_ && !(this.workspace && this.workspace.options.readOnly); +}; + +/** + * Set whether this block is editable or not. + * @param {boolean} editable True if editable. + */ +Blockly.Block.prototype.setEditable = function(editable) { + this.editable_ = editable; + for (var i = 0, input; input = this.inputList[i]; i++) { + for (var j = 0, field; field = input.fieldRow[j]; j++) { + field.updateEditable(); + } + } +}; + +/** + * Set whether the connections are hidden (not tracked in a database) or not. + * Recursively walk down all child blocks (except collapsed blocks). + * @param {boolean} hidden True if connections are hidden. + */ +Blockly.Block.prototype.setConnectionsHidden = function(hidden) { + if (!hidden && this.isCollapsed()) { + if (this.outputConnection) { + this.outputConnection.setHidden(hidden); + } + if (this.previousConnection) { + this.previousConnection.setHidden(hidden); + } + if (this.nextConnection) { + this.nextConnection.setHidden(hidden); + var child = this.nextConnection.targetBlock(); + if (child) { + child.setConnectionsHidden(hidden); + } + } + } else { + var myConnections = this.getConnections_(true); + for (var i = 0, connection; connection = myConnections[i]; i++) { + connection.setHidden(hidden); + if (connection.isSuperior()) { + var child = connection.targetBlock(); + if (child) { + child.setConnectionsHidden(hidden); + } + } + } + } +}; + +/** + * Set the URL of this block's help page. + * @param {string|Function} url URL string for block help, or function that + * returns a URL. Null for no help. + */ +Blockly.Block.prototype.setHelpUrl = function(url) { + this.helpUrl = url; +}; + +/** + * Change the tooltip text for a block. + * @param {string|!Function} newTip Text for tooltip or a parent element to + * link to for its tooltip. May be a function that returns a string. + */ +Blockly.Block.prototype.setTooltip = function(newTip) { + this.tooltip = newTip; +}; + +/** + * Get the colour of a block. + * @return {string} #RRGGBB string. + */ +Blockly.Block.prototype.getColour = function() { + return this.colour_; +}; + +/** + * Change the colour of a block. + * @param {number|string} colour HSV hue value, or #RRGGBB string. + */ +Blockly.Block.prototype.setColour = function(colour) { + var hue = parseFloat(colour); + if (!isNaN(hue)) { + this.colour_ = Blockly.hueToRgb(hue); + } else if (goog.isString(colour) && colour.match(/^#[0-9a-fA-F]{6}$/)) { + this.colour_ = colour; + } else { + throw 'Invalid colour: ' + colour; + } +}; + +/** + * Returns the named field from a block. + * @param {string} name The name of the field. + * @return {Blockly.Field} Named field, or null if field does not exist. + */ +Blockly.Block.prototype.getField = function(name) { + for (var i = 0, input; input = this.inputList[i]; i++) { + for (var j = 0, field; field = input.fieldRow[j]; j++) { + if (field.name === name) { + return field; + } + } + } + return null; +}; + +/** + * Return all variables referenced by this block. + * @return {!Array.<string>} List of variable names. + */ +Blockly.Block.prototype.getVars = function() { + var vars = []; + for (var i = 0, input; input = this.inputList[i]; i++) { + for (var j = 0, field; field = input.fieldRow[j]; j++) { + if (field instanceof Blockly.FieldVariable) { + vars.push(field.getValue()); + } + } + } + return vars; +}; + +/** + * Notification that a variable is renaming. + * If the name matches one of this block's variables, rename it. + * @param {string} oldName Previous name of variable. + * @param {string} newName Renamed variable. + */ +Blockly.Block.prototype.renameVar = function(oldName, newName) { + for (var i = 0, input; input = this.inputList[i]; i++) { + for (var j = 0, field; field = input.fieldRow[j]; j++) { + if (field instanceof Blockly.FieldVariable && + Blockly.Names.equals(oldName, field.getValue())) { + field.setValue(newName); + } + } + } +}; + +/** + * Returns the language-neutral value from the field of a block. + * @param {string} name The name of the field. + * @return {?string} Value from the field or null if field does not exist. + */ +Blockly.Block.prototype.getFieldValue = function(name) { + var field = this.getField(name); + if (field) { + return field.getValue(); + } + return null; +}; + +/** + * Returns the language-neutral value from the field of a block. + * @param {string} name The name of the field. + * @return {?string} Value from the field or null if field does not exist. + * @deprecated December 2013 + */ +Blockly.Block.prototype.getTitleValue = function(name) { + console.warn('Deprecated call to getTitleValue, use getFieldValue instead.'); + return this.getFieldValue(name); +}; + +/** + * Change the field value for a block (e.g. 'CHOOSE' or 'REMOVE'). + * @param {string} newValue Value to be the new field. + * @param {string} name The name of the field. + */ +Blockly.Block.prototype.setFieldValue = function(newValue, name) { + var field = this.getField(name); + goog.asserts.assertObject(field, 'Field "%s" not found.', name); + field.setValue(newValue); +}; + +/** + * Change the field value for a block (e.g. 'CHOOSE' or 'REMOVE'). + * @param {string} newValue Value to be the new field. + * @param {string} name The name of the field. + * @deprecated December 2013 + */ +Blockly.Block.prototype.setTitleValue = function(newValue, name) { + console.warn('Deprecated call to setTitleValue, use setFieldValue instead.'); + this.setFieldValue(newValue, name); +}; + +/** + * Set whether this block can chain onto the bottom of another block. + * @param {boolean} newBoolean True if there can be a previous statement. + * @param {string|Array.<string>|null|undefined} opt_check Statement type or + * list of statement types. Null/undefined if any type could be connected. + */ +Blockly.Block.prototype.setPreviousStatement = function(newBoolean, opt_check) { + if (newBoolean) { + if (opt_check === undefined) { + opt_check = null; + } + if (!this.previousConnection) { + goog.asserts.assert(!this.outputConnection, + 'Remove output connection prior to adding previous connection.'); + this.previousConnection = + this.makeConnection_(Blockly.PREVIOUS_STATEMENT); + } + this.previousConnection.setCheck(opt_check); + } else { + if (this.previousConnection) { + goog.asserts.assert(!this.previousConnection.isConnected(), + 'Must disconnect previous statement before removing connection.'); + this.previousConnection.dispose(); + this.previousConnection = null; + } + } +}; + +/** + * Set whether another block can chain onto the bottom of this block. + * @param {boolean} newBoolean True if there can be a next statement. + * @param {string|Array.<string>|null|undefined} opt_check Statement type or + * list of statement types. Null/undefined if any type could be connected. + */ +Blockly.Block.prototype.setNextStatement = function(newBoolean, opt_check) { + if (newBoolean) { + if (opt_check === undefined) { + opt_check = null; + } + if (!this.nextConnection) { + this.nextConnection = this.makeConnection_(Blockly.NEXT_STATEMENT); + } + this.nextConnection.setCheck(opt_check); + } else { + if (this.nextConnection) { + goog.asserts.assert(!this.nextConnection.isConnected(), + 'Must disconnect next statement before removing connection.'); + this.nextConnection.dispose(); + this.nextConnection = null; + } + } +}; + +/** + * Set whether this block returns a value. + * @param {boolean} newBoolean True if there is an output. + * @param {string|Array.<string>|null|undefined} opt_check Returned type or list + * of returned types. Null or undefined if any type could be returned + * (e.g. variable get). + */ +Blockly.Block.prototype.setOutput = function(newBoolean, opt_check) { + if (newBoolean) { + if (opt_check === undefined) { + opt_check = null; + } + if (!this.outputConnection) { + goog.asserts.assert(!this.previousConnection, + 'Remove previous connection prior to adding output connection.'); + this.outputConnection = this.makeConnection_(Blockly.OUTPUT_VALUE); + } + this.outputConnection.setCheck(opt_check); + } else { + if (this.outputConnection) { + goog.asserts.assert(!this.outputConnection.isConnected(), + 'Must disconnect output value before removing connection.'); + this.outputConnection.dispose(); + this.outputConnection = null; + } + } +}; + +/** + * Set whether value inputs are arranged horizontally or vertically. + * @param {boolean} newBoolean True if inputs are horizontal. + */ +Blockly.Block.prototype.setInputsInline = function(newBoolean) { + if (this.inputsInline != newBoolean) { + Blockly.Events.fire(new Blockly.Events.Change( + this, 'inline', null, this.inputsInline, newBoolean)); + this.inputsInline = newBoolean; + } +}; + +/** + * Get whether value inputs are arranged horizontally or vertically. + * @return {boolean} True if inputs are horizontal. + */ +Blockly.Block.prototype.getInputsInline = function() { + if (this.inputsInline != undefined) { + // Set explicitly. + return this.inputsInline; + } + // Not defined explicitly. Figure out what would look best. + for (var i = 1; i < this.inputList.length; i++) { + if (this.inputList[i - 1].type == Blockly.DUMMY_INPUT && + this.inputList[i].type == Blockly.DUMMY_INPUT) { + // Two dummy inputs in a row. Don't inline them. + return false; + } + } + for (var i = 1; i < this.inputList.length; i++) { + if (this.inputList[i - 1].type == Blockly.INPUT_VALUE && + this.inputList[i].type == Blockly.DUMMY_INPUT) { + // Dummy input after a value input. Inline them. + return true; + } + } + return false; +}; + +/** + * Set whether the block is disabled or not. + * @param {boolean} disabled True if disabled. + */ +Blockly.Block.prototype.setDisabled = function(disabled) { + if (this.disabled != disabled) { + Blockly.Events.fire(new Blockly.Events.Change( + this, 'disabled', null, this.disabled, disabled)); + this.disabled = disabled; + } +}; + +/** + * Get whether the block is disabled or not due to parents. + * The block's own disabled property is not considered. + * @return {boolean} True if disabled. + */ +Blockly.Block.prototype.getInheritedDisabled = function() { + var block = this; + while (true) { + block = block.getSurroundParent(); + if (!block) { + // Ran off the top. + return false; + } else if (block.disabled) { + return true; + } + } +}; + +/** + * Get whether the block is collapsed or not. + * @return {boolean} True if collapsed. + */ +Blockly.Block.prototype.isCollapsed = function() { + return this.collapsed_; +}; + +/** + * Set whether the block is collapsed or not. + * @param {boolean} collapsed True if collapsed. + */ +Blockly.Block.prototype.setCollapsed = function(collapsed) { + if (this.collapsed_ != collapsed) { + Blockly.Events.fire(new Blockly.Events.Change( + this, 'collapsed', null, this.collapsed_, collapsed)); + this.collapsed_ = collapsed; + } +}; + +/** + * Create a human-readable text representation of this block and any children. + * @param {number=} opt_maxLength Truncate the string to this length. + * @param {string=} opt_emptyToken The placeholder string used to denote an + * empty field. If not specified, '?' is used. + * @return {string} Text of block. + */ +Blockly.Block.prototype.toString = function(opt_maxLength, opt_emptyToken) { + var text = []; + var emptyFieldPlaceholder = opt_emptyToken || '?'; + if (this.collapsed_) { + text.push(this.getInput('_TEMP_COLLAPSED_INPUT').fieldRow[0].text_); + } else { + for (var i = 0, input; input = this.inputList[i]; i++) { + for (var j = 0, field; field = input.fieldRow[j]; j++) { + text.push(field.getText()); + } + if (input.connection) { + var child = input.connection.targetBlock(); + if (child) { + text.push(child.toString(undefined, opt_emptyToken)); + } else { + text.push(emptyFieldPlaceholder); + } + } + } + } + text = goog.string.trim(text.join(' ')) || '???'; + if (opt_maxLength) { + // TODO: Improve truncation so that text from this block is given priority. + // E.g. "1+2+3+4+5+6+7+8+9=0" should be "...6+7+8+9=0", not "1+2+3+4+5...". + // E.g. "1+2+3+4+5=6+7+8+9+0" should be "...4+5=6+7...". + text = goog.string.truncate(text, opt_maxLength); + } + return text; +}; + +/** + * Shortcut for appending a value input row. + * @param {string} name Language-neutral identifier which may used to find this + * input again. Should be unique to this block. + * @return {!Blockly.Input} The input object created. + */ +Blockly.Block.prototype.appendValueInput = function(name) { + return this.appendInput_(Blockly.INPUT_VALUE, name); +}; + +/** + * Shortcut for appending a statement input row. + * @param {string} name Language-neutral identifier which may used to find this + * input again. Should be unique to this block. + * @return {!Blockly.Input} The input object created. + */ +Blockly.Block.prototype.appendStatementInput = function(name) { + return this.appendInput_(Blockly.NEXT_STATEMENT, name); +}; + +/** + * Shortcut for appending a dummy input row. + * @param {string=} opt_name Language-neutral identifier which may used to find + * this input again. Should be unique to this block. + * @return {!Blockly.Input} The input object created. + */ +Blockly.Block.prototype.appendDummyInput = function(opt_name) { + return this.appendInput_(Blockly.DUMMY_INPUT, opt_name || ''); +}; + +/** + * Initialize this block using a cross-platform, internationalization-friendly + * JSON description. + * @param {!Object} json Structured data describing the block. + */ +Blockly.Block.prototype.jsonInit = function(json) { + // Validate inputs. + goog.asserts.assert(json['output'] == undefined || + json['previousStatement'] == undefined, + 'Must not have both an output and a previousStatement.'); + + // Set basic properties of block. + if (json['colour'] !== undefined) { + this.setColour(json['colour']); + } + + // Interpolate the message blocks. + var i = 0; + while (json['message' + i] !== undefined) { + this.interpolate_(json['message' + i], json['args' + i] || [], + json['lastDummyAlign' + i]); + i++; + } + + if (json['inputsInline'] !== undefined) { + this.setInputsInline(json['inputsInline']); + } + // Set output and previous/next connections. + if (json['output'] !== undefined) { + this.setOutput(true, json['output']); + } + if (json['previousStatement'] !== undefined) { + this.setPreviousStatement(true, json['previousStatement']); + } + if (json['nextStatement'] !== undefined) { + this.setNextStatement(true, json['nextStatement']); + } + if (json['tooltip'] !== undefined) { + this.setTooltip(json['tooltip']); + } + if (json['helpUrl'] !== undefined) { + this.setHelpUrl(json['helpUrl']); + } +}; + +/** + * Interpolate a message description onto the block. + * @param {string} message Text contains interpolation tokens (%1, %2, ...) + * that match with fields or inputs defined in the args array. + * @param {!Array} args Array of arguments to be interpolated. + * @param {=string} lastDummyAlign If a dummy input is added at the end, + * how should it be aligned? + * @private + */ +Blockly.Block.prototype.interpolate_ = function(message, args, lastDummyAlign) { + var tokens = Blockly.utils.tokenizeInterpolation(message); + // Interpolate the arguments. Build a list of elements. + var indexDup = []; + var indexCount = 0; + var elements = []; + for (var i = 0; i < tokens.length; i++) { + var token = tokens[i]; + if (typeof token == 'number') { + goog.asserts.assert(token > 0 && token <= args.length, + 'Message index "%s" out of range.', token); + goog.asserts.assert(!indexDup[token], + 'Message index "%s" duplicated.', token); + indexDup[token] = true; + indexCount++; + elements.push(args[token - 1]); + } else { + token = token.trim(); + if (token) { + elements.push(token); + } + } + } + goog.asserts.assert(indexCount == args.length, + 'Message does not reference all %s arg(s).', args.length); + // Add last dummy input if needed. + if (elements.length && (typeof elements[elements.length - 1] == 'string' || + elements[elements.length - 1]['type'].indexOf('field_') == 0)) { + var dummyInput = {type: 'input_dummy'}; + if (lastDummyAlign) { + dummyInput['align'] = lastDummyAlign; + } + elements.push(dummyInput); + } + // Lookup of alignment constants. + var alignmentLookup = { + 'LEFT': Blockly.ALIGN_LEFT, + 'RIGHT': Blockly.ALIGN_RIGHT, + 'CENTRE': Blockly.ALIGN_CENTRE + }; + // Populate block with inputs and fields. + var fieldStack = []; + for (var i = 0; i < elements.length; i++) { + var element = elements[i]; + if (typeof element == 'string') { + fieldStack.push([element, undefined]); + } else { + var field = null; + var input = null; + do { + var altRepeat = false; + if (typeof element == 'string') { + field = new Blockly.FieldLabel(element); + } else { + switch (element['type']) { + case 'input_value': + input = this.appendValueInput(element['name']); + break; + case 'input_statement': + input = this.appendStatementInput(element['name']); + break; + case 'input_dummy': + input = this.appendDummyInput(element['name']); + break; + case 'field_label': + field = new Blockly.FieldLabel(element['text'], element['class']); + break; + case 'field_input': + field = new Blockly.FieldTextInput(element['text']); + if (typeof element['spellcheck'] == 'boolean') { + field.setSpellcheck(element['spellcheck']); + } + break; + case 'field_angle': + field = new Blockly.FieldAngle(element['angle']); + break; + case 'field_checkbox': + field = new Blockly.FieldCheckbox( + element['checked'] ? 'TRUE' : 'FALSE'); + break; + case 'field_colour': + field = new Blockly.FieldColour(element['colour']); + break; + case 'field_variable': + field = new Blockly.FieldVariable(element['variable']); + break; + case 'field_dropdown': + field = new Blockly.FieldDropdown(element['options']); + break; + case 'field_image': + field = new Blockly.FieldImage(element['src'], + element['width'], element['height'], element['alt']); + break; + case 'field_number': + field = new Blockly.FieldNumber(element['value'], + element['min'], element['max'], element['precision']); + break; + case 'field_date': + if (Blockly.FieldDate) { + field = new Blockly.FieldDate(element['date']); + break; + } + // Fall through if FieldDate is not compiled in. + default: + // Unknown field. + if (element['alt']) { + element = element['alt']; + altRepeat = true; + } + } + } + } while (altRepeat); + if (field) { + fieldStack.push([field, element['name']]); + } else if (input) { + if (element['check']) { + input.setCheck(element['check']); + } + if (element['align']) { + input.setAlign(alignmentLookup[element['align']]); + } + for (var j = 0; j < fieldStack.length; j++) { + input.appendField(fieldStack[j][0], fieldStack[j][1]); + } + fieldStack.length = 0; + } + } + } +}; + +/** + * Add a value input, statement input or local variable to this block. + * @param {number} type Either Blockly.INPUT_VALUE or Blockly.NEXT_STATEMENT or + * Blockly.DUMMY_INPUT. + * @param {string} name Language-neutral identifier which may used to find this + * input again. Should be unique to this block. + * @return {!Blockly.Input} The input object created. + * @private + */ +Blockly.Block.prototype.appendInput_ = function(type, name) { + var connection = null; + if (type == Blockly.INPUT_VALUE || type == Blockly.NEXT_STATEMENT) { + connection = this.makeConnection_(type); + } + var input = new Blockly.Input(type, name, this, connection); + // Append input to list. + this.inputList.push(input); + return input; +}; + +/** + * Move a named input to a different location on this block. + * @param {string} name The name of the input to move. + * @param {?string} refName Name of input that should be after the moved input, + * or null to be the input at the end. + */ +Blockly.Block.prototype.moveInputBefore = function(name, refName) { + if (name == refName) { + return; + } + // Find both inputs. + var inputIndex = -1; + var refIndex = refName ? -1 : this.inputList.length; + for (var i = 0, input; input = this.inputList[i]; i++) { + if (input.name == name) { + inputIndex = i; + if (refIndex != -1) { + break; + } + } else if (refName && input.name == refName) { + refIndex = i; + if (inputIndex != -1) { + break; + } + } + } + goog.asserts.assert(inputIndex != -1, 'Named input "%s" not found.', name); + goog.asserts.assert(refIndex != -1, 'Reference input "%s" not found.', + refName); + this.moveNumberedInputBefore(inputIndex, refIndex); +}; + +/** + * Move a numbered input to a different location on this block. + * @param {number} inputIndex Index of the input to move. + * @param {number} refIndex Index of input that should be after the moved input. + */ +Blockly.Block.prototype.moveNumberedInputBefore = function( + inputIndex, refIndex) { + // Validate arguments. + goog.asserts.assert(inputIndex != refIndex, 'Can\'t move input to itself.'); + goog.asserts.assert(inputIndex < this.inputList.length, + 'Input index ' + inputIndex + ' out of bounds.'); + goog.asserts.assert(refIndex <= this.inputList.length, + 'Reference input ' + refIndex + ' out of bounds.'); + // Remove input. + var input = this.inputList[inputIndex]; + this.inputList.splice(inputIndex, 1); + if (inputIndex < refIndex) { + refIndex--; + } + // Reinsert input. + this.inputList.splice(refIndex, 0, input); +}; + +/** + * Remove an input from this block. + * @param {string} name The name of the input. + * @param {boolean=} opt_quiet True to prevent error if input is not present. + * @throws {goog.asserts.AssertionError} if the input is not present and + * opt_quiet is not true. + */ +Blockly.Block.prototype.removeInput = function(name, opt_quiet) { + for (var i = 0, input; input = this.inputList[i]; i++) { + if (input.name == name) { + if (input.connection && input.connection.isConnected()) { + input.connection.setShadowDom(null); + var block = input.connection.targetBlock(); + if (block.isShadow()) { + // Destroy any attached shadow block. + block.dispose(); + } else { + // Disconnect any attached normal block. + block.unplug(); + } + } + input.dispose(); + this.inputList.splice(i, 1); + return; + } + } + if (!opt_quiet) { + goog.asserts.fail('Input "%s" not found.', name); + } +}; + +/** + * Fetches the named input object. + * @param {string} name The name of the input. + * @return {Blockly.Input} The input object, or null if input does not exist. + */ +Blockly.Block.prototype.getInput = function(name) { + for (var i = 0, input; input = this.inputList[i]; i++) { + if (input.name == name) { + return input; + } + } + // This input does not exist. + return null; +}; + +/** + * Fetches the block attached to the named input. + * @param {string} name The name of the input. + * @return {Blockly.Block} The attached value block, or null if the input is + * either disconnected or if the input does not exist. + */ +Blockly.Block.prototype.getInputTargetBlock = function(name) { + var input = this.getInput(name); + return input && input.connection && input.connection.targetBlock(); +}; + +/** + * Returns the comment on this block (or '' if none). + * @return {string} Block's comment. + */ +Blockly.Block.prototype.getCommentText = function() { + return this.comment || ''; +}; + +/** + * Set this block's comment text. + * @param {?string} text The text, or null to delete. + */ +Blockly.Block.prototype.setCommentText = function(text) { + if (this.comment != text) { + Blockly.Events.fire(new Blockly.Events.Change( + this, 'comment', null, this.comment, text || '')); + this.comment = text; + } +}; + +/** + * Set this block's warning text. + * @param {?string} text The text, or null to delete. + */ +Blockly.Block.prototype.setWarningText = function(text) { + // NOP. +}; + +/** + * Give this block a mutator dialog. + * @param {Blockly.Mutator} mutator A mutator dialog instance or null to remove. + */ +Blockly.Block.prototype.setMutator = function(mutator) { + // NOP. +}; + +/** + * Return the coordinates of the top-left corner of this block relative to the + * drawing surface's origin (0,0). + * @return {!goog.math.Coordinate} Object with .x and .y properties. + */ +Blockly.Block.prototype.getRelativeToSurfaceXY = function() { + return this.xy_; +}; + +/** + * Move a block by a relative offset. + * @param {number} dx Horizontal offset. + * @param {number} dy Vertical offset. + */ +Blockly.Block.prototype.moveBy = function(dx, dy) { + goog.asserts.assert(!this.parentBlock_, 'Block has parent.'); + var event = new Blockly.Events.Move(this); + this.xy_.translate(dx, dy); + event.recordNew(); + Blockly.Events.fire(event); +}; + +/** + * Create a connection of the specified type. + * @param {number} type The type of the connection to create. + * @return {!Blockly.Connection} A new connection of the specified type. + * @private + */ +Blockly.Block.prototype.makeConnection_ = function(type) { + return new Blockly.Connection(this, type); +}; diff --git a/blockly/core/block_render_svg.js b/blockly/core/block_render_svg.js new file mode 100644 index 0000000..14c42b0 --- /dev/null +++ b/blockly/core/block_render_svg.js @@ -0,0 +1,969 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2016 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Methods for graphically rendering a block as SVG. + * @author fenichel@google.com (Rachel Fenichel) + */ + +'use strict'; + +goog.provide('Blockly.BlockSvg.render'); + +goog.require('Blockly.BlockSvg'); + + +// UI constants for rendering blocks. +/** + * Horizontal space between elements. + * @const + */ +Blockly.BlockSvg.SEP_SPACE_X = 10; +/** + * Vertical space between elements. + * @const + */ +Blockly.BlockSvg.SEP_SPACE_Y = 10; +/** + * Vertical padding around inline elements. + * @const + */ +Blockly.BlockSvg.INLINE_PADDING_Y = 5; +/** + * Minimum height of a block. + * @const + */ +Blockly.BlockSvg.MIN_BLOCK_Y = 25; +/** + * Height of horizontal puzzle tab. + * @const + */ +Blockly.BlockSvg.TAB_HEIGHT = 20; +/** + * Width of horizontal puzzle tab. + * @const + */ +Blockly.BlockSvg.TAB_WIDTH = 8; +/** + * Width of vertical tab (inc left margin). + * @const + */ +Blockly.BlockSvg.NOTCH_WIDTH = 30; +/** + * Rounded corner radius. + * @const + */ +Blockly.BlockSvg.CORNER_RADIUS = 8; +/** + * Do blocks with no previous or output connections have a 'hat' on top? + * @const + */ +Blockly.BlockSvg.START_HAT = false; +/** + * Height of the top hat. + * @const + */ +Blockly.BlockSvg.START_HAT_HEIGHT = 15; +/** + * Path of the top hat's curve. + * @const + */ +Blockly.BlockSvg.START_HAT_PATH = 'c 30,-' + + Blockly.BlockSvg.START_HAT_HEIGHT + ' 70,-' + + Blockly.BlockSvg.START_HAT_HEIGHT + ' 100,0'; +/** + * Path of the top hat's curve's highlight in LTR. + * @const + */ +Blockly.BlockSvg.START_HAT_HIGHLIGHT_LTR = + 'c 17.8,-9.2 45.3,-14.9 75,-8.7 M 100.5,0.5'; +/** + * Path of the top hat's curve's highlight in RTL. + * @const + */ +Blockly.BlockSvg.START_HAT_HIGHLIGHT_RTL = + 'm 25,-8.7 c 29.7,-6.2 57.2,-0.5 75,8.7'; +/** + * Distance from shape edge to intersect with a curved corner at 45 degrees. + * Applies to highlighting on around the inside of a curve. + * @const + */ +Blockly.BlockSvg.DISTANCE_45_INSIDE = (1 - Math.SQRT1_2) * + (Blockly.BlockSvg.CORNER_RADIUS - 0.5) + 0.5; +/** + * Distance from shape edge to intersect with a curved corner at 45 degrees. + * Applies to highlighting on around the outside of a curve. + * @const + */ +Blockly.BlockSvg.DISTANCE_45_OUTSIDE = (1 - Math.SQRT1_2) * + (Blockly.BlockSvg.CORNER_RADIUS + 0.5) - 0.5; +/** + * SVG path for drawing next/previous notch from left to right. + * @const + */ +Blockly.BlockSvg.NOTCH_PATH_LEFT = 'l 6,4 3,0 6,-4'; +/** + * SVG path for drawing next/previous notch from left to right with + * highlighting. + * @const + */ +Blockly.BlockSvg.NOTCH_PATH_LEFT_HIGHLIGHT = 'l 6,4 3,0 6,-4'; +/** + * SVG path for drawing next/previous notch from right to left. + * @const + */ +Blockly.BlockSvg.NOTCH_PATH_RIGHT = 'l -6,4 -3,0 -6,-4'; +/** + * SVG path for drawing jagged teeth at the end of collapsed blocks. + * @const + */ +Blockly.BlockSvg.JAGGED_TEETH = 'l 8,0 0,4 8,4 -16,8 8,4'; +/** + * Height of SVG path for jagged teeth at the end of collapsed blocks. + * @const + */ +Blockly.BlockSvg.JAGGED_TEETH_HEIGHT = 20; +/** + * Width of SVG path for jagged teeth at the end of collapsed blocks. + * @const + */ +Blockly.BlockSvg.JAGGED_TEETH_WIDTH = 15; +/** + * SVG path for drawing a horizontal puzzle tab from top to bottom. + * @const + */ +Blockly.BlockSvg.TAB_PATH_DOWN = 'v 5 c 0,10 -' + Blockly.BlockSvg.TAB_WIDTH + + ',-8 -' + Blockly.BlockSvg.TAB_WIDTH + ',7.5 s ' + + Blockly.BlockSvg.TAB_WIDTH + ',-2.5 ' + Blockly.BlockSvg.TAB_WIDTH + ',7.5'; +/** + * SVG path for drawing a horizontal puzzle tab from top to bottom with + * highlighting from the upper-right. + * @const + */ +Blockly.BlockSvg.TAB_PATH_DOWN_HIGHLIGHT_RTL = 'v 6.5 m -' + + (Blockly.BlockSvg.TAB_WIDTH * 0.97) + ',3 q -' + + (Blockly.BlockSvg.TAB_WIDTH * 0.05) + ',10 ' + + (Blockly.BlockSvg.TAB_WIDTH * 0.3) + ',9.5 m ' + + (Blockly.BlockSvg.TAB_WIDTH * 0.67) + ',-1.9 v 1.4'; + +/** + * SVG start point for drawing the top-left corner. + * @const + */ +Blockly.BlockSvg.TOP_LEFT_CORNER_START = + 'm 0,' + Blockly.BlockSvg.CORNER_RADIUS; +/** + * SVG start point for drawing the top-left corner's highlight in RTL. + * @const + */ +Blockly.BlockSvg.TOP_LEFT_CORNER_START_HIGHLIGHT_RTL = + 'm ' + Blockly.BlockSvg.DISTANCE_45_INSIDE + ',' + + Blockly.BlockSvg.DISTANCE_45_INSIDE; +/** + * SVG start point for drawing the top-left corner's highlight in LTR. + * @const + */ +Blockly.BlockSvg.TOP_LEFT_CORNER_START_HIGHLIGHT_LTR = + 'm 0.5,' + (Blockly.BlockSvg.CORNER_RADIUS - 0.5); +/** + * SVG path for drawing the rounded top-left corner. + * @const + */ +Blockly.BlockSvg.TOP_LEFT_CORNER = + 'A ' + Blockly.BlockSvg.CORNER_RADIUS + ',' + + Blockly.BlockSvg.CORNER_RADIUS + ' 0 0,1 ' + + Blockly.BlockSvg.CORNER_RADIUS + ',0'; +/** + * SVG path for drawing the highlight on the rounded top-left corner. + * @const + */ +Blockly.BlockSvg.TOP_LEFT_CORNER_HIGHLIGHT = + 'A ' + (Blockly.BlockSvg.CORNER_RADIUS - 0.5) + ',' + + (Blockly.BlockSvg.CORNER_RADIUS - 0.5) + ' 0 0,1 ' + + Blockly.BlockSvg.CORNER_RADIUS + ',0.5'; +/** + * SVG path for drawing the top-left corner of a statement input. + * Includes the top notch, a horizontal space, and the rounded inside corner. + * @const + */ +Blockly.BlockSvg.INNER_TOP_LEFT_CORNER = + Blockly.BlockSvg.NOTCH_PATH_RIGHT + ' h -' + + (Blockly.BlockSvg.NOTCH_WIDTH - 15 - Blockly.BlockSvg.CORNER_RADIUS) + + ' a ' + Blockly.BlockSvg.CORNER_RADIUS + ',' + + Blockly.BlockSvg.CORNER_RADIUS + ' 0 0,0 -' + + Blockly.BlockSvg.CORNER_RADIUS + ',' + + Blockly.BlockSvg.CORNER_RADIUS; +/** + * SVG path for drawing the bottom-left corner of a statement input. + * Includes the rounded inside corner. + * @const + */ +Blockly.BlockSvg.INNER_BOTTOM_LEFT_CORNER = + 'a ' + Blockly.BlockSvg.CORNER_RADIUS + ',' + + Blockly.BlockSvg.CORNER_RADIUS + ' 0 0,0 ' + + Blockly.BlockSvg.CORNER_RADIUS + ',' + + Blockly.BlockSvg.CORNER_RADIUS; +/** + * SVG path for drawing highlight on the top-left corner of a statement + * input in RTL. + * @const + */ +Blockly.BlockSvg.INNER_TOP_LEFT_CORNER_HIGHLIGHT_RTL = + 'a ' + Blockly.BlockSvg.CORNER_RADIUS + ',' + + Blockly.BlockSvg.CORNER_RADIUS + ' 0 0,0 ' + + (-Blockly.BlockSvg.DISTANCE_45_OUTSIDE - 0.5) + ',' + + (Blockly.BlockSvg.CORNER_RADIUS - + Blockly.BlockSvg.DISTANCE_45_OUTSIDE); +/** + * SVG path for drawing highlight on the bottom-left corner of a statement + * input in RTL. + * @const + */ +Blockly.BlockSvg.INNER_BOTTOM_LEFT_CORNER_HIGHLIGHT_RTL = + 'a ' + (Blockly.BlockSvg.CORNER_RADIUS + 0.5) + ',' + + (Blockly.BlockSvg.CORNER_RADIUS + 0.5) + ' 0 0,0 ' + + (Blockly.BlockSvg.CORNER_RADIUS + 0.5) + ',' + + (Blockly.BlockSvg.CORNER_RADIUS + 0.5); +/** + * SVG path for drawing highlight on the bottom-left corner of a statement + * input in LTR. + * @const + */ +Blockly.BlockSvg.INNER_BOTTOM_LEFT_CORNER_HIGHLIGHT_LTR = + 'a ' + (Blockly.BlockSvg.CORNER_RADIUS + 0.5) + ',' + + (Blockly.BlockSvg.CORNER_RADIUS + 0.5) + ' 0 0,0 ' + + (Blockly.BlockSvg.CORNER_RADIUS - + Blockly.BlockSvg.DISTANCE_45_OUTSIDE) + ',' + + (Blockly.BlockSvg.DISTANCE_45_OUTSIDE + 0.5); + +/** + * Render the block. + * Lays out and reflows a block based on its contents and settings. + * @param {boolean=} opt_bubble If false, just render this block. + * If true, also render block's parent, grandparent, etc. Defaults to true. + */ +Blockly.BlockSvg.prototype.render = function(opt_bubble) { + Blockly.Field.startCache(); + this.rendered = true; + + var cursorX = Blockly.BlockSvg.SEP_SPACE_X; + if (this.RTL) { + cursorX = -cursorX; + } + // Move the icons into position. + var icons = this.getIcons(); + for (var i = 0; i < icons.length; i++) { + cursorX = icons[i].renderIcon(cursorX); + } + cursorX += this.RTL ? + Blockly.BlockSvg.SEP_SPACE_X : -Blockly.BlockSvg.SEP_SPACE_X; + // If there are no icons, cursorX will be 0, otherwise it will be the + // width that the first label needs to move over by. + + var inputRows = this.renderCompute_(cursorX); + this.renderDraw_(cursorX, inputRows); + this.renderMoveConnections_(); + + if (opt_bubble !== false) { + // Render all blocks above this one (propagate a reflow). + var parentBlock = this.getParent(); + if (parentBlock) { + parentBlock.render(true); + } else { + // Top-most block. Fire an event to allow scrollbars to resize. + this.workspace.resizeContents(); + } + } + Blockly.Field.stopCache(); +}; + +/** + * Render a list of fields starting at the specified location. + * @param {!Array.<!Blockly.Field>} fieldList List of fields. + * @param {number} cursorX X-coordinate to start the fields. + * @param {number} cursorY Y-coordinate to start the fields. + * @return {number} X-coordinate of the end of the field row (plus a gap). + * @private + */ +Blockly.BlockSvg.prototype.renderFields_ = + function(fieldList, cursorX, cursorY) { + /* eslint-disable indent */ + cursorY += Blockly.BlockSvg.INLINE_PADDING_Y; + if (this.RTL) { + cursorX = -cursorX; + } + for (var t = 0, field; field = fieldList[t]; t++) { + var root = field.getSvgRoot(); + if (!root) { + continue; + } + if (this.RTL) { + cursorX -= field.renderSep + field.renderWidth; + root.setAttribute('transform', + 'translate(' + cursorX + ',' + cursorY + ')'); + if (field.renderWidth) { + cursorX -= Blockly.BlockSvg.SEP_SPACE_X; + } + } else { + root.setAttribute('transform', + 'translate(' + (cursorX + field.renderSep) + ',' + cursorY + ')'); + if (field.renderWidth) { + cursorX += field.renderSep + field.renderWidth + + Blockly.BlockSvg.SEP_SPACE_X; + } + } + } + return this.RTL ? -cursorX : cursorX; +}; /* eslint-enable indent */ + +/** + * Computes the height and widths for each row and field. + * @param {number} iconWidth Offset of first row due to icons. + * @return {!Array.<!Array.<!Object>>} 2D array of objects, each containing + * position information. + * @private + */ +Blockly.BlockSvg.prototype.renderCompute_ = function(iconWidth) { + var inputList = this.inputList; + var inputRows = []; + inputRows.rightEdge = iconWidth + Blockly.BlockSvg.SEP_SPACE_X * 2; + if (this.previousConnection || this.nextConnection) { + inputRows.rightEdge = Math.max(inputRows.rightEdge, + Blockly.BlockSvg.NOTCH_WIDTH + Blockly.BlockSvg.SEP_SPACE_X); + } + var fieldValueWidth = 0; // Width of longest external value field. + var fieldStatementWidth = 0; // Width of longest statement field. + var hasValue = false; + var hasStatement = false; + var hasDummy = false; + var lastType = undefined; + var isInline = this.getInputsInline() && !this.isCollapsed(); + for (var i = 0, input; input = inputList[i]; i++) { + if (!input.isVisible()) { + continue; + } + var row; + if (!isInline || !lastType || + lastType == Blockly.NEXT_STATEMENT || + input.type == Blockly.NEXT_STATEMENT) { + // Create new row. + lastType = input.type; + row = []; + if (isInline && input.type != Blockly.NEXT_STATEMENT) { + row.type = Blockly.BlockSvg.INLINE; + } else { + row.type = input.type; + } + row.height = 0; + inputRows.push(row); + } else { + row = inputRows[inputRows.length - 1]; + } + row.push(input); + + // Compute minimum input size. + input.renderHeight = Blockly.BlockSvg.MIN_BLOCK_Y; + // The width is currently only needed for inline value inputs. + if (isInline && input.type == Blockly.INPUT_VALUE) { + input.renderWidth = Blockly.BlockSvg.TAB_WIDTH + + Blockly.BlockSvg.SEP_SPACE_X * 1.25; + } else { + input.renderWidth = 0; + } + // Expand input size if there is a connection. + if (input.connection && input.connection.isConnected()) { + var linkedBlock = input.connection.targetBlock(); + var bBox = linkedBlock.getHeightWidth(); + input.renderHeight = Math.max(input.renderHeight, bBox.height); + input.renderWidth = Math.max(input.renderWidth, bBox.width); + } + // Blocks have a one pixel shadow that should sometimes overhang. + if (!isInline && i == inputList.length - 1) { + // Last value input should overhang. + input.renderHeight--; + } else if (!isInline && input.type == Blockly.INPUT_VALUE && + inputList[i + 1] && inputList[i + 1].type == Blockly.NEXT_STATEMENT) { + // Value input above statement input should overhang. + input.renderHeight--; + } + + row.height = Math.max(row.height, input.renderHeight); + input.fieldWidth = 0; + if (inputRows.length == 1) { + // The first row gets shifted to accommodate any icons. + input.fieldWidth += this.RTL ? -iconWidth : iconWidth; + } + var previousFieldEditable = false; + for (var j = 0, field; field = input.fieldRow[j]; j++) { + if (j != 0) { + input.fieldWidth += Blockly.BlockSvg.SEP_SPACE_X; + } + // Get the dimensions of the field. + var fieldSize = field.getSize(); + field.renderWidth = fieldSize.width; + field.renderSep = (previousFieldEditable && field.EDITABLE) ? + Blockly.BlockSvg.SEP_SPACE_X : 0; + input.fieldWidth += field.renderWidth + field.renderSep; + row.height = Math.max(row.height, fieldSize.height); + previousFieldEditable = field.EDITABLE; + } + + if (row.type != Blockly.BlockSvg.INLINE) { + if (row.type == Blockly.NEXT_STATEMENT) { + hasStatement = true; + fieldStatementWidth = Math.max(fieldStatementWidth, input.fieldWidth); + } else { + if (row.type == Blockly.INPUT_VALUE) { + hasValue = true; + } else if (row.type == Blockly.DUMMY_INPUT) { + hasDummy = true; + } + fieldValueWidth = Math.max(fieldValueWidth, input.fieldWidth); + } + } + } + + // Make inline rows a bit thicker in order to enclose the values. + for (var y = 0, row; row = inputRows[y]; y++) { + row.thicker = false; + if (row.type == Blockly.BlockSvg.INLINE) { + for (var z = 0, input; input = row[z]; z++) { + if (input.type == Blockly.INPUT_VALUE) { + row.height += 2 * Blockly.BlockSvg.INLINE_PADDING_Y; + row.thicker = true; + break; + } + } + } + } + + // Compute the statement edge. + // This is the width of a block where statements are nested. + inputRows.statementEdge = 2 * Blockly.BlockSvg.SEP_SPACE_X + + fieldStatementWidth; + // Compute the preferred right edge. Inline blocks may extend beyond. + // This is the width of the block where external inputs connect. + if (hasStatement) { + inputRows.rightEdge = Math.max(inputRows.rightEdge, + inputRows.statementEdge + Blockly.BlockSvg.NOTCH_WIDTH); + } + if (hasValue) { + inputRows.rightEdge = Math.max(inputRows.rightEdge, fieldValueWidth + + Blockly.BlockSvg.SEP_SPACE_X * 2 + Blockly.BlockSvg.TAB_WIDTH); + } else if (hasDummy) { + inputRows.rightEdge = Math.max(inputRows.rightEdge, fieldValueWidth + + Blockly.BlockSvg.SEP_SPACE_X * 2); + } + + inputRows.hasValue = hasValue; + inputRows.hasStatement = hasStatement; + inputRows.hasDummy = hasDummy; + return inputRows; +}; + + +/** + * Draw the path of the block. + * Move the fields to the correct locations. + * @param {number} iconWidth Offset of first row due to icons. + * @param {!Array.<!Array.<!Object>>} inputRows 2D array of objects, each + * containing position information. + * @private + */ +Blockly.BlockSvg.prototype.renderDraw_ = function(iconWidth, inputRows) { + this.startHat_ = false; + // Reset the height to zero and let the rendering process add in + // portions of the block height as it goes. (e.g. hats, inputs, etc.) + this.height = 0; + // Should the top and bottom left corners be rounded or square? + if (this.outputConnection) { + this.squareTopLeftCorner_ = true; + this.squareBottomLeftCorner_ = true; + } else { + this.squareTopLeftCorner_ = false; + this.squareBottomLeftCorner_ = false; + // If this block is in the middle of a stack, square the corners. + if (this.previousConnection) { + var prevBlock = this.previousConnection.targetBlock(); + if (prevBlock && prevBlock.getNextBlock() == this) { + this.squareTopLeftCorner_ = true; + } + } else if (Blockly.BlockSvg.START_HAT) { + // No output or previous connection. + this.squareTopLeftCorner_ = true; + this.startHat_ = true; + this.height += Blockly.BlockSvg.START_HAT_HEIGHT; + inputRows.rightEdge = Math.max(inputRows.rightEdge, 100); + } + var nextBlock = this.getNextBlock(); + if (nextBlock) { + this.squareBottomLeftCorner_ = true; + } + } + + // Assemble the block's path. + var steps = []; + var inlineSteps = []; + // The highlighting applies to edges facing the upper-left corner. + // Since highlighting is a two-pixel wide border, it would normally overhang + // the edge of the block by a pixel. So undersize all measurements by a pixel. + var highlightSteps = []; + var highlightInlineSteps = []; + + this.renderDrawTop_(steps, highlightSteps, inputRows.rightEdge); + var cursorY = this.renderDrawRight_(steps, highlightSteps, inlineSteps, + highlightInlineSteps, inputRows, iconWidth); + this.renderDrawBottom_(steps, highlightSteps, cursorY); + this.renderDrawLeft_(steps, highlightSteps); + + var pathString = steps.join(' ') + '\n' + inlineSteps.join(' '); + this.svgPath_.setAttribute('d', pathString); + this.svgPathDark_.setAttribute('d', pathString); + pathString = highlightSteps.join(' ') + '\n' + highlightInlineSteps.join(' '); + this.svgPathLight_.setAttribute('d', pathString); + if (this.RTL) { + // Mirror the block's path. + this.svgPath_.setAttribute('transform', 'scale(-1 1)'); + this.svgPathLight_.setAttribute('transform', 'scale(-1 1)'); + this.svgPathDark_.setAttribute('transform', 'translate(1,1) scale(-1 1)'); + } +}; + +/** + * Update all of the connections on this block with the new locations calculated + * in renderCompute. Also move all of the connected blocks based on the new + * connection locations. + * @private + */ +Blockly.BlockSvg.prototype.renderMoveConnections_ = function() { + var blockTL = this.getRelativeToSurfaceXY(); + // Don't tighten previous or output connecitons because they are inferior + // connections. + if (this.previousConnection) { + this.previousConnection.moveToOffset(blockTL); + } + if (this.outputConnection) { + this.outputConnection.moveToOffset(blockTL); + } + + for (var i = 0; i < this.inputList.length; i++) { + var conn = this.inputList[i].connection; + if (conn) { + conn.moveToOffset(blockTL); + if (conn.isConnected()) { + conn.tighten_(); + } + } + } + + if (this.nextConnection) { + this.nextConnection.moveToOffset(blockTL); + if (this.nextConnection.isConnected()) { + this.nextConnection.tighten_(); + } + } + +}; + +/** + * Render the top edge of the block. + * @param {!Array.<string>} steps Path of block outline. + * @param {!Array.<string>} highlightSteps Path of block highlights. + * @param {number} rightEdge Minimum width of block. + * @private + */ +Blockly.BlockSvg.prototype.renderDrawTop_ = + function(steps, highlightSteps, rightEdge) { + /* eslint-disable indent */ + // Position the cursor at the top-left starting point. + if (this.squareTopLeftCorner_) { + steps.push('m 0,0'); + highlightSteps.push('m 0.5,0.5'); + if (this.startHat_) { + steps.push(Blockly.BlockSvg.START_HAT_PATH); + highlightSteps.push(this.RTL ? + Blockly.BlockSvg.START_HAT_HIGHLIGHT_RTL : + Blockly.BlockSvg.START_HAT_HIGHLIGHT_LTR); + } + } else { + steps.push(Blockly.BlockSvg.TOP_LEFT_CORNER_START); + highlightSteps.push(this.RTL ? + Blockly.BlockSvg.TOP_LEFT_CORNER_START_HIGHLIGHT_RTL : + Blockly.BlockSvg.TOP_LEFT_CORNER_START_HIGHLIGHT_LTR); + // Top-left rounded corner. + steps.push(Blockly.BlockSvg.TOP_LEFT_CORNER); + highlightSteps.push(Blockly.BlockSvg.TOP_LEFT_CORNER_HIGHLIGHT); + } + + // Top edge. + if (this.previousConnection) { + steps.push('H', Blockly.BlockSvg.NOTCH_WIDTH - 15); + highlightSteps.push('H', Blockly.BlockSvg.NOTCH_WIDTH - 15); + steps.push(Blockly.BlockSvg.NOTCH_PATH_LEFT); + highlightSteps.push(Blockly.BlockSvg.NOTCH_PATH_LEFT_HIGHLIGHT); + + var connectionX = (this.RTL ? + -Blockly.BlockSvg.NOTCH_WIDTH : Blockly.BlockSvg.NOTCH_WIDTH); + this.previousConnection.setOffsetInBlock(connectionX, 0); + } + steps.push('H', rightEdge); + highlightSteps.push('H', rightEdge - 0.5); + this.width = rightEdge; +}; /* eslint-enable indent */ + +/** + * Render the right edge of the block. + * @param {!Array.<string>} steps Path of block outline. + * @param {!Array.<string>} highlightSteps Path of block highlights. + * @param {!Array.<string>} inlineSteps Inline block outlines. + * @param {!Array.<string>} highlightInlineSteps Inline block highlights. + * @param {!Array.<!Array.<!Object>>} inputRows 2D array of objects, each + * containing position information. + * @param {number} iconWidth Offset of first row due to icons. + * @return {number} Height of block. + * @private + */ +Blockly.BlockSvg.prototype.renderDrawRight_ = function(steps, highlightSteps, + inlineSteps, highlightInlineSteps, inputRows, iconWidth) { + var cursorX; + var cursorY = 0; + var connectionX, connectionY; + for (var y = 0, row; row = inputRows[y]; y++) { + cursorX = Blockly.BlockSvg.SEP_SPACE_X; + if (y == 0) { + cursorX += this.RTL ? -iconWidth : iconWidth; + } + highlightSteps.push('M', (inputRows.rightEdge - 0.5) + ',' + + (cursorY + 0.5)); + if (this.isCollapsed()) { + // Jagged right edge. + var input = row[0]; + var fieldX = cursorX; + var fieldY = cursorY; + this.renderFields_(input.fieldRow, fieldX, fieldY); + steps.push(Blockly.BlockSvg.JAGGED_TEETH); + highlightSteps.push('h 8'); + var remainder = row.height - Blockly.BlockSvg.JAGGED_TEETH_HEIGHT; + steps.push('v', remainder); + if (this.RTL) { + highlightSteps.push('v 3.9 l 7.2,3.4 m -14.5,8.9 l 7.3,3.5'); + highlightSteps.push('v', remainder - 0.7); + } + this.width += Blockly.BlockSvg.JAGGED_TEETH_WIDTH; + } else if (row.type == Blockly.BlockSvg.INLINE) { + // Inline inputs. + for (var x = 0, input; input = row[x]; x++) { + var fieldX = cursorX; + var fieldY = cursorY; + if (row.thicker) { + // Lower the field slightly. + fieldY += Blockly.BlockSvg.INLINE_PADDING_Y; + } + // TODO: Align inline field rows (left/right/centre). + cursorX = this.renderFields_(input.fieldRow, fieldX, fieldY); + if (input.type != Blockly.DUMMY_INPUT) { + cursorX += input.renderWidth + Blockly.BlockSvg.SEP_SPACE_X; + } + if (input.type == Blockly.INPUT_VALUE) { + inlineSteps.push('M', (cursorX - Blockly.BlockSvg.SEP_SPACE_X) + + ',' + (cursorY + Blockly.BlockSvg.INLINE_PADDING_Y)); + inlineSteps.push('h', Blockly.BlockSvg.TAB_WIDTH - 2 - + input.renderWidth); + inlineSteps.push(Blockly.BlockSvg.TAB_PATH_DOWN); + inlineSteps.push('v', input.renderHeight + 1 - + Blockly.BlockSvg.TAB_HEIGHT); + inlineSteps.push('h', input.renderWidth + 2 - + Blockly.BlockSvg.TAB_WIDTH); + inlineSteps.push('z'); + if (this.RTL) { + // Highlight right edge, around back of tab, and bottom. + highlightInlineSteps.push('M', + (cursorX - Blockly.BlockSvg.SEP_SPACE_X - 2.5 + + Blockly.BlockSvg.TAB_WIDTH - input.renderWidth) + ',' + + (cursorY + Blockly.BlockSvg.INLINE_PADDING_Y + 0.5)); + highlightInlineSteps.push( + Blockly.BlockSvg.TAB_PATH_DOWN_HIGHLIGHT_RTL); + highlightInlineSteps.push('v', + input.renderHeight - Blockly.BlockSvg.TAB_HEIGHT + 2.5); + highlightInlineSteps.push('h', + input.renderWidth - Blockly.BlockSvg.TAB_WIDTH + 2); + } else { + // Highlight right edge, bottom. + highlightInlineSteps.push('M', + (cursorX - Blockly.BlockSvg.SEP_SPACE_X + 0.5) + ',' + + (cursorY + Blockly.BlockSvg.INLINE_PADDING_Y + 0.5)); + highlightInlineSteps.push('v', input.renderHeight + 1); + highlightInlineSteps.push('h', Blockly.BlockSvg.TAB_WIDTH - 2 - + input.renderWidth); + // Short highlight glint at bottom of tab. + highlightInlineSteps.push('M', + (cursorX - input.renderWidth - Blockly.BlockSvg.SEP_SPACE_X + + 0.9) + ',' + (cursorY + Blockly.BlockSvg.INLINE_PADDING_Y + + Blockly.BlockSvg.TAB_HEIGHT - 0.7)); + highlightInlineSteps.push('l', + (Blockly.BlockSvg.TAB_WIDTH * 0.46) + ',-2.1'); + } + // Create inline input connection. + if (this.RTL) { + connectionX = -cursorX - + Blockly.BlockSvg.TAB_WIDTH + Blockly.BlockSvg.SEP_SPACE_X + + input.renderWidth + 1; + } else { + connectionX = cursorX + + Blockly.BlockSvg.TAB_WIDTH - Blockly.BlockSvg.SEP_SPACE_X - + input.renderWidth - 1; + } + connectionY = cursorY + Blockly.BlockSvg.INLINE_PADDING_Y + 1; + input.connection.setOffsetInBlock(connectionX, connectionY); + } + } + + cursorX = Math.max(cursorX, inputRows.rightEdge); + this.width = Math.max(this.width, cursorX); + steps.push('H', cursorX); + highlightSteps.push('H', cursorX - 0.5); + steps.push('v', row.height); + if (this.RTL) { + highlightSteps.push('v', row.height - 1); + } + } else if (row.type == Blockly.INPUT_VALUE) { + // External input. + var input = row[0]; + var fieldX = cursorX; + var fieldY = cursorY; + if (input.align != Blockly.ALIGN_LEFT) { + var fieldRightX = inputRows.rightEdge - input.fieldWidth - + Blockly.BlockSvg.TAB_WIDTH - 2 * Blockly.BlockSvg.SEP_SPACE_X; + if (input.align == Blockly.ALIGN_RIGHT) { + fieldX += fieldRightX; + } else if (input.align == Blockly.ALIGN_CENTRE) { + fieldX += fieldRightX / 2; + } + } + this.renderFields_(input.fieldRow, fieldX, fieldY); + steps.push(Blockly.BlockSvg.TAB_PATH_DOWN); + var v = row.height - Blockly.BlockSvg.TAB_HEIGHT; + steps.push('v', v); + if (this.RTL) { + // Highlight around back of tab. + highlightSteps.push(Blockly.BlockSvg.TAB_PATH_DOWN_HIGHLIGHT_RTL); + highlightSteps.push('v', v + 0.5); + } else { + // Short highlight glint at bottom of tab. + highlightSteps.push('M', (inputRows.rightEdge - 5) + ',' + + (cursorY + Blockly.BlockSvg.TAB_HEIGHT - 0.7)); + highlightSteps.push('l', (Blockly.BlockSvg.TAB_WIDTH * 0.46) + + ',-2.1'); + } + // Create external input connection. + connectionX = this.RTL ? -inputRows.rightEdge - 1 : + inputRows.rightEdge + 1; + input.connection.setOffsetInBlock(connectionX, cursorY); + if (input.connection.isConnected()) { + this.width = Math.max(this.width, inputRows.rightEdge + + input.connection.targetBlock().getHeightWidth().width - + Blockly.BlockSvg.TAB_WIDTH + 1); + } + } else if (row.type == Blockly.DUMMY_INPUT) { + // External naked field. + var input = row[0]; + var fieldX = cursorX; + var fieldY = cursorY; + if (input.align != Blockly.ALIGN_LEFT) { + var fieldRightX = inputRows.rightEdge - input.fieldWidth - + 2 * Blockly.BlockSvg.SEP_SPACE_X; + if (inputRows.hasValue) { + fieldRightX -= Blockly.BlockSvg.TAB_WIDTH; + } + if (input.align == Blockly.ALIGN_RIGHT) { + fieldX += fieldRightX; + } else if (input.align == Blockly.ALIGN_CENTRE) { + fieldX += fieldRightX / 2; + } + } + this.renderFields_(input.fieldRow, fieldX, fieldY); + steps.push('v', row.height); + if (this.RTL) { + highlightSteps.push('v', row.height - 1); + } + } else if (row.type == Blockly.NEXT_STATEMENT) { + // Nested statement. + var input = row[0]; + if (y == 0) { + // If the first input is a statement stack, add a small row on top. + steps.push('v', Blockly.BlockSvg.SEP_SPACE_Y); + if (this.RTL) { + highlightSteps.push('v', Blockly.BlockSvg.SEP_SPACE_Y - 1); + } + cursorY += Blockly.BlockSvg.SEP_SPACE_Y; + } + var fieldX = cursorX; + var fieldY = cursorY; + if (input.align != Blockly.ALIGN_LEFT) { + var fieldRightX = inputRows.statementEdge - input.fieldWidth - + 2 * Blockly.BlockSvg.SEP_SPACE_X; + if (input.align == Blockly.ALIGN_RIGHT) { + fieldX += fieldRightX; + } else if (input.align == Blockly.ALIGN_CENTRE) { + fieldX += fieldRightX / 2; + } + } + this.renderFields_(input.fieldRow, fieldX, fieldY); + cursorX = inputRows.statementEdge + Blockly.BlockSvg.NOTCH_WIDTH; + steps.push('H', cursorX); + steps.push(Blockly.BlockSvg.INNER_TOP_LEFT_CORNER); + steps.push('v', row.height - 2 * Blockly.BlockSvg.CORNER_RADIUS); + steps.push(Blockly.BlockSvg.INNER_BOTTOM_LEFT_CORNER); + steps.push('H', inputRows.rightEdge); + if (this.RTL) { + highlightSteps.push('M', + (cursorX - Blockly.BlockSvg.NOTCH_WIDTH + + Blockly.BlockSvg.DISTANCE_45_OUTSIDE) + + ',' + (cursorY + Blockly.BlockSvg.DISTANCE_45_OUTSIDE)); + highlightSteps.push( + Blockly.BlockSvg.INNER_TOP_LEFT_CORNER_HIGHLIGHT_RTL); + highlightSteps.push('v', + row.height - 2 * Blockly.BlockSvg.CORNER_RADIUS); + highlightSteps.push( + Blockly.BlockSvg.INNER_BOTTOM_LEFT_CORNER_HIGHLIGHT_RTL); + highlightSteps.push('H', inputRows.rightEdge - 0.5); + } else { + highlightSteps.push('M', + (cursorX - Blockly.BlockSvg.NOTCH_WIDTH + + Blockly.BlockSvg.DISTANCE_45_OUTSIDE) + ',' + + (cursorY + row.height - Blockly.BlockSvg.DISTANCE_45_OUTSIDE)); + highlightSteps.push( + Blockly.BlockSvg.INNER_BOTTOM_LEFT_CORNER_HIGHLIGHT_LTR); + highlightSteps.push('H', inputRows.rightEdge - 0.5); + } + // Create statement connection. + connectionX = this.RTL ? -cursorX : cursorX + 1; + input.connection.setOffsetInBlock(connectionX, cursorY + 1); + + if (input.connection.isConnected()) { + this.width = Math.max(this.width, inputRows.statementEdge + + input.connection.targetBlock().getHeightWidth().width); + } + if (y == inputRows.length - 1 || + inputRows[y + 1].type == Blockly.NEXT_STATEMENT) { + // If the final input is a statement stack, add a small row underneath. + // Consecutive statement stacks are also separated by a small divider. + steps.push('v', Blockly.BlockSvg.SEP_SPACE_Y); + if (this.RTL) { + highlightSteps.push('v', Blockly.BlockSvg.SEP_SPACE_Y - 1); + } + cursorY += Blockly.BlockSvg.SEP_SPACE_Y; + } + } + cursorY += row.height; + } + if (!inputRows.length) { + cursorY = Blockly.BlockSvg.MIN_BLOCK_Y; + steps.push('V', cursorY); + if (this.RTL) { + highlightSteps.push('V', cursorY - 1); + } + } + return cursorY; +}; + +/** + * Render the bottom edge of the block. + * @param {!Array.<string>} steps Path of block outline. + * @param {!Array.<string>} highlightSteps Path of block highlights. + * @param {number} cursorY Height of block. + * @private + */ +Blockly.BlockSvg.prototype.renderDrawBottom_ = + function(steps, highlightSteps, cursorY) { + /* eslint-disable indent */ + this.height += cursorY + 1; // Add one for the shadow. + if (this.nextConnection) { + steps.push('H', (Blockly.BlockSvg.NOTCH_WIDTH + (this.RTL ? 0.5 : - 0.5)) + + ' ' + Blockly.BlockSvg.NOTCH_PATH_RIGHT); + // Create next block connection. + var connectionX; + if (this.RTL) { + connectionX = -Blockly.BlockSvg.NOTCH_WIDTH; + } else { + connectionX = Blockly.BlockSvg.NOTCH_WIDTH; + } + this.nextConnection.setOffsetInBlock(connectionX, cursorY + 1); + this.height += 4; // Height of tab. + } + + // Should the bottom-left corner be rounded or square? + if (this.squareBottomLeftCorner_) { + steps.push('H 0'); + if (!this.RTL) { + highlightSteps.push('M', '0.5,' + (cursorY - 0.5)); + } + } else { + steps.push('H', Blockly.BlockSvg.CORNER_RADIUS); + steps.push('a', Blockly.BlockSvg.CORNER_RADIUS + ',' + + Blockly.BlockSvg.CORNER_RADIUS + ' 0 0,1 -' + + Blockly.BlockSvg.CORNER_RADIUS + ',-' + + Blockly.BlockSvg.CORNER_RADIUS); + if (!this.RTL) { + highlightSteps.push('M', Blockly.BlockSvg.DISTANCE_45_INSIDE + ',' + + (cursorY - Blockly.BlockSvg.DISTANCE_45_INSIDE)); + highlightSteps.push('A', (Blockly.BlockSvg.CORNER_RADIUS - 0.5) + ',' + + (Blockly.BlockSvg.CORNER_RADIUS - 0.5) + ' 0 0,1 ' + + '0.5,' + (cursorY - Blockly.BlockSvg.CORNER_RADIUS)); + } + } +}; /* eslint-enable indent */ + +/** + * Render the left edge of the block. + * @param {!Array.<string>} steps Path of block outline. + * @param {!Array.<string>} highlightSteps Path of block highlights. + * @private + */ +Blockly.BlockSvg.prototype.renderDrawLeft_ = function(steps, highlightSteps) { + if (this.outputConnection) { + // Create output connection. + this.outputConnection.setOffsetInBlock(0, 0); + steps.push('V', Blockly.BlockSvg.TAB_HEIGHT); + steps.push('c 0,-10 -' + Blockly.BlockSvg.TAB_WIDTH + ',8 -' + + Blockly.BlockSvg.TAB_WIDTH + ',-7.5 s ' + Blockly.BlockSvg.TAB_WIDTH + + ',2.5 ' + Blockly.BlockSvg.TAB_WIDTH + ',-7.5'); + if (this.RTL) { + highlightSteps.push('M', (Blockly.BlockSvg.TAB_WIDTH * -0.25) + ',8.4'); + highlightSteps.push('l', (Blockly.BlockSvg.TAB_WIDTH * -0.45) + ',-2.1'); + } else { + highlightSteps.push('V', Blockly.BlockSvg.TAB_HEIGHT - 1.5); + highlightSteps.push('m', (Blockly.BlockSvg.TAB_WIDTH * -0.92) + + ',-0.5 q ' + (Blockly.BlockSvg.TAB_WIDTH * -0.19) + + ',-5.5 0,-11'); + highlightSteps.push('m', (Blockly.BlockSvg.TAB_WIDTH * 0.92) + + ',1 V 0.5 H 1'); + } + this.width += Blockly.BlockSvg.TAB_WIDTH; + } else if (!this.RTL) { + if (this.squareTopLeftCorner_) { + // Statement block in a stack. + highlightSteps.push('V', 0.5); + } else { + highlightSteps.push('V', Blockly.BlockSvg.CORNER_RADIUS); + } + } + steps.push('z'); +}; diff --git a/blockly/core/block_svg.js b/blockly/core/block_svg.js new file mode 100644 index 0000000..4d4a729 --- /dev/null +++ b/blockly/core/block_svg.js @@ -0,0 +1,1629 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Methods for graphically rendering a block as SVG. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.BlockSvg'); + +goog.require('Blockly.Block'); +goog.require('Blockly.ContextMenu'); +goog.require('Blockly.RenderedConnection'); +goog.require('goog.Timer'); +goog.require('goog.asserts'); +goog.require('goog.dom'); +goog.require('goog.math.Coordinate'); +goog.require('goog.userAgent'); + + +/** + * Class for a block's SVG representation. + * Not normally called directly, workspace.newBlock() is preferred. + * @param {!Blockly.Workspace} workspace The block's workspace. + * @param {?string} prototypeName Name of the language object containing + * type-specific functions for this block. + * @param {=string} opt_id Optional ID. Use this ID if provided, otherwise + * create a new id. + * @extends {Blockly.Block} + * @constructor + */ +Blockly.BlockSvg = function(workspace, prototypeName, opt_id) { + // Create core elements for the block. + /** + * @type {SVGElement} + * @private + */ + this.svgGroup_ = Blockly.createSvgElement('g', {}, null); + + /** + * @type {SVGElement} + * @private + */ + this.svgPathDark_ = Blockly.createSvgElement('path', + {'class': 'blocklyPathDark', 'transform': 'translate(1,1)'}, + this.svgGroup_); + + /** + * @type {SVGElement} + * @private + */ + this.svgPath_ = Blockly.createSvgElement('path', {'class': 'blocklyPath'}, + this.svgGroup_); + + /** + * @type {SVGElement} + * @private + */ + this.svgPathLight_ = Blockly.createSvgElement('path', + {'class': 'blocklyPathLight'}, this.svgGroup_); + this.svgPath_.tooltip = this; + + /** @type {boolean} */ + this.rendered = false; + + Blockly.Tooltip.bindMouseEvents(this.svgPath_); + Blockly.BlockSvg.superClass_.constructor.call(this, + workspace, prototypeName, opt_id); +}; +goog.inherits(Blockly.BlockSvg, Blockly.Block); + +/** + * Height of this block, not including any statement blocks above or below. + */ +Blockly.BlockSvg.prototype.height = 0; +/** + * Width of this block, including any connected value blocks. + */ +Blockly.BlockSvg.prototype.width = 0; + +/** + * Original location of block being dragged. + * @type {goog.math.Coordinate} + * @private + */ +Blockly.BlockSvg.prototype.dragStartXY_ = null; + +/** + * Constant for identifying rows that are to be rendered inline. + * Don't collide with Blockly.INPUT_VALUE and friends. + * @const + */ +Blockly.BlockSvg.INLINE = -1; + +/** + * Create and initialize the SVG representation of the block. + * May be called more than once. + */ +Blockly.BlockSvg.prototype.initSvg = function() { + goog.asserts.assert(this.workspace.rendered, 'Workspace is headless.'); + for (var i = 0, input; input = this.inputList[i]; i++) { + input.init(); + } + var icons = this.getIcons(); + for (var i = 0; i < icons.length; i++) { + icons[i].createIcon(); + } + this.updateColour(); + this.updateMovable(); + if (!this.workspace.options.readOnly && !this.eventsInit_) { + Blockly.bindEvent_(this.getSvgRoot(), 'mousedown', this, + this.onMouseDown_); + var thisBlock = this; + Blockly.bindEvent_(this.getSvgRoot(), 'touchstart', null, + function(e) {Blockly.longStart_(e, thisBlock);}); + } + this.eventsInit_ = true; + + if (!this.getSvgRoot().parentNode) { + this.workspace.getCanvas().appendChild(this.getSvgRoot()); + } +}; + +/** + * Select this block. Highlight it visually. + */ +Blockly.BlockSvg.prototype.select = function() { + if (this.isShadow() && this.getParent()) { + // Shadow blocks should not be selected. + this.getParent().select(); + return; + } + if (Blockly.selected == this) { + return; + } + var oldId = null; + if (Blockly.selected) { + oldId = Blockly.selected.id; + // Unselect any previously selected block. + Blockly.Events.disable(); + try { + Blockly.selected.unselect(); + } finally { + Blockly.Events.enable(); + } + } + var event = new Blockly.Events.Ui(null, 'selected', oldId, this.id); + event.workspaceId = this.workspace.id; + Blockly.Events.fire(event); + Blockly.selected = this; + this.addSelect(); +}; + +/** + * Unselect this block. Remove its highlighting. + */ +Blockly.BlockSvg.prototype.unselect = function() { + if (Blockly.selected != this) { + return; + } + var event = new Blockly.Events.Ui(null, 'selected', this.id, null); + event.workspaceId = this.workspace.id; + Blockly.Events.fire(event); + Blockly.selected = null; + this.removeSelect(); +}; + +/** + * Block's mutator icon (if any). + * @type {Blockly.Mutator} + */ +Blockly.BlockSvg.prototype.mutator = null; + +/** + * Block's comment icon (if any). + * @type {Blockly.Comment} + */ +Blockly.BlockSvg.prototype.comment = null; + +/** + * Block's warning icon (if any). + * @type {Blockly.Warning} + */ +Blockly.BlockSvg.prototype.warning = null; + +/** + * Returns a list of mutator, comment, and warning icons. + * @return {!Array} List of icons. + */ +Blockly.BlockSvg.prototype.getIcons = function() { + var icons = []; + if (this.mutator) { + icons.push(this.mutator); + } + if (this.comment) { + icons.push(this.comment); + } + if (this.warning) { + icons.push(this.warning); + } + return icons; +}; + +/** + * Wrapper function called when a mouseUp occurs during a drag operation. + * @type {Array.<!Array>} + * @private + */ +Blockly.BlockSvg.onMouseUpWrapper_ = null; + +/** + * Wrapper function called when a mouseMove occurs during a drag operation. + * @type {Array.<!Array>} + * @private + */ +Blockly.BlockSvg.onMouseMoveWrapper_ = null; + +/** + * Stop binding to the global mouseup and mousemove events. + * @package + */ +Blockly.BlockSvg.terminateDrag = function() { + Blockly.BlockSvg.disconnectUiStop_(); + if (Blockly.BlockSvg.onMouseUpWrapper_) { + Blockly.unbindEvent_(Blockly.BlockSvg.onMouseUpWrapper_); + Blockly.BlockSvg.onMouseUpWrapper_ = null; + } + if (Blockly.BlockSvg.onMouseMoveWrapper_) { + Blockly.unbindEvent_(Blockly.BlockSvg.onMouseMoveWrapper_); + Blockly.BlockSvg.onMouseMoveWrapper_ = null; + } + var selected = Blockly.selected; + if (Blockly.dragMode_ == Blockly.DRAG_FREE) { + // Terminate a drag operation. + if (selected) { + // Update the connection locations. + var xy = selected.getRelativeToSurfaceXY(); + var dxy = goog.math.Coordinate.difference(xy, selected.dragStartXY_); + var event = new Blockly.Events.Move(selected); + event.oldCoordinate = selected.dragStartXY_; + event.recordNew(); + Blockly.Events.fire(event); + + selected.moveConnections_(dxy.x, dxy.y); + delete selected.draggedBubbles_; + selected.setDragging_(false); + selected.render(); + // Ensure that any stap and bump are part of this move's event group. + var group = Blockly.Events.getGroup(); + setTimeout(function() { + Blockly.Events.setGroup(group); + selected.snapToGrid(); + Blockly.Events.setGroup(false); + }, Blockly.BUMP_DELAY / 2); + setTimeout(function() { + Blockly.Events.setGroup(group); + selected.bumpNeighbours_(); + Blockly.Events.setGroup(false); + }, Blockly.BUMP_DELAY); + // Fire an event to allow scrollbars to resize. + selected.workspace.resizeContents(); + } + } + Blockly.dragMode_ = Blockly.DRAG_NONE; + Blockly.Css.setCursor(Blockly.Css.Cursor.OPEN); +}; + +/** + * Set parent of this block to be a new block or null. + * @param {Blockly.BlockSvg} newParent New parent block. + */ +Blockly.BlockSvg.prototype.setParent = function(newParent) { + if (newParent == this.parentBlock_) { + return; + } + var svgRoot = this.getSvgRoot(); + if (this.parentBlock_ && svgRoot) { + // Move this block up the DOM. Keep track of x/y translations. + var xy = this.getRelativeToSurfaceXY(); + this.workspace.getCanvas().appendChild(svgRoot); + svgRoot.setAttribute('transform', 'translate(' + xy.x + ',' + xy.y + ')'); + } + + Blockly.Field.startCache(); + Blockly.BlockSvg.superClass_.setParent.call(this, newParent); + Blockly.Field.stopCache(); + + if (newParent) { + var oldXY = this.getRelativeToSurfaceXY(); + newParent.getSvgRoot().appendChild(svgRoot); + var newXY = this.getRelativeToSurfaceXY(); + // Move the connections to match the child's new position. + this.moveConnections_(newXY.x - oldXY.x, newXY.y - oldXY.y); + } +}; + +/** + * Return the coordinates of the top-left corner of this block relative to the + * drawing surface's origin (0,0). + * @return {!goog.math.Coordinate} Object with .x and .y properties. + */ +Blockly.BlockSvg.prototype.getRelativeToSurfaceXY = function() { + var x = 0; + var y = 0; + var element = this.getSvgRoot(); + if (element) { + do { + // Loop through this block and every parent. + var xy = Blockly.getRelativeXY_(element); + x += xy.x; + y += xy.y; + element = element.parentNode; + } while (element && element != this.workspace.getCanvas()); + } + return new goog.math.Coordinate(x, y); +}; + +/** + * Move a block by a relative offset. + * @param {number} dx Horizontal offset. + * @param {number} dy Vertical offset. + */ +Blockly.BlockSvg.prototype.moveBy = function(dx, dy) { + goog.asserts.assert(!this.parentBlock_, 'Block has parent.'); + var event = new Blockly.Events.Move(this); + var xy = this.getRelativeToSurfaceXY(); + this.getSvgRoot().setAttribute('transform', + 'translate(' + (xy.x + dx) + ',' + (xy.y + dy) + ')'); + this.moveConnections_(dx, dy); + event.recordNew(); + this.workspace.resizeContents(); + Blockly.Events.fire(event); +}; + +/** + * Snap this block to the nearest grid point. + */ +Blockly.BlockSvg.prototype.snapToGrid = function() { + if (!this.workspace) { + return; // Deleted block. + } + if (Blockly.dragMode_ != Blockly.DRAG_NONE) { + return; // Don't bump blocks during a drag. + } + if (this.getParent()) { + return; // Only snap top-level blocks. + } + if (this.isInFlyout) { + return; // Don't move blocks around in a flyout. + } + if (!this.workspace.options.gridOptions || + !this.workspace.options.gridOptions['snap']) { + return; // Config says no snapping. + } + var spacing = this.workspace.options.gridOptions['spacing']; + var half = spacing / 2; + var xy = this.getRelativeToSurfaceXY(); + var dx = Math.round((xy.x - half) / spacing) * spacing + half - xy.x; + var dy = Math.round((xy.y - half) / spacing) * spacing + half - xy.y; + dx = Math.round(dx); + dy = Math.round(dy); + if (dx != 0 || dy != 0) { + this.moveBy(dx, dy); + } +}; + +/** + * Returns a bounding box describing the dimensions of this block + * and any blocks stacked below it. + * @return {!{height: number, width: number}} Object with height and width + * properties. + */ +Blockly.BlockSvg.prototype.getHeightWidth = function() { + var height = this.height; + var width = this.width; + // Recursively add size of subsequent blocks. + var nextBlock = this.getNextBlock(); + if (nextBlock) { + var nextHeightWidth = nextBlock.getHeightWidth(); + height += nextHeightWidth.height - 4; // Height of tab. + width = Math.max(width, nextHeightWidth.width); + } else if (!this.nextConnection && !this.outputConnection) { + // Add a bit of margin under blocks with no bottom tab. + height += 2; + } + return {height: height, width: width}; +}; + +/** + * Returns the coordinates of a bounding box describing the dimensions of this + * block and any blocks stacked below it. + * @return {!{topLeft: goog.math.Coordinate, bottomRight: goog.math.Coordinate}} + * Object with top left and bottom right coordinates of the bounding box. + */ +Blockly.BlockSvg.prototype.getBoundingRectangle = function() { + var blockXY = this.getRelativeToSurfaceXY(this); + var tab = this.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0; + var blockBounds = this.getHeightWidth(); + var topLeft; + var bottomRight; + if (this.RTL) { + // Width has the tab built into it already so subtract it here. + topLeft = new goog.math.Coordinate(blockXY.x - (blockBounds.width - tab), + blockXY.y); + // Add the width of the tab/puzzle piece knob to the x coordinate + // since X is the corner of the rectangle, not the whole puzzle piece. + bottomRight = new goog.math.Coordinate(blockXY.x + tab, + blockXY.y + blockBounds.height); + } else { + // Subtract the width of the tab/puzzle piece knob to the x coordinate + // since X is the corner of the rectangle, not the whole puzzle piece. + topLeft = new goog.math.Coordinate(blockXY.x - tab, blockXY.y); + // Width has the tab built into it already so subtract it here. + bottomRight = new goog.math.Coordinate(blockXY.x + blockBounds.width - tab, + blockXY.y + blockBounds.height); + } + return {topLeft: topLeft, bottomRight: bottomRight}; +}; + +/** + * Set whether the block is collapsed or not. + * @param {boolean} collapsed True if collapsed. + */ +Blockly.BlockSvg.prototype.setCollapsed = function(collapsed) { + if (this.collapsed_ == collapsed) { + return; + } + var renderList = []; + // Show/hide the inputs. + for (var i = 0, input; input = this.inputList[i]; i++) { + renderList.push.apply(renderList, input.setVisible(!collapsed)); + } + + var COLLAPSED_INPUT_NAME = '_TEMP_COLLAPSED_INPUT'; + if (collapsed) { + var icons = this.getIcons(); + for (var i = 0; i < icons.length; i++) { + icons[i].setVisible(false); + } + var text = this.toString(Blockly.COLLAPSE_CHARS); + this.appendDummyInput(COLLAPSED_INPUT_NAME).appendField(text).init(); + } else { + this.removeInput(COLLAPSED_INPUT_NAME); + // Clear any warnings inherited from enclosed blocks. + this.setWarningText(null); + } + Blockly.BlockSvg.superClass_.setCollapsed.call(this, collapsed); + + if (!renderList.length) { + // No child blocks, just render this block. + renderList[0] = this; + } + if (this.rendered) { + for (var i = 0, block; block = renderList[i]; i++) { + block.render(); + } + // Don't bump neighbours. + // Although bumping neighbours would make sense, users often collapse + // all their functions and store them next to each other. Expanding and + // bumping causes all their definitions to go out of alignment. + } +}; + +/** + * Open the next (or previous) FieldTextInput. + * @param {Blockly.Field|Blockly.Block} start Current location. + * @param {boolean} forward If true go forward, otherwise backward. + */ +Blockly.BlockSvg.prototype.tab = function(start, forward) { + // This function need not be efficient since it runs once on a keypress. + // Create an ordered list of all text fields and connected inputs. + var list = []; + for (var i = 0, input; input = this.inputList[i]; i++) { + for (var j = 0, field; field = input.fieldRow[j]; j++) { + if (field instanceof Blockly.FieldTextInput) { + // TODO: Also support dropdown fields. + list.push(field); + } + } + if (input.connection) { + var block = input.connection.targetBlock(); + if (block) { + list.push(block); + } + } + } + var i = list.indexOf(start); + if (i == -1) { + // No start location, start at the beginning or end. + i = forward ? -1 : list.length; + } + var target = list[forward ? i + 1 : i - 1]; + if (!target) { + // Ran off of list. + var parent = this.getParent(); + if (parent) { + parent.tab(this, forward); + } + } else if (target instanceof Blockly.Field) { + target.showEditor_(); + } else { + target.tab(null, forward); + } +}; + +/** + * Handle a mouse-down on an SVG block. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.BlockSvg.prototype.onMouseDown_ = function(e) { + if (this.workspace.options.readOnly) { + return; + } + if (this.isInFlyout) { + return; + } + if (this.isInMutator) { + // Mutator's coordinate system could be out of date because the bubble was + // dragged, the block was moved, the parent workspace zoomed, etc. + this.workspace.resize(); + } + + this.workspace.updateScreenCalculationsIfScrolled(); + this.workspace.markFocused(); + Blockly.terminateDrag_(); + this.select(); + Blockly.hideChaff(); + if (Blockly.isRightButton(e)) { + // Right-click. + this.showContextMenu_(e); + } else if (!this.isMovable()) { + // Allow immovable blocks to be selected and context menued, but not + // dragged. Let this event bubble up to document, so the workspace may be + // dragged instead. + return; + } else { + if (!Blockly.Events.getGroup()) { + Blockly.Events.setGroup(true); + } + // Left-click (or middle click) + Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED); + + this.dragStartXY_ = this.getRelativeToSurfaceXY(); + this.workspace.startDrag(e, this.dragStartXY_); + + Blockly.dragMode_ = Blockly.DRAG_STICKY; + Blockly.BlockSvg.onMouseUpWrapper_ = Blockly.bindEvent_(document, + 'mouseup', this, this.onMouseUp_); + Blockly.BlockSvg.onMouseMoveWrapper_ = Blockly.bindEvent_(document, + 'mousemove', this, this.onMouseMove_); + // Build a list of bubbles that need to be moved and where they started. + this.draggedBubbles_ = []; + var descendants = this.getDescendants(); + for (var i = 0, descendant; descendant = descendants[i]; i++) { + var icons = descendant.getIcons(); + for (var j = 0; j < icons.length; j++) { + var data = icons[j].getIconLocation(); + data.bubble = icons[j]; + this.draggedBubbles_.push(data); + } + } + } + // This event has been handled. No need to bubble up to the document. + e.stopPropagation(); + e.preventDefault(); +}; + +/** + * Handle a mouse-up anywhere in the SVG pane. Is only registered when a + * block is clicked. We can't use mouseUp on the block since a fast-moving + * cursor can briefly escape the block before it catches up. + * @param {!Event} e Mouse up event. + * @private + */ +Blockly.BlockSvg.prototype.onMouseUp_ = function(e) { + if (Blockly.dragMode_ != Blockly.DRAG_FREE && + !Blockly.WidgetDiv.isVisible()) { + Blockly.Events.fire( + new Blockly.Events.Ui(this, 'click', undefined, undefined)); + } + Blockly.terminateDrag_(); + if (Blockly.selected && Blockly.highlightedConnection_) { + // Connect two blocks together. + Blockly.localConnection_.connect(Blockly.highlightedConnection_); + if (this.rendered) { + // Trigger a connection animation. + // Determine which connection is inferior (lower in the source stack). + var inferiorConnection = Blockly.localConnection_.isSuperior() ? + Blockly.highlightedConnection_ : Blockly.localConnection_; + inferiorConnection.getSourceBlock().connectionUiEffect(); + } + if (this.workspace.trashcan) { + // Don't throw an object in the trash can if it just got connected. + this.workspace.trashcan.close(); + } + } else if (!this.getParent() && Blockly.selected.isDeletable() && + this.workspace.isDeleteArea(e)) { + var trashcan = this.workspace.trashcan; + if (trashcan) { + goog.Timer.callOnce(trashcan.close, 100, trashcan); + } + Blockly.selected.dispose(false, true); + } + if (Blockly.highlightedConnection_) { + Blockly.highlightedConnection_.unhighlight(); + Blockly.highlightedConnection_ = null; + } + Blockly.Css.setCursor(Blockly.Css.Cursor.OPEN); + if (!Blockly.WidgetDiv.isVisible()) { + Blockly.Events.setGroup(false); + } +}; + +/** + * Load the block's help page in a new window. + * @private + */ +Blockly.BlockSvg.prototype.showHelp_ = function() { + var url = goog.isFunction(this.helpUrl) ? this.helpUrl() : this.helpUrl; + if (url) { + window.open(url); + } +}; + +/** + * Show the context menu for this block. + * @param {!Event} e Mouse event. + * @private + */ +Blockly.BlockSvg.prototype.showContextMenu_ = function(e) { + if (this.workspace.options.readOnly || !this.contextMenu) { + return; + } + // Save the current block in a variable for use in closures. + var block = this; + var menuOptions = []; + + if (this.isDeletable() && this.isMovable() && !block.isInFlyout) { + // Option to duplicate this block. + var duplicateOption = { + text: Blockly.Msg.DUPLICATE_BLOCK, + enabled: true, + callback: function() { + Blockly.duplicate_(block); + } + }; + if (this.getDescendants().length > this.workspace.remainingCapacity()) { + duplicateOption.enabled = false; + } + menuOptions.push(duplicateOption); + + if (this.isEditable() && !this.collapsed_ && + this.workspace.options.comments) { + // Option to add/remove a comment. + var commentOption = {enabled: !goog.userAgent.IE}; + if (this.comment) { + commentOption.text = Blockly.Msg.REMOVE_COMMENT; + commentOption.callback = function() { + block.setCommentText(null); + }; + } else { + commentOption.text = Blockly.Msg.ADD_COMMENT; + commentOption.callback = function() { + block.setCommentText(''); + }; + } + menuOptions.push(commentOption); + } + + // Option to make block inline. + if (!this.collapsed_) { + for (var i = 1; i < this.inputList.length; i++) { + if (this.inputList[i - 1].type != Blockly.NEXT_STATEMENT && + this.inputList[i].type != Blockly.NEXT_STATEMENT) { + // Only display this option if there are two value or dummy inputs + // next to each other. + var inlineOption = {enabled: true}; + var isInline = this.getInputsInline(); + inlineOption.text = isInline ? + Blockly.Msg.EXTERNAL_INPUTS : Blockly.Msg.INLINE_INPUTS; + inlineOption.callback = function() { + block.setInputsInline(!isInline); + }; + menuOptions.push(inlineOption); + break; + } + } + } + + if (this.workspace.options.collapse) { + // Option to collapse/expand block. + if (this.collapsed_) { + var expandOption = {enabled: true}; + expandOption.text = Blockly.Msg.EXPAND_BLOCK; + expandOption.callback = function() { + block.setCollapsed(false); + }; + menuOptions.push(expandOption); + } else { + var collapseOption = {enabled: true}; + collapseOption.text = Blockly.Msg.COLLAPSE_BLOCK; + collapseOption.callback = function() { + block.setCollapsed(true); + }; + menuOptions.push(collapseOption); + } + } + + if (this.workspace.options.disable) { + // Option to disable/enable block. + var disableOption = { + text: this.disabled ? + Blockly.Msg.ENABLE_BLOCK : Blockly.Msg.DISABLE_BLOCK, + enabled: !this.getInheritedDisabled(), + callback: function() { + block.setDisabled(!block.disabled); + } + }; + menuOptions.push(disableOption); + } + + // Option to delete this block. + // Count the number of blocks that are nested in this block. + var descendantCount = this.getDescendants().length; + var nextBlock = this.getNextBlock(); + if (nextBlock) { + // Blocks in the current stack would survive this block's deletion. + descendantCount -= nextBlock.getDescendants().length; + } + var deleteOption = { + text: descendantCount == 1 ? Blockly.Msg.DELETE_BLOCK : + Blockly.Msg.DELETE_X_BLOCKS.replace('%1', String(descendantCount)), + enabled: true, + callback: function() { + Blockly.Events.setGroup(true); + block.dispose(true, true); + Blockly.Events.setGroup(false); + } + }; + menuOptions.push(deleteOption); + } + + // Option to get help. + var url = goog.isFunction(this.helpUrl) ? this.helpUrl() : this.helpUrl; + var helpOption = {enabled: !!url}; + helpOption.text = Blockly.Msg.HELP; + helpOption.callback = function() { + block.showHelp_(); + }; + menuOptions.push(helpOption); + + // Allow the block to add or modify menuOptions. + if (this.customContextMenu && !block.isInFlyout) { + this.customContextMenu(menuOptions); + } + + Blockly.ContextMenu.show(e, menuOptions, this.RTL); + Blockly.ContextMenu.currentBlock = this; +}; + +/** + * Move the connections for this block and all blocks attached under it. + * Also update any attached bubbles. + * @param {number} dx Horizontal offset from current location. + * @param {number} dy Vertical offset from current location. + * @private + */ +Blockly.BlockSvg.prototype.moveConnections_ = function(dx, dy) { + if (!this.rendered) { + // Rendering is required to lay out the blocks. + // This is probably an invisible block attached to a collapsed block. + return; + } + var myConnections = this.getConnections_(false); + for (var i = 0; i < myConnections.length; i++) { + myConnections[i].moveBy(dx, dy); + } + var icons = this.getIcons(); + for (var i = 0; i < icons.length; i++) { + icons[i].computeIconLocation(); + } + + // Recurse through all blocks attached under this one. + for (var i = 0; i < this.childBlocks_.length; i++) { + this.childBlocks_[i].moveConnections_(dx, dy); + } +}; + +/** + * Recursively adds or removes the dragging class to this node and its children. + * @param {boolean} adding True if adding, false if removing. + * @private + */ +Blockly.BlockSvg.prototype.setDragging_ = function(adding) { + if (adding) { + var group = this.getSvgRoot(); + group.translate_ = ''; + group.skew_ = ''; + this.addDragging(); + Blockly.draggingConnections_ = + Blockly.draggingConnections_.concat(this.getConnections_(true)); + } else { + this.removeDragging(); + Blockly.draggingConnections_ = []; + } + // Recurse through all blocks attached under this one. + for (var i = 0; i < this.childBlocks_.length; i++) { + this.childBlocks_[i].setDragging_(adding); + } +}; + +/** + * Drag this block to follow the mouse. + * @param {!Event} e Mouse move event. + * @private + */ +Blockly.BlockSvg.prototype.onMouseMove_ = function(e) { + if (e.type == 'mousemove' && e.clientX <= 1 && e.clientY == 0 && + e.button == 0) { + /* HACK: + Safari Mobile 6.0 and Chrome for Android 18.0 fire rogue mousemove + events on certain touch actions. Ignore events with these signatures. + This may result in a one-pixel blind spot in other browsers, + but this shouldn't be noticeable. */ + e.stopPropagation(); + return; + } + + var oldXY = this.getRelativeToSurfaceXY(); + var newXY = this.workspace.moveDrag(e); + + if (Blockly.dragMode_ == Blockly.DRAG_STICKY) { + // Still dragging within the sticky DRAG_RADIUS. + var dr = goog.math.Coordinate.distance(oldXY, newXY) * this.workspace.scale; + if (dr > Blockly.DRAG_RADIUS) { + // Switch to unrestricted dragging. + Blockly.dragMode_ = Blockly.DRAG_FREE; + Blockly.longStop_(); + if (this.parentBlock_) { + // Push this block to the very top of the stack. + this.unplug(); + var group = this.getSvgRoot(); + group.translate_ = 'translate(' + newXY.x + ',' + newXY.y + ')'; + this.disconnectUiEffect(); + } + this.setDragging_(true); + } + } + if (Blockly.dragMode_ == Blockly.DRAG_FREE) { + // Unrestricted dragging. + var dxy = goog.math.Coordinate.difference(oldXY, this.dragStartXY_); + var group = this.getSvgRoot(); + group.translate_ = 'translate(' + newXY.x + ',' + newXY.y + ')'; + group.setAttribute('transform', group.translate_ + group.skew_); + // Drag all the nested bubbles. + for (var i = 0; i < this.draggedBubbles_.length; i++) { + var commentData = this.draggedBubbles_[i]; + commentData.bubble.setIconLocation( + goog.math.Coordinate.sum(commentData, dxy)); + } + + // Check to see if any of this block's connections are within range of + // another block's connection. + var myConnections = this.getConnections_(false); + // Also check the last connection on this stack + var lastOnStack = this.lastConnectionInStack_(); + if (lastOnStack && lastOnStack != this.nextConnection) { + myConnections.push(lastOnStack); + } + var closestConnection = null; + var localConnection = null; + var radiusConnection = Blockly.SNAP_RADIUS; + for (var i = 0; i < myConnections.length; i++) { + var myConnection = myConnections[i]; + var neighbour = myConnection.closest(radiusConnection, dxy); + if (neighbour.connection) { + closestConnection = neighbour.connection; + localConnection = myConnection; + radiusConnection = neighbour.radius; + } + } + + // Remove connection highlighting if needed. + if (Blockly.highlightedConnection_ && + Blockly.highlightedConnection_ != closestConnection) { + Blockly.highlightedConnection_.unhighlight(); + Blockly.highlightedConnection_ = null; + Blockly.localConnection_ = null; + } + // Add connection highlighting if needed. + if (closestConnection && + closestConnection != Blockly.highlightedConnection_) { + closestConnection.highlight(); + Blockly.highlightedConnection_ = closestConnection; + Blockly.localConnection_ = localConnection; + } + // Provide visual indication of whether the block will be deleted if + // dropped here. + if (this.isDeletable()) { + this.workspace.isDeleteArea(e); + } + } + // This event has been handled. No need to bubble up to the document. + e.stopPropagation(); + e.preventDefault(); +}; + +/** + * Add or remove the UI indicating if this block is movable or not. + */ +Blockly.BlockSvg.prototype.updateMovable = function() { + if (this.isMovable()) { + Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklyDraggable'); + } else { + Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklyDraggable'); + } +}; + +/** + * Set whether this block is movable or not. + * @param {boolean} movable True if movable. + */ +Blockly.BlockSvg.prototype.setMovable = function(movable) { + Blockly.BlockSvg.superClass_.setMovable.call(this, movable); + this.updateMovable(); +}; + +/** + * Set whether this block is editable or not. + * @param {boolean} editable True if editable. + */ +Blockly.BlockSvg.prototype.setEditable = function(editable) { + Blockly.BlockSvg.superClass_.setEditable.call(this, editable); + var icons = this.getIcons(); + for (var i = 0; i < icons.length; i++) { + icons[i].updateEditable(); + } +}; + +/** + * Set whether this block is a shadow block or not. + * @param {boolean} shadow True if a shadow. + */ +Blockly.BlockSvg.prototype.setShadow = function(shadow) { + Blockly.BlockSvg.superClass_.setShadow.call(this, shadow); + this.updateColour(); +}; + +/** + * Return the root node of the SVG or null if none exists. + * @return {Element} The root SVG node (probably a group). + */ +Blockly.BlockSvg.prototype.getSvgRoot = function() { + return this.svgGroup_; +}; + +/** + * Dispose of this block. + * @param {boolean} healStack If true, then try to heal any gap by connecting + * the next statement with the previous statement. Otherwise, dispose of + * all children of this block. + * @param {boolean} animate If true, show a disposal animation and sound. + */ +Blockly.BlockSvg.prototype.dispose = function(healStack, animate) { + if (!this.workspace) { + // The block has already been deleted. + return; + } + Blockly.Tooltip.hide(); + Blockly.Field.startCache(); + // Save the block's workspace temporarily so we can resize the + // contents once the block is disposed. + var blockWorkspace = this.workspace; + // If this block is being dragged, unlink the mouse events. + if (Blockly.selected == this) { + this.unselect(); + Blockly.terminateDrag_(); + } + // If this block has a context menu open, close it. + if (Blockly.ContextMenu.currentBlock == this) { + Blockly.ContextMenu.hide(); + } + + if (animate && this.rendered) { + this.unplug(healStack); + this.disposeUiEffect(); + } + // Stop rerendering. + this.rendered = false; + + Blockly.Events.disable(); + try { + var icons = this.getIcons(); + for (var i = 0; i < icons.length; i++) { + icons[i].dispose(); + } + } finally { + Blockly.Events.enable(); + } + Blockly.BlockSvg.superClass_.dispose.call(this, healStack); + + goog.dom.removeNode(this.svgGroup_); + blockWorkspace.resizeContents(); + // Sever JavaScript to DOM connections. + this.svgGroup_ = null; + this.svgPath_ = null; + this.svgPathLight_ = null; + this.svgPathDark_ = null; + Blockly.Field.stopCache(); +}; + +/** + * Play some UI effects (sound, animation) when disposing of a block. + */ +Blockly.BlockSvg.prototype.disposeUiEffect = function() { + this.workspace.playAudio('delete'); + + var xy = Blockly.getSvgXY_(/** @type {!Element} */ (this.svgGroup_), + this.workspace); + // Deeply clone the current block. + var clone = this.svgGroup_.cloneNode(true); + clone.translateX_ = xy.x; + clone.translateY_ = xy.y; + clone.setAttribute('transform', + 'translate(' + clone.translateX_ + ',' + clone.translateY_ + ')'); + this.workspace.getParentSvg().appendChild(clone); + clone.bBox_ = clone.getBBox(); + // Start the animation. + Blockly.BlockSvg.disposeUiStep_(clone, this.RTL, new Date, + this.workspace.scale); +}; + +/** + * Animate a cloned block and eventually dispose of it. + * This is a class method, not an instace method since the original block has + * been destroyed and is no longer accessible. + * @param {!Element} clone SVG element to animate and dispose of. + * @param {boolean} rtl True if RTL, false if LTR. + * @param {!Date} start Date of animation's start. + * @param {number} workspaceScale Scale of workspace. + * @private + */ +Blockly.BlockSvg.disposeUiStep_ = function(clone, rtl, start, workspaceScale) { + var ms = new Date - start; + var percent = ms / 150; + if (percent > 1) { + goog.dom.removeNode(clone); + } else { + var x = clone.translateX_ + + (rtl ? -1 : 1) * clone.bBox_.width * workspaceScale / 2 * percent; + var y = clone.translateY_ + clone.bBox_.height * workspaceScale * percent; + var scale = (1 - percent) * workspaceScale; + clone.setAttribute('transform', 'translate(' + x + ',' + y + ')' + + ' scale(' + scale + ')'); + var closure = function() { + Blockly.BlockSvg.disposeUiStep_(clone, rtl, start, workspaceScale); + }; + setTimeout(closure, 10); + } +}; + +/** + * Play some UI effects (sound, ripple) after a connection has been established. + */ +Blockly.BlockSvg.prototype.connectionUiEffect = function() { + this.workspace.playAudio('click'); + if (this.workspace.scale < 1) { + return; // Too small to care about visual effects. + } + // Determine the absolute coordinates of the inferior block. + var xy = Blockly.getSvgXY_(/** @type {!Element} */ (this.svgGroup_), + this.workspace); + // Offset the coordinates based on the two connection types, fix scale. + if (this.outputConnection) { + xy.x += (this.RTL ? 3 : -3) * this.workspace.scale; + xy.y += 13 * this.workspace.scale; + } else if (this.previousConnection) { + xy.x += (this.RTL ? -23 : 23) * this.workspace.scale; + xy.y += 3 * this.workspace.scale; + } + var ripple = Blockly.createSvgElement('circle', + {'cx': xy.x, 'cy': xy.y, 'r': 0, 'fill': 'none', + 'stroke': '#888', 'stroke-width': 10}, + this.workspace.getParentSvg()); + // Start the animation. + Blockly.BlockSvg.connectionUiStep_(ripple, new Date, this.workspace.scale); +}; + +/** + * Expand a ripple around a connection. + * @param {!Element} ripple Element to animate. + * @param {!Date} start Date of animation's start. + * @param {number} workspaceScale Scale of workspace. + * @private + */ +Blockly.BlockSvg.connectionUiStep_ = function(ripple, start, workspaceScale) { + var ms = new Date - start; + var percent = ms / 150; + if (percent > 1) { + goog.dom.removeNode(ripple); + } else { + ripple.setAttribute('r', percent * 25 * workspaceScale); + ripple.style.opacity = 1 - percent; + var closure = function() { + Blockly.BlockSvg.connectionUiStep_(ripple, start, workspaceScale); + }; + Blockly.BlockSvg.disconnectUiStop_.pid_ = setTimeout(closure, 10); + } +}; + +/** + * Play some UI effects (sound, animation) when disconnecting a block. + */ +Blockly.BlockSvg.prototype.disconnectUiEffect = function() { + this.workspace.playAudio('disconnect'); + if (this.workspace.scale < 1) { + return; // Too small to care about visual effects. + } + // Horizontal distance for bottom of block to wiggle. + var DISPLACEMENT = 10; + // Scale magnitude of skew to height of block. + var height = this.getHeightWidth().height; + var magnitude = Math.atan(DISPLACEMENT / height) / Math.PI * 180; + if (!this.RTL) { + magnitude *= -1; + } + // Start the animation. + Blockly.BlockSvg.disconnectUiStep_(this.svgGroup_, magnitude, new Date); +}; + +/** + * Animate a brief wiggle of a disconnected block. + * @param {!Element} group SVG element to animate. + * @param {number} magnitude Maximum degrees skew (reversed for RTL). + * @param {!Date} start Date of animation's start. + * @private + */ +Blockly.BlockSvg.disconnectUiStep_ = function(group, magnitude, start) { + var DURATION = 200; // Milliseconds. + var WIGGLES = 3; // Half oscillations. + + var ms = new Date - start; + var percent = ms / DURATION; + + if (percent > 1) { + group.skew_ = ''; + } else { + var skew = Math.round(Math.sin(percent * Math.PI * WIGGLES) * + (1 - percent) * magnitude); + group.skew_ = 'skewX(' + skew + ')'; + var closure = function() { + Blockly.BlockSvg.disconnectUiStep_(group, magnitude, start); + }; + Blockly.BlockSvg.disconnectUiStop_.group = group; + Blockly.BlockSvg.disconnectUiStop_.pid = setTimeout(closure, 10); + } + group.setAttribute('transform', group.translate_ + group.skew_); +}; + +/** + * Stop the disconnect UI animation immediately. + * @private + */ +Blockly.BlockSvg.disconnectUiStop_ = function() { + if (Blockly.BlockSvg.disconnectUiStop_.group) { + clearTimeout(Blockly.BlockSvg.disconnectUiStop_.pid); + var group = Blockly.BlockSvg.disconnectUiStop_.group; + group.skew_ = ''; + group.setAttribute('transform', group.translate_); + Blockly.BlockSvg.disconnectUiStop_.group = null; + } +}; + +/** + * PID of disconnect UI animation. There can only be one at a time. + * @type {number} + */ +Blockly.BlockSvg.disconnectUiStop_.pid = 0; + +/** + * SVG group of wobbling block. There can only be one at a time. + * @type {Element} + */ +Blockly.BlockSvg.disconnectUiStop_.group = null; + +/** + * Change the colour of a block. + */ +Blockly.BlockSvg.prototype.updateColour = function() { + if (this.disabled) { + // Disabled blocks don't have colour. + return; + } + var hexColour = this.getColour(); + var rgb = goog.color.hexToRgb(hexColour); + if (this.isShadow()) { + rgb = goog.color.lighten(rgb, 0.6); + hexColour = goog.color.rgbArrayToHex(rgb); + this.svgPathLight_.style.display = 'none'; + this.svgPathDark_.setAttribute('fill', hexColour); + } else { + this.svgPathLight_.style.display = ''; + var hexLight = goog.color.rgbArrayToHex(goog.color.lighten(rgb, 0.3)); + var hexDark = goog.color.rgbArrayToHex(goog.color.darken(rgb, 0.2)); + this.svgPathLight_.setAttribute('stroke', hexLight); + this.svgPathDark_.setAttribute('fill', hexDark); + } + this.svgPath_.setAttribute('fill', hexColour); + + var icons = this.getIcons(); + for (var i = 0; i < icons.length; i++) { + icons[i].updateColour(); + } + + // Bump every dropdown to change its colour. + for (var x = 0, input; input = this.inputList[x]; x++) { + for (var y = 0, field; field = input.fieldRow[y]; y++) { + field.setText(null); + } + } +}; + +/** + * Enable or disable a block. + */ +Blockly.BlockSvg.prototype.updateDisabled = function() { + var hasClass = Blockly.hasClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklyDisabled'); + if (this.disabled || this.getInheritedDisabled()) { + if (!hasClass) { + Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklyDisabled'); + this.svgPath_.setAttribute('fill', + 'url(#' + this.workspace.options.disabledPatternId + ')'); + } + } else { + if (hasClass) { + Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklyDisabled'); + this.updateColour(); + } + } + var children = this.getChildren(); + for (var i = 0, child; child = children[i]; i++) { + child.updateDisabled(); + } +}; + +/** + * Returns the comment on this block (or '' if none). + * @return {string} Block's comment. + */ +Blockly.BlockSvg.prototype.getCommentText = function() { + if (this.comment) { + var comment = this.comment.getText(); + // Trim off trailing whitespace. + return comment.replace(/\s+$/, '').replace(/ +\n/g, '\n'); + } + return ''; +}; + +/** + * Set this block's comment text. + * @param {?string} text The text, or null to delete. + */ +Blockly.BlockSvg.prototype.setCommentText = function(text) { + var changedState = false; + if (goog.isString(text)) { + if (!this.comment) { + this.comment = new Blockly.Comment(this); + changedState = true; + } + this.comment.setText(/** @type {string} */ (text)); + } else { + if (this.comment) { + this.comment.dispose(); + changedState = true; + } + } + if (changedState && this.rendered) { + this.render(); + // Adding or removing a comment icon will cause the block to change shape. + this.bumpNeighbours_(); + } +}; + +/** + * Set this block's warning text. + * @param {?string} text The text, or null to delete. + * @param {string=} opt_id An optional ID for the warning text to be able to + * maintain multiple warnings. + */ +Blockly.BlockSvg.prototype.setWarningText = function(text, opt_id) { + if (!this.setWarningText.pid_) { + // Create a database of warning PIDs. + // Only runs once per block (and only those with warnings). + this.setWarningText.pid_ = Object.create(null); + } + var id = opt_id || ''; + if (!id) { + // Kill all previous pending processes, this edit supercedes them all. + for (var n in this.setWarningText.pid_) { + clearTimeout(this.setWarningText.pid_[n]); + delete this.setWarningText.pid_[n]; + } + } else if (this.setWarningText.pid_[id]) { + // Only queue up the latest change. Kill any earlier pending process. + clearTimeout(this.setWarningText.pid_[id]); + delete this.setWarningText.pid_[id]; + } + if (Blockly.dragMode_ == Blockly.DRAG_FREE) { + // Don't change the warning text during a drag. + // Wait until the drag finishes. + var thisBlock = this; + this.setWarningText.pid_[id] = setTimeout(function() { + if (thisBlock.workspace) { // Check block wasn't deleted. + delete thisBlock.setWarningText.pid_[id]; + thisBlock.setWarningText(text, id); + } + }, 100); + return; + } + if (this.isInFlyout) { + text = null; + } + + // Bubble up to add a warning on top-most collapsed block. + var parent = this.getSurroundParent(); + var collapsedParent = null; + while (parent) { + if (parent.isCollapsed()) { + collapsedParent = parent; + } + parent = parent.getSurroundParent(); + } + if (collapsedParent) { + collapsedParent.setWarningText(text, 'collapsed ' + this.id + ' ' + id); + } + + var changedState = false; + if (goog.isString(text)) { + if (!this.warning) { + this.warning = new Blockly.Warning(this); + changedState = true; + } + this.warning.setText(/** @type {string} */ (text), id); + } else { + // Dispose all warnings if no id is given. + if (this.warning && !id) { + this.warning.dispose(); + changedState = true; + } else if (this.warning) { + var oldText = this.warning.getText(); + this.warning.setText('', id); + var newText = this.warning.getText(); + if (!newText) { + this.warning.dispose(); + } + changedState = oldText == newText; + } + } + if (changedState && this.rendered) { + this.render(); + // Adding or removing a warning icon will cause the block to change shape. + this.bumpNeighbours_(); + } +}; + +/** + * Give this block a mutator dialog. + * @param {Blockly.Mutator} mutator A mutator dialog instance or null to remove. + */ +Blockly.BlockSvg.prototype.setMutator = function(mutator) { + if (this.mutator && this.mutator !== mutator) { + this.mutator.dispose(); + } + if (mutator) { + mutator.block_ = this; + this.mutator = mutator; + mutator.createIcon(); + } +}; + +/** + * Set whether the block is disabled or not. + * @param {boolean} disabled True if disabled. + */ +Blockly.BlockSvg.prototype.setDisabled = function(disabled) { + if (this.disabled != disabled) { + Blockly.BlockSvg.superClass_.setDisabled.call(this, disabled); + if (this.rendered) { + this.updateDisabled(); + } + } +}; + +/** + * Select this block. Highlight it visually. + */ +Blockly.BlockSvg.prototype.addSelect = function() { + Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklySelected'); + // Move the selected block to the top of the stack. + var block = this; + do { + var root = block.getSvgRoot(); + root.parentNode.appendChild(root); + block = block.getParent(); + } while (block); +}; + +/** + * Unselect this block. Remove its highlighting. + */ +Blockly.BlockSvg.prototype.removeSelect = function() { + Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklySelected'); +}; + +/** + * Adds the dragging class to this block. + * Also disables the highlights/shadows to improve performance. + */ +Blockly.BlockSvg.prototype.addDragging = function() { + Blockly.addClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklyDragging'); +}; + +/** + * Removes the dragging class from this block. + */ +Blockly.BlockSvg.prototype.removeDragging = function() { + Blockly.removeClass_(/** @type {!Element} */ (this.svgGroup_), + 'blocklyDragging'); +}; + +// Overrides of functions on Blockly.Block that take into account whether the +// block has been rendered. + +/** + * Change the colour of a block. + * @param {number|string} colour HSV hue value, or #RRGGBB string. + */ +Blockly.BlockSvg.prototype.setColour = function(colour) { + Blockly.BlockSvg.superClass_.setColour.call(this, colour); + + if (this.rendered) { + this.updateColour(); + } +}; + +/** + * Set whether this block can chain onto the bottom of another block. + * @param {boolean} newBoolean True if there can be a previous statement. + * @param {string|Array.<string>|null|undefined} opt_check Statement type or + * list of statement types. Null/undefined if any type could be connected. + */ +Blockly.BlockSvg.prototype.setPreviousStatement = + function(newBoolean, opt_check) { + /* eslint-disable indent */ + Blockly.BlockSvg.superClass_.setPreviousStatement.call(this, newBoolean, + opt_check); + + if (this.rendered) { + this.render(); + this.bumpNeighbours_(); + } +}; /* eslint-enable indent */ + +/** + * Set whether another block can chain onto the bottom of this block. + * @param {boolean} newBoolean True if there can be a next statement. + * @param {string|Array.<string>|null|undefined} opt_check Statement type or + * list of statement types. Null/undefined if any type could be connected. + */ +Blockly.BlockSvg.prototype.setNextStatement = function(newBoolean, opt_check) { + Blockly.BlockSvg.superClass_.setNextStatement.call(this, newBoolean, + opt_check); + + if (this.rendered) { + this.render(); + this.bumpNeighbours_(); + } +}; + +/** + * Set whether this block returns a value. + * @param {boolean} newBoolean True if there is an output. + * @param {string|Array.<string>|null|undefined} opt_check Returned type or list + * of returned types. Null or undefined if any type could be returned + * (e.g. variable get). + */ +Blockly.BlockSvg.prototype.setOutput = function(newBoolean, opt_check) { + Blockly.BlockSvg.superClass_.setOutput.call(this, newBoolean, opt_check); + + if (this.rendered) { + this.render(); + this.bumpNeighbours_(); + } +}; + +/** + * Set whether value inputs are arranged horizontally or vertically. + * @param {boolean} newBoolean True if inputs are horizontal. + */ +Blockly.BlockSvg.prototype.setInputsInline = function(newBoolean) { + Blockly.BlockSvg.superClass_.setInputsInline.call(this, newBoolean); + + if (this.rendered) { + this.render(); + this.bumpNeighbours_(); + } +}; + +/** + * Remove an input from this block. + * @param {string} name The name of the input. + * @param {boolean=} opt_quiet True to prevent error if input is not present. + * @throws {goog.asserts.AssertionError} if the input is not present and + * opt_quiet is not true. + */ +Blockly.BlockSvg.prototype.removeInput = function(name, opt_quiet) { + Blockly.BlockSvg.superClass_.removeInput.call(this, name, opt_quiet); + + if (this.rendered) { + this.render(); + // Removing an input will cause the block to change shape. + this.bumpNeighbours_(); + } +}; + +/** + * Move a numbered input to a different location on this block. + * @param {number} inputIndex Index of the input to move. + * @param {number} refIndex Index of input that should be after the moved input. + */ +Blockly.BlockSvg.prototype.moveNumberedInputBefore = function( + inputIndex, refIndex) { + Blockly.BlockSvg.superClass_.moveNumberedInputBefore.call(this, inputIndex, + refIndex); + + if (this.rendered) { + this.render(); + // Moving an input will cause the block to change shape. + this.bumpNeighbours_(); + } +}; + +/** + * Add a value input, statement input or local variable to this block. + * @param {number} type Either Blockly.INPUT_VALUE or Blockly.NEXT_STATEMENT or + * Blockly.DUMMY_INPUT. + * @param {string} name Language-neutral identifier which may used to find this + * input again. Should be unique to this block. + * @return {!Blockly.Input} The input object created. + * @private + */ +Blockly.BlockSvg.prototype.appendInput_ = function(type, name) { + var input = Blockly.BlockSvg.superClass_.appendInput_.call(this, type, name); + + if (this.rendered) { + this.render(); + // Adding an input will cause the block to change shape. + this.bumpNeighbours_(); + } + return input; +}; + +/** + * Returns connections originating from this block. + * @param {boolean} all If true, return all connections even hidden ones. + * Otherwise, for a non-rendered block return an empty list, and for a + * collapsed block don't return inputs connections. + * @return {!Array.<!Blockly.Connection>} Array of connections. + * @private + */ +Blockly.BlockSvg.prototype.getConnections_ = function(all) { + var myConnections = []; + if (all || this.rendered) { + if (this.outputConnection) { + myConnections.push(this.outputConnection); + } + if (this.previousConnection) { + myConnections.push(this.previousConnection); + } + if (this.nextConnection) { + myConnections.push(this.nextConnection); + } + if (all || !this.collapsed_) { + for (var i = 0, input; input = this.inputList[i]; i++) { + if (input.connection) { + myConnections.push(input.connection); + } + } + } + } + return myConnections; +}; + +/** + * Create a connection of the specified type. + * @param {number} type The type of the connection to create. + * @return {!Blockly.RenderedConnection} A new connection of the specified type. + * @private + */ +Blockly.BlockSvg.prototype.makeConnection_ = function(type) { + return new Blockly.RenderedConnection(this, type); +}; diff --git a/blockly/core/blockly.js b/blockly/core/blockly.js new file mode 100644 index 0000000..fb6562e --- /dev/null +++ b/blockly/core/blockly.js @@ -0,0 +1,453 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Core JavaScript library for Blockly. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +// Top level object for Blockly. +goog.provide('Blockly'); + +goog.require('Blockly.BlockSvg.render'); +goog.require('Blockly.Events'); +goog.require('Blockly.FieldAngle'); +goog.require('Blockly.FieldCheckbox'); +goog.require('Blockly.FieldColour'); +// Date picker commented out since it increases footprint by 60%. +// Add it only if you need it. +//goog.require('Blockly.FieldDate'); +goog.require('Blockly.FieldDropdown'); +goog.require('Blockly.FieldImage'); +goog.require('Blockly.FieldTextInput'); +goog.require('Blockly.FieldNumber'); +goog.require('Blockly.FieldVariable'); +goog.require('Blockly.Generator'); +goog.require('Blockly.Msg'); +goog.require('Blockly.Procedures'); +goog.require('Blockly.Toolbox'); +goog.require('Blockly.WidgetDiv'); +goog.require('Blockly.WorkspaceSvg'); +goog.require('Blockly.constants'); +goog.require('Blockly.inject'); +goog.require('Blockly.utils'); +goog.require('goog.color'); +goog.require('goog.userAgent'); + + +// Turn off debugging when compiled. +var CLOSURE_DEFINES = {'goog.DEBUG': false}; + +/** + * The main workspace most recently used. + * Set by Blockly.WorkspaceSvg.prototype.markFocused + * @type {Blockly.Workspace} + */ +Blockly.mainWorkspace = null; + +/** + * Currently selected block. + * @type {Blockly.Block} + */ +Blockly.selected = null; + +/** + * Currently highlighted connection (during a drag). + * @type {Blockly.Connection} + * @private + */ +Blockly.highlightedConnection_ = null; + +/** + * Connection on dragged block that matches the highlighted connection. + * @type {Blockly.Connection} + * @private + */ +Blockly.localConnection_ = null; + +/** + * All of the connections on blocks that are currently being dragged. + * @type {!Array.<!Blockly.Connection>} + * @private + */ +Blockly.draggingConnections_ = []; + +/** + * Contents of the local clipboard. + * @type {Element} + * @private + */ +Blockly.clipboardXml_ = null; + +/** + * Source of the local clipboard. + * @type {Blockly.WorkspaceSvg} + * @private + */ +Blockly.clipboardSource_ = null; + +/** + * Is the mouse dragging a block? + * DRAG_NONE - No drag operation. + * DRAG_STICKY - Still inside the sticky DRAG_RADIUS. + * DRAG_FREE - Freely draggable. + * @private + */ +Blockly.dragMode_ = Blockly.DRAG_NONE; + +/** + * Wrapper function called when a touch mouseUp occurs during a drag operation. + * @type {Array.<!Array>} + * @private + */ +Blockly.onTouchUpWrapper_ = null; + +/** + * Convert a hue (HSV model) into an RGB hex triplet. + * @param {number} hue Hue on a colour wheel (0-360). + * @return {string} RGB code, e.g. '#5ba65b'. + */ +Blockly.hueToRgb = function(hue) { + return goog.color.hsvToHex(hue, Blockly.HSV_SATURATION, + Blockly.HSV_VALUE * 255); +}; + +/** + * Returns the dimensions of the specified SVG image. + * @param {!Element} svg SVG image. + * @return {!Object} Contains width and height properties. + */ +Blockly.svgSize = function(svg) { + return {width: svg.cachedWidth_, + height: svg.cachedHeight_}; +}; + +/** + * Size the workspace when the contents change. This also updates + * scrollbars accordingly. + * @param {!Blockly.WorkspaceSvg} workspace The workspace to resize. + */ +Blockly.resizeSvgContents = function(workspace) { + workspace.resizeContents(); +}; + +/** + * Size the SVG image to completely fill its container. Call this when the view + * actually changes sizes (e.g. on a window resize/device orientation change). + * See Blockly.resizeSvgContents to resize the workspace when the contents + * change (e.g. when a block is added or removed). + * Record the height/width of the SVG image. + * @param {!Blockly.WorkspaceSvg} workspace Any workspace in the SVG. + */ +Blockly.svgResize = function(workspace) { + var mainWorkspace = workspace; + while (mainWorkspace.options.parentWorkspace) { + mainWorkspace = mainWorkspace.options.parentWorkspace; + } + var svg = mainWorkspace.getParentSvg(); + var div = svg.parentNode; + if (!div) { + // Workspace deleted, or something. + return; + } + var width = div.offsetWidth; + var height = div.offsetHeight; + if (svg.cachedWidth_ != width) { + svg.setAttribute('width', width + 'px'); + svg.cachedWidth_ = width; + } + if (svg.cachedHeight_ != height) { + svg.setAttribute('height', height + 'px'); + svg.cachedHeight_ = height; + } + mainWorkspace.resize(); +}; + +/** + * Handle a mouse-up anywhere on the page. + * @param {!Event} e Mouse up event. + * @private + */ +Blockly.onMouseUp_ = function(e) { + var workspace = Blockly.getMainWorkspace(); + Blockly.Css.setCursor(Blockly.Css.Cursor.OPEN); + workspace.dragMode_ = Blockly.DRAG_NONE; + // Unbind the touch event if it exists. + if (Blockly.onTouchUpWrapper_) { + Blockly.unbindEvent_(Blockly.onTouchUpWrapper_); + Blockly.onTouchUpWrapper_ = null; + } + if (Blockly.onMouseMoveWrapper_) { + Blockly.unbindEvent_(Blockly.onMouseMoveWrapper_); + Blockly.onMouseMoveWrapper_ = null; + } +}; + +/** + * Handle a mouse-move on SVG drawing surface. + * @param {!Event} e Mouse move event. + * @private + */ +Blockly.onMouseMove_ = function(e) { + if (e.touches && e.touches.length >= 2) { + return; // Multi-touch gestures won't have e.clientX. + } + var workspace = Blockly.getMainWorkspace(); + if (workspace.dragMode_ != Blockly.DRAG_NONE) { + var dx = e.clientX - workspace.startDragMouseX; + var dy = e.clientY - workspace.startDragMouseY; + var metrics = workspace.startDragMetrics; + var x = workspace.startScrollX + dx; + var y = workspace.startScrollY + dy; + x = Math.min(x, -metrics.contentLeft); + y = Math.min(y, -metrics.contentTop); + x = Math.max(x, metrics.viewWidth - metrics.contentLeft - + metrics.contentWidth); + y = Math.max(y, metrics.viewHeight - metrics.contentTop - + metrics.contentHeight); + + // Move the scrollbars and the page will scroll automatically. + workspace.scrollbar.set(-x - metrics.contentLeft, + -y - metrics.contentTop); + // Cancel the long-press if the drag has moved too far. + if (Math.sqrt(dx * dx + dy * dy) > Blockly.DRAG_RADIUS) { + Blockly.longStop_(); + workspace.dragMode_ = Blockly.DRAG_FREE; + } + e.stopPropagation(); + e.preventDefault(); + } +}; + +/** + * Handle a key-down on SVG drawing surface. + * @param {!Event} e Key down event. + * @private + */ +Blockly.onKeyDown_ = function(e) { + if (Blockly.mainWorkspace.options.readOnly || Blockly.isTargetInput_(e)) { + // No key actions on readonly workspaces. + // When focused on an HTML text input widget, don't trap any keys. + return; + } + var deleteBlock = false; + if (e.keyCode == 27) { + // Pressing esc closes the context menu. + Blockly.hideChaff(); + } else if (e.keyCode == 8 || e.keyCode == 46) { + // Delete or backspace. + // Stop the browser from going back to the previous page. + // Do this first to prevent an error in the delete code from resulting in + // data loss. + e.preventDefault(); + if (Blockly.selected && Blockly.selected.isDeletable()) { + deleteBlock = true; + } + } else if (e.altKey || e.ctrlKey || e.metaKey) { + if (Blockly.selected && + Blockly.selected.isDeletable() && Blockly.selected.isMovable()) { + if (e.keyCode == 67) { + // 'c' for copy. + Blockly.hideChaff(); + Blockly.copy_(Blockly.selected); + } else if (e.keyCode == 88) { + // 'x' for cut. + Blockly.copy_(Blockly.selected); + deleteBlock = true; + } + } + if (e.keyCode == 86) { + // 'v' for paste. + if (Blockly.clipboardXml_) { + Blockly.Events.setGroup(true); + Blockly.clipboardSource_.paste(Blockly.clipboardXml_); + Blockly.Events.setGroup(false); + } + } else if (e.keyCode == 90) { + // 'z' for undo 'Z' is for redo. + Blockly.hideChaff(); + Blockly.mainWorkspace.undo(e.shiftKey); + } + } + if (deleteBlock) { + // Common code for delete and cut. + Blockly.Events.setGroup(true); + Blockly.hideChaff(); + var heal = Blockly.dragMode_ != Blockly.DRAG_FREE; + Blockly.selected.dispose(heal, true); + if (Blockly.highlightedConnection_) { + Blockly.highlightedConnection_.unhighlight(); + Blockly.highlightedConnection_ = null; + } + Blockly.Events.setGroup(false); + } +}; + +/** + * Stop binding to the global mouseup and mousemove events. + * @private + */ +Blockly.terminateDrag_ = function() { + Blockly.BlockSvg.terminateDrag(); + Blockly.Flyout.terminateDrag_(); +}; + +/** + * PID of queued long-press task. + * @private + */ +Blockly.longPid_ = 0; + +/** + * Context menus on touch devices are activated using a long-press. + * Unfortunately the contextmenu touch event is currently (2015) only suported + * by Chrome. This function is fired on any touchstart event, queues a task, + * which after about a second opens the context menu. The tasks is killed + * if the touch event terminates early. + * @param {!Event} e Touch start event. + * @param {!Blockly.Block|!Blockly.WorkspaceSvg} uiObject The block or workspace + * under the touchstart event. + * @private + */ +Blockly.longStart_ = function(e, uiObject) { + Blockly.longStop_(); + Blockly.longPid_ = setTimeout(function() { + e.button = 2; // Simulate a right button click. + uiObject.onMouseDown_(e); + }, Blockly.LONGPRESS); +}; + +/** + * Nope, that's not a long-press. Either touchend or touchcancel was fired, + * or a drag hath begun. Kill the queued long-press task. + * @private + */ +Blockly.longStop_ = function() { + if (Blockly.longPid_) { + clearTimeout(Blockly.longPid_); + Blockly.longPid_ = 0; + } +}; + +/** + * Copy a block onto the local clipboard. + * @param {!Blockly.Block} block Block to be copied. + * @private + */ +Blockly.copy_ = function(block) { + var xmlBlock = Blockly.Xml.blockToDom(block); + if (Blockly.dragMode_ != Blockly.DRAG_FREE) { + Blockly.Xml.deleteNext(xmlBlock); + } + // Encode start position in XML. + var xy = block.getRelativeToSurfaceXY(); + xmlBlock.setAttribute('x', block.RTL ? -xy.x : xy.x); + xmlBlock.setAttribute('y', xy.y); + Blockly.clipboardXml_ = xmlBlock; + Blockly.clipboardSource_ = block.workspace; +}; + +/** + * Duplicate this block and its children. + * @param {!Blockly.Block} block Block to be copied. + * @private + */ +Blockly.duplicate_ = function(block) { + // Save the clipboard. + var clipboardXml = Blockly.clipboardXml_; + var clipboardSource = Blockly.clipboardSource_; + + // Create a duplicate via a copy/paste operation. + Blockly.copy_(block); + block.workspace.paste(Blockly.clipboardXml_); + + // Restore the clipboard. + Blockly.clipboardXml_ = clipboardXml; + Blockly.clipboardSource_ = clipboardSource; +}; + +/** + * Cancel the native context menu, unless the focus is on an HTML input widget. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.onContextMenu_ = function(e) { + if (!Blockly.isTargetInput_(e)) { + // When focused on an HTML text input widget, don't cancel the context menu. + e.preventDefault(); + } +}; + +/** + * Close tooltips, context menus, dropdown selections, etc. + * @param {boolean=} opt_allowToolbox If true, don't close the toolbox. + */ +Blockly.hideChaff = function(opt_allowToolbox) { + Blockly.Tooltip.hide(); + Blockly.WidgetDiv.hide(); + if (!opt_allowToolbox) { + var workspace = Blockly.getMainWorkspace(); + if (workspace.toolbox_ && + workspace.toolbox_.flyout_ && + workspace.toolbox_.flyout_.autoClose) { + workspace.toolbox_.clearSelection(); + } + } +}; + +/** + * When something in Blockly's workspace changes, call a function. + * @param {!Function} func Function to call. + * @return {!Array.<!Array>} Opaque data that can be passed to + * removeChangeListener. + * @deprecated April 2015 + */ +Blockly.addChangeListener = function(func) { + // Backwards compatability from before there could be multiple workspaces. + console.warn('Deprecated call to Blockly.addChangeListener, ' + + 'use workspace.addChangeListener instead.'); + return Blockly.getMainWorkspace().addChangeListener(func); +}; + +/** + * Returns the main workspace. Returns the last used main workspace (based on + * focus). Try not to use this function, particularly if there are multiple + * Blockly instances on a page. + * @return {!Blockly.Workspace} The main workspace. + */ +Blockly.getMainWorkspace = function() { + return Blockly.mainWorkspace; +}; + +// IE9 does not have a console. Create a stub to stop errors. +if (!goog.global['console']) { + goog.global['console'] = { + 'log': function() {}, + 'warn': function() {} + }; +} + +// Export symbols that would otherwise be renamed by Closure compiler. +if (!goog.global['Blockly']) { + goog.global['Blockly'] = {}; +} +goog.global['Blockly']['getMainWorkspace'] = Blockly.getMainWorkspace; +goog.global['Blockly']['addChangeListener'] = Blockly.addChangeListener; diff --git a/blockly/core/blocks.js b/blockly/core/blocks.js new file mode 100644 index 0000000..d6932ce --- /dev/null +++ b/blockly/core/blocks.js @@ -0,0 +1,33 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2013 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Empty name space for the Blocks singleton. + * @author spertus@google.com (Ellen Spertus) + */ +'use strict'; + +goog.provide('Blockly.Blocks'); + +/** + * Allow for switching between one and zero based indexing for lists and text, + * one based by default. + */ +Blockly.Blocks.ONE_BASED_INDEXING = true; diff --git a/blockly/core/bubble.js b/blockly/core/bubble.js new file mode 100644 index 0000000..d4c1e27 --- /dev/null +++ b/blockly/core/bubble.js @@ -0,0 +1,579 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a UI bubble. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Bubble'); + +goog.require('Blockly.Workspace'); +goog.require('goog.dom'); +goog.require('goog.math'); +goog.require('goog.math.Coordinate'); +goog.require('goog.userAgent'); + + +/** + * Class for UI bubble. + * @param {!Blockly.WorkspaceSvg} workspace The workspace on which to draw the + * bubble. + * @param {!Element} content SVG content for the bubble. + * @param {Element} shape SVG element to avoid eclipsing. + * @param {!goog.math.Coodinate} anchorXY Absolute position of bubble's anchor + * point. + * @param {?number} bubbleWidth Width of bubble, or null if not resizable. + * @param {?number} bubbleHeight Height of bubble, or null if not resizable. + * @constructor + */ +Blockly.Bubble = function(workspace, content, shape, anchorXY, + bubbleWidth, bubbleHeight) { + this.workspace_ = workspace; + this.content_ = content; + this.shape_ = shape; + + var angle = Blockly.Bubble.ARROW_ANGLE; + if (this.workspace_.RTL) { + angle = -angle; + } + this.arrow_radians_ = goog.math.toRadians(angle); + + var canvas = workspace.getBubbleCanvas(); + canvas.appendChild(this.createDom_(content, !!(bubbleWidth && bubbleHeight))); + + this.setAnchorLocation(anchorXY); + if (!bubbleWidth || !bubbleHeight) { + var bBox = /** @type {SVGLocatable} */ (this.content_).getBBox(); + bubbleWidth = bBox.width + 2 * Blockly.Bubble.BORDER_WIDTH; + bubbleHeight = bBox.height + 2 * Blockly.Bubble.BORDER_WIDTH; + } + this.setBubbleSize(bubbleWidth, bubbleHeight); + + // Render the bubble. + this.positionBubble_(); + this.renderArrow_(); + this.rendered_ = true; + + if (!workspace.options.readOnly) { + Blockly.bindEvent_(this.bubbleBack_, 'mousedown', this, + this.bubbleMouseDown_); + if (this.resizeGroup_) { + Blockly.bindEvent_(this.resizeGroup_, 'mousedown', this, + this.resizeMouseDown_); + } + } +}; + +/** + * Width of the border around the bubble. + */ +Blockly.Bubble.BORDER_WIDTH = 6; + +/** + * Determines the thickness of the base of the arrow in relation to the size + * of the bubble. Higher numbers result in thinner arrows. + */ +Blockly.Bubble.ARROW_THICKNESS = 10; + +/** + * The number of degrees that the arrow bends counter-clockwise. + */ +Blockly.Bubble.ARROW_ANGLE = 20; + +/** + * The sharpness of the arrow's bend. Higher numbers result in smoother arrows. + */ +Blockly.Bubble.ARROW_BEND = 4; + +/** + * Distance between arrow point and anchor point. + */ +Blockly.Bubble.ANCHOR_RADIUS = 8; + +/** + * Wrapper function called when a mouseUp occurs during a drag operation. + * @type {Array.<!Array>} + * @private + */ +Blockly.Bubble.onMouseUpWrapper_ = null; + +/** + * Wrapper function called when a mouseMove occurs during a drag operation. + * @type {Array.<!Array>} + * @private + */ +Blockly.Bubble.onMouseMoveWrapper_ = null; + +/** + * Function to call on resize of bubble. + * @type {Function} + */ +Blockly.Bubble.prototype.resizeCallback_ = null; + +/** + * Stop binding to the global mouseup and mousemove events. + * @private + */ +Blockly.Bubble.unbindDragEvents_ = function() { + if (Blockly.Bubble.onMouseUpWrapper_) { + Blockly.unbindEvent_(Blockly.Bubble.onMouseUpWrapper_); + Blockly.Bubble.onMouseUpWrapper_ = null; + } + if (Blockly.Bubble.onMouseMoveWrapper_) { + Blockly.unbindEvent_(Blockly.Bubble.onMouseMoveWrapper_); + Blockly.Bubble.onMouseMoveWrapper_ = null; + } +}; + +/** + * Flag to stop incremental rendering during construction. + * @private + */ +Blockly.Bubble.prototype.rendered_ = false; + +/** + * Absolute coordinate of anchor point. + * @type {goog.math.Coordinate} + * @private + */ +Blockly.Bubble.prototype.anchorXY_ = null; + +/** + * Relative X coordinate of bubble with respect to the anchor's centre. + * In RTL mode the initial value is negated. + * @private + */ +Blockly.Bubble.prototype.relativeLeft_ = 0; + +/** + * Relative Y coordinate of bubble with respect to the anchor's centre. + * @private + */ +Blockly.Bubble.prototype.relativeTop_ = 0; + +/** + * Width of bubble. + * @private + */ +Blockly.Bubble.prototype.width_ = 0; + +/** + * Height of bubble. + * @private + */ +Blockly.Bubble.prototype.height_ = 0; + +/** + * Automatically position and reposition the bubble. + * @private + */ +Blockly.Bubble.prototype.autoLayout_ = true; + +/** + * Create the bubble's DOM. + * @param {!Element} content SVG content for the bubble. + * @param {boolean} hasResize Add diagonal resize gripper if true. + * @return {!Element} The bubble's SVG group. + * @private + */ +Blockly.Bubble.prototype.createDom_ = function(content, hasResize) { + /* Create the bubble. Here's the markup that will be generated: + <g> + <g filter="url(#blocklyEmbossFilter837493)"> + <path d="... Z" /> + <rect class="blocklyDraggable" rx="8" ry="8" width="180" height="180"/> + </g> + <g transform="translate(165, 165)" class="blocklyResizeSE"> + <polygon points="0,15 15,15 15,0"/> + <line class="blocklyResizeLine" x1="5" y1="14" x2="14" y2="5"/> + <line class="blocklyResizeLine" x1="10" y1="14" x2="14" y2="10"/> + </g> + [...content goes here...] + </g> + */ + this.bubbleGroup_ = Blockly.createSvgElement('g', {}, null); + var filter = + {'filter': 'url(#' + this.workspace_.options.embossFilterId + ')'}; + if (goog.userAgent.getUserAgentString().indexOf('JavaFX') != -1) { + // Multiple reports that JavaFX can't handle filters. UserAgent: + // Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.44 + // (KHTML, like Gecko) JavaFX/8.0 Safari/537.44 + // https://github.com/google/blockly/issues/99 + filter = {}; + } + var bubbleEmboss = Blockly.createSvgElement('g', + filter, this.bubbleGroup_); + this.bubbleArrow_ = Blockly.createSvgElement('path', {}, bubbleEmboss); + this.bubbleBack_ = Blockly.createSvgElement('rect', + {'class': 'blocklyDraggable', 'x': 0, 'y': 0, + 'rx': Blockly.Bubble.BORDER_WIDTH, 'ry': Blockly.Bubble.BORDER_WIDTH}, + bubbleEmboss); + if (hasResize) { + this.resizeGroup_ = Blockly.createSvgElement('g', + {'class': this.workspace_.RTL ? + 'blocklyResizeSW' : 'blocklyResizeSE'}, + this.bubbleGroup_); + var resizeSize = 2 * Blockly.Bubble.BORDER_WIDTH; + Blockly.createSvgElement('polygon', + {'points': '0,x x,x x,0'.replace(/x/g, resizeSize.toString())}, + this.resizeGroup_); + Blockly.createSvgElement('line', + {'class': 'blocklyResizeLine', + 'x1': resizeSize / 3, 'y1': resizeSize - 1, + 'x2': resizeSize - 1, 'y2': resizeSize / 3}, this.resizeGroup_); + Blockly.createSvgElement('line', + {'class': 'blocklyResizeLine', + 'x1': resizeSize * 2 / 3, 'y1': resizeSize - 1, + 'x2': resizeSize - 1, 'y2': resizeSize * 2 / 3}, this.resizeGroup_); + } else { + this.resizeGroup_ = null; + } + this.bubbleGroup_.appendChild(content); + return this.bubbleGroup_; +}; + +/** + * Handle a mouse-down on bubble's border. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.Bubble.prototype.bubbleMouseDown_ = function(e) { + this.promote_(); + Blockly.Bubble.unbindDragEvents_(); + if (Blockly.isRightButton(e)) { + // No right-click. + e.stopPropagation(); + return; + } else if (Blockly.isTargetInput_(e)) { + // When focused on an HTML text input widget, don't trap any events. + return; + } + // Left-click (or middle click) + Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED); + + this.workspace_.startDrag(e, new goog.math.Coordinate( + this.workspace_.RTL ? -this.relativeLeft_ : this.relativeLeft_, + this.relativeTop_)); + + Blockly.Bubble.onMouseUpWrapper_ = Blockly.bindEvent_(document, + 'mouseup', this, Blockly.Bubble.unbindDragEvents_); + Blockly.Bubble.onMouseMoveWrapper_ = Blockly.bindEvent_(document, + 'mousemove', this, this.bubbleMouseMove_); + Blockly.hideChaff(); + // This event has been handled. No need to bubble up to the document. + e.stopPropagation(); +}; + +/** + * Drag this bubble to follow the mouse. + * @param {!Event} e Mouse move event. + * @private + */ +Blockly.Bubble.prototype.bubbleMouseMove_ = function(e) { + this.autoLayout_ = false; + var newXY = this.workspace_.moveDrag(e); + this.relativeLeft_ = this.workspace_.RTL ? -newXY.x : newXY.x; + this.relativeTop_ = newXY.y; + this.positionBubble_(); + this.renderArrow_(); +}; + +/** + * Handle a mouse-down on bubble's resize corner. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.Bubble.prototype.resizeMouseDown_ = function(e) { + this.promote_(); + Blockly.Bubble.unbindDragEvents_(); + if (Blockly.isRightButton(e)) { + // No right-click. + e.stopPropagation(); + return; + } + // Left-click (or middle click) + Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED); + + this.workspace_.startDrag(e, new goog.math.Coordinate( + this.workspace_.RTL ? -this.width_ : this.width_, this.height_)); + + Blockly.Bubble.onMouseUpWrapper_ = Blockly.bindEvent_(document, + 'mouseup', this, Blockly.Bubble.unbindDragEvents_); + Blockly.Bubble.onMouseMoveWrapper_ = Blockly.bindEvent_(document, + 'mousemove', this, this.resizeMouseMove_); + Blockly.hideChaff(); + // This event has been handled. No need to bubble up to the document. + e.stopPropagation(); +}; + +/** + * Resize this bubble to follow the mouse. + * @param {!Event} e Mouse move event. + * @private + */ +Blockly.Bubble.prototype.resizeMouseMove_ = function(e) { + this.autoLayout_ = false; + var newXY = this.workspace_.moveDrag(e); + this.setBubbleSize(this.workspace_.RTL ? -newXY.x : newXY.x, newXY.y); + if (this.workspace_.RTL) { + // RTL requires the bubble to move its left edge. + this.positionBubble_(); + } +}; + +/** + * Register a function as a callback event for when the bubble is resized. + * @param {!Function} callback The function to call on resize. + */ +Blockly.Bubble.prototype.registerResizeEvent = function(callback) { + this.resizeCallback_ = callback; +}; + +/** + * Move this bubble to the top of the stack. + * @private + */ +Blockly.Bubble.prototype.promote_ = function() { + var svgGroup = this.bubbleGroup_.parentNode; + svgGroup.appendChild(this.bubbleGroup_); +}; + +/** + * Notification that the anchor has moved. + * Update the arrow and bubble accordingly. + * @param {!goog.math.Coordinate} xy Absolute location. + */ +Blockly.Bubble.prototype.setAnchorLocation = function(xy) { + this.anchorXY_ = xy; + if (this.rendered_) { + this.positionBubble_(); + } +}; + +/** + * Position the bubble so that it does not fall off-screen. + * @private + */ +Blockly.Bubble.prototype.layoutBubble_ = function() { + // Compute the preferred bubble location. + var relativeLeft = -this.width_ / 4; + var relativeTop = -this.height_ - Blockly.BlockSvg.MIN_BLOCK_Y; + // Prevent the bubble from being off-screen. + var metrics = this.workspace_.getMetrics(); + metrics.viewWidth /= this.workspace_.scale; + metrics.viewLeft /= this.workspace_.scale; + var anchorX = this.anchorXY_.x; + if (this.workspace_.RTL) { + if (anchorX - metrics.viewLeft - relativeLeft - this.width_ < + Blockly.Scrollbar.scrollbarThickness) { + // Slide the bubble right until it is onscreen. + relativeLeft = anchorX - metrics.viewLeft - this.width_ - + Blockly.Scrollbar.scrollbarThickness; + } else if (anchorX - metrics.viewLeft - relativeLeft > + metrics.viewWidth) { + // Slide the bubble left until it is onscreen. + relativeLeft = anchorX - metrics.viewLeft - metrics.viewWidth; + } + } else { + if (anchorX + relativeLeft < metrics.viewLeft) { + // Slide the bubble right until it is onscreen. + relativeLeft = metrics.viewLeft - anchorX; + } else if (metrics.viewLeft + metrics.viewWidth < + anchorX + relativeLeft + this.width_ + + Blockly.BlockSvg.SEP_SPACE_X + + Blockly.Scrollbar.scrollbarThickness) { + // Slide the bubble left until it is onscreen. + relativeLeft = metrics.viewLeft + metrics.viewWidth - anchorX - + this.width_ - Blockly.Scrollbar.scrollbarThickness; + } + } + if (this.anchorXY_.y + relativeTop < metrics.viewTop) { + // Slide the bubble below the block. + var bBox = /** @type {SVGLocatable} */ (this.shape_).getBBox(); + relativeTop = bBox.height; + } + this.relativeLeft_ = relativeLeft; + this.relativeTop_ = relativeTop; +}; + +/** + * Move the bubble to a location relative to the anchor's centre. + * @private + */ +Blockly.Bubble.prototype.positionBubble_ = function() { + var left = this.anchorXY_.x; + if (this.workspace_.RTL) { + left -= this.relativeLeft_ + this.width_; + } else { + left += this.relativeLeft_; + } + var top = this.relativeTop_ + this.anchorXY_.y; + this.bubbleGroup_.setAttribute('transform', + 'translate(' + left + ',' + top + ')'); +}; + +/** + * Get the dimensions of this bubble. + * @return {!Object} Object with width and height properties. + */ +Blockly.Bubble.prototype.getBubbleSize = function() { + return {width: this.width_, height: this.height_}; +}; + +/** + * Size this bubble. + * @param {number} width Width of the bubble. + * @param {number} height Height of the bubble. + */ +Blockly.Bubble.prototype.setBubbleSize = function(width, height) { + var doubleBorderWidth = 2 * Blockly.Bubble.BORDER_WIDTH; + // Minimum size of a bubble. + width = Math.max(width, doubleBorderWidth + 45); + height = Math.max(height, doubleBorderWidth + 20); + this.width_ = width; + this.height_ = height; + this.bubbleBack_.setAttribute('width', width); + this.bubbleBack_.setAttribute('height', height); + if (this.resizeGroup_) { + if (this.workspace_.RTL) { + // Mirror the resize group. + var resizeSize = 2 * Blockly.Bubble.BORDER_WIDTH; + this.resizeGroup_.setAttribute('transform', 'translate(' + + resizeSize + ',' + (height - doubleBorderWidth) + ') scale(-1 1)'); + } else { + this.resizeGroup_.setAttribute('transform', 'translate(' + + (width - doubleBorderWidth) + ',' + + (height - doubleBorderWidth) + ')'); + } + } + if (this.rendered_) { + if (this.autoLayout_) { + this.layoutBubble_(); + } + this.positionBubble_(); + this.renderArrow_(); + } + // Allow the contents to resize. + if (this.resizeCallback_) { + this.resizeCallback_(); + } +}; + +/** + * Draw the arrow between the bubble and the origin. + * @private + */ +Blockly.Bubble.prototype.renderArrow_ = function() { + var steps = []; + // Find the relative coordinates of the center of the bubble. + var relBubbleX = this.width_ / 2; + var relBubbleY = this.height_ / 2; + // Find the relative coordinates of the center of the anchor. + var relAnchorX = -this.relativeLeft_; + var relAnchorY = -this.relativeTop_; + if (relBubbleX == relAnchorX && relBubbleY == relAnchorY) { + // Null case. Bubble is directly on top of the anchor. + // Short circuit this rather than wade through divide by zeros. + steps.push('M ' + relBubbleX + ',' + relBubbleY); + } else { + // Compute the angle of the arrow's line. + var rise = relAnchorY - relBubbleY; + var run = relAnchorX - relBubbleX; + if (this.workspace_.RTL) { + run *= -1; + } + var hypotenuse = Math.sqrt(rise * rise + run * run); + var angle = Math.acos(run / hypotenuse); + if (rise < 0) { + angle = 2 * Math.PI - angle; + } + // Compute a line perpendicular to the arrow. + var rightAngle = angle + Math.PI / 2; + if (rightAngle > Math.PI * 2) { + rightAngle -= Math.PI * 2; + } + var rightRise = Math.sin(rightAngle); + var rightRun = Math.cos(rightAngle); + + // Calculate the thickness of the base of the arrow. + var bubbleSize = this.getBubbleSize(); + var thickness = (bubbleSize.width + bubbleSize.height) / + Blockly.Bubble.ARROW_THICKNESS; + thickness = Math.min(thickness, bubbleSize.width, bubbleSize.height) / 2; + + // Back the tip of the arrow off of the anchor. + var backoffRatio = 1 - Blockly.Bubble.ANCHOR_RADIUS / hypotenuse; + relAnchorX = relBubbleX + backoffRatio * run; + relAnchorY = relBubbleY + backoffRatio * rise; + + // Coordinates for the base of the arrow. + var baseX1 = relBubbleX + thickness * rightRun; + var baseY1 = relBubbleY + thickness * rightRise; + var baseX2 = relBubbleX - thickness * rightRun; + var baseY2 = relBubbleY - thickness * rightRise; + + // Distortion to curve the arrow. + var swirlAngle = angle + this.arrow_radians_; + if (swirlAngle > Math.PI * 2) { + swirlAngle -= Math.PI * 2; + } + var swirlRise = Math.sin(swirlAngle) * + hypotenuse / Blockly.Bubble.ARROW_BEND; + var swirlRun = Math.cos(swirlAngle) * + hypotenuse / Blockly.Bubble.ARROW_BEND; + + steps.push('M' + baseX1 + ',' + baseY1); + steps.push('C' + (baseX1 + swirlRun) + ',' + (baseY1 + swirlRise) + + ' ' + relAnchorX + ',' + relAnchorY + + ' ' + relAnchorX + ',' + relAnchorY); + steps.push('C' + relAnchorX + ',' + relAnchorY + + ' ' + (baseX2 + swirlRun) + ',' + (baseY2 + swirlRise) + + ' ' + baseX2 + ',' + baseY2); + } + steps.push('z'); + this.bubbleArrow_.setAttribute('d', steps.join(' ')); +}; + +/** + * Change the colour of a bubble. + * @param {string} hexColour Hex code of colour. + */ +Blockly.Bubble.prototype.setColour = function(hexColour) { + this.bubbleBack_.setAttribute('fill', hexColour); + this.bubbleArrow_.setAttribute('fill', hexColour); +}; + +/** + * Dispose of this bubble. + */ +Blockly.Bubble.prototype.dispose = function() { + Blockly.Bubble.unbindDragEvents_(); + // Dispose of and unlink the bubble. + goog.dom.removeNode(this.bubbleGroup_); + this.bubbleGroup_ = null; + this.bubbleArrow_ = null; + this.bubbleBack_ = null; + this.resizeGroup_ = null; + this.workspace_ = null; + this.content_ = null; + this.shape_ = null; +}; diff --git a/blockly/core/comment.js b/blockly/core/comment.js new file mode 100644 index 0000000..2121530 --- /dev/null +++ b/blockly/core/comment.js @@ -0,0 +1,278 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a code comment. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Comment'); + +goog.require('Blockly.Bubble'); +goog.require('Blockly.Icon'); +goog.require('goog.userAgent'); + + +/** + * Class for a comment. + * @param {!Blockly.Block} block The block associated with this comment. + * @extends {Blockly.Icon} + * @constructor + */ +Blockly.Comment = function(block) { + Blockly.Comment.superClass_.constructor.call(this, block); + this.createIcon(); +}; +goog.inherits(Blockly.Comment, Blockly.Icon); + +/** + * Comment text (if bubble is not visible). + * @private + */ +Blockly.Comment.prototype.text_ = ''; + +/** + * Width of bubble. + * @private + */ +Blockly.Comment.prototype.width_ = 160; + +/** + * Height of bubble. + * @private + */ +Blockly.Comment.prototype.height_ = 80; + +/** + * Draw the comment icon. + * @param {!Element} group The icon group. + * @private + */ +Blockly.Comment.prototype.drawIcon_ = function(group) { + // Circle. + Blockly.createSvgElement('circle', + {'class': 'blocklyIconShape', 'r': '8', 'cx': '8', 'cy': '8'}, + group); + // Can't use a real '?' text character since different browsers and operating + // systems render it differently. + // Body of question mark. + Blockly.createSvgElement('path', + {'class': 'blocklyIconSymbol', + 'd': 'm6.8,10h2c0.003,-0.617 0.271,-0.962 0.633,-1.266 2.875,-2.405 0.607,-5.534 -3.765,-3.874v1.7c3.12,-1.657 3.698,0.118 2.336,1.25 -1.201,0.998 -1.201,1.528 -1.204,2.19z'}, + group); + // Dot of question point. + Blockly.createSvgElement('rect', + {'class': 'blocklyIconSymbol', + 'x': '6.8', 'y': '10.78', 'height': '2', 'width': '2'}, + group); +}; + +/** + * Create the editor for the comment's bubble. + * @return {!Element} The top-level node of the editor. + * @private + */ +Blockly.Comment.prototype.createEditor_ = function() { + /* Create the editor. Here's the markup that will be generated: + <foreignObject x="8" y="8" width="164" height="164"> + <body xmlns="http://www.w3.org/1999/xhtml" class="blocklyMinimalBody"> + <textarea xmlns="http://www.w3.org/1999/xhtml" + class="blocklyCommentTextarea" + style="height: 164px; width: 164px;"></textarea> + </body> + </foreignObject> + */ + this.foreignObject_ = Blockly.createSvgElement('foreignObject', + {'x': Blockly.Bubble.BORDER_WIDTH, 'y': Blockly.Bubble.BORDER_WIDTH}, + null); + var body = document.createElementNS(Blockly.HTML_NS, 'body'); + body.setAttribute('xmlns', Blockly.HTML_NS); + body.className = 'blocklyMinimalBody'; + var textarea = document.createElementNS(Blockly.HTML_NS, 'textarea'); + textarea.className = 'blocklyCommentTextarea'; + textarea.setAttribute('dir', this.block_.RTL ? 'RTL' : 'LTR'); + body.appendChild(textarea); + this.textarea_ = textarea; + this.foreignObject_.appendChild(body); + Blockly.bindEvent_(textarea, 'mouseup', this, this.textareaFocus_); + // Don't zoom with mousewheel. + Blockly.bindEvent_(textarea, 'wheel', this, function(e) { + e.stopPropagation(); + }); + Blockly.bindEvent_(textarea, 'change', this, function(e) { + if (this.text_ != textarea.value) { + Blockly.Events.fire(new Blockly.Events.Change( + this.block_, 'comment', null, this.text_, textarea.value)); + this.text_ = textarea.value; + } + }); + setTimeout(function() { + textarea.focus(); + }, 0); + return this.foreignObject_; +}; + +/** + * Add or remove editability of the comment. + * @override + */ +Blockly.Comment.prototype.updateEditable = function() { + if (this.isVisible()) { + // Toggling visibility will force a rerendering. + this.setVisible(false); + this.setVisible(true); + } + // Allow the icon to update. + Blockly.Icon.prototype.updateEditable.call(this); +}; + +/** + * Callback function triggered when the bubble has resized. + * Resize the text area accordingly. + * @private + */ +Blockly.Comment.prototype.resizeBubble_ = function() { + if (this.isVisible()) { + var size = this.bubble_.getBubbleSize(); + var doubleBorderWidth = 2 * Blockly.Bubble.BORDER_WIDTH; + this.foreignObject_.setAttribute('width', size.width - doubleBorderWidth); + this.foreignObject_.setAttribute('height', size.height - doubleBorderWidth); + this.textarea_.style.width = (size.width - doubleBorderWidth - 4) + 'px'; + this.textarea_.style.height = (size.height - doubleBorderWidth - 4) + 'px'; + } +}; + +/** + * Show or hide the comment bubble. + * @param {boolean} visible True if the bubble should be visible. + */ +Blockly.Comment.prototype.setVisible = function(visible) { + if (visible == this.isVisible()) { + // No change. + return; + } + Blockly.Events.fire( + new Blockly.Events.Ui(this.block_, 'commentOpen', !visible, visible)); + if ((!this.block_.isEditable() && !this.textarea_) || goog.userAgent.IE) { + // Steal the code from warnings to make an uneditable text bubble. + // MSIE does not support foreignobject; textareas are impossible. + // http://msdn.microsoft.com/en-us/library/hh834675%28v=vs.85%29.aspx + // Always treat comments in IE as uneditable. + Blockly.Warning.prototype.setVisible.call(this, visible); + return; + } + // Save the bubble stats before the visibility switch. + var text = this.getText(); + var size = this.getBubbleSize(); + if (visible) { + // Create the bubble. + this.bubble_ = new Blockly.Bubble( + /** @type {!Blockly.WorkspaceSvg} */ (this.block_.workspace), + this.createEditor_(), this.block_.svgPath_, + this.iconXY_, this.width_, this.height_); + this.bubble_.registerResizeEvent(this.resizeBubble_.bind(this)); + this.updateColour(); + } else { + // Dispose of the bubble. + this.bubble_.dispose(); + this.bubble_ = null; + this.textarea_ = null; + this.foreignObject_ = null; + } + // Restore the bubble stats after the visibility switch. + this.setText(text); + this.setBubbleSize(size.width, size.height); +}; + +/** + * Bring the comment to the top of the stack when clicked on. + * @param {!Event} e Mouse up event. + * @private + */ +Blockly.Comment.prototype.textareaFocus_ = function(e) { + // Ideally this would be hooked to the focus event for the comment. + // However doing so in Firefox swallows the cursor for unknown reasons. + // So this is hooked to mouseup instead. No big deal. + this.bubble_.promote_(); + // Since the act of moving this node within the DOM causes a loss of focus, + // we need to reapply the focus. + this.textarea_.focus(); +}; + +/** + * Get the dimensions of this comment's bubble. + * @return {!Object} Object with width and height properties. + */ +Blockly.Comment.prototype.getBubbleSize = function() { + if (this.isVisible()) { + return this.bubble_.getBubbleSize(); + } else { + return {width: this.width_, height: this.height_}; + } +}; + +/** + * Size this comment's bubble. + * @param {number} width Width of the bubble. + * @param {number} height Height of the bubble. + */ +Blockly.Comment.prototype.setBubbleSize = function(width, height) { + if (this.textarea_) { + this.bubble_.setBubbleSize(width, height); + } else { + this.width_ = width; + this.height_ = height; + } +}; + +/** + * Returns this comment's text. + * @return {string} Comment text. + */ +Blockly.Comment.prototype.getText = function() { + return this.textarea_ ? this.textarea_.value : this.text_; +}; + +/** + * Set this comment's text. + * @param {string} text Comment text. + */ +Blockly.Comment.prototype.setText = function(text) { + if (this.text_ != text) { + Blockly.Events.fire(new Blockly.Events.Change( + this.block_, 'comment', null, this.text_, text)); + this.text_ = text; + } + if (this.textarea_) { + this.textarea_.value = text; + } +}; + +/** + * Dispose of this comment. + */ +Blockly.Comment.prototype.dispose = function() { + if (Blockly.Events.isEnabled()) { + this.setText(''); // Fire event to delete comment. + } + this.block_.comment = null; + Blockly.Icon.prototype.dispose.call(this); +}; diff --git a/blockly/core/connection.js b/blockly/core/connection.js new file mode 100644 index 0000000..3b8c82a --- /dev/null +++ b/blockly/core/connection.js @@ -0,0 +1,615 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Components for creating connections between blocks. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Connection'); + +goog.require('goog.asserts'); +goog.require('goog.dom'); + + +/** + * Class for a connection between blocks. + * @param {!Blockly.Block} source The block establishing this connection. + * @param {number} type The type of the connection. + * @constructor + */ +Blockly.Connection = function(source, type) { + /** + * @type {!Blockly.Block} + * @private + */ + this.sourceBlock_ = source; + /** @type {number} */ + this.type = type; + // Shortcut for the databases for this connection's workspace. + if (source.workspace.connectionDBList) { + this.db_ = source.workspace.connectionDBList[type]; + this.dbOpposite_ = + source.workspace.connectionDBList[Blockly.OPPOSITE_TYPE[type]]; + this.hidden_ = !this.db_; + } +}; + +/** + * Constants for checking whether two connections are compatible. + */ +Blockly.Connection.CAN_CONNECT = 0; +Blockly.Connection.REASON_SELF_CONNECTION = 1; +Blockly.Connection.REASON_WRONG_TYPE = 2; +Blockly.Connection.REASON_TARGET_NULL = 3; +Blockly.Connection.REASON_CHECKS_FAILED = 4; +Blockly.Connection.REASON_DIFFERENT_WORKSPACES = 5; +Blockly.Connection.REASON_SHADOW_PARENT = 6; + +/** + * Connection this connection connects to. Null if not connected. + * @type {Blockly.Connection} + */ +Blockly.Connection.prototype.targetConnection = null; + +/** + * List of compatible value types. Null if all types are compatible. + * @type {Array} + * @private + */ +Blockly.Connection.prototype.check_ = null; + +/** + * DOM representation of a shadow block, or null if none. + * @type {Element} + * @private + */ +Blockly.Connection.prototype.shadowDom_ = null; + +/** + * Horizontal location of this connection. + * @type {number} + * @private + */ +Blockly.Connection.prototype.x_ = 0; + +/** + * Vertical location of this connection. + * @type {number} + * @private + */ +Blockly.Connection.prototype.y_ = 0; + +/** + * Has this connection been added to the connection database? + * @type {boolean} + * @private + */ +Blockly.Connection.prototype.inDB_ = false; + +/** + * Connection database for connections of this type on the current workspace. + * @type {Blockly.ConnectionDB} + * @private + */ +Blockly.Connection.prototype.db_ = null; + +/** + * Connection database for connections compatible with this type on the + * current workspace. + * @type {Blockly.ConnectionDB} + * @private + */ +Blockly.Connection.prototype.dbOpposite_ = null; + +/** + * Whether this connections is hidden (not tracked in a database) or not. + * @type {boolean} + * @private + */ +Blockly.Connection.prototype.hidden_ = null; + +/** + * Connect two connections together. This is the connection on the superior + * block. + * @param {!Blockly.Connection} childConnection Connection on inferior block. + * @private + */ +Blockly.Connection.prototype.connect_ = function(childConnection) { + var parentConnection = this; + var parentBlock = parentConnection.getSourceBlock(); + var childBlock = childConnection.getSourceBlock(); + // Disconnect any existing parent on the child connection. + if (childConnection.isConnected()) { + childConnection.disconnect(); + } + if (parentConnection.isConnected()) { + // Other connection is already connected to something. + // Disconnect it and reattach it or bump it as needed. + var orphanBlock = parentConnection.targetBlock(); + var shadowDom = parentConnection.getShadowDom(); + // Temporarily set the shadow DOM to null so it does not respawn. + parentConnection.setShadowDom(null); + // Displaced shadow blocks dissolve rather than reattaching or bumping. + if (orphanBlock.isShadow()) { + // Save the shadow block so that field values are preserved. + shadowDom = Blockly.Xml.blockToDom(orphanBlock); + orphanBlock.dispose(); + orphanBlock = null; + } else if (parentConnection.type == Blockly.INPUT_VALUE) { + // Value connections. + // If female block is already connected, disconnect and bump the male. + if (!orphanBlock.outputConnection) { + throw 'Orphan block does not have an output connection.'; + } + // Attempt to reattach the orphan at the end of the newly inserted + // block. Since this block may be a row, walk down to the end + // or to the first (and only) shadow block. + var connection = Blockly.Connection.lastConnectionInRow_( + childBlock, orphanBlock); + if (connection) { + orphanBlock.outputConnection.connect(connection); + orphanBlock = null; + } + } else if (parentConnection.type == Blockly.NEXT_STATEMENT) { + // Statement connections. + // Statement blocks may be inserted into the middle of a stack. + // Split the stack. + if (!orphanBlock.previousConnection) { + throw 'Orphan block does not have a previous connection.'; + } + // Attempt to reattach the orphan at the bottom of the newly inserted + // block. Since this block may be a stack, walk down to the end. + var newBlock = childBlock; + while (newBlock.nextConnection) { + var nextBlock = newBlock.getNextBlock(); + if (nextBlock && !nextBlock.isShadow()) { + newBlock = nextBlock; + } else { + if (orphanBlock.previousConnection.checkType_( + newBlock.nextConnection)) { + newBlock.nextConnection.connect(orphanBlock.previousConnection); + orphanBlock = null; + } + break; + } + } + } + if (orphanBlock) { + // Unable to reattach orphan. + parentConnection.disconnect(); + if (Blockly.Events.recordUndo) { + // Bump it off to the side after a moment. + var group = Blockly.Events.getGroup(); + setTimeout(function() { + // Verify orphan hasn't been deleted or reconnected (user on meth). + if (orphanBlock.workspace && !orphanBlock.getParent()) { + Blockly.Events.setGroup(group); + if (orphanBlock.outputConnection) { + orphanBlock.outputConnection.bumpAwayFrom_(parentConnection); + } else if (orphanBlock.previousConnection) { + orphanBlock.previousConnection.bumpAwayFrom_(parentConnection); + } + Blockly.Events.setGroup(false); + } + }, Blockly.BUMP_DELAY); + } + } + // Restore the shadow DOM. + parentConnection.setShadowDom(shadowDom); + } + + var event; + if (Blockly.Events.isEnabled()) { + event = new Blockly.Events.Move(childBlock); + } + // Establish the connections. + Blockly.Connection.connectReciprocally_(parentConnection, childConnection); + // Demote the inferior block so that one is a child of the superior one. + childBlock.setParent(parentBlock); + if (event) { + event.recordNew(); + Blockly.Events.fire(event); + } +}; + +/** + * Sever all links to this connection (not including from the source object). + */ +Blockly.Connection.prototype.dispose = function() { + if (this.isConnected()) { + throw 'Disconnect connection before disposing of it.'; + } + if (this.inDB_) { + this.db_.removeConnection_(this); + } + if (Blockly.highlightedConnection_ == this) { + Blockly.highlightedConnection_ = null; + } + if (Blockly.localConnection_ == this) { + Blockly.localConnection_ = null; + } + this.db_ = null; + this.dbOpposite_ = null; +}; + +/** + * Get the source block for this connection. + * @return {Blockly.Block} The source block, or null if there is none. + */ +Blockly.Connection.prototype.getSourceBlock = function() { + return this.sourceBlock_; +}; + +/** + * Does the connection belong to a superior block (higher in the source stack)? + * @return {boolean} True if connection faces down or right. + */ +Blockly.Connection.prototype.isSuperior = function() { + return this.type == Blockly.INPUT_VALUE || + this.type == Blockly.NEXT_STATEMENT; +}; + +/** + * Is the connection connected? + * @return {boolean} True if connection is connected to another connection. + */ +Blockly.Connection.prototype.isConnected = function() { + return !!this.targetConnection; +}; + +/** + * Checks whether the current connection can connect with the target + * connection. + * @param {Blockly.Connection} target Connection to check compatibility with. + * @return {number} Blockly.Connection.CAN_CONNECT if the connection is legal, + * an error code otherwise. + * @private + */ +Blockly.Connection.prototype.canConnectWithReason_ = function(target) { + if (!target) { + return Blockly.Connection.REASON_TARGET_NULL; + } + if (this.isSuperior()) { + var blockA = this.sourceBlock_; + var blockB = target.getSourceBlock(); + } else { + var blockB = this.sourceBlock_; + var blockA = target.getSourceBlock(); + } + if (blockA && blockA == blockB) { + return Blockly.Connection.REASON_SELF_CONNECTION; + } else if (target.type != Blockly.OPPOSITE_TYPE[this.type]) { + return Blockly.Connection.REASON_WRONG_TYPE; + } else if (blockA && blockB && blockA.workspace !== blockB.workspace) { + return Blockly.Connection.REASON_DIFFERENT_WORKSPACES; + } else if (!this.checkType_(target)) { + return Blockly.Connection.REASON_CHECKS_FAILED; + } else if (blockA.isShadow() && !blockB.isShadow()) { + return Blockly.Connection.REASON_SHADOW_PARENT; + } + return Blockly.Connection.CAN_CONNECT; +}; + +/** + * Checks whether the current connection and target connection are compatible + * and throws an exception if they are not. + * @param {Blockly.Connection} target The connection to check compatibility + * with. + * @private + */ +Blockly.Connection.prototype.checkConnection_ = function(target) { + switch (this.canConnectWithReason_(target)) { + case Blockly.Connection.CAN_CONNECT: + break; + case Blockly.Connection.REASON_SELF_CONNECTION: + throw 'Attempted to connect a block to itself.'; + case Blockly.Connection.REASON_DIFFERENT_WORKSPACES: + // Usually this means one block has been deleted. + throw 'Blocks not on same workspace.'; + case Blockly.Connection.REASON_WRONG_TYPE: + throw 'Attempt to connect incompatible types.'; + case Blockly.Connection.REASON_TARGET_NULL: + throw 'Target connection is null.'; + case Blockly.Connection.REASON_CHECKS_FAILED: + throw 'Connection checks failed.'; + case Blockly.Connection.REASON_SHADOW_PARENT: + throw 'Connecting non-shadow to shadow block.'; + default: + throw 'Unknown connection failure: this should never happen!'; + } +}; + +/** + * Check if the two connections can be dragged to connect to each other. + * @param {!Blockly.Connection} candidate A nearby connection to check. + * @return {boolean} True if the connection is allowed, false otherwise. + */ +Blockly.Connection.prototype.isConnectionAllowed = function(candidate) { + // Type checking. + var canConnect = this.canConnectWithReason_(candidate); + if (canConnect != Blockly.Connection.CAN_CONNECT) { + return false; + } + + // Don't offer to connect an already connected left (male) value plug to + // an available right (female) value plug. Don't offer to connect the + // bottom of a statement block to one that's already connected. + if (candidate.type == Blockly.OUTPUT_VALUE || + candidate.type == Blockly.PREVIOUS_STATEMENT) { + if (candidate.isConnected() || this.isConnected()) { + return false; + } + } + + // Offering to connect the left (male) of a value block to an already + // connected value pair is ok, we'll splice it in. + // However, don't offer to splice into an immovable block. + if (candidate.type == Blockly.INPUT_VALUE && candidate.isConnected() && + !candidate.targetBlock().isMovable() && + !candidate.targetBlock().isShadow()) { + return false; + } + + // Don't let a block with no next connection bump other blocks out of the + // stack. But covering up a shadow block or stack of shadow blocks is fine. + // Similarly, replacing a terminal statement with another terminal statement + // is allowed. + if (this.type == Blockly.PREVIOUS_STATEMENT && + candidate.isConnected() && + !this.sourceBlock_.nextConnection && + !candidate.targetBlock().isShadow() && + candidate.targetBlock().nextConnection) { + return false; + } + + // Don't let blocks try to connect to themselves or ones they nest. + if (Blockly.draggingConnections_.indexOf(candidate) != -1) { + return false; + } + + return true; +}; + +/** + * Connect this connection to another connection. + * @param {!Blockly.Connection} otherConnection Connection to connect to. + */ +Blockly.Connection.prototype.connect = function(otherConnection) { + if (this.targetConnection == otherConnection) { + // Already connected together. NOP. + return; + } + this.checkConnection_(otherConnection); + // Determine which block is superior (higher in the source stack). + if (this.isSuperior()) { + // Superior block. + this.connect_(otherConnection); + } else { + // Inferior block. + otherConnection.connect_(this); + } +}; + +/** + * Update two connections to target each other. + * @param {Blockly.Connection} first The first connection to update. + * @param {Blockly.Connection} second The second conneciton to update. + * @private + */ +Blockly.Connection.connectReciprocally_ = function(first, second) { + goog.asserts.assert(first && second, 'Cannot connect null connections.'); + first.targetConnection = second; + second.targetConnection = first; +}; + +/** + * Does the given block have one and only one connection point that will accept + * an orphaned block? + * @param {!Blockly.Block} block The superior block. + * @param {!Blockly.Block} orphanBlock The inferior block. + * @return {Blockly.Connection} The suitable connection point on 'block', + * or null. + * @private + */ +Blockly.Connection.singleConnection_ = function(block, orphanBlock) { + var connection = false; + for (var i = 0; i < block.inputList.length; i++) { + var thisConnection = block.inputList[i].connection; + if (thisConnection && thisConnection.type == Blockly.INPUT_VALUE && + orphanBlock.outputConnection.checkType_(thisConnection)) { + if (connection) { + return null; // More than one connection. + } + connection = thisConnection; + } + } + return connection; +}; + +/** + * Walks down a row a blocks, at each stage checking if there are any + * connections that will accept the orphaned block. If at any point there + * are zero or multiple eligible connections, returns null. Otherwise + * returns the only input on the last block in the chain. + * Terminates early for shadow blocks. + * @param {!Blockly.Block} startBlock The block on which to start the search. + * @param {!Blockly.Block} orphanBlock The block that is looking for a home. + * @return {Blockly.Connection} The suitable connection point on the chain + * of blocks, or null. + * @private + */ +Blockly.Connection.lastConnectionInRow_ = function(startBlock, orphanBlock) { + var newBlock = startBlock; + var connection; + while (connection = Blockly.Connection.singleConnection_( + /** @type {!Blockly.Block} */ (newBlock), orphanBlock)) { + // '=' is intentional in line above. + newBlock = connection.targetBlock(); + if (!newBlock || newBlock.isShadow()) { + return connection; + } + } + return null; +}; + +/** + * Disconnect this connection. + */ +Blockly.Connection.prototype.disconnect = function() { + var otherConnection = this.targetConnection; + goog.asserts.assert(otherConnection, 'Source connection not connected.'); + goog.asserts.assert(otherConnection.targetConnection == this, + 'Target connection not connected to source connection.'); + + var parentBlock, childBlock, parentConnection; + if (this.isSuperior()) { + // Superior block. + parentBlock = this.sourceBlock_; + childBlock = otherConnection.getSourceBlock(); + parentConnection = this; + } else { + // Inferior block. + parentBlock = otherConnection.getSourceBlock(); + childBlock = this.sourceBlock_; + parentConnection = otherConnection; + } + this.disconnectInternal_(parentBlock, childBlock); + parentConnection.respawnShadow_(); +}; + +/** + * Disconnect two blocks that are connected by this connection. + * @param {!Blockly.Block} parentBlock The superior block. + * @param {!Blockly.Block} childBlock The inferior block. + * @private + */ +Blockly.Connection.prototype.disconnectInternal_ = function(parentBlock, + childBlock) { + var event; + if (Blockly.Events.isEnabled()) { + event = new Blockly.Events.Move(childBlock); + } + var otherConnection = this.targetConnection; + otherConnection.targetConnection = null; + this.targetConnection = null; + childBlock.setParent(null); + if (event) { + event.recordNew(); + Blockly.Events.fire(event); + } +}; + +/** + * Respawn the shadow block if there was one connected to the this connection. + * @private + */ +Blockly.Connection.prototype.respawnShadow_ = function() { + var parentBlock = this.getSourceBlock(); + var shadow = this.getShadowDom(); + if (parentBlock.workspace && shadow && Blockly.Events.recordUndo) { + var blockShadow = + Blockly.Xml.domToBlock(shadow, parentBlock.workspace); + if (blockShadow.outputConnection) { + this.connect(blockShadow.outputConnection); + } else if (blockShadow.previousConnection) { + this.connect(blockShadow.previousConnection); + } else { + throw 'Child block does not have output or previous statement.'; + } + } +}; + +/** + * Returns the block that this connection connects to. + * @return {Blockly.Block} The connected block or null if none is connected. + */ +Blockly.Connection.prototype.targetBlock = function() { + if (this.isConnected()) { + return this.targetConnection.getSourceBlock(); + } + return null; +}; + +/** + * Is this connection compatible with another connection with respect to the + * value type system. E.g. square_root("Hello") is not compatible. + * @param {!Blockly.Connection} otherConnection Connection to compare against. + * @return {boolean} True if the connections share a type. + * @private + */ +Blockly.Connection.prototype.checkType_ = function(otherConnection) { + if (!this.check_ || !otherConnection.check_) { + // One or both sides are promiscuous enough that anything will fit. + return true; + } + // Find any intersection in the check lists. + for (var i = 0; i < this.check_.length; i++) { + if (otherConnection.check_.indexOf(this.check_[i]) != -1) { + return true; + } + } + // No intersection. + return false; +}; + +/** + * Change a connection's compatibility. + * @param {*} check Compatible value type or list of value types. + * Null if all types are compatible. + * @return {!Blockly.Connection} The connection being modified + * (to allow chaining). + */ +Blockly.Connection.prototype.setCheck = function(check) { + if (check) { + // Ensure that check is in an array. + if (!goog.isArray(check)) { + check = [check]; + } + this.check_ = check; + // The new value type may not be compatible with the existing connection. + if (this.isConnected() && !this.checkType_(this.targetConnection)) { + var child = this.isSuperior() ? this.targetBlock() : this.sourceBlock_; + child.unplug(); + // Bump away. + this.sourceBlock_.bumpNeighbours_(); + } + } else { + this.check_ = null; + } + return this; +}; + +/** + * Change a connection's shadow block. + * @param {Element} shadow DOM representation of a block or null. + */ +Blockly.Connection.prototype.setShadowDom = function(shadow) { + this.shadowDom_ = shadow; +}; + +/** + * Return a connection's shadow block. + * @return {Element} shadow DOM representation of a block or null. + */ +Blockly.Connection.prototype.getShadowDom = function() { + return this.shadowDom_; +}; diff --git a/blockly/core/connection_db.js b/blockly/core/connection_db.js new file mode 100644 index 0000000..8b3c300 --- /dev/null +++ b/blockly/core/connection_db.js @@ -0,0 +1,301 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Components for managing connections between blocks. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.ConnectionDB'); + +goog.require('Blockly.Connection'); + + +/** + * Database of connections. + * Connections are stored in order of their vertical component. This way + * connections in an area may be looked up quickly using a binary search. + * @constructor + */ +Blockly.ConnectionDB = function() { +}; + +Blockly.ConnectionDB.prototype = new Array(); +/** + * Don't inherit the constructor from Array. + * @type {!Function} + */ +Blockly.ConnectionDB.constructor = Blockly.ConnectionDB; + +/** + * Add a connection to the database. Must not already exist in DB. + * @param {!Blockly.Connection} connection The connection to be added. + */ +Blockly.ConnectionDB.prototype.addConnection = function(connection) { + if (connection.inDB_) { + throw 'Connection already in database.'; + } + if (connection.getSourceBlock().isInFlyout) { + // Don't bother maintaining a database of connections in a flyout. + return; + } + var position = this.findPositionForConnection_(connection); + this.splice(position, 0, connection); + connection.inDB_ = true; +}; + +/** + * Find the given connection. + * Starts by doing a binary search to find the approximate location, then + * linearly searches nearby for the exact connection. + * @param {!Blockly.Connection} conn The connection to find. + * @return {number} The index of the connection, or -1 if the connection was + * not found. + */ +Blockly.ConnectionDB.prototype.findConnection = function(conn) { + if (!this.length) { + return -1; + } + + var bestGuess = this.findPositionForConnection_(conn); + if (bestGuess >= this.length) { + // Not in list + return -1; + } + + var yPos = conn.y_; + // Walk forward and back on the y axis looking for the connection. + var pointerMin = bestGuess; + var pointerMax = bestGuess; + while (pointerMin >= 0 && this[pointerMin].y_ == yPos) { + if (this[pointerMin] == conn) { + return pointerMin; + } + pointerMin--; + } + + while (pointerMax < this.length && this[pointerMax].y_ == yPos) { + if (this[pointerMax] == conn) { + return pointerMax; + } + pointerMax++; + } + return -1; +}; + +/** + * Finds a candidate position for inserting this connection into the list. + * This will be in the correct y order but makes no guarantees about ordering in + * the x axis. + * @param {!Blockly.Connection} connection The connection to insert. + * @return {number} The candidate index. + * @private + */ +Blockly.ConnectionDB.prototype.findPositionForConnection_ = + function(connection) { + /* eslint-disable indent */ + if (!this.length) { + return 0; + } + var pointerMin = 0; + var pointerMax = this.length; + while (pointerMin < pointerMax) { + var pointerMid = Math.floor((pointerMin + pointerMax) / 2); + if (this[pointerMid].y_ < connection.y_) { + pointerMin = pointerMid + 1; + } else if (this[pointerMid].y_ > connection.y_) { + pointerMax = pointerMid; + } else { + pointerMin = pointerMid; + break; + } + } + return pointerMin; +}; /* eslint-enable indent */ + +/** + * Remove a connection from the database. Must already exist in DB. + * @param {!Blockly.Connection} connection The connection to be removed. + * @private + */ +Blockly.ConnectionDB.prototype.removeConnection_ = function(connection) { + if (!connection.inDB_) { + throw 'Connection not in database.'; + } + var removalIndex = this.findConnection(connection); + if (removalIndex == -1) { + throw 'Unable to find connection in connectionDB.'; + } + connection.inDB_ = false; + this.splice(removalIndex, 1); +}; + +/** + * Find all nearby connections to the given connection. + * Type checking does not apply, since this function is used for bumping. + * @param {!Blockly.Connection} connection The connection whose neighbours + * should be returned. + * @param {number} maxRadius The maximum radius to another connection. + * @return {!Array.<Blockly.Connection>} List of connections. + */ +Blockly.ConnectionDB.prototype.getNeighbours = function(connection, maxRadius) { + var db = this; + var currentX = connection.x_; + var currentY = connection.y_; + + // Binary search to find the closest y location. + var pointerMin = 0; + var pointerMax = db.length - 2; + var pointerMid = pointerMax; + while (pointerMin < pointerMid) { + if (db[pointerMid].y_ < currentY) { + pointerMin = pointerMid; + } else { + pointerMax = pointerMid; + } + pointerMid = Math.floor((pointerMin + pointerMax) / 2); + } + + var neighbours = []; + /** + * Computes if the current connection is within the allowed radius of another + * connection. + * This function is a closure and has access to outside variables. + * @param {number} yIndex The other connection's index in the database. + * @return {boolean} True if the current connection's vertical distance from + * the other connection is less than the allowed radius. + */ + function checkConnection_(yIndex) { + var dx = currentX - db[yIndex].x_; + var dy = currentY - db[yIndex].y_; + var r = Math.sqrt(dx * dx + dy * dy); + if (r <= maxRadius) { + neighbours.push(db[yIndex]); + } + return dy < maxRadius; + } + + // Walk forward and back on the y axis looking for the closest x,y point. + pointerMin = pointerMid; + pointerMax = pointerMid; + if (db.length) { + while (pointerMin >= 0 && checkConnection_(pointerMin)) { + pointerMin--; + } + do { + pointerMax++; + } while (pointerMax < db.length && checkConnection_(pointerMax)); + } + + return neighbours; +}; + + +/** + * Is the candidate connection close to the reference connection. + * Extremely fast; only looks at Y distance. + * @param {number} index Index in database of candidate connection. + * @param {number} baseY Reference connection's Y value. + * @param {number} maxRadius The maximum radius to another connection. + * @return {boolean} True if connection is in range. + * @private + */ +Blockly.ConnectionDB.prototype.isInYRange_ = function(index, baseY, maxRadius) { + return (Math.abs(this[index].y_ - baseY) <= maxRadius); +}; + +/** + * Find the closest compatible connection to this connection. + * @param {!Blockly.Connection} conn The connection searching for a compatible + * mate. + * @param {number} maxRadius The maximum radius to another connection. + * @param {!goog.math.Coordinate} dxy Offset between this connection's location + * in the database and the current location (as a result of dragging). + * @return {!{connection: ?Blockly.Connection, radius: number}} Contains two + * properties:' connection' which is either another connection or null, + * and 'radius' which is the distance. + */ +Blockly.ConnectionDB.prototype.searchForClosest = function(conn, maxRadius, + dxy) { + // Don't bother. + if (!this.length) { + return {connection: null, radius: maxRadius}; + } + + // Stash the values of x and y from before the drag. + var baseY = conn.y_; + var baseX = conn.x_; + + conn.x_ = baseX + dxy.x; + conn.y_ = baseY + dxy.y; + + // findPositionForConnection finds an index for insertion, which is always + // after any block with the same y index. We want to search both forward + // and back, so search on both sides of the index. + var closestIndex = this.findPositionForConnection_(conn); + + var bestConnection = null; + var bestRadius = maxRadius; + var temp; + + // Walk forward and back on the y axis looking for the closest x,y point. + var pointerMin = closestIndex - 1; + while (pointerMin >= 0 && this.isInYRange_(pointerMin, conn.y_, maxRadius)) { + temp = this[pointerMin]; + if (conn.isConnectionAllowed(temp, bestRadius)) { + bestConnection = temp; + bestRadius = temp.distanceFrom(conn); + } + pointerMin--; + } + + var pointerMax = closestIndex; + while (pointerMax < this.length && this.isInYRange_(pointerMax, conn.y_, + maxRadius)) { + temp = this[pointerMax]; + if (conn.isConnectionAllowed(temp, bestRadius)) { + bestConnection = temp; + bestRadius = temp.distanceFrom(conn); + } + pointerMax++; + } + + // Reset the values of x and y. + conn.x_ = baseX; + conn.y_ = baseY; + + // If there were no valid connections, bestConnection will be null. + return {connection: bestConnection, radius: bestRadius}; +}; + +/** + * Initialize a set of connection DBs for a specified workspace. + * @param {!Blockly.Workspace} workspace The workspace this DB is for. + */ +Blockly.ConnectionDB.init = function(workspace) { + // Create four databases, one for each connection type. + var dbList = []; + dbList[Blockly.INPUT_VALUE] = new Blockly.ConnectionDB(); + dbList[Blockly.OUTPUT_VALUE] = new Blockly.ConnectionDB(); + dbList[Blockly.NEXT_STATEMENT] = new Blockly.ConnectionDB(); + dbList[Blockly.PREVIOUS_STATEMENT] = new Blockly.ConnectionDB(); + workspace.connectionDBList = dbList; +}; diff --git a/blockly/core/constants.js b/blockly/core/constants.js new file mode 100644 index 0000000..0f327e2 --- /dev/null +++ b/blockly/core/constants.js @@ -0,0 +1,202 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2016 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Blockly constants. + * @author fenichel@google.com (Rachel Fenichel) + */ +'use strict'; + +goog.provide('Blockly.constants'); + + +/** + * Number of pixels the mouse must move before a drag starts. + */ +Blockly.DRAG_RADIUS = 5; + +/** + * Maximum misalignment between connections for them to snap together. + */ +Blockly.SNAP_RADIUS = 20; + +/** + * Delay in ms between trigger and bumping unconnected block out of alignment. + */ +Blockly.BUMP_DELAY = 250; + +/** + * Number of characters to truncate a collapsed block to. + */ +Blockly.COLLAPSE_CHARS = 30; + +/** + * Length in ms for a touch to become a long press. + */ +Blockly.LONGPRESS = 750; + +/** + * Prevent a sound from playing if another sound preceded it within this many + * miliseconds. + */ +Blockly.SOUND_LIMIT = 100; + +/** + * The richness of block colours, regardless of the hue. + * Must be in the range of 0 (inclusive) to 1 (exclusive). + */ +Blockly.HSV_SATURATION = 0.45; + +/** + * The intensity of block colours, regardless of the hue. + * Must be in the range of 0 (inclusive) to 1 (exclusive). + */ +Blockly.HSV_VALUE = 0.65; + +/** + * Sprited icons and images. + */ +Blockly.SPRITE = { + width: 96, + height: 124, + url: 'sprites.png' +}; + +// Constants below this point are not intended to be changed. + +/** + * Required name space for SVG elements. + * @const + */ +Blockly.SVG_NS = 'http://www.w3.org/2000/svg'; + +/** + * Required name space for HTML elements. + * @const + */ +Blockly.HTML_NS = 'http://www.w3.org/1999/xhtml'; + +/** + * ENUM for a right-facing value input. E.g. 'set item to' or 'return'. + * @const + */ +Blockly.INPUT_VALUE = 1; + +/** + * ENUM for a left-facing value output. E.g. 'random fraction'. + * @const + */ +Blockly.OUTPUT_VALUE = 2; + +/** + * ENUM for a down-facing block stack. E.g. 'if-do' or 'else'. + * @const + */ +Blockly.NEXT_STATEMENT = 3; + +/** + * ENUM for an up-facing block stack. E.g. 'break out of loop'. + * @const + */ +Blockly.PREVIOUS_STATEMENT = 4; + +/** + * ENUM for an dummy input. Used to add field(s) with no input. + * @const + */ +Blockly.DUMMY_INPUT = 5; + +/** + * ENUM for left alignment. + * @const + */ +Blockly.ALIGN_LEFT = -1; + +/** + * ENUM for centre alignment. + * @const + */ +Blockly.ALIGN_CENTRE = 0; + +/** + * ENUM for right alignment. + * @const + */ +Blockly.ALIGN_RIGHT = 1; + +/** + * ENUM for no drag operation. + * @const + */ +Blockly.DRAG_NONE = 0; + +/** + * ENUM for inside the sticky DRAG_RADIUS. + * @const + */ +Blockly.DRAG_STICKY = 1; + +/** + * ENUM for inside the non-sticky DRAG_RADIUS, for differentiating between + * clicks and drags. + * @const + */ +Blockly.DRAG_BEGIN = 1; + +/** + * ENUM for freely draggable (outside the DRAG_RADIUS, if one applies). + * @const + */ +Blockly.DRAG_FREE = 2; + +/** + * Lookup table for determining the opposite type of a connection. + * @const + */ +Blockly.OPPOSITE_TYPE = []; +Blockly.OPPOSITE_TYPE[Blockly.INPUT_VALUE] = Blockly.OUTPUT_VALUE; +Blockly.OPPOSITE_TYPE[Blockly.OUTPUT_VALUE] = Blockly.INPUT_VALUE; +Blockly.OPPOSITE_TYPE[Blockly.NEXT_STATEMENT] = Blockly.PREVIOUS_STATEMENT; +Blockly.OPPOSITE_TYPE[Blockly.PREVIOUS_STATEMENT] = Blockly.NEXT_STATEMENT; + + +/** + * ENUM for toolbox and flyout at top of screen. + * @const + */ +Blockly.TOOLBOX_AT_TOP = 0; + +/** + * ENUM for toolbox and flyout at bottom of screen. + * @const + */ +Blockly.TOOLBOX_AT_BOTTOM = 1; + +/** + * ENUM for toolbox and flyout at left of screen. + * @const + */ +Blockly.TOOLBOX_AT_LEFT = 2; + +/** + * ENUM for toolbox and flyout at right of screen. + * @const + */ +Blockly.TOOLBOX_AT_RIGHT = 3; diff --git a/blockly/core/contextmenu.js b/blockly/core/contextmenu.js new file mode 100644 index 0000000..462ad0b --- /dev/null +++ b/blockly/core/contextmenu.js @@ -0,0 +1,148 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Functionality for the right-click context menus. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.ContextMenu'); + +goog.require('goog.dom'); +goog.require('goog.events'); +goog.require('goog.style'); +goog.require('goog.ui.Menu'); +goog.require('goog.ui.MenuItem'); + + +/** + * Which block is the context menu attached to? + * @type {Blockly.Block} + */ +Blockly.ContextMenu.currentBlock = null; + +/** + * Construct the menu based on the list of options and show the menu. + * @param {!Event} e Mouse event. + * @param {!Array.<!Object>} options Array of menu options. + * @param {boolean} rtl True if RTL, false if LTR. + */ +Blockly.ContextMenu.show = function(e, options, rtl) { + Blockly.WidgetDiv.show(Blockly.ContextMenu, rtl, null); + if (!options.length) { + Blockly.ContextMenu.hide(); + return; + } + /* Here's what one option object looks like: + {text: 'Make It So', + enabled: true, + callback: Blockly.MakeItSo} + */ + var menu = new goog.ui.Menu(); + menu.setRightToLeft(rtl); + for (var i = 0, option; option = options[i]; i++) { + var menuItem = new goog.ui.MenuItem(option.text); + menuItem.setRightToLeft(rtl); + menu.addChild(menuItem, true); + menuItem.setEnabled(option.enabled); + if (option.enabled) { + goog.events.listen(menuItem, goog.ui.Component.EventType.ACTION, + option.callback); + } + } + goog.events.listen(menu, goog.ui.Component.EventType.ACTION, + Blockly.ContextMenu.hide); + // Record windowSize and scrollOffset before adding menu. + var windowSize = goog.dom.getViewportSize(); + var scrollOffset = goog.style.getViewportPageOffset(document); + var div = Blockly.WidgetDiv.DIV; + menu.render(div); + var menuDom = menu.getElement(); + Blockly.addClass_(menuDom, 'blocklyContextMenu'); + // Prevent system context menu when right-clicking a Blockly context menu. + Blockly.bindEvent_(menuDom, 'contextmenu', null, Blockly.noEvent); + // Record menuSize after adding menu. + var menuSize = goog.style.getSize(menuDom); + + // Position the menu. + var x = e.clientX + scrollOffset.x; + var y = e.clientY + scrollOffset.y; + // Flip menu vertically if off the bottom. + if (e.clientY + menuSize.height >= windowSize.height) { + y -= menuSize.height; + } + // Flip menu horizontally if off the edge. + if (rtl) { + if (menuSize.width >= e.clientX) { + x += menuSize.width; + } + } else { + if (e.clientX + menuSize.width >= windowSize.width) { + x -= menuSize.width; + } + } + Blockly.WidgetDiv.position(x, y, windowSize, scrollOffset, rtl); + + menu.setAllowAutoFocus(true); + // 1ms delay is required for focusing on context menus because some other + // mouse event is still waiting in the queue and clears focus. + setTimeout(function() {menuDom.focus();}, 1); + Blockly.ContextMenu.currentBlock = null; // May be set by Blockly.Block. +}; + +/** + * Hide the context menu. + */ +Blockly.ContextMenu.hide = function() { + Blockly.WidgetDiv.hideIfOwner(Blockly.ContextMenu); + Blockly.ContextMenu.currentBlock = null; +}; + +/** + * Create a callback function that creates and configures a block, + * then places the new block next to the original. + * @param {!Blockly.Block} block Original block. + * @param {!Element} xml XML representation of new block. + * @return {!Function} Function that creates a block. + */ +Blockly.ContextMenu.callbackFactory = function(block, xml) { + return function() { + Blockly.Events.disable(); + try { + var newBlock = Blockly.Xml.domToBlock(xml, block.workspace); + // Move the new block next to the old block. + var xy = block.getRelativeToSurfaceXY(); + if (block.RTL) { + xy.x -= Blockly.SNAP_RADIUS; + } else { + xy.x += Blockly.SNAP_RADIUS; + } + xy.y += Blockly.SNAP_RADIUS * 2; + newBlock.moveBy(xy.x, xy.y); + } finally { + Blockly.Events.enable(); + } + if (Blockly.Events.isEnabled() && !newBlock.isShadow()) { + Blockly.Events.fire(new Blockly.Events.Create(newBlock)); + } + newBlock.select(); + }; +}; diff --git a/blockly/core/css.js b/blockly/core/css.js new file mode 100644 index 0000000..c45ccc9 --- /dev/null +++ b/blockly/core/css.js @@ -0,0 +1,782 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2013 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Inject Blockly's CSS synchronously. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Css'); + + +/** + * List of cursors. + * @enum {string} + */ +Blockly.Css.Cursor = { + OPEN: 'handopen', + CLOSED: 'handclosed', + DELETE: 'handdelete' +}; + +/** + * Current cursor (cached value). + * @type {string} + * @private + */ +Blockly.Css.currentCursor_ = ''; + +/** + * Large stylesheet added by Blockly.Css.inject. + * @type {Element} + * @private + */ +Blockly.Css.styleSheet_ = null; + +/** + * Path to media directory, with any trailing slash removed. + * @type {string} + * @private + */ +Blockly.Css.mediaPath_ = ''; + +/** + * Inject the CSS into the DOM. This is preferable over using a regular CSS + * file since: + * a) It loads synchronously and doesn't force a redraw later. + * b) It speeds up loading by not blocking on a separate HTTP transfer. + * c) The CSS content may be made dynamic depending on init options. + * @param {boolean} hasCss If false, don't inject CSS + * (providing CSS becomes the document's responsibility). + * @param {string} pathToMedia Path from page to the Blockly media directory. + */ +Blockly.Css.inject = function(hasCss, pathToMedia) { + // Only inject the CSS once. + if (Blockly.Css.styleSheet_) { + return; + } + // Placeholder for cursor rule. Must be first rule (index 0). + var text = '.blocklyDraggable {}\n'; + if (hasCss) { + text += Blockly.Css.CONTENT.join('\n'); + if (Blockly.FieldDate) { + text += Blockly.FieldDate.CSS.join('\n'); + } + } + // Strip off any trailing slash (either Unix or Windows). + Blockly.Css.mediaPath_ = pathToMedia.replace(/[\\\/]$/, ''); + text = text.replace(/<<<PATH>>>/g, Blockly.Css.mediaPath_); + // Inject CSS tag. + var cssNode = document.createElement('style'); + document.head.appendChild(cssNode); + var cssTextNode = document.createTextNode(text); + cssNode.appendChild(cssTextNode); + Blockly.Css.styleSheet_ = cssNode.sheet; + Blockly.Css.setCursor(Blockly.Css.Cursor.OPEN); +}; + +/** + * Set the cursor to be displayed when over something draggable. + * @param {Blockly.Css.Cursor} cursor Enum. + */ +Blockly.Css.setCursor = function(cursor) { + if (Blockly.Css.currentCursor_ == cursor) { + return; + } + Blockly.Css.currentCursor_ = cursor; + var url = 'url(' + Blockly.Css.mediaPath_ + '/' + cursor + '.cur), auto'; + // There are potentially hundreds of draggable objects. Changing their style + // properties individually is too slow, so change the CSS rule instead. + var rule = '.blocklyDraggable {\n cursor: ' + url + ';\n}\n'; + Blockly.Css.styleSheet_.deleteRule(0); + Blockly.Css.styleSheet_.insertRule(rule, 0); + // There is probably only one toolbox, so just change its style property. + var toolboxen = document.getElementsByClassName('blocklyToolboxDiv'); + for (var i = 0, toolbox; toolbox = toolboxen[i]; i++) { + if (cursor == Blockly.Css.Cursor.DELETE) { + toolbox.style.cursor = url; + } else { + toolbox.style.cursor = ''; + } + } + // Set cursor on the whole document, so that rapid movements + // don't result in cursor changing to an arrow momentarily. + var html = document.body.parentNode; + if (cursor == Blockly.Css.Cursor.OPEN) { + html.style.cursor = ''; + } else { + html.style.cursor = url; + } +}; + +/** + * Array making up the CSS content for Blockly. + */ +Blockly.Css.CONTENT = [ + '.blocklySvg {', + 'background-color: #fff;', + 'outline: none;', + 'overflow: hidden;', /* IE overflows by default. */ + 'display: block;', + '}', + + '.blocklyWidgetDiv {', + 'display: none;', + 'position: absolute;', + 'z-index: 99999;', /* big value for bootstrap3 compatibility */ + '}', + + '.injectionDiv {', + 'height: 100%;', + 'position: relative;', + '}', + + '.blocklyNonSelectable {', + 'user-select: none;', + '-moz-user-select: none;', + '-webkit-user-select: none;', + '-ms-user-select: none;', + '}', + + '.blocklyTooltipDiv {', + 'background-color: #ffffc7;', + 'border: 1px solid #ddc;', + 'box-shadow: 4px 4px 20px 1px rgba(0,0,0,.15);', + 'color: #000;', + 'display: none;', + 'font-family: sans-serif;', + 'font-size: 9pt;', + 'opacity: 0.9;', + 'padding: 2px;', + 'position: absolute;', + 'z-index: 100000;', /* big value for bootstrap3 compatibility */ + '}', + + '.blocklyResizeSE {', + 'cursor: se-resize;', + 'fill: #aaa;', + '}', + + '.blocklyResizeSW {', + 'cursor: sw-resize;', + 'fill: #aaa;', + '}', + + '.blocklyResizeLine {', + 'stroke: #888;', + 'stroke-width: 1;', + '}', + + '.blocklyHighlightedConnectionPath {', + 'fill: none;', + 'stroke: #fc3;', + 'stroke-width: 4px;', + '}', + + '.blocklyPathLight {', + 'fill: none;', + 'stroke-linecap: round;', + 'stroke-width: 1;', + '}', + + '.blocklySelected>.blocklyPath {', + 'stroke: #fc3;', + 'stroke-width: 3px;', + '}', + + '.blocklySelected>.blocklyPathLight {', + 'display: none;', + '}', + + '.blocklyDragging>.blocklyPath,', + '.blocklyDragging>.blocklyPathLight {', + 'fill-opacity: .8;', + 'stroke-opacity: .8;', + '}', + + '.blocklyDragging>.blocklyPathDark {', + 'display: none;', + '}', + + '.blocklyDisabled>.blocklyPath {', + 'fill-opacity: .5;', + 'stroke-opacity: .5;', + '}', + + '.blocklyDisabled>.blocklyPathLight,', + '.blocklyDisabled>.blocklyPathDark {', + 'display: none;', + '}', + + '.blocklyText {', + 'cursor: default;', + 'fill: #fff;', + 'font-family: sans-serif;', + 'font-size: 11pt;', + '}', + + '.blocklyNonEditableText>text {', + 'pointer-events: none;', + '}', + + '.blocklyNonEditableText>rect,', + '.blocklyEditableText>rect {', + 'fill: #fff;', + 'fill-opacity: .6;', + '}', + + '.blocklyNonEditableText>text,', + '.blocklyEditableText>text {', + 'fill: #000;', + '}', + + '.blocklyEditableText:hover>rect {', + 'stroke: #fff;', + 'stroke-width: 2;', + '}', + + '.blocklyBubbleText {', + 'fill: #000;', + '}', + + '.blocklyFlyoutButton {', + 'fill: #888;', + 'cursor: default', + '}', + + '.blocklyFlyoutButton:hover {', + 'fill: #ccc;', + '}', + + /* + Don't allow users to select text. It gets annoying when trying to + drag a block and selected text moves instead. + */ + '.blocklySvg text {', + 'user-select: none;', + '-moz-user-select: none;', + '-webkit-user-select: none;', + 'cursor: inherit;', + '}', + + '.blocklyHidden {', + 'display: none;', + '}', + + '.blocklyFieldDropdown:not(.blocklyHidden) {', + 'display: block;', + '}', + + '.blocklyIconGroup {', + 'cursor: default;', + '}', + + '.blocklyIconGroup:not(:hover),', + '.blocklyIconGroupReadonly {', + 'opacity: .6;', + '}', + + '.blocklyIconShape {', + 'fill: #00f;', + 'stroke: #fff;', + 'stroke-width: 1px;', + '}', + + '.blocklyIconSymbol {', + 'fill: #fff;', + '}', + + '.blocklyMinimalBody {', + 'margin: 0;', + 'padding: 0;', + '}', + + '.blocklyCommentTextarea {', + 'background-color: #ffc;', + 'border: 0;', + 'margin: 0;', + 'padding: 2px;', + 'resize: none;', + '}', + + '.blocklyHtmlInput {', + 'border: none;', + 'border-radius: 4px;', + 'font-family: sans-serif;', + 'height: 100%;', + 'margin: 0;', + 'outline: none;', + 'padding: 0 1px;', + 'width: 100%', + '}', + + '.blocklyMainBackground {', + 'stroke-width: 1;', + 'stroke: #c6c6c6;', /* Equates to #ddd due to border being off-pixel. */ + '}', + + '.blocklyMutatorBackground {', + 'fill: #fff;', + 'stroke: #ddd;', + 'stroke-width: 1;', + '}', + + '.blocklyFlyoutBackground {', + 'fill: #ddd;', + 'fill-opacity: .8;', + '}', + + '.blocklyScrollbarBackground {', + 'opacity: 0;', + '}', + + '.blocklyScrollbarHandle {', + 'fill: #ccc;', + '}', + + '.blocklyScrollbarBackground:hover+.blocklyScrollbarHandle,', + '.blocklyScrollbarHandle:hover {', + 'fill: #bbb;', + '}', + + '.blocklyZoom>image {', + 'opacity: .4;', + '}', + + '.blocklyZoom>image:hover {', + 'opacity: .6;', + '}', + + '.blocklyZoom>image:active {', + 'opacity: .8;', + '}', + + /* Darken flyout scrollbars due to being on a grey background. */ + /* By contrast, workspace scrollbars are on a white background. */ + '.blocklyFlyout .blocklyScrollbarHandle {', + 'fill: #bbb;', + '}', + + '.blocklyFlyout .blocklyScrollbarBackground:hover+.blocklyScrollbarHandle,', + '.blocklyFlyout .blocklyScrollbarHandle:hover {', + 'fill: #aaa;', + '}', + + '.blocklyInvalidInput {', + 'background: #faa;', + '}', + + '.blocklyAngleCircle {', + 'stroke: #444;', + 'stroke-width: 1;', + 'fill: #ddd;', + 'fill-opacity: .8;', + '}', + + '.blocklyAngleMarks {', + 'stroke: #444;', + 'stroke-width: 1;', + '}', + + '.blocklyAngleGauge {', + 'fill: #f88;', + 'fill-opacity: .8;', + '}', + + '.blocklyAngleLine {', + 'stroke: #f00;', + 'stroke-width: 2;', + 'stroke-linecap: round;', + '}', + + '.blocklyContextMenu {', + 'border-radius: 4px;', + '}', + + '.blocklyDropdownMenu {', + 'padding: 0 !important;', + '}', + + /* Override the default Closure URL. */ + '.blocklyWidgetDiv .goog-option-selected .goog-menuitem-checkbox,', + '.blocklyWidgetDiv .goog-option-selected .goog-menuitem-icon {', + 'background: url(<<<PATH>>>/sprites.png) no-repeat -48px -16px !important;', + '}', + + /* Category tree in Toolbox. */ + '.blocklyToolboxDiv {', + 'background-color: #ddd;', + 'overflow-x: visible;', + 'overflow-y: auto;', + 'position: absolute;', + '}', + + '.blocklyTreeRoot {', + 'padding: 4px 0;', + '}', + + '.blocklyTreeRoot:focus {', + 'outline: none;', + '}', + + '.blocklyTreeRow {', + 'height: 22px;', + 'line-height: 22px;', + 'margin-bottom: 3px;', + 'padding-right: 8px;', + 'white-space: nowrap;', + '}', + + '.blocklyHorizontalTree {', + 'float: left;', + 'margin: 1px 5px 8px 0;', + '}', + + '.blocklyHorizontalTreeRtl {', + 'float: right;', + 'margin: 1px 0 8px 5px;', + '}', + + '.blocklyToolboxDiv[dir="RTL"] .blocklyTreeRow {', + 'margin-left: 8px;', + '}', + + '.blocklyTreeRow:not(.blocklyTreeSelected):hover {', + 'background-color: #e4e4e4;', + '}', + + '.blocklyTreeSeparator {', + 'border-bottom: solid #e5e5e5 1px;', + 'height: 0;', + 'margin: 5px 0;', + '}', + + '.blocklyTreeSeparatorHorizontal {', + 'border-right: solid #e5e5e5 1px;', + 'width: 0;', + 'padding: 5px 0;', + 'margin: 0 5px;', + '}', + + + '.blocklyTreeIcon {', + 'background-image: url(<<<PATH>>>/sprites.png);', + 'height: 16px;', + 'vertical-align: middle;', + 'width: 16px;', + '}', + + '.blocklyTreeIconClosedLtr {', + 'background-position: -32px -1px;', + '}', + + '.blocklyTreeIconClosedRtl {', + 'background-position: 0px -1px;', + '}', + + '.blocklyTreeIconOpen {', + 'background-position: -16px -1px;', + '}', + + '.blocklyTreeSelected>.blocklyTreeIconClosedLtr {', + 'background-position: -32px -17px;', + '}', + + '.blocklyTreeSelected>.blocklyTreeIconClosedRtl {', + 'background-position: 0px -17px;', + '}', + + '.blocklyTreeSelected>.blocklyTreeIconOpen {', + 'background-position: -16px -17px;', + '}', + + '.blocklyTreeIconNone,', + '.blocklyTreeSelected>.blocklyTreeIconNone {', + 'background-position: -48px -1px;', + '}', + + '.blocklyTreeLabel {', + 'cursor: default;', + 'font-family: sans-serif;', + 'font-size: 16px;', + 'padding: 0 3px;', + 'vertical-align: middle;', + '}', + + '.blocklyTreeSelected .blocklyTreeLabel {', + 'color: #fff;', + '}', + + /* Copied from: goog/css/colorpicker-simplegrid.css */ + /* + * Copyright 2007 The Closure Library Authors. All Rights Reserved. + * + * Use of this source code is governed by the Apache License, Version 2.0. + * See the COPYING file for details. + */ + + /* Author: pupius@google.com (Daniel Pupius) */ + + /* + Styles to make the colorpicker look like the old gmail color picker + NOTE: without CSS scoping this will override styles defined in palette.css + */ + '.blocklyWidgetDiv .goog-palette {', + 'outline: none;', + 'cursor: default;', + '}', + + '.blocklyWidgetDiv .goog-palette-table {', + 'border: 1px solid #666;', + 'border-collapse: collapse;', + '}', + + '.blocklyWidgetDiv .goog-palette-cell {', + 'height: 13px;', + 'width: 15px;', + 'margin: 0;', + 'border: 0;', + 'text-align: center;', + 'vertical-align: middle;', + 'border-right: 1px solid #666;', + 'font-size: 1px;', + '}', + + '.blocklyWidgetDiv .goog-palette-colorswatch {', + 'position: relative;', + 'height: 13px;', + 'width: 15px;', + 'border: 1px solid #666;', + '}', + + '.blocklyWidgetDiv .goog-palette-cell-hover .goog-palette-colorswatch {', + 'border: 1px solid #FFF;', + '}', + + '.blocklyWidgetDiv .goog-palette-cell-selected .goog-palette-colorswatch {', + 'border: 1px solid #000;', + 'color: #fff;', + '}', + + /* Copied from: goog/css/menu.css */ + /* + * Copyright 2009 The Closure Library Authors. All Rights Reserved. + * + * Use of this source code is governed by the Apache License, Version 2.0. + * See the COPYING file for details. + */ + + /** + * Standard styling for menus created by goog.ui.MenuRenderer. + * + * @author attila@google.com (Attila Bodis) + */ + + '.blocklyWidgetDiv .goog-menu {', + 'background: #fff;', + 'border-color: #ccc #666 #666 #ccc;', + 'border-style: solid;', + 'border-width: 1px;', + 'cursor: default;', + 'font: normal 13px Arial, sans-serif;', + 'margin: 0;', + 'outline: none;', + 'padding: 4px 0;', + 'position: absolute;', + 'overflow-y: auto;', + 'overflow-x: hidden;', + 'max-height: 100%;', + 'z-index: 20000;', /* Arbitrary, but some apps depend on it... */ + '}', + + /* Copied from: goog/css/menuitem.css */ + /* + * Copyright 2009 The Closure Library Authors. All Rights Reserved. + * + * Use of this source code is governed by the Apache License, Version 2.0. + * See the COPYING file for details. + */ + + /** + * Standard styling for menus created by goog.ui.MenuItemRenderer. + * + * @author attila@google.com (Attila Bodis) + */ + + /** + * State: resting. + * + * NOTE(mleibman,chrishenry): + * The RTL support in Closure is provided via two mechanisms -- "rtl" CSS + * classes and BiDi flipping done by the CSS compiler. Closure supports RTL + * with or without the use of the CSS compiler. In order for them not + * to conflict with each other, the "rtl" CSS classes need to have the #noflip + * annotation. The non-rtl counterparts should ideally have them as well, but, + * since .goog-menuitem existed without .goog-menuitem-rtl for so long before + * being added, there is a risk of people having templates where they are not + * rendering the .goog-menuitem-rtl class when in RTL and instead rely solely + * on the BiDi flipping by the CSS compiler. That's why we're not adding the + * #noflip to .goog-menuitem. + */ + '.blocklyWidgetDiv .goog-menuitem {', + 'color: #000;', + 'font: normal 13px Arial, sans-serif;', + 'list-style: none;', + 'margin: 0;', + /* 28px on the left for icon or checkbox; 7em on the right for shortcut. */ + 'padding: 4px 7em 4px 28px;', + 'white-space: nowrap;', + '}', + + /* BiDi override for the resting state. */ + /* #noflip */ + '.blocklyWidgetDiv .goog-menuitem.goog-menuitem-rtl {', + /* Flip left/right padding for BiDi. */ + 'padding-left: 7em;', + 'padding-right: 28px;', + '}', + + /* If a menu doesn't have checkable items or items with icons, remove padding. */ + '.blocklyWidgetDiv .goog-menu-nocheckbox .goog-menuitem,', + '.blocklyWidgetDiv .goog-menu-noicon .goog-menuitem {', + 'padding-left: 12px;', + '}', + + /* + * If a menu doesn't have items with shortcuts, leave just enough room for + * submenu arrows, if they are rendered. + */ + '.blocklyWidgetDiv .goog-menu-noaccel .goog-menuitem {', + 'padding-right: 20px;', + '}', + + '.blocklyWidgetDiv .goog-menuitem-content {', + 'color: #000;', + 'font: normal 13px Arial, sans-serif;', + '}', + + /* State: disabled. */ + '.blocklyWidgetDiv .goog-menuitem-disabled .goog-menuitem-accel,', + '.blocklyWidgetDiv .goog-menuitem-disabled .goog-menuitem-content {', + 'color: #ccc !important;', + '}', + + '.blocklyWidgetDiv .goog-menuitem-disabled .goog-menuitem-icon {', + 'opacity: 0.3;', + '-moz-opacity: 0.3;', + 'filter: alpha(opacity=30);', + '}', + + /* State: hover. */ + '.blocklyWidgetDiv .goog-menuitem-highlight,', + '.blocklyWidgetDiv .goog-menuitem-hover {', + 'background-color: #d6e9f8;', + /* Use an explicit top and bottom border so that the selection is visible', + * in high contrast mode. */ + 'border-color: #d6e9f8;', + 'border-style: dotted;', + 'border-width: 1px 0;', + 'padding-bottom: 3px;', + 'padding-top: 3px;', + '}', + + /* State: selected/checked. */ + '.blocklyWidgetDiv .goog-menuitem-checkbox,', + '.blocklyWidgetDiv .goog-menuitem-icon {', + 'background-repeat: no-repeat;', + 'height: 16px;', + 'left: 6px;', + 'position: absolute;', + 'right: auto;', + 'vertical-align: middle;', + 'width: 16px;', + '}', + + /* BiDi override for the selected/checked state. */ + /* #noflip */ + '.blocklyWidgetDiv .goog-menuitem-rtl .goog-menuitem-checkbox,', + '.blocklyWidgetDiv .goog-menuitem-rtl .goog-menuitem-icon {', + /* Flip left/right positioning. */ + 'left: auto;', + 'right: 6px;', + '}', + + '.blocklyWidgetDiv .goog-option-selected .goog-menuitem-checkbox,', + '.blocklyWidgetDiv .goog-option-selected .goog-menuitem-icon {', + /* Client apps may override the URL at which they serve the sprite. */ + 'background: url(//ssl.gstatic.com/editor/editortoolbar.png) no-repeat -512px 0;', + '}', + + /* Keyboard shortcut ("accelerator") style. */ + '.blocklyWidgetDiv .goog-menuitem-accel {', + 'color: #999;', + /* Keyboard shortcuts are untranslated; always left-to-right. */ + /* #noflip */ + 'direction: ltr;', + 'left: auto;', + 'padding: 0 6px;', + 'position: absolute;', + 'right: 0;', + 'text-align: right;', + '}', + + /* BiDi override for shortcut style. */ + /* #noflip */ + '.blocklyWidgetDiv .goog-menuitem-rtl .goog-menuitem-accel {', + /* Flip left/right positioning and text alignment. */ + 'left: 0;', + 'right: auto;', + 'text-align: left;', + '}', + + /* Mnemonic styles. */ + '.blocklyWidgetDiv .goog-menuitem-mnemonic-hint {', + 'text-decoration: underline;', + '}', + + '.blocklyWidgetDiv .goog-menuitem-mnemonic-separator {', + 'color: #999;', + 'font-size: 12px;', + 'padding-left: 4px;', + '}', + + /* Copied from: goog/css/menuseparator.css */ + /* + * Copyright 2009 The Closure Library Authors. All Rights Reserved. + * + * Use of this source code is governed by the Apache License, Version 2.0. + * See the COPYING file for details. + */ + + /** + * Standard styling for menus created by goog.ui.MenuSeparatorRenderer. + * + * @author attila@google.com (Attila Bodis) + */ + + '.blocklyWidgetDiv .goog-menuseparator {', + 'border-top: 1px solid #ccc;', + 'margin: 4px 0;', + 'padding: 0;', + '}', + + '' +]; diff --git a/blockly/core/events.js b/blockly/core/events.js new file mode 100644 index 0000000..1d1e2b7 --- /dev/null +++ b/blockly/core/events.js @@ -0,0 +1,818 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2016 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Events fired as a result of actions in Blockly's editor. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Events'); + +goog.require('goog.math.Coordinate'); + + +/** + * Group ID for new events. Grouped events are indivisible. + * @type {string} + * @private + */ +Blockly.Events.group_ = ''; + +/** + * Sets whether events should be added to the undo stack. + * @type {boolean} + */ +Blockly.Events.recordUndo = true; + +/** + * Allow change events to be created and fired. + * @type {number} + * @private + */ +Blockly.Events.disabled_ = 0; + +/** + * Name of event that creates a block. + * @const + */ +Blockly.Events.CREATE = 'create'; + +/** + * Name of event that deletes a block. + * @const + */ +Blockly.Events.DELETE = 'delete'; + +/** + * Name of event that changes a block. + * @const + */ +Blockly.Events.CHANGE = 'change'; + +/** + * Name of event that moves a block. + * @const + */ +Blockly.Events.MOVE = 'move'; + +/** + * Name of event that records a UI change. + * @const + */ +Blockly.Events.UI = 'ui'; + +/** + * List of events queued for firing. + * @private + */ +Blockly.Events.FIRE_QUEUE_ = []; + +/** + * Create a custom event and fire it. + * @param {!Blockly.Events.Abstract} event Custom data for event. + */ +Blockly.Events.fire = function(event) { + if (!Blockly.Events.isEnabled()) { + return; + } + if (!Blockly.Events.FIRE_QUEUE_.length) { + // First event added; schedule a firing of the event queue. + setTimeout(Blockly.Events.fireNow_, 0); + } + Blockly.Events.FIRE_QUEUE_.push(event); +}; + +/** + * Fire all queued events. + * @private + */ +Blockly.Events.fireNow_ = function() { + var queue = Blockly.Events.filter(Blockly.Events.FIRE_QUEUE_, true); + Blockly.Events.FIRE_QUEUE_.length = 0; + for (var i = 0, event; event = queue[i]; i++) { + var workspace = Blockly.Workspace.getById(event.workspaceId); + if (workspace) { + workspace.fireChangeListener(event); + } + } +}; + +/** + * Filter the queued events and merge duplicates. + * @param {!Array.<!Blockly.Events.Abstract>} queueIn Array of events. + * @param {boolean} forward True if forward (redo), false if backward (undo). + * @return {!Array.<!Blockly.Events.Abstract>} Array of filtered events. + */ +Blockly.Events.filter = function(queueIn, forward) { + var queue = goog.array.clone(queueIn); + if (!forward) { + // Undo is merged in reverse order. + queue.reverse(); + } + // Merge duplicates. O(n^2), but n should be very small. + for (var i = 0, event1; event1 = queue[i]; i++) { + for (var j = i + 1, event2; event2 = queue[j]; j++) { + if (event1.type == event2.type && + event1.blockId == event2.blockId && + event1.workspaceId == event2.workspaceId) { + if (event1.type == Blockly.Events.MOVE) { + // Merge move events. + event1.newParentId = event2.newParentId; + event1.newInputName = event2.newInputName; + event1.newCoordinate = event2.newCoordinate; + queue.splice(j, 1); + j--; + } else if (event1.type == Blockly.Events.CHANGE && + event1.element == event2.element && + event1.name == event2.name) { + // Merge change events. + event1.newValue = event2.newValue; + queue.splice(j, 1); + j--; + } else if (event1.type == Blockly.Events.UI && + event2.element == 'click' && + (event1.element == 'commentOpen' || + event1.element == 'mutatorOpen' || + event1.element == 'warningOpen')) { + // Merge change events. + event1.newValue = event2.newValue; + queue.splice(j, 1); + j--; + } + } + } + } + // Remove null events. + for (var i = queue.length - 1; i >= 0; i--) { + if (queue[i].isNull()) { + queue.splice(i, 1); + } + } + if (!forward) { + // Restore undo order. + queue.reverse(); + } + // Move mutation events to the top of the queue. + // Intentionally skip first event. + for (var i = 1, event; event = queue[i]; i++) { + if (event.type == Blockly.Events.CHANGE && + event.element == 'mutation') { + queue.unshift(queue.splice(i, 1)[0]); + } + } + return queue; +}; + +/** + * Modify pending undo events so that when they are fired they don't land + * in the undo stack. Called by Blockly.Workspace.clearUndo. + */ +Blockly.Events.clearPendingUndo = function() { + for (var i = 0, event; event = Blockly.Events.FIRE_QUEUE_[i]; i++) { + event.recordUndo = false; + } +}; + +/** + * Stop sending events. Every call to this function MUST also call enable. + */ +Blockly.Events.disable = function() { + Blockly.Events.disabled_++; +}; + +/** + * Start sending events. Unless events were already disabled when the + * corresponding call to disable was made. + */ +Blockly.Events.enable = function() { + Blockly.Events.disabled_--; +}; + +/** + * Returns whether events may be fired or not. + * @return {boolean} True if enabled. + */ +Blockly.Events.isEnabled = function() { + return Blockly.Events.disabled_ == 0; +}; + +/** + * Current group. + * @return {string} ID string. + */ +Blockly.Events.getGroup = function() { + return Blockly.Events.group_; +}; + +/** + * Start or stop a group. + * @param {boolean|string} state True to start new group, false to end group. + * String to set group explicitly. + */ +Blockly.Events.setGroup = function(state) { + if (typeof state == 'boolean') { + Blockly.Events.group_ = state ? Blockly.genUid() : ''; + } else { + Blockly.Events.group_ = state; + } +}; + +/** + * Compute a list of the IDs of the specified block and all its descendants. + * @param {!Blockly.Block} block The root block. + * @return {!Array.<string>} List of block IDs. + * @private + */ +Blockly.Events.getDescendantIds_ = function(block) { + var ids = []; + var descendants = block.getDescendants(); + for (var i = 0, descendant; descendant = descendants[i]; i++) { + ids[i] = descendant.id; + } + return ids; +}; + +/** + * Decode the JSON into an event. + * @param {!Object} json JSON representation. + * @param {!Blockly.Workspace} workspace Target workspace for event. + * @return {!Blockly.Events.Abstract} The event represented by the JSON. + */ +Blockly.Events.fromJson = function(json, workspace) { + var event; + switch (json.type) { + case Blockly.Events.CREATE: + event = new Blockly.Events.Create(null); + break; + case Blockly.Events.DELETE: + event = new Blockly.Events.Delete(null); + break; + case Blockly.Events.CHANGE: + event = new Blockly.Events.Change(null); + break; + case Blockly.Events.MOVE: + event = new Blockly.Events.Move(null); + break; + case Blockly.Events.UI: + event = new Blockly.Events.Ui(null); + break; + default: + throw 'Unknown event type.'; + } + event.fromJson(json); + event.workspaceId = workspace.id; + return event; +}; + +/** + * Abstract class for an event. + * @param {Blockly.Block} block The block. + * @constructor + */ +Blockly.Events.Abstract = function(block) { + if (block) { + this.blockId = block.id; + this.workspaceId = block.workspace.id; + } + this.group = Blockly.Events.group_; + this.recordUndo = Blockly.Events.recordUndo; +}; + +/** + * Encode the event as JSON. + * @return {!Object} JSON representation. + */ +Blockly.Events.Abstract.prototype.toJson = function() { + var json = { + 'type': this.type, + }; + if (this.blockId) { + json['blockId'] = this.blockId; + } + if (this.group) { + json['group'] = this.group; + } + return json; +}; + +/** + * Decode the JSON event. + * @param {!Object} json JSON representation. + */ +Blockly.Events.Abstract.prototype.fromJson = function(json) { + this.blockId = json['blockId']; + this.group = json['group']; +}; + +/** + * Does this event record any change of state? + * @return {boolean} True if null, false if something changed. + */ +Blockly.Events.Abstract.prototype.isNull = function() { + return false; +}; + +/** + * Run an event. + * @param {boolean} forward True if run forward, false if run backward (undo). + */ +Blockly.Events.Abstract.prototype.run = function(forward) { + // Defined by subclasses. +}; + +/** + * Class for a block creation event. + * @param {Blockly.Block} block The created block. Null for a blank event. + * @extends {Blockly.Events.Abstract} + * @constructor + */ +Blockly.Events.Create = function(block) { + if (!block) { + return; // Blank event to be populated by fromJson. + } + Blockly.Events.Create.superClass_.constructor.call(this, block); + this.xml = Blockly.Xml.blockToDomWithXY(block); + this.ids = Blockly.Events.getDescendantIds_(block); +}; +goog.inherits(Blockly.Events.Create, Blockly.Events.Abstract); + +/** + * Type of this event. + * @type {string} + */ +Blockly.Events.Create.prototype.type = Blockly.Events.CREATE; + +/** + * Encode the event as JSON. + * @return {!Object} JSON representation. + */ +Blockly.Events.Create.prototype.toJson = function() { + var json = Blockly.Events.Create.superClass_.toJson.call(this); + json['xml'] = Blockly.Xml.domToText(this.xml); + json['ids'] = this.ids; + return json; +}; + +/** + * Decode the JSON event. + * @param {!Object} json JSON representation. + */ +Blockly.Events.Create.prototype.fromJson = function(json) { + Blockly.Events.Create.superClass_.fromJson.call(this, json); + this.xml = Blockly.Xml.textToDom('<xml>' + json['xml'] + '</xml>').firstChild; + this.ids = json['ids']; +}; + +/** + * Run a creation event. + * @param {boolean} forward True if run forward, false if run backward (undo). + */ +Blockly.Events.Create.prototype.run = function(forward) { + var workspace = Blockly.Workspace.getById(this.workspaceId); + if (forward) { + var xml = goog.dom.createDom('xml'); + xml.appendChild(this.xml); + Blockly.Xml.domToWorkspace(xml, workspace); + } else { + for (var i = 0, id; id = this.ids[i]; i++) { + var block = workspace.getBlockById(id); + if (block) { + block.dispose(false, false); + } else if (id == this.blockId) { + // Only complain about root-level block. + console.warn("Can't uncreate non-existant block: " + id); + } + } + } +}; + +/** + * Class for a block deletion event. + * @param {Blockly.Block} block The deleted block. Null for a blank event. + * @extends {Blockly.Events.Abstract} + * @constructor + */ +Blockly.Events.Delete = function(block) { + if (!block) { + return; // Blank event to be populated by fromJson. + } + if (block.getParent()) { + throw 'Connected blocks cannot be deleted.'; + } + Blockly.Events.Delete.superClass_.constructor.call(this, block); + this.oldXml = Blockly.Xml.blockToDomWithXY(block); + this.ids = Blockly.Events.getDescendantIds_(block); +}; +goog.inherits(Blockly.Events.Delete, Blockly.Events.Abstract); + +/** + * Type of this event. + * @type {string} + */ +Blockly.Events.Delete.prototype.type = Blockly.Events.DELETE; + +/** + * Encode the event as JSON. + * @return {!Object} JSON representation. + */ +Blockly.Events.Delete.prototype.toJson = function() { + var json = Blockly.Events.Delete.superClass_.toJson.call(this); + json['ids'] = this.ids; + return json; +}; + +/** + * Decode the JSON event. + * @param {!Object} json JSON representation. + */ +Blockly.Events.Delete.prototype.fromJson = function(json) { + Blockly.Events.Delete.superClass_.fromJson.call(this, json); + this.ids = json['ids']; +}; + +/** + * Run a deletion event. + * @param {boolean} forward True if run forward, false if run backward (undo). + */ +Blockly.Events.Delete.prototype.run = function(forward) { + var workspace = Blockly.Workspace.getById(this.workspaceId); + if (forward) { + for (var i = 0, id; id = this.ids[i]; i++) { + var block = workspace.getBlockById(id); + if (block) { + block.dispose(false, false); + } else if (id == this.blockId) { + // Only complain about root-level block. + console.warn("Can't delete non-existant block: " + id); + } + } + } else { + var xml = goog.dom.createDom('xml'); + xml.appendChild(this.oldXml); + Blockly.Xml.domToWorkspace(xml, workspace); + } +}; + +/** + * Class for a block change event. + * @param {Blockly.Block} block The changed block. Null for a blank event. + * @param {string} element One of 'field', 'comment', 'disabled', etc. + * @param {?string} name Name of input or field affected, or null. + * @param {string} oldValue Previous value of element. + * @param {string} newValue New value of element. + * @extends {Blockly.Events.Abstract} + * @constructor + */ +Blockly.Events.Change = function(block, element, name, oldValue, newValue) { + if (!block) { + return; // Blank event to be populated by fromJson. + } + Blockly.Events.Change.superClass_.constructor.call(this, block); + this.element = element; + this.name = name; + this.oldValue = oldValue; + this.newValue = newValue; +}; +goog.inherits(Blockly.Events.Change, Blockly.Events.Abstract); + +/** + * Type of this event. + * @type {string} + */ +Blockly.Events.Change.prototype.type = Blockly.Events.CHANGE; + +/** + * Encode the event as JSON. + * @return {!Object} JSON representation. + */ +Blockly.Events.Change.prototype.toJson = function() { + var json = Blockly.Events.Change.superClass_.toJson.call(this); + json['element'] = this.element; + if (this.name) { + json['name'] = this.name; + } + json['newValue'] = this.newValue; + return json; +}; + +/** + * Decode the JSON event. + * @param {!Object} json JSON representation. + */ +Blockly.Events.Change.prototype.fromJson = function(json) { + Blockly.Events.Change.superClass_.fromJson.call(this, json); + this.element = json['element']; + this.name = json['name']; + this.newValue = json['newValue']; +}; + +/** + * Does this event record any change of state? + * @return {boolean} True if something changed. + */ +Blockly.Events.Change.prototype.isNull = function() { + return this.oldValue == this.newValue; +}; + +/** + * Run a change event. + * @param {boolean} forward True if run forward, false if run backward (undo). + */ +Blockly.Events.Change.prototype.run = function(forward) { + var workspace = Blockly.Workspace.getById(this.workspaceId); + var block = workspace.getBlockById(this.blockId); + if (!block) { + console.warn("Can't change non-existant block: " + this.blockId); + return; + } + if (block.mutator) { + // Close the mutator (if open) since we don't want to update it. + block.mutator.setVisible(false); + } + var value = forward ? this.newValue : this.oldValue; + switch (this.element) { + case 'field': + var field = block.getField(this.name); + if (field) { + // Run the validator for any side-effects it may have. + // The validator's opinion on validity is ignored. + field.callValidator(value); + field.setValue(value); + } else { + console.warn("Can't set non-existant field: " + this.name); + } + break; + case 'comment': + block.setCommentText(value || null); + break; + case 'collapsed': + block.setCollapsed(value); + break; + case 'disabled': + block.setDisabled(value); + break; + case 'inline': + block.setInputsInline(value); + break; + case 'mutation': + var oldMutation = ''; + if (block.mutationToDom) { + var oldMutationDom = block.mutationToDom(); + oldMutation = oldMutationDom && Blockly.Xml.domToText(oldMutationDom); + } + if (block.domToMutation) { + value = value || '<mutation></mutation>'; + var dom = Blockly.Xml.textToDom('<xml>' + value + '</xml>'); + block.domToMutation(dom.firstChild); + } + Blockly.Events.fire(new Blockly.Events.Change( + block, 'mutation', null, oldMutation, value)); + break; + default: + console.warn('Unknown change type: ' + this.element); + } +}; + +/** + * Class for a block move event. Created before the move. + * @param {Blockly.Block} block The moved block. Null for a blank event. + * @extends {Blockly.Events.Abstract} + * @constructor + */ +Blockly.Events.Move = function(block) { + if (!block) { + return; // Blank event to be populated by fromJson. + } + Blockly.Events.Move.superClass_.constructor.call(this, block); + var location = this.currentLocation_(); + this.oldParentId = location.parentId; + this.oldInputName = location.inputName; + this.oldCoordinate = location.coordinate; +}; +goog.inherits(Blockly.Events.Move, Blockly.Events.Abstract); + +/** + * Type of this event. + * @type {string} + */ +Blockly.Events.Move.prototype.type = Blockly.Events.MOVE; + +/** + * Encode the event as JSON. + * @return {!Object} JSON representation. + */ +Blockly.Events.Move.prototype.toJson = function() { + var json = Blockly.Events.Move.superClass_.toJson.call(this); + if (this.newParentId) { + json['newParentId'] = this.newParentId; + } + if (this.newInputName) { + json['newInputName'] = this.newInputName; + } + if (this.newCoordinate) { + json['newCoordinate'] = Math.round(this.newCoordinate.x) + ',' + + Math.round(this.newCoordinate.y); + } + return json; +}; + +/** + * Decode the JSON event. + * @param {!Object} json JSON representation. + */ +Blockly.Events.Move.prototype.fromJson = function(json) { + Blockly.Events.Move.superClass_.fromJson.call(this, json); + this.newParentId = json['newParentId']; + this.newInputName = json['newInputName']; + if (json['newCoordinate']) { + var xy = json['newCoordinate'].split(','); + this.newCoordinate = + new goog.math.Coordinate(parseFloat(xy[0]), parseFloat(xy[1])); + } +}; + +/** + * Record the block's new location. Called after the move. + */ +Blockly.Events.Move.prototype.recordNew = function() { + var location = this.currentLocation_(); + this.newParentId = location.parentId; + this.newInputName = location.inputName; + this.newCoordinate = location.coordinate; +}; + +/** + * Returns the parentId and input if the block is connected, + * or the XY location if disconnected. + * @return {!Object} Collection of location info. + * @private + */ +Blockly.Events.Move.prototype.currentLocation_ = function() { + var workspace = Blockly.Workspace.getById(this.workspaceId); + var block = workspace.getBlockById(this.blockId); + var location = {}; + var parent = block.getParent(); + if (parent) { + location.parentId = parent.id; + var input = parent.getInputWithBlock(block); + if (input) { + location.inputName = input.name; + } + } else { + location.coordinate = block.getRelativeToSurfaceXY(); + } + return location; +}; + +/** + * Does this event record any change of state? + * @return {boolean} True if something changed. + */ +Blockly.Events.Move.prototype.isNull = function() { + return this.oldParentId == this.newParentId && + this.oldInputName == this.newInputName && + goog.math.Coordinate.equals(this.oldCoordinate, this.newCoordinate); +}; + +/** + * Run a move event. + * @param {boolean} forward True if run forward, false if run backward (undo). + */ +Blockly.Events.Move.prototype.run = function(forward) { + var workspace = Blockly.Workspace.getById(this.workspaceId); + var block = workspace.getBlockById(this.blockId); + if (!block) { + console.warn("Can't move non-existant block: " + this.blockId); + return; + } + var parentId = forward ? this.newParentId : this.oldParentId; + var inputName = forward ? this.newInputName : this.oldInputName; + var coordinate = forward ? this.newCoordinate : this.oldCoordinate; + var parentBlock = null; + if (parentId) { + parentBlock = workspace.getBlockById(parentId); + if (!parentBlock) { + console.warn("Can't connect to non-existant block: " + parentId); + return; + } + } + if (block.getParent()) { + block.unplug(); + } + if (coordinate) { + var xy = block.getRelativeToSurfaceXY(); + block.moveBy(coordinate.x - xy.x, coordinate.y - xy.y); + } else { + var blockConnection = block.outputConnection || block.previousConnection; + var parentConnection; + if (inputName) { + var input = parentBlock.getInput(inputName); + if (input) { + parentConnection = input.connection; + } + } else if (blockConnection.type == Blockly.PREVIOUS_STATEMENT) { + parentConnection = parentBlock.nextConnection; + } + if (parentConnection) { + blockConnection.connect(parentConnection); + } else { + console.warn("Can't connect to non-existant input: " + inputName); + } + } +}; + +/** + * Class for a UI event. + * @param {Blockly.Block} block The affected block. + * @param {string} element One of 'selected', 'comment', 'mutator', etc. + * @param {string} oldValue Previous value of element. + * @param {string} newValue New value of element. + * @extends {Blockly.Events.Abstract} + * @constructor + */ +Blockly.Events.Ui = function(block, element, oldValue, newValue) { + Blockly.Events.Ui.superClass_.constructor.call(this, block); + this.element = element; + this.oldValue = oldValue; + this.newValue = newValue; + this.recordUndo = false; +}; +goog.inherits(Blockly.Events.Ui, Blockly.Events.Abstract); + +/** + * Type of this event. + * @type {string} + */ +Blockly.Events.Ui.prototype.type = Blockly.Events.UI; + +/** + * Encode the event as JSON. + * @return {!Object} JSON representation. + */ +Blockly.Events.Ui.prototype.toJson = function() { + var json = Blockly.Events.Ui.superClass_.toJson.call(this); + json['element'] = this.element; + if (this.newValue !== undefined) { + json['newValue'] = this.newValue; + } + return json; +}; + +/** + * Decode the JSON event. + * @param {!Object} json JSON representation. + */ +Blockly.Events.Ui.prototype.fromJson = function(json) { + Blockly.Events.Ui.superClass_.fromJson.call(this, json); + this.element = json['element']; + this.newValue = json['newValue']; +}; + +/** + * Enable/disable a block depending on whether it is properly connected. + * Use this on applications where all blocks should be connected to a top block. + * Recommend setting the 'disable' option to 'false' in the config so that + * users don't try to reenable disabled orphan blocks. + * @param {!Blockly.Events.Abstract} event Custom data for event. + */ +Blockly.Events.disableOrphans = function(event) { + if (event.type == Blockly.Events.MOVE || + event.type == Blockly.Events.CREATE) { + Blockly.Events.disable(); + var workspace = Blockly.Workspace.getById(event.workspaceId); + var block = workspace.getBlockById(event.blockId); + if (block) { + if (block.getParent() && !block.getParent().disabled) { + var children = block.getDescendants(); + for (var i = 0, child; child = children[i]; i++) { + child.setDisabled(false); + } + } else if ((block.outputConnection || block.previousConnection) && + Blockly.dragMode_ == Blockly.DRAG_NONE) { + do { + block.setDisabled(true); + block = block.getNextBlock(); + } while (block); + } + } + Blockly.Events.enable(); + } +}; diff --git a/blockly/core/field.js b/blockly/core/field.js new file mode 100644 index 0000000..131a626 --- /dev/null +++ b/blockly/core/field.js @@ -0,0 +1,495 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Field. Used for editable titles, variables, etc. + * This is an abstract class that defines the UI on the block. Actual + * instances would be Blockly.FieldTextInput, Blockly.FieldDropdown, etc. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Field'); + +goog.require('goog.asserts'); +goog.require('goog.dom'); +goog.require('goog.math.Size'); +goog.require('goog.style'); +goog.require('goog.userAgent'); + + +/** + * Abstract class for an editable field. + * @param {string} text The initial content of the field. + * @param {Function=} opt_validator An optional function that is called + * to validate any constraints on what the user entered. Takes the new + * text as an argument and returns either the accepted text, a replacement + * text, or null to abort the change. + * @constructor + */ +Blockly.Field = function(text, opt_validator) { + this.size_ = new goog.math.Size(0, 25); + this.setValue(text); + this.setValidator(opt_validator); +}; + +/** + * Temporary cache of text widths. + * @type {Object} + * @private + */ +Blockly.Field.cacheWidths_ = null; + +/** + * Number of current references to cache. + * @type {number} + * @private + */ +Blockly.Field.cacheReference_ = 0; + + +/** + * Name of field. Unique within each block. + * Static labels are usually unnamed. + * @type {string=} + */ +Blockly.Field.prototype.name = undefined; + +/** + * Maximum characters of text to display before adding an ellipsis. + * @type {number} + */ +Blockly.Field.prototype.maxDisplayLength = 50; + +/** + * Visible text to display. + * @type {string} + * @private + */ +Blockly.Field.prototype.text_ = ''; + +/** + * Block this field is attached to. Starts as null, then in set in init. + * @type {Blockly.Block} + * @private + */ +Blockly.Field.prototype.sourceBlock_ = null; + +/** + * Is the field visible, or hidden due to the block being collapsed? + * @type {boolean} + * @private + */ +Blockly.Field.prototype.visible_ = true; + +/** + * Validation function called when user edits an editable field. + * @type {Function} + * @private + */ +Blockly.Field.prototype.validator_ = null; + +/** + * Non-breaking space. + * @const + */ +Blockly.Field.NBSP = '\u00A0'; + +/** + * Editable fields are saved by the XML renderer, non-editable fields are not. + */ +Blockly.Field.prototype.EDITABLE = true; + +/** + * Attach this field to a block. + * @param {!Blockly.Block} block The block containing this field. + */ +Blockly.Field.prototype.setSourceBlock = function(block) { + goog.asserts.assert(!this.sourceBlock_, 'Field already bound to a block.'); + this.sourceBlock_ = block; +}; + +/** + * Install this field on a block. + */ +Blockly.Field.prototype.init = function() { + if (this.fieldGroup_) { + // Field has already been initialized once. + return; + } + // Build the DOM. + this.fieldGroup_ = Blockly.createSvgElement('g', {}, null); + if (!this.visible_) { + this.fieldGroup_.style.display = 'none'; + } + this.borderRect_ = Blockly.createSvgElement('rect', + {'rx': 4, + 'ry': 4, + 'x': -Blockly.BlockSvg.SEP_SPACE_X / 2, + 'y': 0, + 'height': 16}, this.fieldGroup_, this.sourceBlock_.workspace); + /** @type {!Element} */ + this.textElement_ = Blockly.createSvgElement('text', + {'class': 'blocklyText', 'y': this.size_.height - 12.5}, + this.fieldGroup_); + + this.updateEditable(); + this.sourceBlock_.getSvgRoot().appendChild(this.fieldGroup_); + this.mouseUpWrapper_ = + Blockly.bindEvent_(this.fieldGroup_, 'mouseup', this, this.onMouseUp_); + // Force a render. + this.updateTextNode_(); +}; + +/** + * Dispose of all DOM objects belonging to this editable field. + */ +Blockly.Field.prototype.dispose = function() { + if (this.mouseUpWrapper_) { + Blockly.unbindEvent_(this.mouseUpWrapper_); + this.mouseUpWrapper_ = null; + } + this.sourceBlock_ = null; + goog.dom.removeNode(this.fieldGroup_); + this.fieldGroup_ = null; + this.textElement_ = null; + this.borderRect_ = null; + this.validator_ = null; +}; + +/** + * Add or remove the UI indicating if this field is editable or not. + */ +Blockly.Field.prototype.updateEditable = function() { + var group = this.fieldGroup_; + if (!this.EDITABLE || !group) { + return; + } + if (this.sourceBlock_.isEditable()) { + Blockly.addClass_(group, 'blocklyEditableText'); + Blockly.removeClass_(group, 'blocklyNonEditableText'); + this.fieldGroup_.style.cursor = this.CURSOR; + } else { + Blockly.addClass_(group, 'blocklyNonEditableText'); + Blockly.removeClass_(group, 'blocklyEditableText'); + this.fieldGroup_.style.cursor = ''; + } +}; + +/** + * Gets whether this editable field is visible or not. + * @return {boolean} True if visible. + */ +Blockly.Field.prototype.isVisible = function() { + return this.visible_; +}; + +/** + * Sets whether this editable field is visible or not. + * @param {boolean} visible True if visible. + */ +Blockly.Field.prototype.setVisible = function(visible) { + if (this.visible_ == visible) { + return; + } + this.visible_ = visible; + var root = this.getSvgRoot(); + if (root) { + root.style.display = visible ? 'block' : 'none'; + this.render_(); + } +}; + +/** + * Sets a new validation function for editable fields. + * @param {Function} handler New validation function, or null. + */ +Blockly.Field.prototype.setValidator = function(handler) { + this.validator_ = handler; +}; + +/** + * Gets the validation function for editable fields. + * @return {Function} Validation function, or null. + */ +Blockly.Field.prototype.getValidator = function() { + return this.validator_; +}; + +/** + * Validates a change. Does nothing. Subclasses may override this. + * @param {string} text The user's text. + * @return {string} No change needed. + */ +Blockly.Field.prototype.classValidator = function(text) { + return text; +}; + +/** + * Calls the validation function for this field, as well as all the validation + * function for the field's class and its parents. + * @param {string} text Proposed text. + * @return {?string} Revised text, or null if invalid. + */ +Blockly.Field.prototype.callValidator = function(text) { + var classResult = this.classValidator(text); + if (classResult === null) { + // Class validator rejects value. Game over. + return null; + } else if (classResult !== undefined) { + text = classResult; + } + var userValidator = this.getValidator(); + if (userValidator) { + var userResult = userValidator.call(this, text); + if (userResult === null) { + // User validator rejects value. Game over. + return null; + } else if (userResult !== undefined) { + text = userResult; + } + } + return text; +}; + +/** + * Gets the group element for this editable field. + * Used for measuring the size and for positioning. + * @return {!Element} The group element. + */ +Blockly.Field.prototype.getSvgRoot = function() { + return /** @type {!Element} */ (this.fieldGroup_); +}; + +/** + * Draws the border with the correct width. + * Saves the computed width in a property. + * @private + */ +Blockly.Field.prototype.render_ = function() { + if (this.visible_ && this.textElement_) { + var key = this.textElement_.textContent + '\n' + + this.textElement_.className.baseVal; + if (Blockly.Field.cacheWidths_ && Blockly.Field.cacheWidths_[key]) { + var width = Blockly.Field.cacheWidths_[key]; + } else { + try { + var width = this.textElement_.getComputedTextLength(); + } catch (e) { + // MSIE 11 is known to throw "Unexpected call to method or property + // access." if Blockly is hidden. + var width = this.textElement_.textContent.length * 8; + } + if (Blockly.Field.cacheWidths_) { + Blockly.Field.cacheWidths_[key] = width; + } + } + if (this.borderRect_) { + this.borderRect_.setAttribute('width', + width + Blockly.BlockSvg.SEP_SPACE_X); + } + } else { + var width = 0; + } + this.size_.width = width; +}; + +/** + * Start caching field widths. Every call to this function MUST also call + * stopCache. Caches must not survive between execution threads. + */ +Blockly.Field.startCache = function() { + Blockly.Field.cacheReference_++; + if (!Blockly.Field.cacheWidths_) { + Blockly.Field.cacheWidths_ = {}; + } +}; + +/** + * Stop caching field widths. Unless caching was already on when the + * corresponding call to startCache was made. + */ +Blockly.Field.stopCache = function() { + Blockly.Field.cacheReference_--; + if (!Blockly.Field.cacheReference_) { + Blockly.Field.cacheWidths_ = null; + } +}; + +/** + * Returns the height and width of the field. + * @return {!goog.math.Size} Height and width. + */ +Blockly.Field.prototype.getSize = function() { + if (!this.size_.width) { + this.render_(); + } + return this.size_; +}; + +/** + * Returns the height and width of the field, + * accounting for the workspace scaling. + * @return {!goog.math.Size} Height and width. + * @private + */ +Blockly.Field.prototype.getScaledBBox_ = function() { + var bBox = this.borderRect_.getBBox(); + // Create new object, as getBBox can return an uneditable SVGRect in IE. + return new goog.math.Size(bBox.width * this.sourceBlock_.workspace.scale, + bBox.height * this.sourceBlock_.workspace.scale); +}; + +/** + * Get the text from this field. + * @return {string} Current text. + */ +Blockly.Field.prototype.getText = function() { + return this.text_; +}; + +/** + * Set the text in this field. Trigger a rerender of the source block. + * @param {*} text New text. + */ +Blockly.Field.prototype.setText = function(text) { + if (text === null) { + // No change if null. + return; + } + text = String(text); + if (text === this.text_) { + // No change. + return; + } + this.text_ = text; + this.updateTextNode_(); + + if (this.sourceBlock_ && this.sourceBlock_.rendered) { + this.sourceBlock_.render(); + this.sourceBlock_.bumpNeighbours_(); + } +}; + +/** + * Update the text node of this field to display the current text. + * @private + */ +Blockly.Field.prototype.updateTextNode_ = function() { + if (!this.textElement_) { + // Not rendered yet. + return; + } + var text = this.text_; + if (text.length > this.maxDisplayLength) { + // Truncate displayed string and add an ellipsis ('...'). + text = text.substring(0, this.maxDisplayLength - 2) + '\u2026'; + } + // Empty the text element. + goog.dom.removeChildren(/** @type {!Element} */ (this.textElement_)); + // Replace whitespace with non-breaking spaces so the text doesn't collapse. + text = text.replace(/\s/g, Blockly.Field.NBSP); + if (this.sourceBlock_.RTL && text) { + // The SVG is LTR, force text to be RTL. + text += '\u200F'; + } + if (!text) { + // Prevent the field from disappearing if empty. + text = Blockly.Field.NBSP; + } + var textNode = document.createTextNode(text); + this.textElement_.appendChild(textNode); + + // Cached width is obsolete. Clear it. + this.size_.width = 0; +}; + +/** + * By default there is no difference between the human-readable text and + * the language-neutral values. Subclasses (such as dropdown) may define this. + * @return {string} Current text. + */ +Blockly.Field.prototype.getValue = function() { + return this.getText(); +}; + +/** + * By default there is no difference between the human-readable text and + * the language-neutral values. Subclasses (such as dropdown) may define this. + * @param {string} newText New text. + */ +Blockly.Field.prototype.setValue = function(newText) { + if (newText === null) { + // No change if null. + return; + } + var oldText = this.getValue(); + if (oldText == newText) { + return; + } + if (this.sourceBlock_ && Blockly.Events.isEnabled()) { + Blockly.Events.fire(new Blockly.Events.Change( + this.sourceBlock_, 'field', this.name, oldText, newText)); + } + this.setText(newText); +}; + +/** + * Handle a mouse up event on an editable field. + * @param {!Event} e Mouse up event. + * @private + */ +Blockly.Field.prototype.onMouseUp_ = function(e) { + if ((goog.userAgent.IPHONE || goog.userAgent.IPAD) && + !goog.userAgent.isVersionOrHigher('537.51.2') && + e.layerX !== 0 && e.layerY !== 0) { + // Old iOS spawns a bogus event on the next touch after a 'prompt()' edit. + // Unlike the real events, these have a layerX and layerY set. + return; + } else if (Blockly.isRightButton(e)) { + // Right-click. + return; + } else if (this.sourceBlock_.workspace.isDragging()) { + // Drag operation is concluding. Don't open the editor. + return; + } else if (this.sourceBlock_.isEditable()) { + // Non-abstract sub-classes must define a showEditor_ method. + this.showEditor_(); + } +}; + +/** + * Change the tooltip text for this field. + * @param {string|!Element} newTip Text for tooltip or a parent element to + * link to for its tooltip. + */ +Blockly.Field.prototype.setTooltip = function(newTip) { + // Non-abstract sub-classes may wish to implement this. See FieldLabel. +}; + +/** + * Return the absolute coordinates of the top-left corner of this field. + * The origin (0,0) is the top-left corner of the page body. + * @return {!goog.math.Coordinate} Object with .x and .y properties. + * @private + */ +Blockly.Field.prototype.getAbsoluteXY_ = function() { + return goog.style.getPageOffset(this.borderRect_); +}; diff --git a/blockly/core/field_angle.js b/blockly/core/field_angle.js new file mode 100644 index 0000000..a294948 --- /dev/null +++ b/blockly/core/field_angle.js @@ -0,0 +1,294 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2013 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Angle input field. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldAngle'); + +goog.require('Blockly.FieldTextInput'); +goog.require('goog.math'); +goog.require('goog.userAgent'); + + +/** + * Class for an editable angle field. + * @param {string} text The initial content of the field. + * @param {Function=} opt_validator An optional function that is called + * to validate any constraints on what the user entered. Takes the new + * text as an argument and returns the accepted text or null to abort + * the change. + * @extends {Blockly.FieldTextInput} + * @constructor + */ +Blockly.FieldAngle = function(text, opt_validator) { + // Add degree symbol: "360°" (LTR) or "°360" (RTL) + this.symbol_ = Blockly.createSvgElement('tspan', {}, null); + this.symbol_.appendChild(document.createTextNode('\u00B0')); + + Blockly.FieldAngle.superClass_.constructor.call(this, text, opt_validator); +}; +goog.inherits(Blockly.FieldAngle, Blockly.FieldTextInput); + +/** + * Round angles to the nearest 15 degrees when using mouse. + * Set to 0 to disable rounding. + */ +Blockly.FieldAngle.ROUND = 15; + +/** + * Half the width of protractor image. + */ +Blockly.FieldAngle.HALF = 100 / 2; + +/* The following two settings work together to set the behaviour of the angle + * picker. While many combinations are possible, two modes are typical: + * Math mode. + * 0 deg is right, 90 is up. This is the style used by protractors. + * Blockly.FieldAngle.CLOCKWISE = false; + * Blockly.FieldAngle.OFFSET = 0; + * Compass mode. + * 0 deg is up, 90 is right. This is the style used by maps. + * Blockly.FieldAngle.CLOCKWISE = true; + * Blockly.FieldAngle.OFFSET = 90; + */ + +/** + * Angle increases clockwise (true) or counterclockwise (false). + */ +Blockly.FieldAngle.CLOCKWISE = false; + +/** + * Offset the location of 0 degrees (and all angles) by a constant. + * Usually either 0 (0 = right) or 90 (0 = up). + */ +Blockly.FieldAngle.OFFSET = 0; + +/** + * Maximum allowed angle before wrapping. + * Usually either 360 (for 0 to 359.9) or 180 (for -179.9 to 180). + */ +Blockly.FieldAngle.WRAP = 360; + + +/** + * Radius of protractor circle. Slightly smaller than protractor size since + * otherwise SVG crops off half the border at the edges. + */ +Blockly.FieldAngle.RADIUS = Blockly.FieldAngle.HALF - 1; + +/** + * Clean up this FieldAngle, as well as the inherited FieldTextInput. + * @return {!Function} Closure to call on destruction of the WidgetDiv. + * @private + */ +Blockly.FieldAngle.prototype.dispose_ = function() { + var thisField = this; + return function() { + Blockly.FieldAngle.superClass_.dispose_.call(thisField)(); + thisField.gauge_ = null; + if (thisField.clickWrapper_) { + Blockly.unbindEvent_(thisField.clickWrapper_); + } + if (thisField.moveWrapper1_) { + Blockly.unbindEvent_(thisField.moveWrapper1_); + } + if (thisField.moveWrapper2_) { + Blockly.unbindEvent_(thisField.moveWrapper2_); + } + }; +}; + +/** + * Show the inline free-text editor on top of the text. + * @private + */ +Blockly.FieldAngle.prototype.showEditor_ = function() { + var noFocus = + goog.userAgent.MOBILE || goog.userAgent.ANDROID || goog.userAgent.IPAD; + // Mobile browsers have issues with in-line textareas (focus & keyboards). + Blockly.FieldAngle.superClass_.showEditor_.call(this, noFocus); + var div = Blockly.WidgetDiv.DIV; + if (!div.firstChild) { + // Mobile interface uses window.prompt. + return; + } + // Build the SVG DOM. + var svg = Blockly.createSvgElement('svg', { + 'xmlns': 'http://www.w3.org/2000/svg', + 'xmlns:html': 'http://www.w3.org/1999/xhtml', + 'xmlns:xlink': 'http://www.w3.org/1999/xlink', + 'version': '1.1', + 'height': (Blockly.FieldAngle.HALF * 2) + 'px', + 'width': (Blockly.FieldAngle.HALF * 2) + 'px' + }, div); + var circle = Blockly.createSvgElement('circle', { + 'cx': Blockly.FieldAngle.HALF, 'cy': Blockly.FieldAngle.HALF, + 'r': Blockly.FieldAngle.RADIUS, + 'class': 'blocklyAngleCircle' + }, svg); + this.gauge_ = Blockly.createSvgElement('path', + {'class': 'blocklyAngleGauge'}, svg); + this.line_ = Blockly.createSvgElement('line', + {'x1': Blockly.FieldAngle.HALF, + 'y1': Blockly.FieldAngle.HALF, + 'class': 'blocklyAngleLine'}, svg); + // Draw markers around the edge. + for (var angle = 0; angle < 360; angle += 15) { + Blockly.createSvgElement('line', { + 'x1': Blockly.FieldAngle.HALF + Blockly.FieldAngle.RADIUS, + 'y1': Blockly.FieldAngle.HALF, + 'x2': Blockly.FieldAngle.HALF + Blockly.FieldAngle.RADIUS - + (angle % 45 == 0 ? 10 : 5), + 'y2': Blockly.FieldAngle.HALF, + 'class': 'blocklyAngleMarks', + 'transform': 'rotate(' + angle + ',' + + Blockly.FieldAngle.HALF + ',' + Blockly.FieldAngle.HALF + ')' + }, svg); + } + svg.style.marginLeft = (15 - Blockly.FieldAngle.RADIUS) + 'px'; + this.clickWrapper_ = + Blockly.bindEvent_(svg, 'click', this, Blockly.WidgetDiv.hide); + this.moveWrapper1_ = + Blockly.bindEvent_(circle, 'mousemove', this, this.onMouseMove); + this.moveWrapper2_ = + Blockly.bindEvent_(this.gauge_, 'mousemove', this, this.onMouseMove); + this.updateGraph_(); +}; + +/** + * Set the angle to match the mouse's position. + * @param {!Event} e Mouse move event. + */ +Blockly.FieldAngle.prototype.onMouseMove = function(e) { + var bBox = this.gauge_.ownerSVGElement.getBoundingClientRect(); + var dx = e.clientX - bBox.left - Blockly.FieldAngle.HALF; + var dy = e.clientY - bBox.top - Blockly.FieldAngle.HALF; + var angle = Math.atan(-dy / dx); + if (isNaN(angle)) { + // This shouldn't happen, but let's not let this error propogate further. + return; + } + angle = goog.math.toDegrees(angle); + // 0: East, 90: North, 180: West, 270: South. + if (dx < 0) { + angle += 180; + } else if (dy > 0) { + angle += 360; + } + if (Blockly.FieldAngle.CLOCKWISE) { + angle = Blockly.FieldAngle.OFFSET + 360 - angle; + } else { + angle -= Blockly.FieldAngle.OFFSET; + } + if (Blockly.FieldAngle.ROUND) { + angle = Math.round(angle / Blockly.FieldAngle.ROUND) * + Blockly.FieldAngle.ROUND; + } + angle = this.callValidator(angle); + Blockly.FieldTextInput.htmlInput_.value = angle; + this.setValue(angle); + this.validate_(); + this.resizeEditor_(); +}; + +/** + * Insert a degree symbol. + * @param {?string} text New text. + */ +Blockly.FieldAngle.prototype.setText = function(text) { + Blockly.FieldAngle.superClass_.setText.call(this, text); + if (!this.textElement_) { + // Not rendered yet. + return; + } + this.updateGraph_(); + // Insert degree symbol. + if (this.sourceBlock_.RTL) { + this.textElement_.insertBefore(this.symbol_, this.textElement_.firstChild); + } else { + this.textElement_.appendChild(this.symbol_); + } + // Cached width is obsolete. Clear it. + this.size_.width = 0; +}; + +/** + * Redraw the graph with the current angle. + * @private + */ +Blockly.FieldAngle.prototype.updateGraph_ = function() { + if (!this.gauge_) { + return; + } + var angleDegrees = Number(this.getText()) + Blockly.FieldAngle.OFFSET; + var angleRadians = goog.math.toRadians(angleDegrees); + var path = ['M ', Blockly.FieldAngle.HALF, ',', Blockly.FieldAngle.HALF]; + var x2 = Blockly.FieldAngle.HALF; + var y2 = Blockly.FieldAngle.HALF; + if (!isNaN(angleRadians)) { + var angle1 = goog.math.toRadians(Blockly.FieldAngle.OFFSET); + var x1 = Math.cos(angle1) * Blockly.FieldAngle.RADIUS; + var y1 = Math.sin(angle1) * -Blockly.FieldAngle.RADIUS; + if (Blockly.FieldAngle.CLOCKWISE) { + angleRadians = 2 * angle1 - angleRadians; + } + x2 += Math.cos(angleRadians) * Blockly.FieldAngle.RADIUS; + y2 -= Math.sin(angleRadians) * Blockly.FieldAngle.RADIUS; + // Don't ask how the flag calculations work. They just do. + var largeFlag = Math.abs(Math.floor((angleRadians - angle1) / Math.PI) % 2); + if (Blockly.FieldAngle.CLOCKWISE) { + largeFlag = 1 - largeFlag; + } + var sweepFlag = Number(Blockly.FieldAngle.CLOCKWISE); + path.push(' l ', x1, ',', y1, + ' A ', Blockly.FieldAngle.RADIUS, ',', Blockly.FieldAngle.RADIUS, + ' 0 ', largeFlag, ' ', sweepFlag, ' ', x2, ',', y2, ' z'); + } + this.gauge_.setAttribute('d', path.join('')); + this.line_.setAttribute('x2', x2); + this.line_.setAttribute('y2', y2); +}; + +/** + * Ensure that only an angle may be entered. + * @param {string} text The user's text. + * @return {?string} A string representing a valid angle, or null if invalid. + */ +Blockly.FieldAngle.prototype.classValidator = function(text) { + if (text === null) { + return null; + } + var n = parseFloat(text || 0); + if (isNaN(n)) { + return null; + } + n = n % 360; + if (n < 0) { + n += 360; + } + if (n > Blockly.FieldAngle.WRAP) { + n -= 360; + } + return String(n); +}; diff --git a/blockly/core/field_checkbox.js b/blockly/core/field_checkbox.js new file mode 100644 index 0000000..638aba9 --- /dev/null +++ b/blockly/core/field_checkbox.js @@ -0,0 +1,117 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Checkbox field. Checked or not checked. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldCheckbox'); + +goog.require('Blockly.Field'); + + +/** + * Class for a checkbox field. + * @param {string} state The initial state of the field ('TRUE' or 'FALSE'). + * @param {Function=} opt_validator A function that is executed when a new + * option is selected. Its sole argument is the new checkbox state. If + * it returns a value, this becomes the new checkbox state, unless the + * value is null, in which case the change is aborted. + * @extends {Blockly.Field} + * @constructor + */ +Blockly.FieldCheckbox = function(state, opt_validator) { + Blockly.FieldCheckbox.superClass_.constructor.call(this, '', opt_validator); + // Set the initial state. + this.setValue(state); +}; +goog.inherits(Blockly.FieldCheckbox, Blockly.Field); + +/** + * Character for the checkmark. + */ +Blockly.FieldCheckbox.CHECK_CHAR = '\u2713'; + +/** + * Mouse cursor style when over the hotspot that initiates editability. + */ +Blockly.FieldCheckbox.prototype.CURSOR = 'default'; + +/** + * Install this checkbox on a block. + */ +Blockly.FieldCheckbox.prototype.init = function() { + if (this.fieldGroup_) { + // Checkbox has already been initialized once. + return; + } + Blockly.FieldCheckbox.superClass_.init.call(this); + // The checkbox doesn't use the inherited text element. + // Instead it uses a custom checkmark element that is either visible or not. + this.checkElement_ = Blockly.createSvgElement('text', + {'class': 'blocklyText blocklyCheckbox', 'x': -3, 'y': 14}, + this.fieldGroup_); + var textNode = document.createTextNode(Blockly.FieldCheckbox.CHECK_CHAR); + this.checkElement_.appendChild(textNode); + this.checkElement_.style.display = this.state_ ? 'block' : 'none'; +}; + +/** + * Return 'TRUE' if the checkbox is checked, 'FALSE' otherwise. + * @return {string} Current state. + */ +Blockly.FieldCheckbox.prototype.getValue = function() { + return String(this.state_).toUpperCase(); +}; + +/** + * Set the checkbox to be checked if strBool is 'TRUE', unchecks otherwise. + * @param {string} strBool New state. + */ +Blockly.FieldCheckbox.prototype.setValue = function(strBool) { + var newState = (strBool == 'TRUE'); + if (this.state_ !== newState) { + if (this.sourceBlock_ && Blockly.Events.isEnabled()) { + Blockly.Events.fire(new Blockly.Events.Change( + this.sourceBlock_, 'field', this.name, this.state_, newState)); + } + this.state_ = newState; + if (this.checkElement_) { + this.checkElement_.style.display = newState ? 'block' : 'none'; + } + } +}; + +/** + * Toggle the state of the checkbox. + * @private + */ +Blockly.FieldCheckbox.prototype.showEditor_ = function() { + var newState = !this.state_; + if (this.sourceBlock_) { + // Call any validation function, and allow it to override. + newState = this.callValidator(newState); + } + if (newState !== null) { + this.setValue(String(newState).toUpperCase()); + } +}; diff --git a/blockly/core/field_colour.js b/blockly/core/field_colour.js new file mode 100644 index 0000000..30b7dc5 --- /dev/null +++ b/blockly/core/field_colour.js @@ -0,0 +1,234 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Colour input field. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldColour'); + +goog.require('Blockly.Field'); +goog.require('goog.dom'); +goog.require('goog.events'); +goog.require('goog.style'); +goog.require('goog.ui.ColorPicker'); + + +/** + * Class for a colour input field. + * @param {string} colour The initial colour in '#rrggbb' format. + * @param {Function=} opt_validator A function that is executed when a new + * colour is selected. Its sole argument is the new colour value. Its + * return value becomes the selected colour, unless it is undefined, in + * which case the new colour stands, or it is null, in which case the change + * is aborted. + * @extends {Blockly.Field} + * @constructor + */ +Blockly.FieldColour = function(colour, opt_validator) { + Blockly.FieldColour.superClass_.constructor.call(this, colour, opt_validator); + this.setText(Blockly.Field.NBSP + Blockly.Field.NBSP + Blockly.Field.NBSP); +}; +goog.inherits(Blockly.FieldColour, Blockly.Field); + +/** + * By default use the global constants for colours. + * @type {Array.<string>} + * @private + */ +Blockly.FieldColour.prototype.colours_ = null; + +/** + * By default use the global constants for columns. + * @type {number} + * @private + */ +Blockly.FieldColour.prototype.columns_ = 0; + +/** + * Install this field on a block. + */ +Blockly.FieldColour.prototype.init = function() { + Blockly.FieldColour.superClass_.init.call(this); + this.borderRect_.style['fillOpacity'] = 1; + this.setValue(this.getValue()); +}; + +/** + * Mouse cursor style when over the hotspot that initiates the editor. + */ +Blockly.FieldColour.prototype.CURSOR = 'default'; + +/** + * Close the colour picker if this input is being deleted. + */ +Blockly.FieldColour.prototype.dispose = function() { + Blockly.WidgetDiv.hideIfOwner(this); + Blockly.FieldColour.superClass_.dispose.call(this); +}; + +/** + * Return the current colour. + * @return {string} Current colour in '#rrggbb' format. + */ +Blockly.FieldColour.prototype.getValue = function() { + return this.colour_; +}; + +/** + * Set the colour. + * @param {string} colour The new colour in '#rrggbb' format. + */ +Blockly.FieldColour.prototype.setValue = function(colour) { + if (this.sourceBlock_ && Blockly.Events.isEnabled() && + this.colour_ != colour) { + Blockly.Events.fire(new Blockly.Events.Change( + this.sourceBlock_, 'field', this.name, this.colour_, colour)); + } + this.colour_ = colour; + if (this.borderRect_) { + this.borderRect_.style.fill = colour; + } +}; + +/** + * Get the text from this field. Used when the block is collapsed. + * @return {string} Current text. + */ +Blockly.FieldColour.prototype.getText = function() { + var colour = this.colour_; + // Try to use #rgb format if possible, rather than #rrggbb. + var m = colour.match(/^#(.)\1(.)\2(.)\3$/); + if (m) { + colour = '#' + m[1] + m[2] + m[3]; + } + return colour; +}; + +/** + * An array of colour strings for the palette. + * See bottom of this page for the default: + * http://docs.closure-library.googlecode.com/git/closure_goog_ui_colorpicker.js.source.html + * @type {!Array.<string>} + */ +Blockly.FieldColour.COLOURS = goog.ui.ColorPicker.SIMPLE_GRID_COLORS; + +/** + * Number of columns in the palette. + */ +Blockly.FieldColour.COLUMNS = 7; + +/** + * Set a custom colour grid for this field. + * @param {Array.<string>} colours Array of colours for this block, + * or null to use default (Blockly.FieldColour.COLOURS). + * @return {!Blockly.FieldColour} Returns itself (for method chaining). + */ +Blockly.FieldColour.prototype.setColours = function(colours) { + this.colours_ = colours; + return this; +}; + +/** + * Set a custom grid size for this field. + * @param {number} columns Number of columns for this block, + * or 0 to use default (Blockly.FieldColour.COLUMNS). + * @return {!Blockly.FieldColour} Returns itself (for method chaining). + */ +Blockly.FieldColour.prototype.setColumns = function(columns) { + this.columns_ = columns; + return this; +}; + +/** + * Create a palette under the colour field. + * @private + */ +Blockly.FieldColour.prototype.showEditor_ = function() { + Blockly.WidgetDiv.show(this, this.sourceBlock_.RTL, + Blockly.FieldColour.widgetDispose_); + // Create the palette using Closure. + var picker = new goog.ui.ColorPicker(); + picker.setSize(this.columns_ || Blockly.FieldColour.COLUMNS); + picker.setColors(this.colours_ || Blockly.FieldColour.COLOURS); + + // Position the palette to line up with the field. + // Record windowSize and scrollOffset before adding the palette. + var windowSize = goog.dom.getViewportSize(); + var scrollOffset = goog.style.getViewportPageOffset(document); + var xy = this.getAbsoluteXY_(); + var borderBBox = this.getScaledBBox_(); + var div = Blockly.WidgetDiv.DIV; + picker.render(div); + picker.setSelectedColor(this.getValue()); + // Record paletteSize after adding the palette. + var paletteSize = goog.style.getSize(picker.getElement()); + + // Flip the palette vertically if off the bottom. + if (xy.y + paletteSize.height + borderBBox.height >= + windowSize.height + scrollOffset.y) { + xy.y -= paletteSize.height - 1; + } else { + xy.y += borderBBox.height - 1; + } + if (this.sourceBlock_.RTL) { + xy.x += borderBBox.width; + xy.x -= paletteSize.width; + // Don't go offscreen left. + if (xy.x < scrollOffset.x) { + xy.x = scrollOffset.x; + } + } else { + // Don't go offscreen right. + if (xy.x > windowSize.width + scrollOffset.x - paletteSize.width) { + xy.x = windowSize.width + scrollOffset.x - paletteSize.width; + } + } + Blockly.WidgetDiv.position(xy.x, xy.y, windowSize, scrollOffset, + this.sourceBlock_.RTL); + + // Configure event handler. + var thisField = this; + Blockly.FieldColour.changeEventKey_ = goog.events.listen(picker, + goog.ui.ColorPicker.EventType.CHANGE, + function(event) { + var colour = event.target.getSelectedColor() || '#000000'; + Blockly.WidgetDiv.hide(); + if (thisField.sourceBlock_) { + // Call any validation function, and allow it to override. + colour = thisField.callValidator(colour); + } + if (colour !== null) { + thisField.setValue(colour); + } + }); +}; + +/** + * Hide the colour palette. + * @private + */ +Blockly.FieldColour.widgetDispose_ = function() { + if (Blockly.FieldColour.changeEventKey_) { + goog.events.unlistenByKey(Blockly.FieldColour.changeEventKey_); + } +}; diff --git a/blockly/core/field_date.js b/blockly/core/field_date.js new file mode 100644 index 0000000..24f3239 --- /dev/null +++ b/blockly/core/field_date.js @@ -0,0 +1,346 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2015 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Date input field. + * @author pkendall64@gmail.com (Paul Kendall) + */ +'use strict'; + +goog.provide('Blockly.FieldDate'); + +goog.require('Blockly.Field'); +goog.require('goog.date'); +goog.require('goog.dom'); +goog.require('goog.events'); +goog.require('goog.i18n.DateTimeSymbols'); +goog.require('goog.i18n.DateTimeSymbols_he'); +goog.require('goog.style'); +goog.require('goog.ui.DatePicker'); + + +/** + * Class for a date input field. + * @param {string} date The initial date. + * @param {Function=} opt_validator A function that is executed when a new + * date is selected. Its sole argument is the new date value. Its + * return value becomes the selected date, unless it is undefined, in + * which case the new date stands, or it is null, in which case the change + * is aborted. + * @extends {Blockly.Field} + * @constructor + */ +Blockly.FieldDate = function(date, opt_validator) { + if (!date) { + date = new goog.date.Date().toIsoString(true); + } + Blockly.FieldDate.superClass_.constructor.call(this, date, opt_validator); + this.setValue(date); +}; +goog.inherits(Blockly.FieldDate, Blockly.Field); + +/** + * Mouse cursor style when over the hotspot that initiates the editor. + */ +Blockly.FieldDate.prototype.CURSOR = 'text'; + +/** + * Close the colour picker if this input is being deleted. + */ +Blockly.FieldDate.prototype.dispose = function() { + Blockly.WidgetDiv.hideIfOwner(this); + Blockly.FieldDate.superClass_.dispose.call(this); +}; + +/** + * Return the current date. + * @return {string} Current date. + */ +Blockly.FieldDate.prototype.getValue = function() { + return this.date_; +}; + +/** + * Set the date. + * @param {string} date The new date. + */ +Blockly.FieldDate.prototype.setValue = function(date) { + if (this.sourceBlock_) { + var validated = this.callValidator(date); + // If the new date is invalid, validation returns null. + // In this case we still want to display the illegal result. + if (validated !== null) { + date = validated; + } + } + this.date_ = date; + Blockly.Field.prototype.setText.call(this, date); +}; + +/** + * Create a date picker under the date field. + * @private + */ +Blockly.FieldDate.prototype.showEditor_ = function() { + Blockly.WidgetDiv.show(this, this.sourceBlock_.RTL, + Blockly.FieldDate.widgetDispose_); + // Create the date picker using Closure. + Blockly.FieldDate.loadLanguage_(); + var picker = new goog.ui.DatePicker(); + picker.setAllowNone(false); + picker.setShowWeekNum(false); + + // Position the picker to line up with the field. + // Record windowSize and scrollOffset before adding the picker. + var windowSize = goog.dom.getViewportSize(); + var scrollOffset = goog.style.getViewportPageOffset(document); + var xy = this.getAbsoluteXY_(); + var borderBBox = this.getScaledBBox_(); + var div = Blockly.WidgetDiv.DIV; + picker.render(div); + picker.setDate(goog.date.fromIsoString(this.getValue())); + // Record pickerSize after adding the date picker. + var pickerSize = goog.style.getSize(picker.getElement()); + + // Flip the picker vertically if off the bottom. + if (xy.y + pickerSize.height + borderBBox.height >= + windowSize.height + scrollOffset.y) { + xy.y -= pickerSize.height - 1; + } else { + xy.y += borderBBox.height - 1; + } + if (this.sourceBlock_.RTL) { + xy.x += borderBBox.width; + xy.x -= pickerSize.width; + // Don't go offscreen left. + if (xy.x < scrollOffset.x) { + xy.x = scrollOffset.x; + } + } else { + // Don't go offscreen right. + if (xy.x > windowSize.width + scrollOffset.x - pickerSize.width) { + xy.x = windowSize.width + scrollOffset.x - pickerSize.width; + } + } + Blockly.WidgetDiv.position(xy.x, xy.y, windowSize, scrollOffset, + this.sourceBlock_.RTL); + + // Configure event handler. + var thisField = this; + Blockly.FieldDate.changeEventKey_ = goog.events.listen(picker, + goog.ui.DatePicker.Events.CHANGE, + function(event) { + var date = event.date ? event.date.toIsoString(true) : ''; + Blockly.WidgetDiv.hide(); + if (thisField.sourceBlock_) { + // Call any validation function, and allow it to override. + date = thisField.callValidator(date); + } + thisField.setValue(date); + }); +}; + +/** + * Hide the date picker. + * @private + */ +Blockly.FieldDate.widgetDispose_ = function() { + if (Blockly.FieldDate.changeEventKey_) { + goog.events.unlistenByKey(Blockly.FieldDate.changeEventKey_); + } +}; + +/** + * Load the best language pack by scanning the Blockly.Msg object for a + * language that matches the available languages in Closure. + * @private + */ +Blockly.FieldDate.loadLanguage_ = function() { + var reg = /^DateTimeSymbols_(.+)$/; + for (var prop in goog.i18n) { + var m = prop.match(reg); + if (m) { + var lang = m[1].toLowerCase().replace('_', '.'); // E.g. 'pt.br' + if (goog.getObjectByName(lang, Blockly.Msg)) { + goog.i18n.DateTimeSymbols = goog.i18n[prop]; + } + } + } +}; + +/** + * CSS for date picker. See css.js for use. + */ +Blockly.FieldDate.CSS = [ + /* Copied from: goog/css/datepicker.css */ + /** + * Copyright 2009 The Closure Library Authors. All Rights Reserved. + * + * Use of this source code is governed by the Apache License, Version 2.0. + * See the COPYING file for details. + */ + + /** + * Standard styling for a goog.ui.DatePicker. + * + * @author arv@google.com (Erik Arvidsson) + */ + + '.blocklyWidgetDiv .goog-date-picker,', + '.blocklyWidgetDiv .goog-date-picker th,', + '.blocklyWidgetDiv .goog-date-picker td {', + ' font: 13px Arial, sans-serif;', + '}', + + '.blocklyWidgetDiv .goog-date-picker {', + ' -moz-user-focus: normal;', + ' -moz-user-select: none;', + ' position: relative;', + ' border: 1px solid #000;', + ' float: left;', + ' padding: 2px;', + ' color: #000;', + ' background: #c3d9ff;', + ' cursor: default;', + '}', + + '.blocklyWidgetDiv .goog-date-picker th {', + ' text-align: center;', + '}', + + '.blocklyWidgetDiv .goog-date-picker td {', + ' text-align: center;', + ' vertical-align: middle;', + ' padding: 1px 3px;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-menu {', + ' position: absolute;', + ' background: threedface;', + ' border: 1px solid gray;', + ' -moz-user-focus: normal;', + ' z-index: 1;', + ' outline: none;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-menu ul {', + ' list-style: none;', + ' margin: 0px;', + ' padding: 0px;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-menu ul li {', + ' cursor: default;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-menu-selected {', + ' background: #ccf;', + '}', + + '.blocklyWidgetDiv .goog-date-picker th {', + ' font-size: .9em;', + '}', + + '.blocklyWidgetDiv .goog-date-picker td div {', + ' float: left;', + '}', + + '.blocklyWidgetDiv .goog-date-picker button {', + ' padding: 0px;', + ' margin: 1px 0;', + ' border: 0;', + ' color: #20c;', + ' font-weight: bold;', + ' background: transparent;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-date {', + ' background: #fff;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-week,', + '.blocklyWidgetDiv .goog-date-picker-wday {', + ' padding: 1px 3px;', + ' border: 0;', + ' border-color: #a2bbdd;', + ' border-style: solid;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-week {', + ' border-right-width: 1px;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-wday {', + ' border-bottom-width: 1px;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-head td {', + ' text-align: center;', + '}', + + /** Use td.className instead of !important */ + '.blocklyWidgetDiv td.goog-date-picker-today-cont {', + ' text-align: center;', + '}', + + /** Use td.className instead of !important */ + '.blocklyWidgetDiv td.goog-date-picker-none-cont {', + ' text-align: center;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-month {', + ' min-width: 11ex;', + ' white-space: nowrap;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-year {', + ' min-width: 6ex;', + ' white-space: nowrap;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-monthyear {', + ' white-space: nowrap;', + '}', + + '.blocklyWidgetDiv .goog-date-picker table {', + ' border-collapse: collapse;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-other-month {', + ' color: #888;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-wkend-start,', + '.blocklyWidgetDiv .goog-date-picker-wkend-end {', + ' background: #eee;', + '}', + + /** Use td.className instead of !important */ + '.blocklyWidgetDiv td.goog-date-picker-selected {', + ' background: #c3d9ff;', + '}', + + '.blocklyWidgetDiv .goog-date-picker-today {', + ' background: #9ab;', + ' font-weight: bold !important;', + ' border-color: #246 #9bd #9bd #246;', + ' color: #fff;', + '}' +]; diff --git a/blockly/core/field_dropdown.js b/blockly/core/field_dropdown.js new file mode 100644 index 0000000..ec3dd4f --- /dev/null +++ b/blockly/core/field_dropdown.js @@ -0,0 +1,320 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Dropdown input field. Used for editable titles and variables. + * In the interests of a consistent UI, the toolbox shares some functions and + * properties with the context menu. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldDropdown'); + +goog.require('Blockly.Field'); +goog.require('goog.dom'); +goog.require('goog.events'); +goog.require('goog.style'); +goog.require('goog.ui.Menu'); +goog.require('goog.ui.MenuItem'); +goog.require('goog.userAgent'); + + +/** + * Class for an editable dropdown field. + * @param {(!Array.<!Array.<string>>|!Function)} menuGenerator An array of + * options for a dropdown list, or a function which generates these options. + * @param {Function=} opt_validator A function that is executed when a new + * option is selected, with the newly selected value as its sole argument. + * If it returns a value, that value (which must be one of the options) will + * become selected in place of the newly selected option, unless the return + * value is null, in which case the change is aborted. + * @extends {Blockly.Field} + * @constructor + */ +Blockly.FieldDropdown = function(menuGenerator, opt_validator) { + this.menuGenerator_ = menuGenerator; + this.trimOptions_(); + var firstTuple = this.getOptions_()[0]; + + // Call parent's constructor. + Blockly.FieldDropdown.superClass_.constructor.call(this, firstTuple[1], + opt_validator); +}; +goog.inherits(Blockly.FieldDropdown, Blockly.Field); + +/** + * Horizontal distance that a checkmark ovehangs the dropdown. + */ +Blockly.FieldDropdown.CHECKMARK_OVERHANG = 25; + +/** + * Android can't (in 2014) display "▾", so use "▼" instead. + */ +Blockly.FieldDropdown.ARROW_CHAR = goog.userAgent.ANDROID ? '\u25BC' : '\u25BE'; + +/** + * Mouse cursor style when over the hotspot that initiates the editor. + */ +Blockly.FieldDropdown.prototype.CURSOR = 'default'; + +/** + * Install this dropdown on a block. + */ +Blockly.FieldDropdown.prototype.init = function() { + if (this.fieldGroup_) { + // Dropdown has already been initialized once. + return; + } + // Add dropdown arrow: "option ▾" (LTR) or "▾ אופציה" (RTL) + this.arrow_ = Blockly.createSvgElement('tspan', {}, null); + this.arrow_.appendChild(document.createTextNode( + this.sourceBlock_.RTL ? Blockly.FieldDropdown.ARROW_CHAR + ' ' : + ' ' + Blockly.FieldDropdown.ARROW_CHAR)); + + Blockly.FieldDropdown.superClass_.init.call(this); + // Force a reset of the text to add the arrow. + var text = this.text_; + this.text_ = null; + this.setText(text); +}; + +/** + * Create a dropdown menu under the text. + * @private + */ +Blockly.FieldDropdown.prototype.showEditor_ = function() { + Blockly.WidgetDiv.show(this, this.sourceBlock_.RTL, null); + var thisField = this; + + function callback(e) { + var menuItem = e.target; + if (menuItem) { + var value = menuItem.getValue(); + if (thisField.sourceBlock_) { + // Call any validation function, and allow it to override. + value = thisField.callValidator(value); + } + if (value !== null) { + thisField.setValue(value); + } + } + Blockly.WidgetDiv.hideIfOwner(thisField); + } + + var menu = new goog.ui.Menu(); + menu.setRightToLeft(this.sourceBlock_.RTL); + var options = this.getOptions_(); + for (var i = 0; i < options.length; i++) { + var text = options[i][0]; // Human-readable text. + var value = options[i][1]; // Language-neutral value. + var menuItem = new goog.ui.MenuItem(text); + menuItem.setRightToLeft(this.sourceBlock_.RTL); + menuItem.setValue(value); + menuItem.setCheckable(true); + menu.addChild(menuItem, true); + menuItem.setChecked(value == this.value_); + } + // Listen for mouse/keyboard events. + goog.events.listen(menu, goog.ui.Component.EventType.ACTION, callback); + // Listen for touch events (why doesn't Closure handle this already?). + function callbackTouchStart(e) { + var control = this.getOwnerControl(/** @type {Node} */ (e.target)); + // Highlight the menu item. + control.handleMouseDown(e); + } + function callbackTouchEnd(e) { + var control = this.getOwnerControl(/** @type {Node} */ (e.target)); + // Activate the menu item. + control.performActionInternal(e); + } + menu.getHandler().listen(menu.getElement(), goog.events.EventType.TOUCHSTART, + callbackTouchStart); + menu.getHandler().listen(menu.getElement(), goog.events.EventType.TOUCHEND, + callbackTouchEnd); + + // Record windowSize and scrollOffset before adding menu. + var windowSize = goog.dom.getViewportSize(); + var scrollOffset = goog.style.getViewportPageOffset(document); + var xy = this.getAbsoluteXY_(); + var borderBBox = this.getScaledBBox_(); + var div = Blockly.WidgetDiv.DIV; + menu.render(div); + var menuDom = menu.getElement(); + Blockly.addClass_(menuDom, 'blocklyDropdownMenu'); + // Record menuSize after adding menu. + var menuSize = goog.style.getSize(menuDom); + // Recalculate height for the total content, not only box height. + menuSize.height = menuDom.scrollHeight; + + // Position the menu. + // Flip menu vertically if off the bottom. + if (xy.y + menuSize.height + borderBBox.height >= + windowSize.height + scrollOffset.y) { + xy.y -= menuSize.height + 2; + } else { + xy.y += borderBBox.height; + } + if (this.sourceBlock_.RTL) { + xy.x += borderBBox.width; + xy.x += Blockly.FieldDropdown.CHECKMARK_OVERHANG; + // Don't go offscreen left. + if (xy.x < scrollOffset.x + menuSize.width) { + xy.x = scrollOffset.x + menuSize.width; + } + } else { + xy.x -= Blockly.FieldDropdown.CHECKMARK_OVERHANG; + // Don't go offscreen right. + if (xy.x > windowSize.width + scrollOffset.x - menuSize.width) { + xy.x = windowSize.width + scrollOffset.x - menuSize.width; + } + } + Blockly.WidgetDiv.position(xy.x, xy.y, windowSize, scrollOffset, + this.sourceBlock_.RTL); + menu.setAllowAutoFocus(true); + menuDom.focus(); +}; + +/** + * Factor out common words in statically defined options. + * Create prefix and/or suffix labels. + * @private + */ +Blockly.FieldDropdown.prototype.trimOptions_ = function() { + this.prefixField = null; + this.suffixField = null; + var options = this.menuGenerator_; + if (!goog.isArray(options) || options.length < 2) { + return; + } + var strings = options.map(function(t) {return t[0];}); + var shortest = Blockly.shortestStringLength(strings); + var prefixLength = Blockly.commonWordPrefix(strings, shortest); + var suffixLength = Blockly.commonWordSuffix(strings, shortest); + if (!prefixLength && !suffixLength) { + return; + } + if (shortest <= prefixLength + suffixLength) { + // One or more strings will entirely vanish if we proceed. Abort. + return; + } + if (prefixLength) { + this.prefixField = strings[0].substring(0, prefixLength - 1); + } + if (suffixLength) { + this.suffixField = strings[0].substr(1 - suffixLength); + } + // Remove the prefix and suffix from the options. + var newOptions = []; + for (var i = 0; i < options.length; i++) { + var text = options[i][0]; + var value = options[i][1]; + text = text.substring(prefixLength, text.length - suffixLength); + newOptions[i] = [text, value]; + } + this.menuGenerator_ = newOptions; +}; + +/** + * Return a list of the options for this dropdown. + * @return {!Array.<!Array.<string>>} Array of option tuples: + * (human-readable text, language-neutral name). + * @private + */ +Blockly.FieldDropdown.prototype.getOptions_ = function() { + if (goog.isFunction(this.menuGenerator_)) { + return this.menuGenerator_.call(this); + } + return /** @type {!Array.<!Array.<string>>} */ (this.menuGenerator_); +}; + +/** + * Get the language-neutral value from this dropdown menu. + * @return {string} Current text. + */ +Blockly.FieldDropdown.prototype.getValue = function() { + return this.value_; +}; + +/** + * Set the language-neutral value for this dropdown menu. + * @param {string} newValue New value to set. + */ +Blockly.FieldDropdown.prototype.setValue = function(newValue) { + if (newValue === null || newValue === this.value_) { + return; // No change if null. + } + if (this.sourceBlock_ && Blockly.Events.isEnabled()) { + Blockly.Events.fire(new Blockly.Events.Change( + this.sourceBlock_, 'field', this.name, this.value_, newValue)); + } + this.value_ = newValue; + // Look up and display the human-readable text. + var options = this.getOptions_(); + for (var i = 0; i < options.length; i++) { + // Options are tuples of human-readable text and language-neutral values. + if (options[i][1] == newValue) { + this.setText(options[i][0]); + return; + } + } + // Value not found. Add it, maybe it will become valid once set + // (like variable names). + this.setText(newValue); +}; + +/** + * Set the text in this field. Trigger a rerender of the source block. + * @param {?string} text New text. + */ +Blockly.FieldDropdown.prototype.setText = function(text) { + if (this.sourceBlock_ && this.arrow_) { + // Update arrow's colour. + this.arrow_.style.fill = this.sourceBlock_.getColour(); + } + if (text === null || text === this.text_) { + // No change if null. + return; + } + this.text_ = text; + this.updateTextNode_(); + + if (this.textElement_) { + // Insert dropdown arrow. + if (this.sourceBlock_.RTL) { + this.textElement_.insertBefore(this.arrow_, this.textElement_.firstChild); + } else { + this.textElement_.appendChild(this.arrow_); + } + } + + if (this.sourceBlock_ && this.sourceBlock_.rendered) { + this.sourceBlock_.render(); + this.sourceBlock_.bumpNeighbours_(); + } +}; + +/** + * Close the dropdown menu if this input is being deleted. + */ +Blockly.FieldDropdown.prototype.dispose = function() { + Blockly.WidgetDiv.hideIfOwner(this); + Blockly.FieldDropdown.superClass_.dispose.call(this); +}; diff --git a/blockly/core/field_image.js b/blockly/core/field_image.js new file mode 100644 index 0000000..71d8052 --- /dev/null +++ b/blockly/core/field_image.js @@ -0,0 +1,171 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Image field. Used for titles, labels, etc. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldImage'); + +goog.require('Blockly.Field'); +goog.require('goog.dom'); +goog.require('goog.math.Size'); +goog.require('goog.userAgent'); + + +/** + * Class for an image. + * @param {string} src The URL of the image. + * @param {number} width Width of the image. + * @param {number} height Height of the image. + * @param {string=} opt_alt Optional alt text for when block is collapsed. + * @extends {Blockly.Field} + * @constructor + */ +Blockly.FieldImage = function(src, width, height, opt_alt) { + this.sourceBlock_ = null; + // Ensure height and width are numbers. Strings are bad at math. + this.height_ = Number(height); + this.width_ = Number(width); + this.size_ = new goog.math.Size(this.width_, + this.height_ + 2 * Blockly.BlockSvg.INLINE_PADDING_Y); + this.text_ = opt_alt || ''; + this.setValue(src); +}; +goog.inherits(Blockly.FieldImage, Blockly.Field); + +/** + * Rectangular mask used by Firefox. + * @type {Element} + * @private + */ +Blockly.FieldImage.prototype.rectElement_ = null; + +/** + * Editable fields are saved by the XML renderer, non-editable fields are not. + */ +Blockly.FieldImage.prototype.EDITABLE = false; + +/** + * Install this image on a block. + */ +Blockly.FieldImage.prototype.init = function() { + if (this.fieldGroup_) { + // Image has already been initialized once. + return; + } + // Build the DOM. + /** @type {SVGElement} */ + this.fieldGroup_ = Blockly.createSvgElement('g', {}, null); + if (!this.visible_) { + this.fieldGroup_.style.display = 'none'; + } + /** @type {SVGElement} */ + this.imageElement_ = Blockly.createSvgElement('image', + {'height': this.height_ + 'px', + 'width': this.width_ + 'px'}, this.fieldGroup_); + this.setValue(this.src_); + if (goog.userAgent.GECKO) { + /** + * Due to a Firefox bug which eats mouse events on image elements, + * a transparent rectangle needs to be placed on top of the image. + * @type {SVGElement} + */ + this.rectElement_ = Blockly.createSvgElement('rect', + {'height': this.height_ + 'px', + 'width': this.width_ + 'px', + 'fill-opacity': 0}, this.fieldGroup_); + } + this.sourceBlock_.getSvgRoot().appendChild(this.fieldGroup_); + + // Configure the field to be transparent with respect to tooltips. + var topElement = this.rectElement_ || this.imageElement_; + topElement.tooltip = this.sourceBlock_; + Blockly.Tooltip.bindMouseEvents(topElement); +}; + +/** + * Dispose of all DOM objects belonging to this text. + */ +Blockly.FieldImage.prototype.dispose = function() { + goog.dom.removeNode(this.fieldGroup_); + this.fieldGroup_ = null; + this.imageElement_ = null; + this.rectElement_ = null; +}; + +/** + * Change the tooltip text for this field. + * @param {string|!Element} newTip Text for tooltip or a parent element to + * link to for its tooltip. + */ +Blockly.FieldImage.prototype.setTooltip = function(newTip) { + var topElement = this.rectElement_ || this.imageElement_; + topElement.tooltip = newTip; +}; + +/** + * Get the source URL of this image. + * @return {string} Current text. + * @override + */ +Blockly.FieldImage.prototype.getValue = function() { + return this.src_; +}; + +/** + * Set the source URL of this image. + * @param {?string} src New source. + * @override + */ +Blockly.FieldImage.prototype.setValue = function(src) { + if (src === null) { + // No change if null. + return; + } + this.src_ = src; + if (this.imageElement_) { + this.imageElement_.setAttributeNS('http://www.w3.org/1999/xlink', + 'xlink:href', goog.isString(src) ? src : ''); + } +}; + +/** + * Set the alt text of this image. + * @param {?string} alt New alt text. + * @override + */ +Blockly.FieldImage.prototype.setText = function(alt) { + if (alt === null) { + // No change if null. + return; + } + this.text_ = alt; +}; + +/** + * Images are fixed width, no need to render. + * @private + */ +Blockly.FieldImage.prototype.render_ = function() { + // NOP +}; diff --git a/blockly/core/field_label.js b/blockly/core/field_label.js new file mode 100644 index 0000000..cb5fa7d --- /dev/null +++ b/blockly/core/field_label.js @@ -0,0 +1,104 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Non-editable text field. Used for titles, labels, etc. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldLabel'); + +goog.require('Blockly.Field'); +goog.require('Blockly.Tooltip'); +goog.require('goog.dom'); +goog.require('goog.math.Size'); + + +/** + * Class for a non-editable field. + * @param {string} text The initial content of the field. + * @param {string=} opt_class Optional CSS class for the field's text. + * @extends {Blockly.Field} + * @constructor + */ +Blockly.FieldLabel = function(text, opt_class) { + this.size_ = new goog.math.Size(0, 17.5); + this.class_ = opt_class; + this.setValue(text); +}; +goog.inherits(Blockly.FieldLabel, Blockly.Field); + +/** + * Editable fields are saved by the XML renderer, non-editable fields are not. + */ +Blockly.FieldLabel.prototype.EDITABLE = false; + +/** + * Install this text on a block. + */ +Blockly.FieldLabel.prototype.init = function() { + if (this.textElement_) { + // Text has already been initialized once. + return; + } + // Build the DOM. + this.textElement_ = Blockly.createSvgElement('text', + {'class': 'blocklyText', 'y': this.size_.height - 5}, null); + if (this.class_) { + Blockly.addClass_(this.textElement_, this.class_); + } + if (!this.visible_) { + this.textElement_.style.display = 'none'; + } + this.sourceBlock_.getSvgRoot().appendChild(this.textElement_); + + // Configure the field to be transparent with respect to tooltips. + this.textElement_.tooltip = this.sourceBlock_; + Blockly.Tooltip.bindMouseEvents(this.textElement_); + // Force a render. + this.updateTextNode_(); +}; + +/** + * Dispose of all DOM objects belonging to this text. + */ +Blockly.FieldLabel.prototype.dispose = function() { + goog.dom.removeNode(this.textElement_); + this.textElement_ = null; +}; + +/** + * Gets the group element for this field. + * Used for measuring the size and for positioning. + * @return {!Element} The group element. + */ +Blockly.FieldLabel.prototype.getSvgRoot = function() { + return /** @type {!Element} */ (this.textElement_); +}; + +/** + * Change the tooltip text for this field. + * @param {string|!Element} newTip Text for tooltip or a parent element to + * link to for its tooltip. + */ +Blockly.FieldLabel.prototype.setTooltip = function(newTip) { + this.textElement_.tooltip = newTip; +}; diff --git a/blockly/core/field_number.js b/blockly/core/field_number.js new file mode 100644 index 0000000..f72e7f0 --- /dev/null +++ b/blockly/core/field_number.js @@ -0,0 +1,101 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2016 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Number input field + * @author fenichel@google.com (Rachel Fenichel) + */ +'use strict'; + +goog.provide('Blockly.FieldNumber'); + +goog.require('Blockly.FieldTextInput'); +goog.require('goog.math'); + +/** + * Class for an editable number field. + * @param {number|string} value The initial content of the field. + * @param {number|string|undefined} opt_min Minimum value. + * @param {number|string|undefined} opt_max Maximum value. + * @param {number|string|undefined} opt_precision Precision for value. + * @param {Function=} opt_validator An optional function that is called + * to validate any constraints on what the user entered. Takes the new + * text as an argument and returns either the accepted text, a replacement + * text, or null to abort the change. + * @extends {Blockly.FieldTextInput} + * @constructor + */ +Blockly.FieldNumber = + function(value, opt_min, opt_max, opt_precision, opt_validator) { + value = String(value); + Blockly.FieldNumber.superClass_.constructor.call(this, value, opt_validator); + this.setConstraints(opt_min, opt_max, opt_precision); +}; +goog.inherits(Blockly.FieldNumber, Blockly.FieldTextInput); + +/** + * Set the maximum, minimum and precision constraints on this field. + * Any of these properties may be undefiend or NaN to be disabled. + * Setting precision (usually a power of 10) enforces a minimum step between + * values. That is, the user's value will rounded to the closest multiple of + * precision. The least significant digit place is inferred from the precision. + * Integers values can be enforces by choosing an integer precision. + * @param {number|string|undefined} min Minimum value. + * @param {number|string|undefined} max Maximum value. + * @param {number|string|undefined} precision Precision for value. + */ +Blockly.FieldNumber.prototype.setConstraints = function(min, max, precision) { + precision = parseFloat(precision); + this.precision_ = isNaN(precision) ? 0 : precision; + min = parseFloat(min); + this.min_ = isNaN(min) ? -Infinity : min; + max = parseFloat(max); + this.max_ = isNaN(max) ? Infinity : max; + this.setValue(this.callValidator(this.getValue())); +}; + +/** + * Ensure that only a number in the correct range may be entered. + * @param {string} text The user's text. + * @return {?string} A string representing a valid number, or null if invalid. + */ +Blockly.FieldNumber.prototype.classValidator = function(text) { + if (text === null) { + return null; + } + text = String(text); + // TODO: Handle cases like 'ten', '1.203,14', etc. + // 'O' is sometimes mistaken for '0' by inexperienced users. + text = text.replace(/O/ig, '0'); + // Strip out thousands separators. + text = text.replace(/,/g, ''); + var n = parseFloat(text || 0); + if (isNaN(n)) { + // Invalid number. + return null; + } + // Round to nearest multiple of precision. + if (this.precision_ && isFinite(n)) { + n = Math.round(n / this.precision_) * this.precision_; + } + // Get the value in range. + n = goog.math.clamp(n, this.min_, this.max_); + return String(n); +}; diff --git a/blockly/core/field_textinput.js b/blockly/core/field_textinput.js new file mode 100644 index 0000000..5af8bf9 --- /dev/null +++ b/blockly/core/field_textinput.js @@ -0,0 +1,327 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Text input field. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldTextInput'); + +goog.require('Blockly.Field'); +goog.require('Blockly.Msg'); +goog.require('goog.asserts'); +goog.require('goog.dom'); +goog.require('goog.dom.TagName'); +goog.require('goog.userAgent'); + + +/** + * Class for an editable text field. + * @param {string} text The initial content of the field. + * @param {Function=} opt_validator An optional function that is called + * to validate any constraints on what the user entered. Takes the new + * text as an argument and returns either the accepted text, a replacement + * text, or null to abort the change. + * @extends {Blockly.Field} + * @constructor + */ +Blockly.FieldTextInput = function(text, opt_validator) { + Blockly.FieldTextInput.superClass_.constructor.call(this, text, + opt_validator); +}; +goog.inherits(Blockly.FieldTextInput, Blockly.Field); + +/** + * Point size of text. Should match blocklyText's font-size in CSS. + */ +Blockly.FieldTextInput.FONTSIZE = 11; + +/** + * Mouse cursor style when over the hotspot that initiates the editor. + */ +Blockly.FieldTextInput.prototype.CURSOR = 'text'; + +/** + * Allow browser to spellcheck this field. + * @private + */ +Blockly.FieldTextInput.prototype.spellcheck_ = true; + +/** + * Close the input widget if this input is being deleted. + */ +Blockly.FieldTextInput.prototype.dispose = function() { + Blockly.WidgetDiv.hideIfOwner(this); + Blockly.FieldTextInput.superClass_.dispose.call(this); +}; + +/** + * Set the text in this field. + * @param {?string} text New text. + * @override + */ +Blockly.FieldTextInput.prototype.setValue = function(text) { + if (text === null) { + return; // No change if null. + } + if (this.sourceBlock_) { + var validated = this.callValidator(text); + // If the new text is invalid, validation returns null. + // In this case we still want to display the illegal result. + if (validated !== null) { + text = validated; + } + } + Blockly.Field.prototype.setValue.call(this, text); +}; + +/** + * Set whether this field is spellchecked by the browser. + * @param {boolean} check True if checked. + */ +Blockly.FieldTextInput.prototype.setSpellcheck = function(check) { + this.spellcheck_ = check; +}; + +/** + * Show the inline free-text editor on top of the text. + * @param {boolean=} opt_quietInput True if editor should be created without + * focus. Defaults to false. + * @private + */ +Blockly.FieldTextInput.prototype.showEditor_ = function(opt_quietInput) { + this.workspace_ = this.sourceBlock_.workspace; + var quietInput = opt_quietInput || false; + if (!quietInput && (goog.userAgent.MOBILE || goog.userAgent.ANDROID || + goog.userAgent.IPAD)) { + // Mobile browsers have issues with in-line textareas (focus & keyboards). + var newValue = window.prompt(Blockly.Msg.CHANGE_VALUE_TITLE, this.text_); + if (this.sourceBlock_) { + newValue = this.callValidator(newValue); + } + this.setValue(newValue); + return; + } + + Blockly.WidgetDiv.show(this, this.sourceBlock_.RTL, this.widgetDispose_()); + var div = Blockly.WidgetDiv.DIV; + // Create the input. + var htmlInput = + goog.dom.createDom(goog.dom.TagName.INPUT, 'blocklyHtmlInput'); + htmlInput.setAttribute('spellcheck', this.spellcheck_); + var fontSize = + (Blockly.FieldTextInput.FONTSIZE * this.workspace_.scale) + 'pt'; + div.style.fontSize = fontSize; + htmlInput.style.fontSize = fontSize; + /** @type {!HTMLInputElement} */ + Blockly.FieldTextInput.htmlInput_ = htmlInput; + div.appendChild(htmlInput); + + htmlInput.value = htmlInput.defaultValue = this.text_; + htmlInput.oldValue_ = null; + this.validate_(); + this.resizeEditor_(); + if (!quietInput) { + htmlInput.focus(); + htmlInput.select(); + } + + // Bind to keydown -- trap Enter without IME and Esc to hide. + htmlInput.onKeyDownWrapper_ = + Blockly.bindEvent_(htmlInput, 'keydown', this, this.onHtmlInputKeyDown_); + // Bind to keyup -- trap Enter; resize after every keystroke. + htmlInput.onKeyUpWrapper_ = + Blockly.bindEvent_(htmlInput, 'keyup', this, this.onHtmlInputChange_); + // Bind to keyPress -- repeatedly resize when holding down a key. + htmlInput.onKeyPressWrapper_ = + Blockly.bindEvent_(htmlInput, 'keypress', this, this.onHtmlInputChange_); + htmlInput.onWorkspaceChangeWrapper_ = this.resizeEditor_.bind(this); + this.workspace_.addChangeListener(htmlInput.onWorkspaceChangeWrapper_); +}; + +/** + * Handle key down to the editor. + * @param {!Event} e Keyboard event. + * @private + */ +Blockly.FieldTextInput.prototype.onHtmlInputKeyDown_ = function(e) { + var htmlInput = Blockly.FieldTextInput.htmlInput_; + var tabKey = 9, enterKey = 13, escKey = 27; + if (e.keyCode == enterKey) { + Blockly.WidgetDiv.hide(); + } else if (e.keyCode == escKey) { + htmlInput.value = htmlInput.defaultValue; + Blockly.WidgetDiv.hide(); + } else if (e.keyCode == tabKey) { + Blockly.WidgetDiv.hide(); + this.sourceBlock_.tab(this, !e.shiftKey); + e.preventDefault(); + } +}; + +/** + * Handle a change to the editor. + * @param {!Event} e Keyboard event. + * @private + */ +Blockly.FieldTextInput.prototype.onHtmlInputChange_ = function(e) { + var htmlInput = Blockly.FieldTextInput.htmlInput_; + // Update source block. + var text = htmlInput.value; + if (text !== htmlInput.oldValue_) { + htmlInput.oldValue_ = text; + this.setValue(text); + this.validate_(); + } else if (goog.userAgent.WEBKIT) { + // Cursor key. Render the source block to show the caret moving. + // Chrome only (version 26, OS X). + this.sourceBlock_.render(); + } + this.resizeEditor_(); + Blockly.svgResize(this.sourceBlock_.workspace); +}; + +/** + * Check to see if the contents of the editor validates. + * Style the editor accordingly. + * @private + */ +Blockly.FieldTextInput.prototype.validate_ = function() { + var valid = true; + goog.asserts.assertObject(Blockly.FieldTextInput.htmlInput_); + var htmlInput = Blockly.FieldTextInput.htmlInput_; + if (this.sourceBlock_) { + valid = this.callValidator(htmlInput.value); + } + if (valid === null) { + Blockly.addClass_(htmlInput, 'blocklyInvalidInput'); + } else { + Blockly.removeClass_(htmlInput, 'blocklyInvalidInput'); + } +}; + +/** + * Resize the editor and the underlying block to fit the text. + * @private + */ +Blockly.FieldTextInput.prototype.resizeEditor_ = function() { + var div = Blockly.WidgetDiv.DIV; + var bBox = this.fieldGroup_.getBBox(); + div.style.width = bBox.width * this.workspace_.scale + 'px'; + div.style.height = bBox.height * this.workspace_.scale + 'px'; + var xy = this.getAbsoluteXY_(); + // In RTL mode block fields and LTR input fields the left edge moves, + // whereas the right edge is fixed. Reposition the editor. + if (this.sourceBlock_.RTL) { + var borderBBox = this.getScaledBBox_(); + xy.x += borderBBox.width; + xy.x -= div.offsetWidth; + } + // Shift by a few pixels to line up exactly. + xy.y += 1; + if (goog.userAgent.GECKO && Blockly.WidgetDiv.DIV.style.top) { + // Firefox mis-reports the location of the border by a pixel + // once the WidgetDiv is moved into position. + xy.x -= 1; + xy.y -= 1; + } + if (goog.userAgent.WEBKIT) { + xy.y -= 3; + } + div.style.left = xy.x + 'px'; + div.style.top = xy.y + 'px'; +}; + +/** + * Close the editor, save the results, and dispose of the editable + * text field's elements. + * @return {!Function} Closure to call on destruction of the WidgetDiv. + * @private + */ +Blockly.FieldTextInput.prototype.widgetDispose_ = function() { + var thisField = this; + return function() { + var htmlInput = Blockly.FieldTextInput.htmlInput_; + // Save the edit (if it validates). + var text = htmlInput.value; + if (thisField.sourceBlock_) { + var text1 = thisField.callValidator(text); + if (text1 === null) { + // Invalid edit. + text = htmlInput.defaultValue; + } else { + // Validation function has changed the text. + text = text1; + if (thisField.onFinishEditing_) { + thisField.onFinishEditing_(text); + } + } + } + thisField.setValue(text); + thisField.sourceBlock_.rendered && thisField.sourceBlock_.render(); + Blockly.unbindEvent_(htmlInput.onKeyDownWrapper_); + Blockly.unbindEvent_(htmlInput.onKeyUpWrapper_); + Blockly.unbindEvent_(htmlInput.onKeyPressWrapper_); + thisField.workspace_.removeChangeListener( + htmlInput.onWorkspaceChangeWrapper_); + Blockly.FieldTextInput.htmlInput_ = null; + // Delete style properties. + var style = Blockly.WidgetDiv.DIV.style; + style.width = 'auto'; + style.height = 'auto'; + style.fontSize = ''; + }; +}; + +/** + * Ensure that only a number may be entered. + * @param {string} text The user's text. + * @return {?string} A string representing a valid number, or null if invalid. + */ +Blockly.FieldTextInput.numberValidator = function(text) { + console.warn('Blockly.FieldTextInput.numberValidator is deprecated. ' + + 'Use Blockly.FieldNumber instead.'); + if (text === null) { + return null; + } + text = String(text); + // TODO: Handle cases like 'ten', '1.203,14', etc. + // 'O' is sometimes mistaken for '0' by inexperienced users. + text = text.replace(/O/ig, '0'); + // Strip out thousands separators. + text = text.replace(/,/g, ''); + var n = parseFloat(text || 0); + return isNaN(n) ? null : String(n); +}; + +/** + * Ensure that only a nonnegative integer may be entered. + * @param {string} text The user's text. + * @return {?string} A string representing a valid int, or null if invalid. + */ +Blockly.FieldTextInput.nonnegativeIntegerValidator = function(text) { + var n = Blockly.FieldTextInput.numberValidator(text); + if (n) { + n = String(Math.max(0, Math.floor(n))); + } + return n; +}; diff --git a/blockly/core/field_variable.js b/blockly/core/field_variable.js new file mode 100644 index 0000000..f93caa1 --- /dev/null +++ b/blockly/core/field_variable.js @@ -0,0 +1,155 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Variable input field. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.FieldVariable'); + +goog.require('Blockly.FieldDropdown'); +goog.require('Blockly.Msg'); +goog.require('Blockly.Variables'); +goog.require('goog.string'); + + +/** + * Class for a variable's dropdown field. + * @param {?string} varname The default name for the variable. If null, + * a unique variable name will be generated. + * @param {Function=} opt_validator A function that is executed when a new + * option is selected. Its sole argument is the new option value. + * @extends {Blockly.FieldDropdown} + * @constructor + */ +Blockly.FieldVariable = function(varname, opt_validator) { + Blockly.FieldVariable.superClass_.constructor.call(this, + Blockly.FieldVariable.dropdownCreate, opt_validator); + this.setValue(varname || ''); +}; +goog.inherits(Blockly.FieldVariable, Blockly.FieldDropdown); + +/** + * Install this dropdown on a block. + */ +Blockly.FieldVariable.prototype.init = function() { + if (this.fieldGroup_) { + // Dropdown has already been initialized once. + return; + } + Blockly.FieldVariable.superClass_.init.call(this); + if (!this.getValue()) { + // Variables without names get uniquely named for this workspace. + var workspace = + this.sourceBlock_.isInFlyout ? + this.sourceBlock_.workspace.targetWorkspace : + this.sourceBlock_.workspace; + this.setValue(Blockly.Variables.generateUniqueName(workspace)); + } + // If the selected variable doesn't exist yet, create it. + // For instance, some blocks in the toolbox have variable dropdowns filled + // in by default. + if (!this.sourceBlock_.isInFlyout) { + this.sourceBlock_.workspace.createVariable(this.getValue()); + } +}; + +/** + * Get the variable's name (use a variableDB to convert into a real name). + * Unline a regular dropdown, variables are literal and have no neutral value. + * @return {string} Current text. + */ +Blockly.FieldVariable.prototype.getValue = function() { + return this.getText(); +}; + +/** + * Set the variable name. + * @param {string} newValue New text. + */ +Blockly.FieldVariable.prototype.setValue = function(newValue) { + if (this.sourceBlock_ && Blockly.Events.isEnabled()) { + Blockly.Events.fire(new Blockly.Events.Change( + this.sourceBlock_, 'field', this.name, this.value_, newValue)); + } + this.value_ = newValue; + this.setText(newValue); +}; + +/** + * Return a sorted list of variable names for variable dropdown menus. + * Include a special option at the end for creating a new variable name. + * @return {!Array.<string>} Array of variable names. + * @this {!Blockly.FieldVariable} + */ +Blockly.FieldVariable.dropdownCreate = function() { + if (this.sourceBlock_ && this.sourceBlock_.workspace) { + // Get a copy of the list, so that adding rename and new variable options + // doesn't modify the workspace's list. + var variableList = this.sourceBlock_.workspace.variableList.slice(0); + } else { + var variableList = []; + } + // Ensure that the currently selected variable is an option. + var name = this.getText(); + if (name && variableList.indexOf(name) == -1) { + variableList.push(name); + } + variableList.sort(goog.string.caseInsensitiveCompare); + variableList.push(Blockly.Msg.RENAME_VARIABLE); + variableList.push(Blockly.Msg.DELETE_VARIABLE.replace('%1', name)); + // Variables are not language-specific, use the name as both the user-facing + // text and the internal representation. + var options = []; + for (var i = 0; i < variableList.length; i++) { + options[i] = [variableList[i], variableList[i]]; + } + return options; +}; + +/** + * Event handler for a change in variable name. + * Special case the 'Rename variable...' and 'Delete variable...' options. + * In the rename case, prompt the user for a new name. + * @param {string} text The selected dropdown menu option. + * @return {null|undefined|string} An acceptable new variable name, or null if + * change is to be either aborted (cancel button) or has been already + * handled (rename), or undefined if an existing variable was chosen. + */ +Blockly.FieldVariable.prototype.classValidator = function(text) { + var workspace = this.sourceBlock_.workspace; + if (text == Blockly.Msg.RENAME_VARIABLE) { + var oldVar = this.getText(); + Blockly.hideChaff(); + text = Blockly.Variables.promptName( + Blockly.Msg.RENAME_VARIABLE_TITLE.replace('%1', oldVar), oldVar); + if (text) { + workspace.renameVariable(oldVar, text); + } + return null; + } else if (text == Blockly.Msg.DELETE_VARIABLE.replace('%1', + this.getText())) { + workspace.deleteVariable(this.getText()); + return null; + } + return undefined; +}; diff --git a/blockly/core/flyout.js b/blockly/core/flyout.js new file mode 100644 index 0000000..03ea150 --- /dev/null +++ b/blockly/core/flyout.js @@ -0,0 +1,1364 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Flyout tray containing blocks which may be created. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Flyout'); + +goog.require('Blockly.Block'); +goog.require('Blockly.Comment'); +goog.require('Blockly.Events'); +goog.require('Blockly.FlyoutButton'); +goog.require('Blockly.WorkspaceSvg'); +goog.require('goog.dom'); +goog.require('goog.events'); +goog.require('goog.math.Rect'); +goog.require('goog.userAgent'); + + +/** + * Class for a flyout. + * @param {!Object} workspaceOptions Dictionary of options for the workspace. + * @constructor + */ +Blockly.Flyout = function(workspaceOptions) { + workspaceOptions.getMetrics = this.getMetrics_.bind(this); + workspaceOptions.setMetrics = this.setMetrics_.bind(this); + /** + * @type {!Blockly.Workspace} + * @private + */ + this.workspace_ = new Blockly.WorkspaceSvg(workspaceOptions); + this.workspace_.isFlyout = true; + + /** + * Is RTL vs LTR. + * @type {boolean} + */ + this.RTL = !!workspaceOptions.RTL; + + /** + * Flyout should be laid out horizontally vs vertically. + * @type {boolean} + * @private + */ + this.horizontalLayout_ = workspaceOptions.horizontalLayout; + + /** + * Position of the toolbox and flyout relative to the workspace. + * @type {number} + * @private + */ + this.toolboxPosition_ = workspaceOptions.toolboxPosition; + + /** + * Opaque data that can be passed to Blockly.unbindEvent_. + * @type {!Array.<!Array>} + * @private + */ + this.eventWrappers_ = []; + + /** + * List of background buttons that lurk behind each block to catch clicks + * landing in the blocks' lakes and bays. + * @type {!Array.<!Element>} + * @private + */ + this.backgroundButtons_ = []; + + /** + * List of visible buttons. + * @type {!Array.<!Blockly.FlyoutButton>} + * @private + */ + this.buttons_ = []; + + /** + * List of event listeners. + * @type {!Array.<!Array>} + * @private + */ + this.listeners_ = []; + + /** + * List of blocks that should always be disabled. + * @type {!Array.<!Blockly.Block>} + * @private + */ + this.permanentlyDisabled_ = []; + + /** + * y coordinate of mousedown - used to calculate scroll distances. + * @private {number} + */ + this.startDragMouseY_ = 0; + + /** + * x coordinate of mousedown - used to calculate scroll distances. + * @private {number} + */ + this.startDragMouseX_ = 0; +}; + +/** + * When a flyout drag is in progress, this is a reference to the flyout being + * dragged. This is used by Flyout.terminateDrag_ to reset dragMode_. + * @private {Blockly.Flyout} + */ +Blockly.Flyout.startFlyout_ = null; + +/** + * Event that started a drag. Used to determine the drag distance/direction and + * also passed to BlockSvg.onMouseDown_() after creating a new block. + * @private {Event} + */ +Blockly.Flyout.startDownEvent_ = null; + +/** + * Flyout block where the drag/click was initiated. Used to fire click events or + * create a new block. + * @private {Event} + */ +Blockly.Flyout.startBlock_ = null; + +/** + * Wrapper function called when a mouseup occurs during a background or block + * drag operation. + * @private {Array.<!Array>} + */ +Blockly.Flyout.onMouseUpWrapper_ = null; + +/** + * Wrapper function called when a mousemove occurs during a background drag. + * @private {Array.<!Array>} + */ +Blockly.Flyout.onMouseMoveWrapper_ = null; + +/** + * Wrapper function called when a mousemove occurs during a block drag. + * @private {Array.<!Array>} + */ +Blockly.Flyout.onMouseMoveBlockWrapper_ = null; + +/** + * Does the flyout automatically close when a block is created? + * @type {boolean} + */ +Blockly.Flyout.prototype.autoClose = true; + +/** + * Corner radius of the flyout background. + * @type {number} + * @const + */ +Blockly.Flyout.prototype.CORNER_RADIUS = 8; + +/** + * Number of pixels the mouse must move before a drag/scroll starts. Because the + * drag-intention is determined when this is reached, it is larger than + * Blockly.DRAG_RADIUS so that the drag-direction is clearer. + */ +Blockly.Flyout.prototype.DRAG_RADIUS = 10; + +/** + * Margin around the edges of the blocks in the flyout. + * @type {number} + * @const + */ +Blockly.Flyout.prototype.MARGIN = Blockly.Flyout.prototype.CORNER_RADIUS; + +/** + * Gap between items in horizontal flyouts. Can be overridden with the "sep" + * element. + * @const {number} + */ +Blockly.Flyout.prototype.GAP_X = Blockly.Flyout.prototype.MARGIN * 3; + +/** + * Gap between items in vertical flyouts. Can be overridden with the "sep" + * element. + * @const {number} + */ +Blockly.Flyout.prototype.GAP_Y = Blockly.Flyout.prototype.MARGIN * 3; + +/** + * Top/bottom padding between scrollbar and edge of flyout background. + * @type {number} + * @const + */ +Blockly.Flyout.prototype.SCROLLBAR_PADDING = 2; + +/** + * Width of flyout. + * @type {number} + * @private + */ +Blockly.Flyout.prototype.width_ = 0; + +/** + * Height of flyout. + * @type {number} + * @private + */ +Blockly.Flyout.prototype.height_ = 0; + +/** + * Is the flyout dragging (scrolling)? + * DRAG_NONE - no drag is ongoing or state is undetermined. + * DRAG_STICKY - still within the sticky drag radius. + * DRAG_FREE - in scroll mode (never create a new block). + * @private + */ +Blockly.Flyout.prototype.dragMode_ = Blockly.DRAG_NONE; + +/** + * Range of a drag angle from a flyout considered "dragging toward workspace". + * Drags that are within the bounds of this many degrees from the orthogonal + * line to the flyout edge are considered to be "drags toward the workspace". + * Example: + * Flyout Edge Workspace + * [block] / <-within this angle, drags "toward workspace" | + * [block] ---- orthogonal to flyout boundary ---- | + * [block] \ | + * The angle is given in degrees from the orthogonal. + * + * This is used to know when to create a new block and when to scroll the + * flyout. Setting it to 360 means that all drags create a new block. + * @type {number} + * @private +*/ +Blockly.Flyout.prototype.dragAngleRange_ = 70; + +/** + * Creates the flyout's DOM. Only needs to be called once. + * @return {!Element} The flyout's SVG group. + */ +Blockly.Flyout.prototype.createDom = function() { + /* + <g> + <path class="blocklyFlyoutBackground"/> + <g class="blocklyFlyout"></g> + </g> + */ + this.svgGroup_ = Blockly.createSvgElement('g', + {'class': 'blocklyFlyout'}, null); + this.svgBackground_ = Blockly.createSvgElement('path', + {'class': 'blocklyFlyoutBackground'}, this.svgGroup_); + this.svgGroup_.appendChild(this.workspace_.createDom()); + return this.svgGroup_; +}; + +/** + * Initializes the flyout. + * @param {!Blockly.Workspace} targetWorkspace The workspace in which to create + * new blocks. + */ +Blockly.Flyout.prototype.init = function(targetWorkspace) { + this.targetWorkspace_ = targetWorkspace; + this.workspace_.targetWorkspace = targetWorkspace; + // Add scrollbar. + this.scrollbar_ = new Blockly.Scrollbar(this.workspace_, + this.horizontalLayout_, false); + + this.hide(); + + Array.prototype.push.apply(this.eventWrappers_, + Blockly.bindEvent_(this.svgGroup_, 'wheel', this, this.wheel_)); + if (!this.autoClose) { + this.filterWrapper_ = this.filterForCapacity_.bind(this); + this.targetWorkspace_.addChangeListener(this.filterWrapper_); + } + // Dragging the flyout up and down. + Array.prototype.push.apply(this.eventWrappers_, + Blockly.bindEvent_(this.svgGroup_, 'mousedown', this, this.onMouseDown_)); +}; + +/** + * Dispose of this flyout. + * Unlink from all DOM elements to prevent memory leaks. + */ +Blockly.Flyout.prototype.dispose = function() { + this.hide(); + Blockly.unbindEvent_(this.eventWrappers_); + if (this.filterWrapper_) { + this.targetWorkspace_.removeChangeListener(this.filterWrapper_); + this.filterWrapper_ = null; + } + if (this.scrollbar_) { + this.scrollbar_.dispose(); + this.scrollbar_ = null; + } + if (this.workspace_) { + this.workspace_.targetWorkspace = null; + this.workspace_.dispose(); + this.workspace_ = null; + } + if (this.svgGroup_) { + goog.dom.removeNode(this.svgGroup_); + this.svgGroup_ = null; + } + this.svgBackground_ = null; + this.targetWorkspace_ = null; +}; + +/** + * Get the width of the flyout. + * @return {number} The width of the flyout. + */ +Blockly.Flyout.prototype.getWidth = function() { + return this.width_; +}; + +/** + * Get the height of the flyout. + * @return {number} The width of the flyout. + */ +Blockly.Flyout.prototype.getHeight = function() { + return this.height_; +}; + +/** + * Return an object with all the metrics required to size scrollbars for the + * flyout. The following properties are computed: + * .viewHeight: Height of the visible rectangle, + * .viewWidth: Width of the visible rectangle, + * .contentHeight: Height of the contents, + * .contentWidth: Width of the contents, + * .viewTop: Offset of top edge of visible rectangle from parent, + * .contentTop: Offset of the top-most content from the y=0 coordinate, + * .absoluteTop: Top-edge of view. + * .viewLeft: Offset of the left edge of visible rectangle from parent, + * .contentLeft: Offset of the left-most content from the x=0 coordinate, + * .absoluteLeft: Left-edge of view. + * @return {Object} Contains size and position metrics of the flyout. + * @private + */ +Blockly.Flyout.prototype.getMetrics_ = function() { + if (!this.isVisible()) { + // Flyout is hidden. + return null; + } + + try { + var optionBox = this.workspace_.getCanvas().getBBox(); + } catch (e) { + // Firefox has trouble with hidden elements (Bug 528969). + var optionBox = {height: 0, y: 0, width: 0, x: 0}; + } + + var absoluteTop = this.SCROLLBAR_PADDING; + var absoluteLeft = this.SCROLLBAR_PADDING; + if (this.horizontalLayout_) { + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) { + absoluteTop = 0; + } + var viewHeight = this.height_; + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_TOP) { + viewHeight += this.MARGIN - this.SCROLLBAR_PADDING; + } + var viewWidth = this.width_ - 2 * this.SCROLLBAR_PADDING; + } else { + absoluteLeft = 0; + var viewHeight = this.height_ - 2 * this.SCROLLBAR_PADDING; + var viewWidth = this.width_; + if (!this.RTL) { + viewWidth -= this.SCROLLBAR_PADDING; + } + } + + var metrics = { + viewHeight: viewHeight, + viewWidth: viewWidth, + contentHeight: (optionBox.height + 2 * this.MARGIN) * this.workspace_.scale, + contentWidth: (optionBox.width + 2 * this.MARGIN) * this.workspace_.scale, + viewTop: -this.workspace_.scrollY, + viewLeft: -this.workspace_.scrollX, + contentTop: optionBox.y, + contentLeft: optionBox.x, + absoluteTop: absoluteTop, + absoluteLeft: absoluteLeft + }; + return metrics; +}; + +/** + * Sets the translation of the flyout to match the scrollbars. + * @param {!Object} xyRatio Contains a y property which is a float + * between 0 and 1 specifying the degree of scrolling and a + * similar x property. + * @private + */ +Blockly.Flyout.prototype.setMetrics_ = function(xyRatio) { + var metrics = this.getMetrics_(); + // This is a fix to an apparent race condition. + if (!metrics) { + return; + } + if (!this.horizontalLayout_ && goog.isNumber(xyRatio.y)) { + this.workspace_.scrollY = -metrics.contentHeight * xyRatio.y; + } else if (this.horizontalLayout_ && goog.isNumber(xyRatio.x)) { + this.workspace_.scrollX = -metrics.contentWidth * xyRatio.x; + } + + this.workspace_.translate(this.workspace_.scrollX + metrics.absoluteLeft, + this.workspace_.scrollY + metrics.absoluteTop); +}; + +/** + * Move the flyout to the edge of the workspace. + */ +Blockly.Flyout.prototype.position = function() { + if (!this.isVisible()) { + return; + } + var targetWorkspaceMetrics = this.targetWorkspace_.getMetrics(); + if (!targetWorkspaceMetrics) { + // Hidden components will return null. + return; + } + var edgeWidth = this.horizontalLayout_ ? + targetWorkspaceMetrics.viewWidth : this.width_; + edgeWidth -= this.CORNER_RADIUS; + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_RIGHT) { + edgeWidth *= -1; + } + + this.setBackgroundPath_(edgeWidth, + this.horizontalLayout_ ? this.height_ : + targetWorkspaceMetrics.viewHeight); + + var x = targetWorkspaceMetrics.absoluteLeft; + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_RIGHT) { + x += targetWorkspaceMetrics.viewWidth; + x -= this.width_; + } + + var y = targetWorkspaceMetrics.absoluteTop; + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) { + y += targetWorkspaceMetrics.viewHeight; + y -= this.height_; + } + + this.svgGroup_.setAttribute('transform', 'translate(' + x + ',' + y + ')'); + + // Record the height for Blockly.Flyout.getMetrics_, or width if the layout is + // horizontal. + if (this.horizontalLayout_) { + this.width_ = targetWorkspaceMetrics.viewWidth; + } else { + this.height_ = targetWorkspaceMetrics.viewHeight; + } + + // Update the scrollbar (if one exists). + if (this.scrollbar_) { + this.scrollbar_.resize(); + } +}; + +/** + * Create and set the path for the visible boundaries of the flyout. + * @param {number} width The width of the flyout, not including the + * rounded corners. + * @param {number} height The height of the flyout, not including + * rounded corners. + * @private + */ +Blockly.Flyout.prototype.setBackgroundPath_ = function(width, height) { + if (this.horizontalLayout_) { + this.setBackgroundPathHorizontal_(width, height); + } else { + this.setBackgroundPathVertical_(width, height); + } +}; + +/** + * Create and set the path for the visible boundaries of the flyout in vertical + * mode. + * @param {number} width The width of the flyout, not including the + * rounded corners. + * @param {number} height The height of the flyout, not including + * rounded corners. + * @private + */ +Blockly.Flyout.prototype.setBackgroundPathVertical_ = function(width, height) { + var atRight = this.toolboxPosition_ == Blockly.TOOLBOX_AT_RIGHT; + // Decide whether to start on the left or right. + var path = ['M ' + (atRight ? this.width_ : 0) + ',0']; + // Top. + path.push('h', width); + // Rounded corner. + path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, + atRight ? 0 : 1, + atRight ? -this.CORNER_RADIUS : this.CORNER_RADIUS, + this.CORNER_RADIUS); + // Side closest to workspace. + path.push('v', Math.max(0, height - this.CORNER_RADIUS * 2)); + // Rounded corner. + path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, + atRight ? 0 : 1, + atRight ? this.CORNER_RADIUS : -this.CORNER_RADIUS, + this.CORNER_RADIUS); + // Bottom. + path.push('h', -width); + path.push('z'); + this.svgBackground_.setAttribute('d', path.join(' ')); +}; + +/** + * Create and set the path for the visible boundaries of the flyout in + * horizontal mode. + * @param {number} width The width of the flyout, not including the + * rounded corners. + * @param {number} height The height of the flyout, not including + * rounded corners. + * @private + */ +Blockly.Flyout.prototype.setBackgroundPathHorizontal_ = function(width, + height) { + var atTop = this.toolboxPosition_ == Blockly.TOOLBOX_AT_TOP; + // Start at top left. + var path = ['M 0,' + (atTop ? 0 : this.CORNER_RADIUS)]; + + if (atTop) { + // Top. + path.push('h', width + this.CORNER_RADIUS); + // Right. + path.push('v', height); + // Bottom. + path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1, + -this.CORNER_RADIUS, this.CORNER_RADIUS); + path.push('h', -1 * (width - this.CORNER_RADIUS)); + // Left. + path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1, + -this.CORNER_RADIUS, -this.CORNER_RADIUS); + path.push('z'); + } else { + // Top. + path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1, + this.CORNER_RADIUS, -this.CORNER_RADIUS); + path.push('h', width - this.CORNER_RADIUS); + // Right. + path.push('a', this.CORNER_RADIUS, this.CORNER_RADIUS, 0, 0, 1, + this.CORNER_RADIUS, this.CORNER_RADIUS); + path.push('v', height - this.CORNER_RADIUS); + // Bottom. + path.push('h', -width - this.CORNER_RADIUS); + // Left. + path.push('z'); + } + this.svgBackground_.setAttribute('d', path.join(' ')); +}; + +/** + * Scroll the flyout to the top. + */ +Blockly.Flyout.prototype.scrollToStart = function() { + this.scrollbar_.set((this.horizontalLayout_ && this.RTL) ? Infinity : 0); +}; + +/** + * Scroll the flyout. + * @param {!Event} e Mouse wheel scroll event. + * @private + */ +Blockly.Flyout.prototype.wheel_ = function(e) { + var delta = this.horizontalLayout_ ? e.deltaX : e.deltaY; + + if (delta) { + if (goog.userAgent.GECKO) { + // Firefox's deltas are a tenth that of Chrome/Safari. + delta *= 10; + } + var metrics = this.getMetrics_(); + var pos = this.horizontalLayout_ ? metrics.viewLeft + delta : + metrics.viewTop + delta; + var limit = this.horizontalLayout_ ? + metrics.contentWidth - metrics.viewWidth : + metrics.contentHeight - metrics.viewHeight; + pos = Math.min(pos, limit); + pos = Math.max(pos, 0); + this.scrollbar_.set(pos); + } + + // Don't scroll the page. + e.preventDefault(); + // Don't propagate mousewheel event (zooming). + e.stopPropagation(); +}; + +/** + * Is the flyout visible? + * @return {boolean} True if visible. + */ +Blockly.Flyout.prototype.isVisible = function() { + return this.svgGroup_ && this.svgGroup_.style.display == 'block'; +}; + +/** + * Hide and empty the flyout. + */ +Blockly.Flyout.prototype.hide = function() { + if (!this.isVisible()) { + return; + } + this.svgGroup_.style.display = 'none'; + // Delete all the event listeners. + for (var x = 0, listen; listen = this.listeners_[x]; x++) { + Blockly.unbindEvent_(listen); + } + this.listeners_.length = 0; + if (this.reflowWrapper_) { + this.workspace_.removeChangeListener(this.reflowWrapper_); + this.reflowWrapper_ = null; + } + // Do NOT delete the blocks here. Wait until Flyout.show. + // https://neil.fraser.name/news/2014/08/09/ +}; + +/** + * Show and populate the flyout. + * @param {!Array|string} xmlList List of blocks to show. + * Variables and procedures have a custom set of blocks. + */ +Blockly.Flyout.prototype.show = function(xmlList) { + this.hide(); + this.clearOldBlocks_(); + + if (xmlList == Blockly.Variables.NAME_TYPE) { + // Special category for variables. + xmlList = + Blockly.Variables.flyoutCategory(this.workspace_.targetWorkspace); + } else if (xmlList == Blockly.Procedures.NAME_TYPE) { + // Special category for procedures. + xmlList = + Blockly.Procedures.flyoutCategory(this.workspace_.targetWorkspace); + } + + this.svgGroup_.style.display = 'block'; + // Create the blocks to be shown in this flyout. + var contents = []; + var gaps = []; + this.permanentlyDisabled_.length = 0; + for (var i = 0, xml; xml = xmlList[i]; i++) { + if (xml.tagName) { + var tagName = xml.tagName.toUpperCase(); + var default_gap = this.horizontalLayout_ ? this.GAP_X : this.GAP_Y; + if (tagName == 'BLOCK') { + var curBlock = Blockly.Xml.domToBlock(xml, this.workspace_); + if (curBlock.disabled) { + // Record blocks that were initially disabled. + // Do not enable these blocks as a result of capacity filtering. + this.permanentlyDisabled_.push(curBlock); + } + contents.push({type: 'block', block: curBlock}); + var gap = parseInt(xml.getAttribute('gap'), 10); + gaps.push(isNaN(gap) ? default_gap : gap); + } else if (xml.tagName.toUpperCase() == 'SEP') { + // Change the gap between two blocks. + // <sep gap="36"></sep> + // The default gap is 24, can be set larger or smaller. + // This overwrites the gap attribute on the previous block. + // Note that a deprecated method is to add a gap to a block. + // <block type="math_arithmetic" gap="8"></block> + var newGap = parseInt(xml.getAttribute('gap'), 10); + // Ignore gaps before the first block. + if (!isNaN(newGap) && gaps.length > 0) { + gaps[gaps.length - 1] = newGap; + } else { + gaps.push(default_gap); + } + } else if (tagName == 'BUTTON') { + var label = xml.getAttribute('text'); + var curButton = new Blockly.FlyoutButton(this.workspace_, + this.targetWorkspace_, label); + contents.push({type: 'button', button: curButton}); + gaps.push(default_gap); + } + } + } + + this.layout_(contents, gaps); + + // IE 11 is an incompetent browser that fails to fire mouseout events. + // When the mouse is over the background, deselect all blocks. + var deselectAll = function() { + var topBlocks = this.workspace_.getTopBlocks(false); + for (var i = 0, block; block = topBlocks[i]; i++) { + block.removeSelect(); + } + }; + + this.listeners_.push(Blockly.bindEvent_(this.svgBackground_, 'mouseover', + this, deselectAll)); + + if (this.horizontalLayout_) { + this.height_ = 0; + } else { + this.width_ = 0; + } + this.reflow(); + + this.filterForCapacity_(); + + // Correctly position the flyout's scrollbar when it opens. + this.position(); + + this.reflowWrapper_ = this.reflow.bind(this); + this.workspace_.addChangeListener(this.reflowWrapper_); +}; + +/** + * Lay out the blocks in the flyout. + * @param {!Array.<!Object>} contents The blocks and buttons to lay out. + * @param {!Array.<number>} gaps The visible gaps between blocks. + * @private + */ +Blockly.Flyout.prototype.layout_ = function(contents, gaps) { + this.workspace_.scale = this.targetWorkspace_.scale; + var margin = this.MARGIN; + var cursorX = this.RTL ? margin : margin + Blockly.BlockSvg.TAB_WIDTH; + var cursorY = margin; + if (this.horizontalLayout_ && this.RTL) { + contents = contents.reverse(); + } + + for (var i = 0, item; item = contents[i]; i++) { + if (item.type == 'block') { + var block = item.block; + var allBlocks = block.getDescendants(); + for (var j = 0, child; child = allBlocks[j]; j++) { + // Mark blocks as being inside a flyout. This is used to detect and + // prevent the closure of the flyout if the user right-clicks on such a + // block. + child.isInFlyout = true; + } + block.render(); + var root = block.getSvgRoot(); + var blockHW = block.getHeightWidth(); + var tab = block.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0; + if (this.horizontalLayout_) { + cursorX += tab; + } + block.moveBy((this.horizontalLayout_ && this.RTL) ? + cursorX + blockHW.width - tab : cursorX, + cursorY); + if (this.horizontalLayout_) { + cursorX += (blockHW.width + gaps[i] - tab); + } else { + cursorY += blockHW.height + gaps[i]; + } + + // Create an invisible rectangle under the block to act as a button. Just + // using the block as a button is poor, since blocks have holes in them. + var rect = Blockly.createSvgElement('rect', {'fill-opacity': 0}, null); + rect.tooltip = block; + Blockly.Tooltip.bindMouseEvents(rect); + // Add the rectangles under the blocks, so that the blocks' tooltips work. + this.workspace_.getCanvas().insertBefore(rect, block.getSvgRoot()); + block.flyoutRect_ = rect; + this.backgroundButtons_[i] = rect; + + this.addBlockListeners_(root, block, rect); + } else if (item.type == 'button') { + var button = item.button; + var buttonSvg = button.createDom(); + button.moveTo(cursorX, cursorY); + button.show(); + Blockly.bindEvent_(buttonSvg, 'mouseup', button, button.onMouseUp); + + this.buttons_.push(button); + if (this.horizontalLayout_) { + cursorX += (button.width + gaps[i]); + } else { + cursorY += button.height + gaps[i]; + } + } + } +}; + +/** + * Delete blocks and background buttons from a previous showing of the flyout. + * @private + */ +Blockly.Flyout.prototype.clearOldBlocks_ = function() { + // Delete any blocks from a previous showing. + var oldBlocks = this.workspace_.getTopBlocks(false); + for (var i = 0, block; block = oldBlocks[i]; i++) { + if (block.workspace == this.workspace_) { + block.dispose(false, false); + } + } + // Delete any background buttons from a previous showing. + for (var j = 0, rect; rect = this.backgroundButtons_[j]; j++) { + goog.dom.removeNode(rect); + } + this.backgroundButtons_.length = 0; + + for (var i = 0, button; button = this.buttons_[i]; i++) { + button.dispose(); + } + this.buttons_.length = 0; +}; + +/** + * Add listeners to a block that has been added to the flyout. + * @param {!Element} root The root node of the SVG group the block is in. + * @param {!Blockly.Block} block The block to add listeners for. + * @param {!Element} rect The invisible rectangle under the block that acts as + * a button for that block. + * @private + */ +Blockly.Flyout.prototype.addBlockListeners_ = function(root, block, rect) { + this.listeners_.push(Blockly.bindEvent_(root, 'mousedown', null, + this.blockMouseDown_(block))); + this.listeners_.push(Blockly.bindEvent_(rect, 'mousedown', null, + this.blockMouseDown_(block))); + this.listeners_.push(Blockly.bindEvent_(root, 'mouseover', block, + block.addSelect)); + this.listeners_.push(Blockly.bindEvent_(root, 'mouseout', block, + block.removeSelect)); + this.listeners_.push(Blockly.bindEvent_(rect, 'mouseover', block, + block.addSelect)); + this.listeners_.push(Blockly.bindEvent_(rect, 'mouseout', block, + block.removeSelect)); +}; + +/** + * Handle a mouse-down on an SVG block in a non-closing flyout. + * @param {!Blockly.Block} block The flyout block to copy. + * @return {!Function} Function to call when block is clicked. + * @private + */ +Blockly.Flyout.prototype.blockMouseDown_ = function(block) { + var flyout = this; + return function(e) { + Blockly.terminateDrag_(); + Blockly.hideChaff(true); + if (Blockly.isRightButton(e)) { + // Right-click. + block.showContextMenu_(e); + } else { + // Left-click (or middle click) + Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED); + // Record the current mouse position. + flyout.startDragMouseY_ = e.clientY; + flyout.startDragMouseX_ = e.clientX; + Blockly.Flyout.startDownEvent_ = e; + Blockly.Flyout.startBlock_ = block; + Blockly.Flyout.startFlyout_ = flyout; + Blockly.Flyout.onMouseUpWrapper_ = Blockly.bindEvent_(document, + 'mouseup', flyout, flyout.onMouseUp_); + Blockly.Flyout.onMouseMoveBlockWrapper_ = Blockly.bindEvent_(document, + 'mousemove', flyout, flyout.onMouseMoveBlock_); + } + // This event has been handled. No need to bubble up to the document. + e.stopPropagation(); + e.preventDefault(); + }; +}; + +/** + * Mouse down on the flyout background. Start a vertical scroll drag. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.Flyout.prototype.onMouseDown_ = function(e) { + if (Blockly.isRightButton(e)) { + return; + } + Blockly.hideChaff(true); + this.dragMode_ = Blockly.DRAG_FREE; + this.startDragMouseY_ = e.clientY; + this.startDragMouseX_ = e.clientX; + Blockly.Flyout.startFlyout_ = this; + Blockly.Flyout.onMouseMoveWrapper_ = Blockly.bindEvent_(document, 'mousemove', + this, this.onMouseMove_); + Blockly.Flyout.onMouseUpWrapper_ = Blockly.bindEvent_(document, 'mouseup', + this, Blockly.Flyout.terminateDrag_); + // This event has been handled. No need to bubble up to the document. + e.preventDefault(); + e.stopPropagation(); +}; + +/** + * Handle a mouse-up anywhere in the SVG pane. Is only registered when a + * block is clicked. We can't use mouseUp on the block since a fast-moving + * cursor can briefly escape the block before it catches up. + * @param {!Event} e Mouse up event. + * @private + */ +Blockly.Flyout.prototype.onMouseUp_ = function(e) { + if (!this.workspace_.isDragging()) { + if (this.autoClose) { + this.createBlockFunc_(Blockly.Flyout.startBlock_)( + Blockly.Flyout.startDownEvent_); + } else if (!Blockly.WidgetDiv.isVisible()) { + Blockly.Events.fire( + new Blockly.Events.Ui(Blockly.Flyout.startBlock_, 'click', + undefined, undefined)); + } + } + Blockly.terminateDrag_(); +}; + +/** + * Handle a mouse-move to vertically drag the flyout. + * @param {!Event} e Mouse move event. + * @private + */ +Blockly.Flyout.prototype.onMouseMove_ = function(e) { + var metrics = this.getMetrics_(); + if (this.horizontalLayout_) { + if (metrics.contentWidth - metrics.viewWidth < 0) { + return; + } + var dx = e.clientX - this.startDragMouseX_; + this.startDragMouseX_ = e.clientX; + var x = metrics.viewLeft - dx; + x = goog.math.clamp(x, 0, metrics.contentWidth - metrics.viewWidth); + this.scrollbar_.set(x); + } else { + if (metrics.contentHeight - metrics.viewHeight < 0) { + return; + } + var dy = e.clientY - this.startDragMouseY_; + this.startDragMouseY_ = e.clientY; + var y = metrics.viewTop - dy; + y = goog.math.clamp(y, 0, metrics.contentHeight - metrics.viewHeight); + this.scrollbar_.set(y); + } +}; + +/** + * Mouse button is down on a block in a non-closing flyout. Create the block + * if the mouse moves beyond a small radius. This allows one to play with + * fields without instantiating blocks that instantly self-destruct. + * @param {!Event} e Mouse move event. + * @private + */ +Blockly.Flyout.prototype.onMouseMoveBlock_ = function(e) { + if (e.type == 'mousemove' && e.clientX <= 1 && e.clientY == 0 && + e.button == 0) { + /* HACK: + Safari Mobile 6.0 and Chrome for Android 18.0 fire rogue mousemove events + on certain touch actions. Ignore events with these signatures. + This may result in a one-pixel blind spot in other browsers, + but this shouldn't be noticeable. */ + e.stopPropagation(); + return; + } + var dx = e.clientX - Blockly.Flyout.startDownEvent_.clientX; + var dy = e.clientY - Blockly.Flyout.startDownEvent_.clientY; + + var createBlock = this.determineDragIntention_(dx, dy); + if (createBlock) { + this.createBlockFunc_(Blockly.Flyout.startBlock_)( + Blockly.Flyout.startDownEvent_); + } else if (this.dragMode_ == Blockly.DRAG_FREE) { + // Do a scroll. + this.onMouseMove_(e); + } + e.stopPropagation(); +}; + +/** + * Determine the intention of a drag. + * Updates dragMode_ based on a drag delta and the current mode, + * and returns true if we should create a new block. + * @param {number} dx X delta of the drag. + * @param {number} dy Y delta of the drag. + * @return {boolean} True if a new block should be created. + * @private + */ +Blockly.Flyout.prototype.determineDragIntention_ = function(dx, dy) { + if (this.dragMode_ == Blockly.DRAG_FREE) { + // Once in free mode, always stay in free mode and never create a block. + return false; + } + var dragDistance = Math.sqrt(dx * dx + dy * dy); + if (dragDistance < this.DRAG_RADIUS) { + // Still within the sticky drag radius. + this.dragMode_ = Blockly.DRAG_STICKY; + return false; + } else { + if (this.isDragTowardWorkspace_(dx, dy) || !this.scrollbar_.isVisible()) { + // Immediately create a block. + return true; + } else { + // Immediately move to free mode - the drag is away from the workspace. + this.dragMode_ = Blockly.DRAG_FREE; + return false; + } + } +}; + +/** + * Determine if a drag delta is toward the workspace, based on the position + * and orientation of the flyout. This is used in determineDragIntention_ to + * determine if a new block should be created or if the flyout should scroll. + * @param {number} dx X delta of the drag. + * @param {number} dy Y delta of the drag. + * @return {boolean} true if the drag is toward the workspace. + * @private + */ +Blockly.Flyout.prototype.isDragTowardWorkspace_ = function(dx, dy) { + // Direction goes from -180 to 180, with 0 toward the right and 90 on top. + var dragDirection = Math.atan2(dy, dx) / Math.PI * 180; + + var draggingTowardWorkspace = false; + var range = this.dragAngleRange_; + if (this.horizontalLayout_) { + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_TOP) { + // Horizontal at top. + if (dragDirection < 90 + range && dragDirection > 90 - range) { + draggingTowardWorkspace = true; + } + } else { + // Horizontal at bottom. + if (dragDirection > -90 - range && dragDirection < -90 + range) { + draggingTowardWorkspace = true; + } + } + } else { + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_LEFT) { + // Vertical at left. + if (dragDirection < range && dragDirection > -range) { + draggingTowardWorkspace = true; + } + } else { + // Vertical at right. + if (dragDirection < -180 + range || dragDirection > 180 - range) { + draggingTowardWorkspace = true; + } + } + } + return draggingTowardWorkspace; +}; + +/** + * Create a copy of this block on the workspace. + * @param {!Blockly.Block} originBlock The flyout block to copy. + * @return {!Function} Function to call when block is clicked. + * @private + */ +Blockly.Flyout.prototype.createBlockFunc_ = function(originBlock) { + var flyout = this; + return function(e) { + if (Blockly.isRightButton(e)) { + // Right-click. Don't create a block, let the context menu show. + return; + } + if (originBlock.disabled) { + // Beyond capacity. + return; + } + Blockly.Events.disable(); + try { + var block = flyout.placeNewBlock_(originBlock); + } finally { + Blockly.Events.enable(); + } + if (Blockly.Events.isEnabled()) { + Blockly.Events.setGroup(true); + Blockly.Events.fire(new Blockly.Events.Create(block)); + } + if (flyout.autoClose) { + flyout.hide(); + } else { + flyout.filterForCapacity_(); + } + // Start a dragging operation on the new block. + block.onMouseDown_(e); + Blockly.dragMode_ = Blockly.DRAG_FREE; + block.setDragging_(true); + }; +}; + +/** + * Copy a block from the flyout to the workspace and position it correctly. + * @param {!Blockly.Block} originBlock The flyout block to copy.. + * @return {!Blockly.Block} The new block in the main workspace. + * @private + */ +Blockly.Flyout.prototype.placeNewBlock_ = function(originBlock) { + var targetWorkspace = this.targetWorkspace_; + var svgRootOld = originBlock.getSvgRoot(); + if (!svgRootOld) { + throw 'originBlock is not rendered.'; + } + // Figure out where the original block is on the screen, relative to the upper + // left corner of the main workspace. + var xyOld = Blockly.getSvgXY_(svgRootOld, targetWorkspace); + // Take into account that the flyout might have been scrolled horizontally + // (separately from the main workspace). + // Generally a no-op in vertical mode but likely to happen in horizontal + // mode. + var scrollX = this.workspace_.scrollX; + var scale = this.workspace_.scale; + xyOld.x += scrollX / scale - scrollX; + // If the flyout is on the right side, (0, 0) in the flyout is offset to + // the right of (0, 0) in the main workspace. Add an offset to take that + // into account. + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_RIGHT) { + scrollX = targetWorkspace.getMetrics().viewWidth - this.width_; + scale = targetWorkspace.scale; + // Scale the scroll (getSvgXY_ did not do this). + xyOld.x += scrollX / scale - scrollX; + } + + // Take into account that the flyout might have been scrolled vertically + // (separately from the main workspace). + // Generally a no-op in horizontal mode but likely to happen in vertical + // mode. + var scrollY = this.workspace_.scrollY; + scale = this.workspace_.scale; + xyOld.y += scrollY / scale - scrollY; + // If the flyout is on the bottom, (0, 0) in the flyout is offset to be below + // (0, 0) in the main workspace. Add an offset to take that into account. + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) { + scrollY = targetWorkspace.getMetrics().viewHeight - this.height_; + scale = targetWorkspace.scale; + xyOld.y += scrollY / scale - scrollY; + } + + // Create the new block by cloning the block in the flyout (via XML). + var xml = Blockly.Xml.blockToDom(originBlock); + var block = Blockly.Xml.domToBlock(xml, targetWorkspace); + var svgRootNew = block.getSvgRoot(); + if (!svgRootNew) { + throw 'block is not rendered.'; + } + // Figure out where the new block got placed on the screen, relative to the + // upper left corner of the workspace. This may not be the same as the + // original block because the flyout's origin may not be the same as the + // main workspace's origin. + var xyNew = Blockly.getSvgXY_(svgRootNew, targetWorkspace); + // Scale the scroll (getSvgXY_ did not do this). + xyNew.x += + targetWorkspace.scrollX / targetWorkspace.scale - targetWorkspace.scrollX; + xyNew.y += + targetWorkspace.scrollY / targetWorkspace.scale - targetWorkspace.scrollY; + // If the flyout is collapsible and the workspace can't be scrolled. + if (targetWorkspace.toolbox_ && !targetWorkspace.scrollbar) { + xyNew.x += targetWorkspace.toolbox_.getWidth() / targetWorkspace.scale; + xyNew.y += targetWorkspace.toolbox_.getHeight() / targetWorkspace.scale; + } + + // Move the new block to where the old block is. + block.moveBy(xyOld.x - xyNew.x, xyOld.y - xyNew.y); + return block; +}; + +/** + * Filter the blocks on the flyout to disable the ones that are above the + * capacity limit. + * @private + */ +Blockly.Flyout.prototype.filterForCapacity_ = function() { + var remainingCapacity = this.targetWorkspace_.remainingCapacity(); + var blocks = this.workspace_.getTopBlocks(false); + for (var i = 0, block; block = blocks[i]; i++) { + if (this.permanentlyDisabled_.indexOf(block) == -1) { + var allBlocks = block.getDescendants(); + block.setDisabled(allBlocks.length > remainingCapacity); + } + } +}; + +/** + * Return the deletion rectangle for this flyout. + * @return {goog.math.Rect} Rectangle in which to delete. + */ +Blockly.Flyout.prototype.getClientRect = function() { + if (!this.svgGroup_) { + return null; + } + + var flyoutRect = this.svgGroup_.getBoundingClientRect(); + // BIG_NUM is offscreen padding so that blocks dragged beyond the shown flyout + // area are still deleted. Must be larger than the largest screen size, + // but be smaller than half Number.MAX_SAFE_INTEGER (not available on IE). + var BIG_NUM = 1000000000; + var x = flyoutRect.left; + var y = flyoutRect.top; + var width = flyoutRect.width; + var height = flyoutRect.height; + + if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_TOP) { + return new goog.math.Rect(-BIG_NUM, y - BIG_NUM, BIG_NUM * 2, + BIG_NUM + height); + } else if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_BOTTOM) { + return new goog.math.Rect(-BIG_NUM, y, BIG_NUM * 2, + BIG_NUM + height); + } else if (this.toolboxPosition_ == Blockly.TOOLBOX_AT_LEFT) { + return new goog.math.Rect(x - BIG_NUM, -BIG_NUM, BIG_NUM + width, + BIG_NUM * 2); + } else { // Right + return new goog.math.Rect(x, -BIG_NUM, BIG_NUM + width, BIG_NUM * 2); + } +}; + +/** + * Stop binding to the global mouseup and mousemove events. + * @private + */ +Blockly.Flyout.terminateDrag_ = function() { + if (Blockly.Flyout.startFlyout_) { + Blockly.Flyout.startFlyout_.dragMode_ = Blockly.DRAG_NONE; + } + if (Blockly.Flyout.onMouseUpWrapper_) { + Blockly.unbindEvent_(Blockly.Flyout.onMouseUpWrapper_); + Blockly.Flyout.onMouseUpWrapper_ = null; + } + if (Blockly.Flyout.onMouseMoveBlockWrapper_) { + Blockly.unbindEvent_(Blockly.Flyout.onMouseMoveBlockWrapper_); + Blockly.Flyout.onMouseMoveBlockWrapper_ = null; + } + if (Blockly.Flyout.onMouseMoveWrapper_) { + Blockly.unbindEvent_(Blockly.Flyout.onMouseMoveWrapper_); + Blockly.Flyout.onMouseMoveWrapper_ = null; + } + Blockly.Flyout.startDownEvent_ = null; + Blockly.Flyout.startBlock_ = null; + Blockly.Flyout.startFlyout_ = null; +}; + +/** + * Compute height of flyout. Position button under each block. + * For RTL: Lay out the blocks right-aligned. + * @param {!Array<!Blockly.Block>} blocks The blocks to reflow. + */ +Blockly.Flyout.prototype.reflowHorizontal = function(blocks) { + this.workspace_.scale = this.targetWorkspace_.scale; + var flyoutHeight = 0; + for (var i = 0, block; block = blocks[i]; i++) { + flyoutHeight = Math.max(flyoutHeight, block.getHeightWidth().height); + } + flyoutHeight += this.MARGIN * 1.5; + flyoutHeight *= this.workspace_.scale; + flyoutHeight += Blockly.Scrollbar.scrollbarThickness; + if (this.height_ != flyoutHeight) { + for (var i = 0, block; block = blocks[i]; i++) { + var blockHW = block.getHeightWidth(); + if (block.flyoutRect_) { + block.flyoutRect_.setAttribute('width', blockHW.width); + block.flyoutRect_.setAttribute('height', blockHW.height); + // Rectangles behind blocks with output tabs are shifted a bit. + var tab = block.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0; + var blockXY = block.getRelativeToSurfaceXY(); + block.flyoutRect_.setAttribute('y', blockXY.y); + block.flyoutRect_.setAttribute('x', + this.RTL ? blockXY.x - blockHW.width + tab : blockXY.x - tab); + // For hat blocks we want to shift them down by the hat height + // since the y coordinate is the corner, not the top of the hat. + var hatOffset = + block.startHat_ ? Blockly.BlockSvg.START_HAT_HEIGHT : 0; + if (hatOffset) { + block.moveBy(0, hatOffset); + } + block.flyoutRect_.setAttribute('y', blockXY.y); + } + } + // Record the height for .getMetrics_ and .position. + this.height_ = flyoutHeight; + // Call this since it is possible the trash and zoom buttons need + // to move. e.g. on a bottom positioned flyout when zoom is clicked. + this.targetWorkspace_.resize(); + } +}; + +/** + * Compute width of flyout. Position button under each block. + * For RTL: Lay out the blocks right-aligned. + * @param {!Array<!Blockly.Block>} blocks The blocks to reflow. + */ +Blockly.Flyout.prototype.reflowVertical = function(blocks) { + this.workspace_.scale = this.targetWorkspace_.scale; + var flyoutWidth = 0; + for (var i = 0, block; block = blocks[i]; i++) { + var width = block.getHeightWidth().width; + if (block.outputConnection) { + width -= Blockly.BlockSvg.TAB_WIDTH; + } + flyoutWidth = Math.max(flyoutWidth, width); + } + for (var i = 0, button; button = this.buttons_[i]; i++) { + flyoutWidth = Math.max(flyoutWidth, button.width); + } + flyoutWidth += this.MARGIN * 1.5 + Blockly.BlockSvg.TAB_WIDTH; + flyoutWidth *= this.workspace_.scale; + flyoutWidth += Blockly.Scrollbar.scrollbarThickness; + if (this.width_ != flyoutWidth) { + for (var i = 0, block; block = blocks[i]; i++) { + var blockHW = block.getHeightWidth(); + if (this.RTL) { + // With the flyoutWidth known, right-align the blocks. + var oldX = block.getRelativeToSurfaceXY().x; + var newX = flyoutWidth / this.workspace_.scale - this.MARGIN; + newX -= Blockly.BlockSvg.TAB_WIDTH; + block.moveBy(newX - oldX, 0); + } + if (block.flyoutRect_) { + block.flyoutRect_.setAttribute('width', blockHW.width); + block.flyoutRect_.setAttribute('height', blockHW.height); + // Blocks with output tabs are shifted a bit. + var tab = block.outputConnection ? Blockly.BlockSvg.TAB_WIDTH : 0; + var blockXY = block.getRelativeToSurfaceXY(); + block.flyoutRect_.setAttribute('x', + this.RTL ? blockXY.x - blockHW.width + tab : blockXY.x - tab); + // For hat blocks we want to shift them down by the hat height + // since the y coordinate is the corner, not the top of the hat. + var hatOffset = + block.startHat_ ? Blockly.BlockSvg.START_HAT_HEIGHT : 0; + if (hatOffset) { + block.moveBy(0, hatOffset); + } + block.flyoutRect_.setAttribute('y', blockXY.y); + } + } + // Record the width for .getMetrics_ and .position. + this.width_ = flyoutWidth; + // Call this since it is possible the trash and zoom buttons need + // to move. e.g. on a bottom positioned flyout when zoom is clicked. + this.targetWorkspace_.resize(); + } +}; + +/** + * Reflow blocks and their buttons. + */ +Blockly.Flyout.prototype.reflow = function() { + if (this.reflowWrapper_) { + this.workspace_.removeChangeListener(this.reflowWrapper_); + } + var blocks = this.workspace_.getTopBlocks(false); + if (this.horizontalLayout_) { + this.reflowHorizontal(blocks); + } else { + this.reflowVertical(blocks); + } + if (this.reflowWrapper_) { + this.workspace_.addChangeListener(this.reflowWrapper_); + } +}; diff --git a/blockly/core/flyout_button.js b/blockly/core/flyout_button.js new file mode 100644 index 0000000..75b7a83 --- /dev/null +++ b/blockly/core/flyout_button.js @@ -0,0 +1,169 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2016 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Class for a button in the flyout. + * @author fenichel@google.com (Rachel Fenichel) + */ +'use strict'; + +goog.provide('Blockly.FlyoutButton'); + +goog.require('goog.dom'); +goog.require('goog.math.Coordinate'); + + +/** + * Class for a button in the flyout. + * @param {!Blockly.Workspace} workspace The workspace in which to place this + * button. + * @param {!Blockly.Workspace} targetWorkspace The flyout's target workspace. + * @param {string} text The text to display on the button. + * @constructor + */ +Blockly.FlyoutButton = function(workspace, targetWorkspace, text) { + /** + * @type {!Blockly.Workspace} + * @private + */ + this.workspace_ = workspace; + + /** + * @type {!Blockly.Workspace} + * @private + */ + this.targetWorkspace_ = targetWorkspace; + + /** + * @type {string} + * @private + */ + this.text_ = text; + + /** + * @type {goog.math.Coordinate} + * @private + */ + this.position_ = new goog.math.Coordinate(0, 0); +}; + +/** + * The margin around the text in the button. + */ +Blockly.FlyoutButton.MARGIN = 5; + +/** + * The width of the button's rect. + * @type {number} + */ +Blockly.FlyoutButton.prototype.width = 0; + +/** + * The height of the button's rect. + * @type {number} + */ +Blockly.FlyoutButton.prototype.height = 0; + +/** + * Create the button elements. + * @return {!Element} The button's SVG group. + */ +Blockly.FlyoutButton.prototype.createDom = function() { + this.svgGroup_ = Blockly.createSvgElement('g', + {'class': 'blocklyFlyoutButton'}, this.workspace_.getCanvas()); + + // Rect with rounded corners. + var rect = Blockly.createSvgElement('rect', + {'rx': 4, 'ry': 4, + 'height': 0, 'width': 0}, + this.svgGroup_); + + var svgText = Blockly.createSvgElement('text', + {'class': 'blocklyText', 'x': 0, 'y': 0, + 'text-anchor': 'middle'}, this.svgGroup_); + svgText.textContent = this.text_; + + this.width = svgText.getComputedTextLength() + + 2 * Blockly.FlyoutButton.MARGIN; + this.height = 20; // Can't compute it :( + + rect.setAttribute('width', this.width); + rect.setAttribute('height', this.height); + + svgText.setAttribute('x', this.width / 2); + svgText.setAttribute('y', this.height - Blockly.FlyoutButton.MARGIN); + + this.updateTransform_(); + return this.svgGroup_; +}; + +/** + * Correctly position the flyout button and make it visible. + */ +Blockly.FlyoutButton.prototype.show = function() { + this.updateTransform_(); + this.svgGroup_.setAttribute('display', 'block'); +}; + +/** + * Update svg attributes to match internal state. + */ +Blockly.FlyoutButton.prototype.updateTransform_ = function() { + this.svgGroup_.setAttribute('transform', 'translate(' + this.position_.x + + ',' + this.position_.y + ')'); +}; + +/** + * Move the button to the given x, y coordinates. + * @param {number} x The new x coordinate. + * @param {number} y The new y coordinate. + */ +Blockly.FlyoutButton.prototype.moveTo = function(x, y) { + this.position_.x = x; + this.position_.y = y; + this.updateTransform_(); +}; + +/** + * Dispose of this button. + */ +Blockly.FlyoutButton.prototype.dispose = function() { + if (this.svgGroup_) { + goog.dom.removeNode(this.svgGroup_); + this.svgGroup_ = null; + } + this.workspace_ = null; + this.targetWorkspace_ = null; +}; + +/** + * Do something when the button is clicked. + * @param {!Event} e Mouse up event. + */ +Blockly.FlyoutButton.prototype.onMouseUp = function(e) { + // Don't scroll the page. + e.preventDefault(); + // Don't propagate mousewheel event (zooming). + e.stopPropagation(); + // Stop binding to mouseup and mousemove events--flyout mouseup would normally + // do this, but we're skipping that. + Blockly.Flyout.terminateDrag_(); + Blockly.Variables.createVariable(this.targetWorkspace_); +}; diff --git a/blockly/core/generator.js b/blockly/core/generator.js new file mode 100644 index 0000000..fecc355 --- /dev/null +++ b/blockly/core/generator.js @@ -0,0 +1,369 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Utility functions for generating executable code from + * Blockly code. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Generator'); + +goog.require('Blockly.Block'); +goog.require('goog.asserts'); + + +/** + * Class for a code generator that translates the blocks into a language. + * @param {string} name Language name of this generator. + * @constructor + */ +Blockly.Generator = function(name) { + this.name_ = name; + this.FUNCTION_NAME_PLACEHOLDER_REGEXP_ = + new RegExp(this.FUNCTION_NAME_PLACEHOLDER_, 'g'); +}; + +/** + * Category to separate generated function names from variables and procedures. + */ +Blockly.Generator.NAME_TYPE = 'generated_function'; + +/** + * Arbitrary code to inject into locations that risk causing infinite loops. + * Any instances of '%1' will be replaced by the block ID that failed. + * E.g. ' checkTimeout(%1);\n' + * @type {?string} + */ +Blockly.Generator.prototype.INFINITE_LOOP_TRAP = null; + +/** + * Arbitrary code to inject before every statement. + * Any instances of '%1' will be replaced by the block ID of the statement. + * E.g. 'highlight(%1);\n' + * @type {?string} + */ +Blockly.Generator.prototype.STATEMENT_PREFIX = null; + +/** + * The method of indenting. Defaults to two spaces, but language generators + * may override this to increase indent or change to tabs. + * @type {string} + */ +Blockly.Generator.prototype.INDENT = ' '; + +/** + * Maximum length for a comment before wrapping. Does not account for + * indenting level. + * @type {number} + */ +Blockly.Generator.prototype.COMMENT_WRAP = 60; + +/** + * List of outer-inner pairings that do NOT require parentheses. + * @type {!Array.<!Array.<number>>} + */ +Blockly.Generator.prototype.ORDER_OVERRIDES = []; + +/** + * Generate code for all blocks in the workspace to the specified language. + * @param {Blockly.Workspace} workspace Workspace to generate code from. + * @return {string} Generated code. + */ +Blockly.Generator.prototype.workspaceToCode = function(workspace) { + if (!workspace) { + // Backwards compatibility from before there could be multiple workspaces. + console.warn('No workspace specified in workspaceToCode call. Guessing.'); + workspace = Blockly.getMainWorkspace(); + } + var code = []; + this.init(workspace); + var blocks = workspace.getTopBlocks(true); + for (var x = 0, block; block = blocks[x]; x++) { + var line = this.blockToCode(block); + if (goog.isArray(line)) { + // Value blocks return tuples of code and operator order. + // Top-level blocks don't care about operator order. + line = line[0]; + } + if (line) { + if (block.outputConnection && this.scrubNakedValue) { + // This block is a naked value. Ask the language's code generator if + // it wants to append a semicolon, or something. + line = this.scrubNakedValue(line); + } + code.push(line); + } + } + code = code.join('\n'); // Blank line between each section. + code = this.finish(code); + // Final scrubbing of whitespace. + code = code.replace(/^\s+\n/, ''); + code = code.replace(/\n\s+$/, '\n'); + code = code.replace(/[ \t]+\n/g, '\n'); + return code; +}; + +// The following are some helpful functions which can be used by multiple +// languages. + +/** + * Prepend a common prefix onto each line of code. + * @param {string} text The lines of code. + * @param {string} prefix The common prefix. + * @return {string} The prefixed lines of code. + */ +Blockly.Generator.prototype.prefixLines = function(text, prefix) { + return prefix + text.replace(/(?!\n$)\n/g, '\n' + prefix); +}; + +/** + * Recursively spider a tree of blocks, returning all their comments. + * @param {!Blockly.Block} block The block from which to start spidering. + * @return {string} Concatenated list of comments. + */ +Blockly.Generator.prototype.allNestedComments = function(block) { + var comments = []; + var blocks = block.getDescendants(); + for (var i = 0; i < blocks.length; i++) { + var comment = blocks[i].getCommentText(); + if (comment) { + comments.push(comment); + } + } + // Append an empty string to create a trailing line break when joined. + if (comments.length) { + comments.push(''); + } + return comments.join('\n'); +}; + +/** + * Generate code for the specified block (and attached blocks). + * @param {Blockly.Block} block The block to generate code for. + * @return {string|!Array} For statement blocks, the generated code. + * For value blocks, an array containing the generated code and an + * operator order value. Returns '' if block is null. + */ +Blockly.Generator.prototype.blockToCode = function(block) { + if (!block) { + return ''; + } + if (block.disabled) { + // Skip past this block if it is disabled. + return this.blockToCode(block.getNextBlock()); + } + + var func = this[block.type]; + goog.asserts.assertFunction(func, + 'Language "%s" does not know how to generate code for block type "%s".', + this.name_, block.type); + // First argument to func.call is the value of 'this' in the generator. + // Prior to 24 September 2013 'this' was the only way to access the block. + // The current prefered method of accessing the block is through the second + // argument to func.call, which becomes the first parameter to the generator. + var code = func.call(block, block); + if (goog.isArray(code)) { + // Value blocks return tuples of code and operator order. + goog.asserts.assert(block.outputConnection, + 'Expecting string from statement block "%s".', block.type); + return [this.scrub_(block, code[0]), code[1]]; + } else if (goog.isString(code)) { + if (this.STATEMENT_PREFIX) { + code = this.STATEMENT_PREFIX.replace(/%1/g, '\'' + block.id + '\'') + + code; + } + return this.scrub_(block, code); + } else if (code === null) { + // Block has handled code generation itself. + return ''; + } else { + goog.asserts.fail('Invalid code generated: %s', code); + } +}; + +/** + * Generate code representing the specified value input. + * @param {!Blockly.Block} block The block containing the input. + * @param {string} name The name of the input. + * @param {number} outerOrder The maximum binding strength (minimum order value) + * of any operators adjacent to "block". + * @return {string} Generated code or '' if no blocks are connected or the + * specified input does not exist. + */ +Blockly.Generator.prototype.valueToCode = function(block, name, outerOrder) { + if (isNaN(outerOrder)) { + goog.asserts.fail('Expecting valid order from block "%s".', block.type); + } + var targetBlock = block.getInputTargetBlock(name); + if (!targetBlock) { + return ''; + } + var tuple = this.blockToCode(targetBlock); + if (tuple === '') { + // Disabled block. + return ''; + } + // Value blocks must return code and order of operations info. + // Statement blocks must only return code. + goog.asserts.assertArray(tuple, 'Expecting tuple from value block "%s".', + targetBlock.type); + var code = tuple[0]; + var innerOrder = tuple[1]; + if (isNaN(innerOrder)) { + goog.asserts.fail('Expecting valid order from value block "%s".', + targetBlock.type); + } + if (!code) { + return ''; + } + + // Add parentheses if needed. + var parensNeeded = false; + var outerOrderClass = Math.floor(outerOrder); + var innerOrderClass = Math.floor(innerOrder); + if (outerOrderClass <= innerOrderClass) { + if (outerOrderClass == innerOrderClass && + (outerOrderClass == 0 || outerOrderClass == 99)) { + // Don't generate parens around NONE-NONE and ATOMIC-ATOMIC pairs. + // 0 is the atomic order, 99 is the none order. No parentheses needed. + // In all known languages multiple such code blocks are not order + // sensitive. In fact in Python ('a' 'b') 'c' would fail. + } else { + // The operators outside this code are stonger than the operators + // inside this code. To prevent the code from being pulled apart, + // wrap the code in parentheses. + parensNeeded = true; + // Check for special exceptions. + for (var i = 0; i < this.ORDER_OVERRIDES.length; i++) { + if (this.ORDER_OVERRIDES[i][0] == outerOrder && + this.ORDER_OVERRIDES[i][1] == innerOrder) { + parensNeeded = false; + break; + } + } + } + } + if (parensNeeded) { + // Technically, this should be handled on a language-by-language basis. + // However all known (sane) languages use parentheses for grouping. + code = '(' + code + ')'; + } + return code; +}; + +/** + * Generate code representing the statement. Indent the code. + * @param {!Blockly.Block} block The block containing the input. + * @param {string} name The name of the input. + * @return {string} Generated code or '' if no blocks are connected. + */ +Blockly.Generator.prototype.statementToCode = function(block, name) { + var targetBlock = block.getInputTargetBlock(name); + var code = this.blockToCode(targetBlock); + // Value blocks must return code and order of operations info. + // Statement blocks must only return code. + goog.asserts.assertString(code, 'Expecting code from statement block "%s".', + targetBlock && targetBlock.type); + if (code) { + code = this.prefixLines(/** @type {string} */ (code), this.INDENT); + } + return code; +}; + +/** + * Add an infinite loop trap to the contents of a loop. + * If loop is empty, add a statment prefix for the loop block. + * @param {string} branch Code for loop contents. + * @param {string} id ID of enclosing block. + * @return {string} Loop contents, with infinite loop trap added. + */ +Blockly.Generator.prototype.addLoopTrap = function(branch, id) { + if (this.INFINITE_LOOP_TRAP) { + branch = this.INFINITE_LOOP_TRAP.replace(/%1/g, '\'' + id + '\'') + branch; + } + if (this.STATEMENT_PREFIX) { + branch += this.prefixLines(this.STATEMENT_PREFIX.replace(/%1/g, + '\'' + id + '\''), this.INDENT); + } + return branch; +}; + +/** + * Comma-separated list of reserved words. + * @type {string} + * @private + */ +Blockly.Generator.prototype.RESERVED_WORDS_ = ''; + +/** + * Add one or more words to the list of reserved words for this language. + * @param {string} words Comma-separated list of words to add to the list. + * No spaces. Duplicates are ok. + */ +Blockly.Generator.prototype.addReservedWords = function(words) { + this.RESERVED_WORDS_ += words + ','; +}; + +/** + * This is used as a placeholder in functions defined using + * Blockly.Generator.provideFunction_. It must not be legal code that could + * legitimately appear in a function definition (or comment), and it must + * not confuse the regular expression parser. + * @type {string} + * @private + */ +Blockly.Generator.prototype.FUNCTION_NAME_PLACEHOLDER_ = '{leCUI8hutHZI4480Dc}'; + +/** + * Define a function to be included in the generated code. + * The first time this is called with a given desiredName, the code is + * saved and an actual name is generated. Subsequent calls with the + * same desiredName have no effect but have the same return value. + * + * It is up to the caller to make sure the same desiredName is not + * used for different code values. + * + * The code gets output when Blockly.Generator.finish() is called. + * + * @param {string} desiredName The desired name of the function (e.g., isPrime). + * @param {!Array.<string>} code A list of statements. Use ' ' for indents. + * @return {string} The actual name of the new function. This may differ + * from desiredName if the former has already been taken by the user. + * @private + */ +Blockly.Generator.prototype.provideFunction_ = function(desiredName, code) { + if (!this.definitions_[desiredName]) { + var functionName = this.variableDB_.getDistinctName(desiredName, + Blockly.Procedures.NAME_TYPE); + this.functionNames_[desiredName] = functionName; + var codeText = code.join('\n').replace( + this.FUNCTION_NAME_PLACEHOLDER_REGEXP_, functionName); + // Change all ' ' indents into the desired indent. + var oldCodeText; + while (oldCodeText != codeText) { + oldCodeText = codeText; + codeText = codeText.replace(/^(( )*) /gm, '$1' + this.INDENT); + } + this.definitions_[desiredName] = codeText; + } + return this.functionNames_[desiredName]; +}; diff --git a/blockly/core/icon.js b/blockly/core/icon.js new file mode 100644 index 0000000..b10e181 --- /dev/null +++ b/blockly/core/icon.js @@ -0,0 +1,203 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2013 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing an icon on a block. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Icon'); + +goog.require('goog.dom'); +goog.require('goog.math.Coordinate'); + + +/** + * Class for an icon. + * @param {Blockly.Block} block The block associated with this icon. + * @constructor + */ +Blockly.Icon = function(block) { + this.block_ = block; +}; + +/** + * Does this icon get hidden when the block is collapsed. + */ +Blockly.Icon.prototype.collapseHidden = true; + +/** + * Height and width of icons. + */ +Blockly.Icon.prototype.SIZE = 17; + +/** + * Bubble UI (if visible). + * @type {Blockly.Bubble} + * @private + */ +Blockly.Icon.prototype.bubble_ = null; + +/** + * Absolute coordinate of icon's center. + * @type {goog.math.Coordinate} + * @private + */ +Blockly.Icon.prototype.iconXY_ = null; + +/** + * Create the icon on the block. + */ +Blockly.Icon.prototype.createIcon = function() { + if (this.iconGroup_) { + // Icon already exists. + return; + } + /* Here's the markup that will be generated: + <g class="blocklyIconGroup"> + ... + </g> + */ + this.iconGroup_ = Blockly.createSvgElement('g', + {'class': 'blocklyIconGroup'}, null); + if (this.block_.isInFlyout) { + Blockly.addClass_(/** @type {!Element} */ (this.iconGroup_), + 'blocklyIconGroupReadonly'); + } + this.drawIcon_(this.iconGroup_); + + this.block_.getSvgRoot().appendChild(this.iconGroup_); + Blockly.bindEvent_(this.iconGroup_, 'mouseup', this, this.iconClick_); + this.updateEditable(); +}; + +/** + * Dispose of this icon. + */ +Blockly.Icon.prototype.dispose = function() { + // Dispose of and unlink the icon. + goog.dom.removeNode(this.iconGroup_); + this.iconGroup_ = null; + // Dispose of and unlink the bubble. + this.setVisible(false); + this.block_ = null; +}; + +/** + * Add or remove the UI indicating if this icon may be clicked or not. + */ +Blockly.Icon.prototype.updateEditable = function() { +}; + +/** + * Is the associated bubble visible? + * @return {boolean} True if the bubble is visible. + */ +Blockly.Icon.prototype.isVisible = function() { + return !!this.bubble_; +}; + +/** + * Clicking on the icon toggles if the bubble is visible. + * @param {!Event} e Mouse click event. + * @private + */ +Blockly.Icon.prototype.iconClick_ = function(e) { + if (this.block_.workspace.isDragging()) { + // Drag operation is concluding. Don't open the editor. + return; + } + if (!this.block_.isInFlyout && !Blockly.isRightButton(e)) { + this.setVisible(!this.isVisible()); + } +}; + +/** + * Change the colour of the associated bubble to match its block. + */ +Blockly.Icon.prototype.updateColour = function() { + if (this.isVisible()) { + this.bubble_.setColour(this.block_.getColour()); + } +}; + +/** + * Render the icon. + * @param {number} cursorX Horizontal offset at which to position the icon. + * @return {number} Horizontal offset for next item to draw. + */ +Blockly.Icon.prototype.renderIcon = function(cursorX) { + if (this.collapseHidden && this.block_.isCollapsed()) { + this.iconGroup_.setAttribute('display', 'none'); + return cursorX; + } + this.iconGroup_.setAttribute('display', 'block'); + + var TOP_MARGIN = 5; + var width = this.SIZE; + if (this.block_.RTL) { + cursorX -= width; + } + this.iconGroup_.setAttribute('transform', + 'translate(' + cursorX + ',' + TOP_MARGIN + ')'); + this.computeIconLocation(); + if (this.block_.RTL) { + cursorX -= Blockly.BlockSvg.SEP_SPACE_X; + } else { + cursorX += width + Blockly.BlockSvg.SEP_SPACE_X; + } + return cursorX; +}; + +/** + * Notification that the icon has moved. Update the arrow accordingly. + * @param {!goog.math.Coordinate} xy Absolute location. + */ +Blockly.Icon.prototype.setIconLocation = function(xy) { + this.iconXY_ = xy; + if (this.isVisible()) { + this.bubble_.setAnchorLocation(xy); + } +}; + +/** + * Notification that the icon has moved, but we don't really know where. + * Recompute the icon's location from scratch. + */ +Blockly.Icon.prototype.computeIconLocation = function() { + // Find coordinates for the centre of the icon and update the arrow. + var blockXY = this.block_.getRelativeToSurfaceXY(); + var iconXY = Blockly.getRelativeXY_(this.iconGroup_); + var newXY = new goog.math.Coordinate( + blockXY.x + iconXY.x + this.SIZE / 2, + blockXY.y + iconXY.y + this.SIZE / 2); + if (!goog.math.Coordinate.equals(this.getIconLocation(), newXY)) { + this.setIconLocation(newXY); + } +}; + +/** + * Returns the center of the block's icon relative to the surface. + * @return {!goog.math.Coordinate} Object with x and y properties. + */ +Blockly.Icon.prototype.getIconLocation = function() { + return this.iconXY_; +}; diff --git a/blockly/core/inject.js b/blockly/core/inject.js new file mode 100644 index 0000000..57e3e51 --- /dev/null +++ b/blockly/core/inject.js @@ -0,0 +1,378 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Functions for injecting Blockly into a web page. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.inject'); + +goog.require('Blockly.Css'); +goog.require('Blockly.Options'); +goog.require('Blockly.WorkspaceSvg'); +goog.require('goog.dom'); +goog.require('goog.ui.Component'); +goog.require('goog.userAgent'); + + +/** + * Inject a Blockly editor into the specified container element (usually a div). + * @param {!Element|string} container Containing element, or its ID, + * or a CSS selector. + * @param {Object=} opt_options Optional dictionary of options. + * @return {!Blockly.Workspace} Newly created main workspace. + */ +Blockly.inject = function(container, opt_options) { + if (goog.isString(container)) { + container = document.getElementById(container) || + document.querySelector(container); + } + // Verify that the container is in document. + if (!goog.dom.contains(document, container)) { + throw 'Error: container is not in current document.'; + } + var options = new Blockly.Options(opt_options || {}); + var subContainer = goog.dom.createDom('div', 'injectionDiv'); + container.appendChild(subContainer); + var svg = Blockly.createDom_(subContainer, options); + var workspace = Blockly.createMainWorkspace_(svg, options); + Blockly.init_(workspace); + workspace.markFocused(); + Blockly.bindEvent_(svg, 'focus', workspace, workspace.markFocused); + Blockly.svgResize(workspace); + return workspace; +}; + +/** + * Create the SVG image. + * @param {!Element} container Containing element. + * @param {!Blockly.Options} options Dictionary of options. + * @return {!Element} Newly created SVG image. + * @private + */ +Blockly.createDom_ = function(container, options) { + // Sadly browsers (Chrome vs Firefox) are currently inconsistent in laying + // out content in RTL mode. Therefore Blockly forces the use of LTR, + // then manually positions content in RTL as needed. + container.setAttribute('dir', 'LTR'); + // Closure can be trusted to create HTML widgets with the proper direction. + goog.ui.Component.setDefaultRightToLeft(options.RTL); + + // Load CSS. + Blockly.Css.inject(options.hasCss, options.pathToMedia); + + // Build the SVG DOM. + /* + <svg + xmlns="http://www.w3.org/2000/svg" + xmlns:html="http://www.w3.org/1999/xhtml" + xmlns:xlink="http://www.w3.org/1999/xlink" + version="1.1" + class="blocklySvg"> + ... + </svg> + */ + var svg = Blockly.createSvgElement('svg', { + 'xmlns': 'http://www.w3.org/2000/svg', + 'xmlns:html': 'http://www.w3.org/1999/xhtml', + 'xmlns:xlink': 'http://www.w3.org/1999/xlink', + 'version': '1.1', + 'class': 'blocklySvg' + }, container); + /* + <defs> + ... filters go here ... + </defs> + */ + var defs = Blockly.createSvgElement('defs', {}, svg); + var rnd = String(Math.random()).substring(2); + /* + <filter id="blocklyEmbossFilter837493"> + <feGaussianBlur in="SourceAlpha" stdDeviation="1" result="blur"/> + <feSpecularLighting in="blur" surfaceScale="1" specularConstant="0.5" + specularExponent="10" lighting-color="white" + result="specOut"> + <fePointLight x="-5000" y="-10000" z="20000"/> + </feSpecularLighting> + <feComposite in="specOut" in2="SourceAlpha" operator="in" + result="specOut"/> + <feComposite in="SourceGraphic" in2="specOut" operator="arithmetic" + k1="0" k2="1" k3="1" k4="0"/> + </filter> + */ + var embossFilter = Blockly.createSvgElement('filter', + {'id': 'blocklyEmbossFilter' + rnd}, defs); + Blockly.createSvgElement('feGaussianBlur', + {'in': 'SourceAlpha', 'stdDeviation': 1, 'result': 'blur'}, embossFilter); + var feSpecularLighting = Blockly.createSvgElement('feSpecularLighting', + {'in': 'blur', 'surfaceScale': 1, 'specularConstant': 0.5, + 'specularExponent': 10, 'lighting-color': 'white', 'result': 'specOut'}, + embossFilter); + Blockly.createSvgElement('fePointLight', + {'x': -5000, 'y': -10000, 'z': 20000}, feSpecularLighting); + Blockly.createSvgElement('feComposite', + {'in': 'specOut', 'in2': 'SourceAlpha', 'operator': 'in', + 'result': 'specOut'}, embossFilter); + Blockly.createSvgElement('feComposite', + {'in': 'SourceGraphic', 'in2': 'specOut', 'operator': 'arithmetic', + 'k1': 0, 'k2': 1, 'k3': 1, 'k4': 0}, embossFilter); + options.embossFilterId = embossFilter.id; + /* + <pattern id="blocklyDisabledPattern837493" patternUnits="userSpaceOnUse" + width="10" height="10"> + <rect width="10" height="10" fill="#aaa" /> + <path d="M 0 0 L 10 10 M 10 0 L 0 10" stroke="#cc0" /> + </pattern> + */ + var disabledPattern = Blockly.createSvgElement('pattern', + {'id': 'blocklyDisabledPattern' + rnd, + 'patternUnits': 'userSpaceOnUse', + 'width': 10, 'height': 10}, defs); + Blockly.createSvgElement('rect', + {'width': 10, 'height': 10, 'fill': '#aaa'}, disabledPattern); + Blockly.createSvgElement('path', + {'d': 'M 0 0 L 10 10 M 10 0 L 0 10', 'stroke': '#cc0'}, disabledPattern); + options.disabledPatternId = disabledPattern.id; + /* + <pattern id="blocklyGridPattern837493" patternUnits="userSpaceOnUse"> + <rect stroke="#888" /> + <rect stroke="#888" /> + </pattern> + */ + var gridPattern = Blockly.createSvgElement('pattern', + {'id': 'blocklyGridPattern' + rnd, + 'patternUnits': 'userSpaceOnUse'}, defs); + if (options.gridOptions['length'] > 0 && options.gridOptions['spacing'] > 0) { + Blockly.createSvgElement('line', + {'stroke': options.gridOptions['colour']}, + gridPattern); + if (options.gridOptions['length'] > 1) { + Blockly.createSvgElement('line', + {'stroke': options.gridOptions['colour']}, + gridPattern); + } + // x1, y1, x1, x2 properties will be set later in updateGridPattern_. + } + options.gridPattern = gridPattern; + return svg; +}; + +/** + * Create a main workspace and add it to the SVG. + * @param {!Element} svg SVG element with pattern defined. + * @param {!Blockly.Options} options Dictionary of options. + * @return {!Blockly.Workspace} Newly created main workspace. + * @private + */ +Blockly.createMainWorkspace_ = function(svg, options) { + options.parentWorkspace = null; + var mainWorkspace = new Blockly.WorkspaceSvg(options); + mainWorkspace.scale = options.zoomOptions.startScale; + svg.appendChild(mainWorkspace.createDom('blocklyMainBackground')); + // A null translation will also apply the correct initial scale. + mainWorkspace.translate(0, 0); + mainWorkspace.markFocused(); + + if (!options.readOnly && !options.hasScrollbars) { + var workspaceChanged = function() { + if (Blockly.dragMode_ == Blockly.DRAG_NONE) { + var metrics = mainWorkspace.getMetrics(); + var edgeLeft = metrics.viewLeft + metrics.absoluteLeft; + var edgeTop = metrics.viewTop + metrics.absoluteTop; + if (metrics.contentTop < edgeTop || + metrics.contentTop + metrics.contentHeight > + metrics.viewHeight + edgeTop || + metrics.contentLeft < + (options.RTL ? metrics.viewLeft : edgeLeft) || + metrics.contentLeft + metrics.contentWidth > (options.RTL ? + metrics.viewWidth : metrics.viewWidth + edgeLeft)) { + // One or more blocks may be out of bounds. Bump them back in. + var MARGIN = 25; + var blocks = mainWorkspace.getTopBlocks(false); + for (var b = 0, block; block = blocks[b]; b++) { + var blockXY = block.getRelativeToSurfaceXY(); + var blockHW = block.getHeightWidth(); + // Bump any block that's above the top back inside. + var overflowTop = edgeTop + MARGIN - blockHW.height - blockXY.y; + if (overflowTop > 0) { + block.moveBy(0, overflowTop); + } + // Bump any block that's below the bottom back inside. + var overflowBottom = + edgeTop + metrics.viewHeight - MARGIN - blockXY.y; + if (overflowBottom < 0) { + block.moveBy(0, overflowBottom); + } + // Bump any block that's off the left back inside. + var overflowLeft = MARGIN + edgeLeft - + blockXY.x - (options.RTL ? 0 : blockHW.width); + if (overflowLeft > 0) { + block.moveBy(overflowLeft, 0); + } + // Bump any block that's off the right back inside. + var overflowRight = edgeLeft + metrics.viewWidth - MARGIN - + blockXY.x + (options.RTL ? blockHW.width : 0); + if (overflowRight < 0) { + block.moveBy(overflowRight, 0); + } + } + } + } + }; + mainWorkspace.addChangeListener(workspaceChanged); + } + // The SVG is now fully assembled. + Blockly.svgResize(mainWorkspace); + Blockly.WidgetDiv.createDom(); + Blockly.Tooltip.createDom(); + return mainWorkspace; +}; + +/** + * Initialize Blockly with various handlers. + * @param {!Blockly.Workspace} mainWorkspace Newly created main workspace. + * @private + */ +Blockly.init_ = function(mainWorkspace) { + var options = mainWorkspace.options; + var svg = mainWorkspace.getParentSvg(); + + // Supress the browser's context menu. + Blockly.bindEvent_(svg, 'contextmenu', null, + function(e) { + if (!Blockly.isTargetInput_(e)) { + e.preventDefault(); + } + }); + + var workspaceResizeHandler = Blockly.bindEvent_(window, 'resize', null, + function() { + Blockly.hideChaff(true); + Blockly.svgResize(mainWorkspace); + }); + mainWorkspace.setResizeHandlerWrapper(workspaceResizeHandler); + + Blockly.inject.bindDocumentEvents_(); + + if (options.languageTree) { + if (mainWorkspace.toolbox_) { + mainWorkspace.toolbox_.init(mainWorkspace); + } else if (mainWorkspace.flyout_) { + // Build a fixed flyout with the root blocks. + mainWorkspace.flyout_.init(mainWorkspace); + mainWorkspace.flyout_.show(options.languageTree.childNodes); + mainWorkspace.flyout_.scrollToStart(); + // Translate the workspace sideways to avoid the fixed flyout. + mainWorkspace.scrollX = mainWorkspace.flyout_.width_; + if (options.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) { + mainWorkspace.scrollX *= -1; + } + mainWorkspace.translate(mainWorkspace.scrollX, 0); + } + } + + if (options.hasScrollbars) { + mainWorkspace.scrollbar = new Blockly.ScrollbarPair(mainWorkspace); + mainWorkspace.scrollbar.resize(); + } + + // Load the sounds. + if (options.hasSounds) { + Blockly.inject.loadSounds_(options.pathToMedia, mainWorkspace); + } +}; + +/** + * Bind document events, but only once. Destroying and reinjecting Blockly + * should not bind again. + * Bind events for scrolling the workspace. + * Most of these events should be bound to the SVG's surface. + * However, 'mouseup' has to be on the whole document so that a block dragged + * out of bounds and released will know that it has been released. + * Also, 'keydown' has to be on the whole document since the browser doesn't + * understand a concept of focus on the SVG image. + * @private + */ +Blockly.inject.bindDocumentEvents_ = function() { + if (!Blockly.documentEventsBound_) { + Blockly.bindEvent_(document, 'keydown', null, Blockly.onKeyDown_); + Blockly.bindEvent_(document, 'touchend', null, Blockly.longStop_); + Blockly.bindEvent_(document, 'touchcancel', null, Blockly.longStop_); + // Don't use bindEvent_ for document's mouseup since that would create a + // corresponding touch handler that would squeltch the ability to interact + // with non-Blockly elements. + document.addEventListener('mouseup', Blockly.onMouseUp_, false); + // Some iPad versions don't fire resize after portrait to landscape change. + if (goog.userAgent.IPAD) { + Blockly.bindEvent_(window, 'orientationchange', document, function() { + // TODO(#397): Fix for multiple blockly workspaces. + Blockly.svgResize(Blockly.getMainWorkspace()); + }); + } + } + Blockly.documentEventsBound_ = true; +}; + +/** + * Load sounds for the given workspace. + * @param {string} pathToMedia The path to the media directory. + * @param {!Blockly.Workspace} workspace The workspace to load sounds for. + * @private + */ +Blockly.inject.loadSounds_ = function(pathToMedia, workspace) { + workspace.loadAudio_( + [pathToMedia + 'click.mp3', + pathToMedia + 'click.wav', + pathToMedia + 'click.ogg'], 'click'); + workspace.loadAudio_( + [pathToMedia + 'disconnect.wav', + pathToMedia + 'disconnect.mp3', + pathToMedia + 'disconnect.ogg'], 'disconnect'); + workspace.loadAudio_( + [pathToMedia + 'delete.mp3', + pathToMedia + 'delete.ogg', + pathToMedia + 'delete.wav'], 'delete'); + + // Bind temporary hooks that preload the sounds. + var soundBinds = []; + var unbindSounds = function() { + while (soundBinds.length) { + Blockly.unbindEvent_(soundBinds.pop()); + } + workspace.preloadAudio_(); + }; + // Android ignores any sound not loaded as a result of a user action. + soundBinds.push( + Blockly.bindEvent_(document, 'mousemove', null, unbindSounds)); + soundBinds.push( + Blockly.bindEvent_(document, 'touchstart', null, unbindSounds)); +}; + +/** + * Modify the block tree on the existing toolbox. + * @param {Node|string} tree DOM tree of blocks, or text representation of same. + */ +Blockly.updateToolbox = function(tree) { + console.warn('Deprecated call to Blockly.updateToolbox, ' + + 'use workspace.updateToolbox instead.'); + Blockly.getMainWorkspace().updateToolbox(tree); +}; diff --git a/blockly/core/input.js b/blockly/core/input.js new file mode 100644 index 0000000..4b4eb1d --- /dev/null +++ b/blockly/core/input.js @@ -0,0 +1,241 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing an input (value, statement, or dummy). + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Input'); + +goog.require('Blockly.Connection'); +goog.require('Blockly.FieldLabel'); +goog.require('goog.asserts'); + + +/** + * Class for an input with an optional field. + * @param {number} type The type of the input. + * @param {string} name Language-neutral identifier which may used to find this + * input again. + * @param {!Blockly.Block} block The block containing this input. + * @param {Blockly.Connection} connection Optional connection for this input. + * @constructor + */ +Blockly.Input = function(type, name, block, connection) { + /** @type {number} */ + this.type = type; + /** @type {string} */ + this.name = name; + /** + * @type {!Blockly.Block} + * @private + */ + this.sourceBlock_ = block; + /** @type {Blockly.Connection} */ + this.connection = connection; + /** @type {!Array.<!Blockly.Field>} */ + this.fieldRow = []; +}; + +/** + * Alignment of input's fields (left, right or centre). + * @type {number} + */ +Blockly.Input.prototype.align = Blockly.ALIGN_LEFT; + +/** + * Is the input visible? + * @type {boolean} + * @private + */ +Blockly.Input.prototype.visible_ = true; + +/** + * Add an item to the end of the input's field row. + * @param {string|!Blockly.Field} field Something to add as a field. + * @param {string=} opt_name Language-neutral identifier which may used to find + * this field again. Should be unique to the host block. + * @return {!Blockly.Input} The input being append to (to allow chaining). + */ +Blockly.Input.prototype.appendField = function(field, opt_name) { + // Empty string, Null or undefined generates no field, unless field is named. + if (!field && !opt_name) { + return this; + } + // Generate a FieldLabel when given a plain text field. + if (goog.isString(field)) { + field = new Blockly.FieldLabel(/** @type {string} */ (field)); + } + field.setSourceBlock(this.sourceBlock_); + if (this.sourceBlock_.rendered) { + field.init(); + } + field.name = opt_name; + + if (field.prefixField) { + // Add any prefix. + this.appendField(field.prefixField); + } + // Add the field to the field row. + this.fieldRow.push(field); + if (field.suffixField) { + // Add any suffix. + this.appendField(field.suffixField); + } + + if (this.sourceBlock_.rendered) { + this.sourceBlock_.render(); + // Adding a field will cause the block to change shape. + this.sourceBlock_.bumpNeighbours_(); + } + return this; +}; + +/** + * Add an item to the end of the input's field row. + * @param {*} field Something to add as a field. + * @param {string=} opt_name Language-neutral identifier which may used to find + * this field again. Should be unique to the host block. + * @return {!Blockly.Input} The input being append to (to allow chaining). + * @deprecated December 2013 + */ +Blockly.Input.prototype.appendTitle = function(field, opt_name) { + console.warn('Deprecated call to appendTitle, use appendField instead.'); + return this.appendField(field, opt_name); +}; + +/** + * Remove a field from this input. + * @param {string} name The name of the field. + * @throws {goog.asserts.AssertionError} if the field is not present. + */ +Blockly.Input.prototype.removeField = function(name) { + for (var i = 0, field; field = this.fieldRow[i]; i++) { + if (field.name === name) { + field.dispose(); + this.fieldRow.splice(i, 1); + if (this.sourceBlock_.rendered) { + this.sourceBlock_.render(); + // Removing a field will cause the block to change shape. + this.sourceBlock_.bumpNeighbours_(); + } + return; + } + } + goog.asserts.fail('Field "%s" not found.', name); +}; + +/** + * Gets whether this input is visible or not. + * @return {boolean} True if visible. + */ +Blockly.Input.prototype.isVisible = function() { + return this.visible_; +}; + +/** + * Sets whether this input is visible or not. + * Used to collapse/uncollapse a block. + * @param {boolean} visible True if visible. + * @return {!Array.<!Blockly.Block>} List of blocks to render. + */ +Blockly.Input.prototype.setVisible = function(visible) { + var renderList = []; + if (this.visible_ == visible) { + return renderList; + } + this.visible_ = visible; + + var display = visible ? 'block' : 'none'; + for (var y = 0, field; field = this.fieldRow[y]; y++) { + field.setVisible(visible); + } + if (this.connection) { + // Has a connection. + if (visible) { + renderList = this.connection.unhideAll(); + } else { + this.connection.hideAll(); + } + var child = this.connection.targetBlock(); + if (child) { + child.getSvgRoot().style.display = display; + if (!visible) { + child.rendered = false; + } + } + } + return renderList; +}; + +/** + * Change a connection's compatibility. + * @param {string|Array.<string>|null} check Compatible value type or + * list of value types. Null if all types are compatible. + * @return {!Blockly.Input} The input being modified (to allow chaining). + */ +Blockly.Input.prototype.setCheck = function(check) { + if (!this.connection) { + throw 'This input does not have a connection.'; + } + this.connection.setCheck(check); + return this; +}; + +/** + * Change the alignment of the connection's field(s). + * @param {number} align One of Blockly.ALIGN_LEFT, ALIGN_CENTRE, ALIGN_RIGHT. + * In RTL mode directions are reversed, and ALIGN_RIGHT aligns to the left. + * @return {!Blockly.Input} The input being modified (to allow chaining). + */ +Blockly.Input.prototype.setAlign = function(align) { + this.align = align; + if (this.sourceBlock_.rendered) { + this.sourceBlock_.render(); + } + return this; +}; + +/** + * Initialize the fields on this input. + */ +Blockly.Input.prototype.init = function() { + if (!this.sourceBlock_.workspace.rendered) { + return; // Headless blocks don't need fields initialized. + } + for (var i = 0; i < this.fieldRow.length; i++) { + this.fieldRow[i].init(); + } +}; + +/** + * Sever all links to this input. + */ +Blockly.Input.prototype.dispose = function() { + for (var i = 0, field; field = this.fieldRow[i]; i++) { + field.dispose(); + } + if (this.connection) { + this.connection.dispose(); + } + this.sourceBlock_ = null; +}; diff --git a/blockly/core/msg.js b/blockly/core/msg.js new file mode 100644 index 0000000..4ebcad1 --- /dev/null +++ b/blockly/core/msg.js @@ -0,0 +1,62 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2013 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Empty name space for the Message singleton. + * @author scr@google.com (Sheridan Rawlins) + */ +'use strict'; + +/** + * Name space for the Msg singleton. + * Msg gets populated in the message files. + */ +goog.provide('Blockly.Msg'); + + +/** + * Back up original getMsg function. + * @type {!Function} + */ +goog.getMsgOrig = goog.getMsg; + +/** + * Gets a localized message. + * Overrides the default Closure function to check for a Blockly.Msg first. + * Used infrequently, only known case is TODAY button in date picker. + * @param {string} str Translatable string, places holders in the form {$foo}. + * @param {Object<string, string>=} opt_values Maps place holder name to value. + * @return {string} message with placeholders filled. + * @suppress {duplicate} + */ +goog.getMsg = function(str, opt_values) { + var key = goog.getMsg.blocklyMsgMap[str]; + if (key) { + str = Blockly.Msg[key]; + } + return goog.getMsgOrig(str, opt_values); +}; + +/** + * Mapping of Closure messages to Blockly.Msg names. + */ +goog.getMsg.blocklyMsgMap = { + 'Today': 'TODAY' +}; diff --git a/blockly/core/mutator.js b/blockly/core/mutator.js new file mode 100644 index 0000000..19a0fe8 --- /dev/null +++ b/blockly/core/mutator.js @@ -0,0 +1,389 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a mutator dialog. A mutator allows the + * user to change the shape of a block using a nested blocks editor. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Mutator'); + +goog.require('Blockly.Bubble'); +goog.require('Blockly.Icon'); +goog.require('Blockly.WorkspaceSvg'); +goog.require('goog.Timer'); +goog.require('goog.dom'); + + +/** + * Class for a mutator dialog. + * @param {!Array.<string>} quarkNames List of names of sub-blocks for flyout. + * @extends {Blockly.Icon} + * @constructor + */ +Blockly.Mutator = function(quarkNames) { + Blockly.Mutator.superClass_.constructor.call(this, null); + this.quarkNames_ = quarkNames; +}; +goog.inherits(Blockly.Mutator, Blockly.Icon); + +/** + * Width of workspace. + * @private + */ +Blockly.Mutator.prototype.workspaceWidth_ = 0; + +/** + * Height of workspace. + * @private + */ +Blockly.Mutator.prototype.workspaceHeight_ = 0; + +/** + * Draw the mutator icon. + * @param {!Element} group The icon group. + * @private + */ +Blockly.Mutator.prototype.drawIcon_ = function(group) { + // Square with rounded corners. + Blockly.createSvgElement('rect', + {'class': 'blocklyIconShape', + 'rx': '4', 'ry': '4', + 'height': '16', 'width': '16'}, + group); + // Gear teeth. + Blockly.createSvgElement('path', + {'class': 'blocklyIconSymbol', + 'd': 'm4.203,7.296 0,1.368 -0.92,0.677 -0.11,0.41 0.9,1.559 0.41,0.11 1.043,-0.457 1.187,0.683 0.127,1.134 0.3,0.3 1.8,0 0.3,-0.299 0.127,-1.138 1.185,-0.682 1.046,0.458 0.409,-0.11 0.9,-1.559 -0.11,-0.41 -0.92,-0.677 0,-1.366 0.92,-0.677 0.11,-0.41 -0.9,-1.559 -0.409,-0.109 -1.046,0.458 -1.185,-0.682 -0.127,-1.138 -0.3,-0.299 -1.8,0 -0.3,0.3 -0.126,1.135 -1.187,0.682 -1.043,-0.457 -0.41,0.11 -0.899,1.559 0.108,0.409z'}, + group); + // Axle hole. + Blockly.createSvgElement('circle', + {'class': 'blocklyIconShape', 'r': '2.7', 'cx': '8', 'cy': '8'}, + group); +}; + +/** + * Clicking on the icon toggles if the mutator bubble is visible. + * Disable if block is uneditable. + * @param {!Event} e Mouse click event. + * @private + * @override + */ +Blockly.Mutator.prototype.iconClick_ = function(e) { + if (this.block_.isEditable()) { + Blockly.Icon.prototype.iconClick_.call(this, e); + } +}; + +/** + * Create the editor for the mutator's bubble. + * @return {!Element} The top-level node of the editor. + * @private + */ +Blockly.Mutator.prototype.createEditor_ = function() { + /* Create the editor. Here's the markup that will be generated: + <svg> + [Workspace] + </svg> + */ + this.svgDialog_ = Blockly.createSvgElement('svg', + {'x': Blockly.Bubble.BORDER_WIDTH, 'y': Blockly.Bubble.BORDER_WIDTH}, + null); + // Convert the list of names into a list of XML objects for the flyout. + if (this.quarkNames_.length) { + var quarkXml = goog.dom.createDom('xml'); + for (var i = 0, quarkName; quarkName = this.quarkNames_[i]; i++) { + quarkXml.appendChild(goog.dom.createDom('block', {'type': quarkName})); + } + } else { + var quarkXml = null; + } + var workspaceOptions = { + languageTree: quarkXml, + parentWorkspace: this.block_.workspace, + pathToMedia: this.block_.workspace.options.pathToMedia, + RTL: this.block_.RTL, + toolboxPosition: this.block_.RTL ? Blockly.TOOLBOX_AT_RIGHT : + Blockly.TOOLBOX_AT_LEFT, + horizontalLayout: false, + getMetrics: this.getFlyoutMetrics_.bind(this), + setMetrics: null + }; + this.workspace_ = new Blockly.WorkspaceSvg(workspaceOptions); + this.workspace_.isMutator = true; + this.svgDialog_.appendChild( + this.workspace_.createDom('blocklyMutatorBackground')); + return this.svgDialog_; +}; + +/** + * Add or remove the UI indicating if this icon may be clicked or not. + */ +Blockly.Mutator.prototype.updateEditable = function() { + if (!this.block_.isInFlyout) { + if (this.block_.isEditable()) { + if (this.iconGroup_) { + Blockly.removeClass_(/** @type {!Element} */ (this.iconGroup_), + 'blocklyIconGroupReadonly'); + } + } else { + // Close any mutator bubble. Icon is not clickable. + this.setVisible(false); + if (this.iconGroup_) { + Blockly.addClass_(/** @type {!Element} */ (this.iconGroup_), + 'blocklyIconGroupReadonly'); + } + } + } + // Default behaviour for an icon. + Blockly.Icon.prototype.updateEditable.call(this); +}; + +/** + * Callback function triggered when the bubble has resized. + * Resize the workspace accordingly. + * @private + */ +Blockly.Mutator.prototype.resizeBubble_ = function() { + var doubleBorderWidth = 2 * Blockly.Bubble.BORDER_WIDTH; + var workspaceSize = this.workspace_.getCanvas().getBBox(); + var width; + if (this.block_.RTL) { + width = -workspaceSize.x; + } else { + width = workspaceSize.width + workspaceSize.x; + } + var height = workspaceSize.height + doubleBorderWidth * 3; + if (this.workspace_.flyout_) { + var flyoutMetrics = this.workspace_.flyout_.getMetrics_(); + height = Math.max(height, flyoutMetrics.contentHeight + 20); + } + width += doubleBorderWidth * 3; + // Only resize if the size difference is significant. Eliminates shuddering. + if (Math.abs(this.workspaceWidth_ - width) > doubleBorderWidth || + Math.abs(this.workspaceHeight_ - height) > doubleBorderWidth) { + // Record some layout information for getFlyoutMetrics_. + this.workspaceWidth_ = width; + this.workspaceHeight_ = height; + // Resize the bubble. + this.bubble_.setBubbleSize(width + doubleBorderWidth, + height + doubleBorderWidth); + this.svgDialog_.setAttribute('width', this.workspaceWidth_); + this.svgDialog_.setAttribute('height', this.workspaceHeight_); + } + + if (this.block_.RTL) { + // Scroll the workspace to always left-align. + var translation = 'translate(' + this.workspaceWidth_ + ',0)'; + this.workspace_.getCanvas().setAttribute('transform', translation); + } + this.workspace_.resize(); +}; + +/** + * Show or hide the mutator bubble. + * @param {boolean} visible True if the bubble should be visible. + */ +Blockly.Mutator.prototype.setVisible = function(visible) { + if (visible == this.isVisible()) { + // No change. + return; + } + Blockly.Events.fire( + new Blockly.Events.Ui(this.block_, 'mutatorOpen', !visible, visible)); + if (visible) { + // Create the bubble. + this.bubble_ = new Blockly.Bubble( + /** @type {!Blockly.WorkspaceSvg} */ (this.block_.workspace), + this.createEditor_(), this.block_.svgPath_, this.iconXY_, null, null); + var tree = this.workspace_.options.languageTree; + if (tree) { + this.workspace_.flyout_.init(this.workspace_); + this.workspace_.flyout_.show(tree.childNodes); + } + + this.rootBlock_ = this.block_.decompose(this.workspace_); + var blocks = this.rootBlock_.getDescendants(); + for (var i = 0, child; child = blocks[i]; i++) { + child.render(); + } + // The root block should not be dragable or deletable. + this.rootBlock_.setMovable(false); + this.rootBlock_.setDeletable(false); + if (this.workspace_.flyout_) { + var margin = this.workspace_.flyout_.CORNER_RADIUS * 2; + var x = this.workspace_.flyout_.width_ + margin; + } else { + var margin = 16; + var x = margin; + } + if (this.block_.RTL) { + x = -x; + } + this.rootBlock_.moveBy(x, margin); + // Save the initial connections, then listen for further changes. + if (this.block_.saveConnections) { + var thisMutator = this; + this.block_.saveConnections(this.rootBlock_); + this.sourceListener_ = function() { + thisMutator.block_.saveConnections(thisMutator.rootBlock_); + }; + this.block_.workspace.addChangeListener(this.sourceListener_); + } + this.resizeBubble_(); + // When the mutator's workspace changes, update the source block. + this.workspace_.addChangeListener(this.workspaceChanged_.bind(this)); + this.updateColour(); + } else { + // Dispose of the bubble. + this.svgDialog_ = null; + this.workspace_.dispose(); + this.workspace_ = null; + this.rootBlock_ = null; + this.bubble_.dispose(); + this.bubble_ = null; + this.workspaceWidth_ = 0; + this.workspaceHeight_ = 0; + if (this.sourceListener_) { + this.block_.workspace.removeChangeListener(this.sourceListener_); + this.sourceListener_ = null; + } + } +}; + +/** + * Update the source block when the mutator's blocks are changed. + * Bump down any block that's too high. + * Fired whenever a change is made to the mutator's workspace. + * @private + */ +Blockly.Mutator.prototype.workspaceChanged_ = function() { + if (Blockly.dragMode_ == Blockly.DRAG_NONE) { + var blocks = this.workspace_.getTopBlocks(false); + var MARGIN = 20; + for (var b = 0, block; block = blocks[b]; b++) { + var blockXY = block.getRelativeToSurfaceXY(); + var blockHW = block.getHeightWidth(); + if (blockXY.y + blockHW.height < MARGIN) { + // Bump any block that's above the top back inside. + block.moveBy(0, MARGIN - blockHW.height - blockXY.y); + } + } + } + + // When the mutator's workspace changes, update the source block. + if (this.rootBlock_.workspace == this.workspace_) { + Blockly.Events.setGroup(true); + var block = this.block_; + var oldMutationDom = block.mutationToDom(); + var oldMutation = oldMutationDom && Blockly.Xml.domToText(oldMutationDom); + // Switch off rendering while the source block is rebuilt. + var savedRendered = block.rendered; + block.rendered = false; + // Allow the source block to rebuild itself. + block.compose(this.rootBlock_); + // Restore rendering and show the changes. + block.rendered = savedRendered; + // Mutation may have added some elements that need initalizing. + block.initSvg(); + var newMutationDom = block.mutationToDom(); + var newMutation = newMutationDom && Blockly.Xml.domToText(newMutationDom); + if (oldMutation != newMutation) { + Blockly.Events.fire(new Blockly.Events.Change( + block, 'mutation', null, oldMutation, newMutation)); + // Ensure that any bump is part of this mutation's event group. + var group = Blockly.Events.getGroup(); + setTimeout(function() { + Blockly.Events.setGroup(group); + block.bumpNeighbours_(); + Blockly.Events.setGroup(false); + }, Blockly.BUMP_DELAY); + } + if (block.rendered) { + block.render(); + } + this.resizeBubble_(); + Blockly.Events.setGroup(false); + } +}; + +/** + * Return an object with all the metrics required to size scrollbars for the + * mutator flyout. The following properties are computed: + * .viewHeight: Height of the visible rectangle, + * .viewWidth: Width of the visible rectangle, + * .absoluteTop: Top-edge of view. + * .absoluteLeft: Left-edge of view. + * @return {!Object} Contains size and position metrics of mutator dialog's + * workspace. + * @private + */ +Blockly.Mutator.prototype.getFlyoutMetrics_ = function() { + return { + viewHeight: this.workspaceHeight_, + viewWidth: this.workspaceWidth_, + absoluteTop: 0, + absoluteLeft: 0 + }; +}; + +/** + * Dispose of this mutator. + */ +Blockly.Mutator.prototype.dispose = function() { + this.block_.mutator = null; + Blockly.Icon.prototype.dispose.call(this); +}; + +/** + * Reconnect an block to a mutated input. + * @param {Blockly.Connection} connectionChild Connection on child block. + * @param {!Blockly.Block} block Parent block. + * @param {string} inputName Name of input on parent block. + * @return {boolean} True iff a reconnection was made, false otherwise. + */ +Blockly.Mutator.reconnect = function(connectionChild, block, inputName) { + if (!connectionChild || !connectionChild.getSourceBlock().workspace) { + return false; // No connection or block has been deleted. + } + var connectionParent = block.getInput(inputName).connection; + var currentParent = connectionChild.targetBlock(); + if ((!currentParent || currentParent == block) && + connectionParent.targetConnection != connectionChild) { + if (connectionParent.isConnected()) { + // There's already something connected here. Get rid of it. + connectionParent.disconnect(); + } + connectionParent.connect(connectionChild); + return true; + } + return false; +}; + +// Export symbols that would otherwise be renamed by Closure compiler. +if (!goog.global['Blockly']) { + goog.global['Blockly'] = {}; +} +if (!goog.global['Blockly']['Mutator']) { + goog.global['Blockly']['Mutator'] = {}; +} +goog.global['Blockly']['Mutator']['reconnect'] = Blockly.Mutator.reconnect; diff --git a/blockly/core/names.js b/blockly/core/names.js new file mode 100644 index 0000000..bfe942a --- /dev/null +++ b/blockly/core/names.js @@ -0,0 +1,143 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Utility functions for handling variables and procedure names. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Names'); + + +/** + * Class for a database of entity names (variables, functions, etc). + * @param {string} reservedWords A comma-separated string of words that are + * illegal for use as names in a language (e.g. 'new,if,this,...'). + * @param {string=} opt_variablePrefix Some languages need a '$' or a namespace + * before all variable names. + * @constructor + */ +Blockly.Names = function(reservedWords, opt_variablePrefix) { + this.variablePrefix_ = opt_variablePrefix || ''; + this.reservedDict_ = Object.create(null); + if (reservedWords) { + var splitWords = reservedWords.split(','); + for (var i = 0; i < splitWords.length; i++) { + this.reservedDict_[splitWords[i]] = true; + } + } + this.reset(); +}; + +/** + * When JavaScript (or most other languages) is generated, variable 'foo' and + * procedure 'foo' would collide. However, Blockly has no such problems since + * variable get 'foo' and procedure call 'foo' are unambiguous. + * Therefore, Blockly keeps a separate type name to disambiguate. + * getName('foo', 'variable') -> 'foo' + * getName('foo', 'procedure') -> 'foo2' + */ + +/** + * Empty the database and start from scratch. The reserved words are kept. + */ +Blockly.Names.prototype.reset = function() { + this.db_ = Object.create(null); + this.dbReverse_ = Object.create(null); +}; + +/** + * Convert a Blockly entity name to a legal exportable entity name. + * @param {string} name The Blockly entity name (no constraints). + * @param {string} type The type of entity in Blockly + * ('VARIABLE', 'PROCEDURE', 'BUILTIN', etc...). + * @return {string} An entity name legal for the exported language. + */ +Blockly.Names.prototype.getName = function(name, type) { + var normalized = name.toLowerCase() + '_' + type; + var prefix = (type == Blockly.Variables.NAME_TYPE) ? + this.variablePrefix_ : ''; + if (normalized in this.db_) { + return prefix + this.db_[normalized]; + } + var safeName = this.getDistinctName(name, type); + this.db_[normalized] = safeName.substr(prefix.length); + return safeName; +}; + +/** + * Convert a Blockly entity name to a legal exportable entity name. + * Ensure that this is a new name not overlapping any previously defined name. + * Also check against list of reserved words for the current language and + * ensure name doesn't collide. + * @param {string} name The Blockly entity name (no constraints). + * @param {string} type The type of entity in Blockly + * ('VARIABLE', 'PROCEDURE', 'BUILTIN', etc...). + * @return {string} An entity name legal for the exported language. + */ +Blockly.Names.prototype.getDistinctName = function(name, type) { + var safeName = this.safeName_(name); + var i = ''; + while (this.dbReverse_[safeName + i] || + (safeName + i) in this.reservedDict_) { + // Collision with existing name. Create a unique name. + i = i ? i + 1 : 2; + } + safeName += i; + this.dbReverse_[safeName] = true; + var prefix = (type == Blockly.Variables.NAME_TYPE) ? + this.variablePrefix_ : ''; + return prefix + safeName; +}; + +/** + * Given a proposed entity name, generate a name that conforms to the + * [_A-Za-z][_A-Za-z0-9]* format that most languages consider legal for + * variables. + * @param {string} name Potentially illegal entity name. + * @return {string} Safe entity name. + * @private + */ +Blockly.Names.prototype.safeName_ = function(name) { + if (!name) { + name = 'unnamed'; + } else { + // Unfortunately names in non-latin characters will look like + // _E9_9F_B3_E4_B9_90 which is pretty meaningless. + name = encodeURI(name.replace(/ /g, '_')).replace(/[^\w]/g, '_'); + // Most languages don't allow names with leading numbers. + if ('0123456789'.indexOf(name[0]) != -1) { + name = 'my_' + name; + } + } + return name; +}; + +/** + * Do the given two entity names refer to the same entity? + * Blockly names are case-insensitive. + * @param {string} name1 First name. + * @param {string} name2 Second name. + * @return {boolean} True if names are the same. + */ +Blockly.Names.equals = function(name1, name2) { + return name1.toLowerCase() == name2.toLowerCase(); +}; diff --git a/blockly/core/options.js b/blockly/core/options.js new file mode 100644 index 0000000..268affa --- /dev/null +++ b/blockly/core/options.js @@ -0,0 +1,231 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2016 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object that controls settings for the workspace. + * @author fenichel@google.com (Rachel Fenichel) + */ +'use strict'; + +goog.provide('Blockly.Options'); + + +/** + * Parse the user-specified options, using reasonable defaults where behaviour + * is unspecified. + * @param {!Object} options Dictionary of options. Specification: + * https://developers.google.com/blockly/guides/get-started/web#configuration + * @constructor + */ +Blockly.Options = function(options) { + var readOnly = !!options['readOnly']; + if (readOnly) { + var languageTree = null; + var hasCategories = false; + var hasTrashcan = false; + var hasCollapse = false; + var hasComments = false; + var hasDisable = false; + var hasSounds = false; + } else { + var languageTree = Blockly.Options.parseToolboxTree(options['toolbox']); + var hasCategories = Boolean(languageTree && + languageTree.getElementsByTagName('category').length); + var hasTrashcan = options['trashcan']; + if (hasTrashcan === undefined) { + hasTrashcan = hasCategories; + } + var hasCollapse = options['collapse']; + if (hasCollapse === undefined) { + hasCollapse = hasCategories; + } + var hasComments = options['comments']; + if (hasComments === undefined) { + hasComments = hasCategories; + } + var hasDisable = options['disable']; + if (hasDisable === undefined) { + hasDisable = hasCategories; + } + var hasSounds = options['sounds']; + if (hasSounds === undefined) { + hasSounds = true; + } + } + var rtl = !!options['rtl']; + var horizontalLayout = options['horizontalLayout']; + if (horizontalLayout === undefined) { + horizontalLayout = false; + } + var toolboxAtStart = options['toolboxPosition']; + if (toolboxAtStart === 'end') { + toolboxAtStart = false; + } else { + toolboxAtStart = true; + } + + if (horizontalLayout) { + var toolboxPosition = toolboxAtStart ? + Blockly.TOOLBOX_AT_TOP : Blockly.TOOLBOX_AT_BOTTOM; + } else { + var toolboxPosition = (toolboxAtStart == rtl) ? + Blockly.TOOLBOX_AT_RIGHT : Blockly.TOOLBOX_AT_LEFT; + } + + var hasScrollbars = options['scrollbars']; + if (hasScrollbars === undefined) { + hasScrollbars = hasCategories; + } + var hasCss = options['css']; + if (hasCss === undefined) { + hasCss = true; + } + var pathToMedia = 'https://blockly-demo.appspot.com/static/media/'; + if (options['media']) { + pathToMedia = options['media']; + } else if (options['path']) { + // 'path' is a deprecated option which has been replaced by 'media'. + pathToMedia = options['path'] + 'media/'; + } + + this.RTL = rtl; + this.collapse = hasCollapse; + this.comments = hasComments; + this.disable = hasDisable; + this.readOnly = readOnly; + this.maxBlocks = options['maxBlocks'] || Infinity; + this.pathToMedia = pathToMedia; + this.hasCategories = hasCategories; + this.hasScrollbars = hasScrollbars; + this.hasTrashcan = hasTrashcan; + this.hasSounds = hasSounds; + this.hasCss = hasCss; + this.horizontalLayout = horizontalLayout; + this.languageTree = languageTree; + this.gridOptions = Blockly.Options.parseGridOptions_(options); + this.zoomOptions = Blockly.Options.parseZoomOptions_(options); + this.toolboxPosition = toolboxPosition; +}; + +/** + * @type {Blockly.Workspace} the parent of the current workspace, or null if + * there is no parent workspace. + **/ +Blockly.Options.prototype.parentWorkspace = null; + +/** + * If set, sets the translation of the workspace to match the scrollbars. + */ +Blockly.Options.prototype.setMetrics = null; + +/** + * Return an object with the metrics required to size the workspace. + * @return {Object} Contains size and position metrics, or null. + */ +Blockly.Options.prototype.getMetrics = null; + +/** + * Parse the user-specified zoom options, using reasonable defaults where + * behaviour is unspecified. See zoom documentation: + * https://developers.google.com/blockly/guides/configure/web/zoom + * @param {!Object} options Dictionary of options. + * @return {!Object} A dictionary of normalized options. + * @private + */ +Blockly.Options.parseZoomOptions_ = function(options) { + var zoom = options['zoom'] || {}; + var zoomOptions = {}; + if (zoom['controls'] === undefined) { + zoomOptions.controls = false; + } else { + zoomOptions.controls = !!zoom['controls']; + } + if (zoom['wheel'] === undefined) { + zoomOptions.wheel = false; + } else { + zoomOptions.wheel = !!zoom['wheel']; + } + if (zoom['startScale'] === undefined) { + zoomOptions.startScale = 1; + } else { + zoomOptions.startScale = parseFloat(zoom['startScale']); + } + if (zoom['maxScale'] === undefined) { + zoomOptions.maxScale = 3; + } else { + zoomOptions.maxScale = parseFloat(zoom['maxScale']); + } + if (zoom['minScale'] === undefined) { + zoomOptions.minScale = 0.3; + } else { + zoomOptions.minScale = parseFloat(zoom['minScale']); + } + if (zoom['scaleSpeed'] === undefined) { + zoomOptions.scaleSpeed = 1.2; + } else { + zoomOptions.scaleSpeed = parseFloat(zoom['scaleSpeed']); + } + return zoomOptions; +}; + +/** + * Parse the user-specified grid options, using reasonable defaults where + * behaviour is unspecified. See grid documentation: + * https://developers.google.com/blockly/guides/configure/web/grid + * @param {!Object} options Dictionary of options. + * @return {!Object} A dictionary of normalized options. + * @private + */ +Blockly.Options.parseGridOptions_ = function(options) { + var grid = options['grid'] || {}; + var gridOptions = {}; + gridOptions.spacing = parseFloat(grid['spacing']) || 0; + gridOptions.colour = grid['colour'] || '#888'; + gridOptions.length = parseFloat(grid['length']) || 1; + gridOptions.snap = gridOptions.spacing > 0 && !!grid['snap']; + return gridOptions; +}; + +/** + * Parse the provided toolbox tree into a consistent DOM format. + * @param {Node|string} tree DOM tree of blocks, or text representation of same. + * @return {Node} DOM tree of blocks, or null. + */ +Blockly.Options.parseToolboxTree = function(tree) { + if (tree) { + if (typeof tree != 'string') { + if (typeof XSLTProcessor == 'undefined' && tree.outerHTML) { + // In this case the tree will not have been properly built by the + // browser. The HTML will be contained in the element, but it will + // not have the proper DOM structure since the browser doesn't support + // XSLTProcessor (XML -> HTML). This is the case in IE 9+. + tree = tree.outerHTML; + } else if (!(tree instanceof Element)) { + tree = null; + } + } + if (typeof tree == 'string') { + tree = Blockly.Xml.textToDom(tree); + } + } else { + tree = null; + } + return tree; +}; diff --git a/blockly/core/procedures.js b/blockly/core/procedures.js new file mode 100644 index 0000000..beb4a17 --- /dev/null +++ b/blockly/core/procedures.js @@ -0,0 +1,287 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Utility functions for handling procedures. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Procedures'); + +goog.require('Blockly.Blocks'); +goog.require('Blockly.Field'); +goog.require('Blockly.Names'); +goog.require('Blockly.Workspace'); + + +/** + * Category to separate procedure names from variables and generated functions. + */ +Blockly.Procedures.NAME_TYPE = 'PROCEDURE'; + +/** + * Find all user-created procedure definitions in a workspace. + * @param {!Blockly.Workspace} root Root workspace. + * @return {!Array.<!Array.<!Array>>} Pair of arrays, the + * first contains procedures without return variables, the second with. + * Each procedure is defined by a three-element list of name, parameter + * list, and return value boolean. + */ +Blockly.Procedures.allProcedures = function(root) { + var blocks = root.getAllBlocks(); + var proceduresReturn = []; + var proceduresNoReturn = []; + for (var i = 0; i < blocks.length; i++) { + if (blocks[i].getProcedureDef) { + var tuple = blocks[i].getProcedureDef(); + if (tuple) { + if (tuple[2]) { + proceduresReturn.push(tuple); + } else { + proceduresNoReturn.push(tuple); + } + } + } + } + proceduresNoReturn.sort(Blockly.Procedures.procTupleComparator_); + proceduresReturn.sort(Blockly.Procedures.procTupleComparator_); + return [proceduresNoReturn, proceduresReturn]; +}; + +/** + * Comparison function for case-insensitive sorting of the first element of + * a tuple. + * @param {!Array} ta First tuple. + * @param {!Array} tb Second tuple. + * @return {number} -1, 0, or 1 to signify greater than, equality, or less than. + * @private + */ +Blockly.Procedures.procTupleComparator_ = function(ta, tb) { + return ta[0].toLowerCase().localeCompare(tb[0].toLowerCase()); +}; + +/** + * Ensure two identically-named procedures don't exist. + * @param {string} name Proposed procedure name. + * @param {!Blockly.Block} block Block to disambiguate. + * @return {string} Non-colliding name. + */ +Blockly.Procedures.findLegalName = function(name, block) { + if (block.isInFlyout) { + // Flyouts can have multiple procedures called 'do something'. + return name; + } + while (!Blockly.Procedures.isLegalName_(name, block.workspace, block)) { + // Collision with another procedure. + var r = name.match(/^(.*?)(\d+)$/); + if (!r) { + name += '2'; + } else { + name = r[1] + (parseInt(r[2], 10) + 1); + } + } + return name; +}; + +/** + * Does this procedure have a legal name? Illegal names include names of + * procedures already defined. + * @param {string} name The questionable name. + * @param {!Blockly.Workspace} workspace The workspace to scan for collisions. + * @param {Blockly.Block=} opt_exclude Optional block to exclude from + * comparisons (one doesn't want to collide with oneself). + * @return {boolean} True if the name is legal. + * @private + */ +Blockly.Procedures.isLegalName_ = function(name, workspace, opt_exclude) { + var blocks = workspace.getAllBlocks(); + // Iterate through every block and check the name. + for (var i = 0; i < blocks.length; i++) { + if (blocks[i] == opt_exclude) { + continue; + } + if (blocks[i].getProcedureDef) { + var procName = blocks[i].getProcedureDef(); + if (Blockly.Names.equals(procName[0], name)) { + return false; + } + } + } + return true; +}; + +/** + * Rename a procedure. Called by the editable field. + * @param {string} name The proposed new name. + * @return {string} The accepted name. + * @this {!Blockly.Field} + */ +Blockly.Procedures.rename = function(name) { + // Strip leading and trailing whitespace. Beyond this, all names are legal. + name = name.replace(/^[\s\xa0]+|[\s\xa0]+$/g, ''); + + // Ensure two identically-named procedures don't exist. + var legalName = Blockly.Procedures.findLegalName(name, this.sourceBlock_); + var oldName = this.text_; + if (oldName != name && oldName != legalName) { + // Rename any callers. + var blocks = this.sourceBlock_.workspace.getAllBlocks(); + for (var i = 0; i < blocks.length; i++) { + if (blocks[i].renameProcedure) { + blocks[i].renameProcedure(oldName, legalName); + } + } + } + return legalName; +}; + +/** + * Construct the blocks required by the flyout for the procedure category. + * @param {!Blockly.Workspace} workspace The workspace contianing procedures. + * @return {!Array.<!Element>} Array of XML block elements. + */ +Blockly.Procedures.flyoutCategory = function(workspace) { + var xmlList = []; + if (Blockly.Blocks['procedures_defnoreturn']) { + // <block type="procedures_defnoreturn" gap="16"></block> + var block = goog.dom.createDom('block'); + block.setAttribute('type', 'procedures_defnoreturn'); + block.setAttribute('gap', 16); + xmlList.push(block); + } + if (Blockly.Blocks['procedures_defreturn']) { + // <block type="procedures_defreturn" gap="16"></block> + var block = goog.dom.createDom('block'); + block.setAttribute('type', 'procedures_defreturn'); + block.setAttribute('gap', 16); + xmlList.push(block); + } + if (Blockly.Blocks['procedures_ifreturn']) { + // <block type="procedures_ifreturn" gap="16"></block> + var block = goog.dom.createDom('block'); + block.setAttribute('type', 'procedures_ifreturn'); + block.setAttribute('gap', 16); + xmlList.push(block); + } + if (xmlList.length) { + // Add slightly larger gap between system blocks and user calls. + xmlList[xmlList.length - 1].setAttribute('gap', 24); + } + + function populateProcedures(procedureList, templateName) { + for (var i = 0; i < procedureList.length; i++) { + var name = procedureList[i][0]; + var args = procedureList[i][1]; + // <block type="procedures_callnoreturn" gap="16"> + // <mutation name="do something"> + // <arg name="x"></arg> + // </mutation> + // </block> + var block = goog.dom.createDom('block'); + block.setAttribute('type', templateName); + block.setAttribute('gap', 16); + var mutation = goog.dom.createDom('mutation'); + mutation.setAttribute('name', name); + block.appendChild(mutation); + for (var j = 0; j < args.length; j++) { + var arg = goog.dom.createDom('arg'); + arg.setAttribute('name', args[j]); + mutation.appendChild(arg); + } + xmlList.push(block); + } + } + + var tuple = Blockly.Procedures.allProcedures(workspace); + populateProcedures(tuple[0], 'procedures_callnoreturn'); + populateProcedures(tuple[1], 'procedures_callreturn'); + return xmlList; +}; + +/** + * Find all the callers of a named procedure. + * @param {string} name Name of procedure. + * @param {!Blockly.Workspace} workspace The workspace to find callers in. + * @return {!Array.<!Blockly.Block>} Array of caller blocks. + */ +Blockly.Procedures.getCallers = function(name, workspace) { + var callers = []; + var blocks = workspace.getAllBlocks(); + // Iterate through every block and check the name. + for (var i = 0; i < blocks.length; i++) { + if (blocks[i].getProcedureCall) { + var procName = blocks[i].getProcedureCall(); + // Procedure name may be null if the block is only half-built. + if (procName && Blockly.Names.equals(procName, name)) { + callers.push(blocks[i]); + } + } + } + return callers; +}; + +/** + * When a procedure definition changes its parameters, find and edit all its + * callers. + * @param {!Blockly.Block} defBlock Procedure definition block. + */ +Blockly.Procedures.mutateCallers = function(defBlock) { + var oldRecordUndo = Blockly.Events.recordUndo; + var name = defBlock.getProcedureDef()[0]; + var xmlElement = defBlock.mutationToDom(true); + var callers = Blockly.Procedures.getCallers(name, defBlock.workspace); + for (var i = 0, caller; caller = callers[i]; i++) { + var oldMutationDom = caller.mutationToDom(); + var oldMutation = oldMutationDom && Blockly.Xml.domToText(oldMutationDom); + caller.domToMutation(xmlElement); + var newMutationDom = caller.mutationToDom(); + var newMutation = newMutationDom && Blockly.Xml.domToText(newMutationDom); + if (oldMutation != newMutation) { + // Fire a mutation on every caller block. But don't record this as an + // undo action since it is deterministically tied to the procedure's + // definition mutation. + Blockly.Events.recordUndo = false; + Blockly.Events.fire(new Blockly.Events.Change( + caller, 'mutation', null, oldMutation, newMutation)); + Blockly.Events.recordUndo = oldRecordUndo; + } + } +}; + +/** + * Find the definition block for the named procedure. + * @param {string} name Name of procedure. + * @param {!Blockly.Workspace} workspace The workspace to search. + * @return {Blockly.Block} The procedure definition block, or null not found. + */ +Blockly.Procedures.getDefinition = function(name, workspace) { + // Assume that a procedure definition is a top block. + var blocks = workspace.getTopBlocks(false); + for (var i = 0; i < blocks.length; i++) { + if (blocks[i].getProcedureDef) { + var tuple = blocks[i].getProcedureDef(); + if (tuple && Blockly.Names.equals(tuple[0], name)) { + return blocks[i]; + } + } + } + return null; +}; diff --git a/blockly/core/rendered_connection.js b/blockly/core/rendered_connection.js new file mode 100644 index 0000000..dcb90f1 --- /dev/null +++ b/blockly/core/rendered_connection.js @@ -0,0 +1,395 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2016 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Components for creating connections between blocks. + * @author fenichel@google.com (Rachel Fenichel) + */ +'use strict'; + +goog.provide('Blockly.RenderedConnection'); + +goog.require('Blockly.Connection'); + + +/** + * Class for a connection between blocks that may be rendered on screen. + * @param {!Blockly.Block} source The block establishing this connection. + * @param {number} type The type of the connection. + * @extends {Blockly.Connection} + * @constructor + */ +Blockly.RenderedConnection = function(source, type) { + Blockly.RenderedConnection.superClass_.constructor.call(this, source, type); + this.offsetInBlock_ = new goog.math.Coordinate(0, 0); +}; +goog.inherits(Blockly.RenderedConnection, Blockly.Connection); + +/** + * Returns the distance between this connection and another connection. + * @param {!Blockly.Connection} otherConnection The other connection to measure + * the distance to. + * @return {number} The distance between connections. + */ +Blockly.RenderedConnection.prototype.distanceFrom = function(otherConnection) { + var xDiff = this.x_ - otherConnection.x_; + var yDiff = this.y_ - otherConnection.y_; + return Math.sqrt(xDiff * xDiff + yDiff * yDiff); +}; + +/** + * Move the block(s) belonging to the connection to a point where they don't + * visually interfere with the specified connection. + * @param {!Blockly.Connection} staticConnection The connection to move away + * from. + * @private + */ +Blockly.RenderedConnection.prototype.bumpAwayFrom_ = function(staticConnection) { + if (Blockly.dragMode_ != Blockly.DRAG_NONE) { + // Don't move blocks around while the user is doing the same. + return; + } + // Move the root block. + var rootBlock = this.sourceBlock_.getRootBlock(); + if (rootBlock.isInFlyout) { + // Don't move blocks around in a flyout. + return; + } + var reverse = false; + if (!rootBlock.isMovable()) { + // Can't bump an uneditable block away. + // Check to see if the other block is movable. + rootBlock = staticConnection.getSourceBlock().getRootBlock(); + if (!rootBlock.isMovable()) { + return; + } + // Swap the connections and move the 'static' connection instead. + staticConnection = this; + reverse = true; + } + // Raise it to the top for extra visibility. + var selected = Blockly.selected == rootBlock; + selected || rootBlock.addSelect(); + var dx = (staticConnection.x_ + Blockly.SNAP_RADIUS) - this.x_; + var dy = (staticConnection.y_ + Blockly.SNAP_RADIUS) - this.y_; + if (reverse) { + // When reversing a bump due to an uneditable block, bump up. + dy = -dy; + } + if (rootBlock.RTL) { + dx = -dx; + } + rootBlock.moveBy(dx, dy); + selected || rootBlock.removeSelect(); +}; + +/** + * Change the connection's coordinates. + * @param {number} x New absolute x coordinate. + * @param {number} y New absolute y coordinate. + */ +Blockly.RenderedConnection.prototype.moveTo = function(x, y) { + // Remove it from its old location in the database (if already present) + if (this.inDB_) { + this.db_.removeConnection_(this); + } + this.x_ = x; + this.y_ = y; + // Insert it into its new location in the database. + if (!this.hidden_) { + this.db_.addConnection(this); + } +}; + +/** + * Change the connection's coordinates. + * @param {number} dx Change to x coordinate. + * @param {number} dy Change to y coordinate. + */ +Blockly.RenderedConnection.prototype.moveBy = function(dx, dy) { + this.moveTo(this.x_ + dx, this.y_ + dy); +}; + +/** + * Move this connection to the location given by its offset within the block and + * the coordinate of the block's top left corner. + * @param {!goog.math.Coordinate} blockTL The coordinate of the top left corner + * of the block. + */ +Blockly.RenderedConnection.prototype.moveToOffset = function(blockTL) { + this.moveTo(blockTL.x + this.offsetInBlock_.x, + blockTL.y + this.offsetInBlock_.y); +}; + +/** + * Set the offset of this connection relative to the top left of its block. + * @param {number} x The new relative x. + * @param {number} y The new relative y. + */ +Blockly.RenderedConnection.prototype.setOffsetInBlock = function(x, y) { + this.offsetInBlock_.x = x; + this.offsetInBlock_.y = y; +}; + +/** + * Move the blocks on either side of this connection right next to each other. + * @private + */ +Blockly.RenderedConnection.prototype.tighten_ = function() { + var dx = this.targetConnection.x_ - this.x_; + var dy = this.targetConnection.y_ - this.y_; + if (dx != 0 || dy != 0) { + var block = this.targetBlock(); + var svgRoot = block.getSvgRoot(); + if (!svgRoot) { + throw 'block is not rendered.'; + } + var xy = Blockly.getRelativeXY_(svgRoot); + block.getSvgRoot().setAttribute('transform', + 'translate(' + (xy.x - dx) + ',' + (xy.y - dy) + ')'); + block.moveConnections_(-dx, -dy); + } +}; + +/** + * Find the closest compatible connection to this connection. + * @param {number} maxLimit The maximum radius to another connection. + * @param {number} dx Horizontal offset between this connection's location + * in the database and the current location (as a result of dragging). + * @param {number} dy Vertical offset between this connection's location + * in the database and the current location (as a result of dragging). + * @return {!{connection: ?Blockly.Connection, radius: number}} Contains two + * properties: 'connection' which is either another connection or null, + * and 'radius' which is the distance. + */ +Blockly.RenderedConnection.prototype.closest = function(maxLimit, dx, dy) { + return this.dbOpposite_.searchForClosest(this, maxLimit, dx, dy); +}; + +/** + * Add highlighting around this connection. + */ +Blockly.RenderedConnection.prototype.highlight = function() { + var steps; + if (this.type == Blockly.INPUT_VALUE || this.type == Blockly.OUTPUT_VALUE) { + steps = 'm 0,0 ' + Blockly.BlockSvg.TAB_PATH_DOWN + ' v 5'; + } else { + steps = 'm -20,0 h 5 ' + Blockly.BlockSvg.NOTCH_PATH_LEFT + ' h 5'; + } + var xy = this.sourceBlock_.getRelativeToSurfaceXY(); + var x = this.x_ - xy.x; + var y = this.y_ - xy.y; + Blockly.Connection.highlightedPath_ = Blockly.createSvgElement('path', + {'class': 'blocklyHighlightedConnectionPath', + 'd': steps, + transform: 'translate(' + x + ',' + y + ')' + + (this.sourceBlock_.RTL ? ' scale(-1 1)' : '')}, + this.sourceBlock_.getSvgRoot()); +}; + +/** + * Unhide this connection, as well as all down-stream connections on any block + * attached to this connection. This happens when a block is expanded. + * Also unhides down-stream comments. + * @return {!Array.<!Blockly.Block>} List of blocks to render. + */ +Blockly.RenderedConnection.prototype.unhideAll = function() { + this.setHidden(false); + // All blocks that need unhiding must be unhidden before any rendering takes + // place, since rendering requires knowing the dimensions of lower blocks. + // Also, since rendering a block renders all its parents, we only need to + // render the leaf nodes. + var renderList = []; + if (this.type != Blockly.INPUT_VALUE && this.type != Blockly.NEXT_STATEMENT) { + // Only spider down. + return renderList; + } + var block = this.targetBlock(); + if (block) { + var connections; + if (block.isCollapsed()) { + // This block should only be partially revealed since it is collapsed. + connections = []; + block.outputConnection && connections.push(block.outputConnection); + block.nextConnection && connections.push(block.nextConnection); + block.previousConnection && connections.push(block.previousConnection); + } else { + // Show all connections of this block. + connections = block.getConnections_(true); + } + for (var i = 0; i < connections.length; i++) { + renderList.push.apply(renderList, connections[i].unhideAll()); + } + if (!renderList.length) { + // Leaf block. + renderList[0] = block; + } + } + return renderList; +}; + +/** + * Remove the highlighting around this connection. + */ +Blockly.RenderedConnection.prototype.unhighlight = function() { + goog.dom.removeNode(Blockly.Connection.highlightedPath_); + delete Blockly.Connection.highlightedPath_; +}; + +/** + * Set whether this connections is hidden (not tracked in a database) or not. + * @param {boolean} hidden True if connection is hidden. + */ +Blockly.RenderedConnection.prototype.setHidden = function(hidden) { + this.hidden_ = hidden; + if (hidden && this.inDB_) { + this.db_.removeConnection_(this); + } else if (!hidden && !this.inDB_) { + this.db_.addConnection(this); + } +}; + +/** + * Hide this connection, as well as all down-stream connections on any block + * attached to this connection. This happens when a block is collapsed. + * Also hides down-stream comments. + */ +Blockly.RenderedConnection.prototype.hideAll = function() { + this.setHidden(true); + if (this.targetConnection) { + var blocks = this.targetBlock().getDescendants(); + for (var i = 0; i < blocks.length; i++) { + var block = blocks[i]; + // Hide all connections of all children. + var connections = block.getConnections_(true); + for (var j = 0; j < connections.length; j++) { + connections[j].setHidden(true); + } + // Close all bubbles of all children. + var icons = block.getIcons(); + for (var j = 0; j < icons.length; j++) { + icons[j].setVisible(false); + } + } + } +}; + +/** + * Check if the two connections can be dragged to connect to each other. + * @param {!Blockly.Connection} candidate A nearby connection to check. + * @param {number} maxRadius The maximum radius allowed for connections. + * @return {boolean} True if the connection is allowed, false otherwise. + */ +Blockly.RenderedConnection.prototype.isConnectionAllowed = function(candidate, + maxRadius) { + if (this.distanceFrom(candidate) > maxRadius) { + return false; + } + + return Blockly.RenderedConnection.superClass_.isConnectionAllowed.call(this, + candidate); +}; + +/** + * Disconnect two blocks that are connected by this connection. + * @param {!Blockly.Block} parentBlock The superior block. + * @param {!Blockly.Block} childBlock The inferior block. + * @private + */ +Blockly.RenderedConnection.prototype.disconnectInternal_ = function(parentBlock, + childBlock) { + Blockly.RenderedConnection.superClass_.disconnectInternal_.call(this, + parentBlock, childBlock); + // Rerender the parent so that it may reflow. + if (parentBlock.rendered) { + parentBlock.render(); + } + if (childBlock.rendered) { + childBlock.updateDisabled(); + childBlock.render(); + } +}; + +/** + * Respawn the shadow block if there was one connected to the this connection. + * Render/rerender blocks as needed. + * @private + */ +Blockly.RenderedConnection.prototype.respawnShadow_ = function() { + var parentBlock = this.getSourceBlock(); + // Respawn the shadow block if there is one. + var shadow = this.getShadowDom(); + if (parentBlock.workspace && shadow && Blockly.Events.recordUndo) { + Blockly.RenderedConnection.superClass_.respawnShadow_.call(this); + var blockShadow = this.targetBlock(); + if (!blockShadow) { + throw 'Couldn\'t respawn the shadow block that should exist here.'; + } + blockShadow.initSvg(); + blockShadow.render(false); + if (parentBlock.rendered) { + parentBlock.render(); + } + } +}; + +/** + * Find all nearby compatible connections to this connection. + * Type checking does not apply, since this function is used for bumping. + * @param {number} maxLimit The maximum radius to another connection. + * @return {!Array.<!Blockly.Connection>} List of connections. + * @private + */ +Blockly.RenderedConnection.prototype.neighbours_ = function(maxLimit) { + return this.dbOpposite_.getNeighbours(this, maxLimit); +}; + +/** + * Connect two connections together. This is the connection on the superior + * block. Rerender blocks as needed. + * @param {!Blockly.Connection} childConnection Connection on inferior block. + * @private + */ +Blockly.RenderedConnection.prototype.connect_ = function(childConnection) { + Blockly.RenderedConnection.superClass_.connect_.call(this, childConnection); + + var parentConnection = this; + var parentBlock = parentConnection.getSourceBlock(); + var childBlock = childConnection.getSourceBlock(); + + if (parentBlock.rendered) { + parentBlock.updateDisabled(); + } + if (childBlock.rendered) { + childBlock.updateDisabled(); + } + if (parentBlock.rendered && childBlock.rendered) { + if (parentConnection.type == Blockly.NEXT_STATEMENT || + parentConnection.type == Blockly.PREVIOUS_STATEMENT) { + // Child block may need to square off its corners if it is in a stack. + // Rendering a child will render its parent. + childBlock.render(); + } else { + // Child block does not change shape. Rendering the parent node will + // move its connected children into position. + parentBlock.render(); + } + } +}; diff --git a/blockly/core/scrollbar.js b/blockly/core/scrollbar.js new file mode 100644 index 0000000..da2dd94 --- /dev/null +++ b/blockly/core/scrollbar.js @@ -0,0 +1,750 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Library for creating scrollbars. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Scrollbar'); +goog.provide('Blockly.ScrollbarPair'); + +goog.require('goog.dom'); +goog.require('goog.events'); + + +/** + * Class for a pair of scrollbars. Horizontal and vertical. + * @param {!Blockly.Workspace} workspace Workspace to bind the scrollbars to. + * @constructor + */ +Blockly.ScrollbarPair = function(workspace) { + this.workspace_ = workspace; + this.hScroll = new Blockly.Scrollbar(workspace, true, true); + this.vScroll = new Blockly.Scrollbar(workspace, false, true); + this.corner_ = Blockly.createSvgElement('rect', + {'height': Blockly.Scrollbar.scrollbarThickness, + 'width': Blockly.Scrollbar.scrollbarThickness, + 'class': 'blocklyScrollbarBackground'}, null); + Blockly.Scrollbar.insertAfter_(this.corner_, workspace.getBubbleCanvas()); +}; + +/** + * Previously recorded metrics from the workspace. + * @type {Object} + * @private + */ +Blockly.ScrollbarPair.prototype.oldHostMetrics_ = null; + +/** + * Dispose of this pair of scrollbars. + * Unlink from all DOM elements to prevent memory leaks. + */ +Blockly.ScrollbarPair.prototype.dispose = function() { + goog.dom.removeNode(this.corner_); + this.corner_ = null; + this.workspace_ = null; + this.oldHostMetrics_ = null; + this.hScroll.dispose(); + this.hScroll = null; + this.vScroll.dispose(); + this.vScroll = null; +}; + +/** + * Recalculate both of the scrollbars' locations and lengths. + * Also reposition the corner rectangle. + */ +Blockly.ScrollbarPair.prototype.resize = function() { + // Look up the host metrics once, and use for both scrollbars. + var hostMetrics = this.workspace_.getMetrics(); + if (!hostMetrics) { + // Host element is likely not visible. + return; + } + + // Only change the scrollbars if there has been a change in metrics. + var resizeH = false; + var resizeV = false; + if (!this.oldHostMetrics_ || + this.oldHostMetrics_.viewWidth != hostMetrics.viewWidth || + this.oldHostMetrics_.viewHeight != hostMetrics.viewHeight || + this.oldHostMetrics_.absoluteTop != hostMetrics.absoluteTop || + this.oldHostMetrics_.absoluteLeft != hostMetrics.absoluteLeft) { + // The window has been resized or repositioned. + resizeH = true; + resizeV = true; + } else { + // Has the content been resized or moved? + if (!this.oldHostMetrics_ || + this.oldHostMetrics_.contentWidth != hostMetrics.contentWidth || + this.oldHostMetrics_.viewLeft != hostMetrics.viewLeft || + this.oldHostMetrics_.contentLeft != hostMetrics.contentLeft) { + resizeH = true; + } + if (!this.oldHostMetrics_ || + this.oldHostMetrics_.contentHeight != hostMetrics.contentHeight || + this.oldHostMetrics_.viewTop != hostMetrics.viewTop || + this.oldHostMetrics_.contentTop != hostMetrics.contentTop) { + resizeV = true; + } + } + if (resizeH) { + this.hScroll.resize(hostMetrics); + } + if (resizeV) { + this.vScroll.resize(hostMetrics); + } + + // Reposition the corner square. + if (!this.oldHostMetrics_ || + this.oldHostMetrics_.viewWidth != hostMetrics.viewWidth || + this.oldHostMetrics_.absoluteLeft != hostMetrics.absoluteLeft) { + this.corner_.setAttribute('x', this.vScroll.position_.x); + } + if (!this.oldHostMetrics_ || + this.oldHostMetrics_.viewHeight != hostMetrics.viewHeight || + this.oldHostMetrics_.absoluteTop != hostMetrics.absoluteTop) { + this.corner_.setAttribute('y', this.hScroll.position_.y); + } + + // Cache the current metrics to potentially short-cut the next resize event. + this.oldHostMetrics_ = hostMetrics; +}; + +/** + * Set the sliders of both scrollbars to be at a certain position. + * @param {number} x Horizontal scroll value. + * @param {number} y Vertical scroll value. + */ +Blockly.ScrollbarPair.prototype.set = function(x, y) { + // This function is equivalent to: + // this.hScroll.set(x); + // this.vScroll.set(y); + // However, that calls setMetrics twice which causes a chain of + // getAttribute->setAttribute->getAttribute resulting in an extra layout pass. + // Combining them speeds up rendering. + var xyRatio = {}; + + var hHandlePosition = x * this.hScroll.ratio_; + var vHandlePosition = y * this.vScroll.ratio_; + + var hBarLength = this.hScroll.scrollViewSize_; + var vBarLength = this.vScroll.scrollViewSize_; + + xyRatio.x = this.getRatio_(hHandlePosition, hBarLength); + xyRatio.y = this.getRatio_(vHandlePosition, vBarLength); + this.workspace_.setMetrics(xyRatio); + + this.hScroll.setHandlePosition(hHandlePosition); + this.vScroll.setHandlePosition(vHandlePosition); +}; + +/** + * Helper to calculate the ratio of handle position to scrollbar view size. + * @param {number} handlePosition The value of the handle. + * @param {number} viewSize The total size of the scrollbar's view. + * @return {number} Ratio. + * @private + */ +Blockly.ScrollbarPair.prototype.getRatio_ = function(handlePosition, viewSize) { + var ratio = handlePosition / viewSize; + if (isNaN(ratio)) { + return 0; + } + return ratio; +}; + +// -------------------------------------------------------------------- + +/** + * Class for a pure SVG scrollbar. + * This technique offers a scrollbar that is guaranteed to work, but may not + * look or behave like the system's scrollbars. + * @param {!Blockly.Workspace} workspace Workspace to bind the scrollbar to. + * @param {boolean} horizontal True if horizontal, false if vertical. + * @param {boolean=} opt_pair True if scrollbar is part of a horiz/vert pair. + * @constructor + */ +Blockly.Scrollbar = function(workspace, horizontal, opt_pair) { + this.workspace_ = workspace; + this.pair_ = opt_pair || false; + this.horizontal_ = horizontal; + this.oldHostMetrics_ = null; + + this.createDom_(); + + /** + * The upper left corner of the scrollbar's svg group. + * @type {goog.math.Coordinate} + * @private + */ + this.position_ = new goog.math.Coordinate(0, 0); + + if (horizontal) { + this.svgBackground_.setAttribute('height', + Blockly.Scrollbar.scrollbarThickness); + this.svgHandle_.setAttribute('height', + Blockly.Scrollbar.scrollbarThickness - 5); + this.svgHandle_.setAttribute('y', 2.5); + + this.lengthAttribute_ = 'width'; + this.positionAttribute_ = 'x'; + } else { + this.svgBackground_.setAttribute('width', + Blockly.Scrollbar.scrollbarThickness); + this.svgHandle_.setAttribute('width', + Blockly.Scrollbar.scrollbarThickness - 5); + this.svgHandle_.setAttribute('x', 2.5); + + this.lengthAttribute_ = 'height'; + this.positionAttribute_ = 'y'; + } + var scrollbar = this; + this.onMouseDownBarWrapper_ = Blockly.bindEvent_(this.svgBackground_, + 'mousedown', scrollbar, scrollbar.onMouseDownBar_); + this.onMouseDownHandleWrapper_ = Blockly.bindEvent_(this.svgHandle_, + 'mousedown', scrollbar, scrollbar.onMouseDownHandle_); +}; + +/** + * The size of the area within which the scrollbar handle can move. + * @type {number} + * @private + */ +Blockly.Scrollbar.prototype.scrollViewSize_ = 0; + +/** + * The length of the scrollbar handle. + * @type {number} + * @private + */ +Blockly.Scrollbar.prototype.handleLength_ = 0; + +/** + * The offset of the start of the handle from the start of the scrollbar range. + * @type {number} + * @private + */ +Blockly.Scrollbar.prototype.handlePosition_ = 0; + +/** + * Whether the scrollbar handle is visible. + * @type {boolean} + * @private + */ +Blockly.Scrollbar.prototype.isVisible_ = true; + +/** + * Width of vertical scrollbar or height of horizontal scrollbar. + * Increase the size of scrollbars on touch devices. + * Don't define if there is no document object (e.g. node.js). + */ +Blockly.Scrollbar.scrollbarThickness = 15; +if (goog.events.BrowserFeature.TOUCH_ENABLED) { + Blockly.Scrollbar.scrollbarThickness = 25; +} + +/** + * @param {!Object} first An object containing computed measurements of a + * workspace. + * @param {!Object} second Another object containing computed measurements of a + * workspace. + * @return {boolean} Whether the two sets of metrics are equivalent. + * @private + */ +Blockly.Scrollbar.metricsAreEquivalent_ = function(first, second) { + if (!(first && second)) { + return false; + } + + if (first.viewWidth != second.viewWidth || + first.viewHeight != second.viewHeight || + first.viewLeft != second.viewLeft || + first.viewTop != second.viewTop || + first.absoluteTop != second.absoluteTop || + first.absoluteLeft != second.absoluteLeft || + first.contentWidth != second.contentWidth || + first.contentHeight != second.contentHeight || + first.contentLeft != second.contentLeft || + first.contentTop != second.contentTop) { + return false; + } + + return true; +}; + +/** + * Dispose of this scrollbar. + * Unlink from all DOM elements to prevent memory leaks. + */ +Blockly.Scrollbar.prototype.dispose = function() { + this.onMouseUpHandle_(); + Blockly.unbindEvent_(this.onMouseDownBarWrapper_); + this.onMouseDownBarWrapper_ = null; + Blockly.unbindEvent_(this.onMouseDownHandleWrapper_); + this.onMouseDownHandleWrapper_ = null; + + goog.dom.removeNode(this.svgGroup_); + this.svgGroup_ = null; + this.svgBackground_ = null; + this.svgHandle_ = null; + this.workspace_ = null; +}; + +/** + * Set the length of the scrollbar's handle and change the SVG attribute + * accordingly. + * @param {number} newLength The new scrollbar handle length. + */ +Blockly.Scrollbar.prototype.setHandleLength_ = function(newLength) { + this.handleLength_ = newLength; + this.svgHandle_.setAttribute(this.lengthAttribute_, this.handleLength_); +}; + +/** + * Set the offset of the scrollbar's handle and change the SVG attribute + * accordingly. + * @param {number} newPosition The new scrollbar handle offset. + */ +Blockly.Scrollbar.prototype.setHandlePosition = function(newPosition) { + this.handlePosition_ = newPosition; + this.svgHandle_.setAttribute(this.positionAttribute_, this.handlePosition_); +}; + +/** + * Set the size of the scrollbar's background and change the SVG attribute + * accordingly. + * @param {number} newSize The new scrollbar background length. + * @private + */ +Blockly.Scrollbar.prototype.setScrollViewSize_ = function(newSize) { + this.scrollViewSize_ = newSize; + this.svgBackground_.setAttribute(this.lengthAttribute_, this.scrollViewSize_); +}; + +/** + * Set the position of the scrollbar's svg group. + * @param {number} x The new x coordinate. + * @param {number} y The new y coordinate. + */ +Blockly.Scrollbar.prototype.setPosition = function(x, y) { + this.position_.x = x; + this.position_.y = y; + + this.svgGroup_.setAttribute('transform', + 'translate(' + this.position_.x + ',' + this.position_.y + ')'); +}; + +/** + * Recalculate the scrollbar's location and its length. + * @param {Object=} opt_metrics A data structure of from the describing all the + * required dimensions. If not provided, it will be fetched from the host + * object. + */ +Blockly.Scrollbar.prototype.resize = function(opt_metrics) { + // Determine the location, height and width of the host element. + var hostMetrics = opt_metrics; + if (!hostMetrics) { + hostMetrics = this.workspace_.getMetrics(); + if (!hostMetrics) { + // Host element is likely not visible. + return; + } + } + + if (Blockly.Scrollbar.metricsAreEquivalent_(hostMetrics, + this.oldHostMetrics_)) { + return; + } + this.oldHostMetrics_ = hostMetrics; + + /* hostMetrics is an object with the following properties. + * .viewHeight: Height of the visible rectangle, + * .viewWidth: Width of the visible rectangle, + * .contentHeight: Height of the contents, + * .contentWidth: Width of the content, + * .viewTop: Offset of top edge of visible rectangle from parent, + * .viewLeft: Offset of left edge of visible rectangle from parent, + * .contentTop: Offset of the top-most content from the y=0 coordinate, + * .contentLeft: Offset of the left-most content from the x=0 coordinate, + * .absoluteTop: Top-edge of view. + * .absoluteLeft: Left-edge of view. + */ + if (this.horizontal_) { + this.resizeHorizontal_(hostMetrics); + } else { + this.resizeVertical_(hostMetrics); + } + // Resizing may have caused some scrolling. + this.onScroll_(); +}; + +/** + * Recalculate a horizontal scrollbar's location and length. + * @param {!Object} hostMetrics A data structure describing all the + * required dimensions, possibly fetched from the host object. + * @private + */ +Blockly.Scrollbar.prototype.resizeHorizontal_ = function(hostMetrics) { + // TODO: Inspect metrics to determine if we can get away with just a content + // resize. + this.resizeViewHorizontal(hostMetrics); +}; + +/** + * Recalculate a horizontal scrollbar's location on the screen and path length. + * This should be called when the layout or size of the window has changed. + * @param {!Object} hostMetrics A data structure describing all the + * required dimensions, possibly fetched from the host object. + */ +Blockly.Scrollbar.prototype.resizeViewHorizontal = function(hostMetrics) { + var viewSize = hostMetrics.viewWidth - 1; + if (this.pair_) { + // Shorten the scrollbar to make room for the corner square. + viewSize -= Blockly.Scrollbar.scrollbarThickness; + } + this.setScrollViewSize_(Math.max(0, viewSize)); + + var xCoordinate = hostMetrics.absoluteLeft + 0.5; + if (this.pair_ && this.workspace_.RTL) { + xCoordinate += Blockly.Scrollbar.scrollbarThickness; + } + + // Horizontal toolbar should always be just above the bottom of the workspace. + var yCoordinate = hostMetrics.absoluteTop + hostMetrics.viewHeight - + Blockly.Scrollbar.scrollbarThickness - 0.5; + this.setPosition(xCoordinate, yCoordinate); + + // If the view has been resized, a content resize will also be necessary. The + // reverse is not true. + this.resizeContentHorizontal(hostMetrics); +}; + +/** + * Recalculate a horizontal scrollbar's location within its path and length. + * This should be called when the contents of the workspace have changed. + * @param {!Object} hostMetrics A data structure describing all the + * required dimensions, possibly fetched from the host object. + */ +Blockly.Scrollbar.prototype.resizeContentHorizontal = function(hostMetrics) { + if (!this.pair_) { + // Only show the scrollbar if needed. + // Ideally this would also apply to scrollbar pairs, but that's a bigger + // headache (due to interactions with the corner square). + this.setVisible(this.scrollViewSize_ < hostMetrics.contentWidth); + } + + this.ratio_ = this.scrollViewSize_ / hostMetrics.contentWidth; + if (this.ratio_ == -Infinity || this.ratio_ == Infinity || + isNaN(this.ratio_)) { + this.ratio_ = 0; + } + + var handleLength = hostMetrics.viewWidth * this.ratio_; + this.setHandleLength_(Math.max(0, handleLength)); + + var handlePosition = (hostMetrics.viewLeft - hostMetrics.contentLeft) * + this.ratio_; + this.setHandlePosition(this.constrainHandle_(handlePosition)); +}; + +/** + * Recalculate a vertical scrollbar's location and length. + * @param {!Object} hostMetrics A data structure describing all the + * required dimensions, possibly fetched from the host object. + * @private + */ +Blockly.Scrollbar.prototype.resizeVertical_ = function(hostMetrics) { + // TODO: Inspect metrics to determine if we can get away with just a content + // resize. + this.resizeViewVertical(hostMetrics); +}; + +/** + * Recalculate a vertical scrollbar's location on the screen and path length. + * This should be called when the layout or size of the window has changed. + * @param {!Object} hostMetrics A data structure describing all the + * required dimensions, possibly fetched from the host object. + */ +Blockly.Scrollbar.prototype.resizeViewVertical = function(hostMetrics) { + var viewSize = hostMetrics.viewHeight - 1; + if (this.pair_) { + // Shorten the scrollbar to make room for the corner square. + viewSize -= Blockly.Scrollbar.scrollbarThickness; + } + this.setScrollViewSize_(Math.max(0, viewSize)); + + var xCoordinate = hostMetrics.absoluteLeft + 0.5; + if (!this.workspace_.RTL) { + xCoordinate += hostMetrics.viewWidth - + Blockly.Scrollbar.scrollbarThickness - 1; + } + var yCoordinate = hostMetrics.absoluteTop + 0.5; + this.setPosition(xCoordinate, yCoordinate); + + // If the view has been resized, a content resize will also be necessary. The + // reverse is not true. + this.resizeContentVertical(hostMetrics); +}; + +/** + * Recalculate a vertical scrollbar's location within its path and length. + * This should be called when the contents of the workspace have changed. + * @param {!Object} hostMetrics A data structure describing all the + * required dimensions, possibly fetched from the host object. + */ +Blockly.Scrollbar.prototype.resizeContentVertical = function(hostMetrics) { + if (!this.pair_) { + // Only show the scrollbar if needed. + this.setVisible(this.scrollViewSize_ < hostMetrics.contentHeight); + } + + this.ratio_ = this.scrollViewSize_ / hostMetrics.contentHeight; + if (this.ratio_ == -Infinity || this.ratio_ == Infinity || + isNaN(this.ratio_)) { + this.ratio_ = 0; + } + + var handleLength = hostMetrics.viewHeight * this.ratio_; + this.setHandleLength_(Math.max(0, handleLength)); + + var handlePosition = (hostMetrics.viewTop - hostMetrics.contentTop) * + this.ratio_; + this.setHandlePosition(this.constrainHandle_(handlePosition)); +}; + +/** + * Create all the DOM elements required for a scrollbar. + * The resulting widget is not sized. + * @private + */ +Blockly.Scrollbar.prototype.createDom_ = function() { + /* Create the following DOM: + <g class="blocklyScrollbarHorizontal"> + <rect class="blocklyScrollbarBackground" /> + <rect class="blocklyScrollbarHandle" rx="8" ry="8" /> + </g> + */ + var className = 'blocklyScrollbar' + + (this.horizontal_ ? 'Horizontal' : 'Vertical'); + this.svgGroup_ = Blockly.createSvgElement('g', {'class': className}, null); + this.svgBackground_ = Blockly.createSvgElement('rect', + {'class': 'blocklyScrollbarBackground'}, this.svgGroup_); + var radius = Math.floor((Blockly.Scrollbar.scrollbarThickness - 5) / 2); + this.svgHandle_ = Blockly.createSvgElement('rect', + {'class': 'blocklyScrollbarHandle', 'rx': radius, 'ry': radius}, + this.svgGroup_); + Blockly.Scrollbar.insertAfter_(this.svgGroup_, + this.workspace_.getBubbleCanvas()); +}; + +/** + * Is the scrollbar visible. Non-paired scrollbars disappear when they aren't + * needed. + * @return {boolean} True if visible. + */ +Blockly.Scrollbar.prototype.isVisible = function() { + return this.isVisible_; +}; + +/** + * Set whether the scrollbar is visible. + * Only applies to non-paired scrollbars. + * @param {boolean} visible True if visible. + */ +Blockly.Scrollbar.prototype.setVisible = function(visible) { + if (visible == this.isVisible()) { + return; + } + // Ideally this would also apply to scrollbar pairs, but that's a bigger + // headache (due to interactions with the corner square). + if (this.pair_) { + throw 'Unable to toggle visibility of paired scrollbars.'; + } + + this.isVisible_ = visible; + + if (visible) { + this.svgGroup_.setAttribute('display', 'block'); + } else { + // Hide the scrollbar. + this.workspace_.setMetrics({x: 0, y: 0}); + this.svgGroup_.setAttribute('display', 'none'); + } +}; + +/** + * Scroll by one pageful. + * Called when scrollbar background is clicked. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.Scrollbar.prototype.onMouseDownBar_ = function(e) { + this.onMouseUpHandle_(); + if (Blockly.isRightButton(e)) { + // Right-click. + // Scrollbars have no context menu. + e.stopPropagation(); + return; + } + var mouseXY = Blockly.mouseToSvg(e, this.workspace_.getParentSvg(), + this.workspace_.getInverseScreenCTM()); + var mouseLocation = this.horizontal_ ? mouseXY.x : mouseXY.y; + + var handleXY = Blockly.getSvgXY_(this.svgHandle_, this.workspace_); + var handleStart = this.horizontal_ ? handleXY.x : handleXY.y; + var handlePosition = this.handlePosition_; + + var pageLength = this.handleLength_ * 0.95; + if (mouseLocation <= handleStart) { + // Decrease the scrollbar's value by a page. + handlePosition -= pageLength; + } else if (mouseLocation >= handleStart + this.handleLength_) { + // Increase the scrollbar's value by a page. + handlePosition += pageLength; + } + + this.setHandlePosition(this.constrainHandle_(handlePosition)); + + this.onScroll_(); + e.stopPropagation(); + e.preventDefault(); +}; + +/** + * Start a dragging operation. + * Called when scrollbar handle is clicked. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.Scrollbar.prototype.onMouseDownHandle_ = function(e) { + this.onMouseUpHandle_(); + if (Blockly.isRightButton(e)) { + // Right-click. + // Scrollbars have no context menu. + e.stopPropagation(); + return; + } + // Look up the current translation and record it. + this.startDragHandle = this.handlePosition_; + // Record the current mouse position. + this.startDragMouse = this.horizontal_ ? e.clientX : e.clientY; + Blockly.Scrollbar.onMouseUpWrapper_ = Blockly.bindEvent_(document, + 'mouseup', this, this.onMouseUpHandle_); + Blockly.Scrollbar.onMouseMoveWrapper_ = Blockly.bindEvent_(document, + 'mousemove', this, this.onMouseMoveHandle_); + e.stopPropagation(); + e.preventDefault(); +}; + +/** + * Drag the scrollbar's handle. + * @param {!Event} e Mouse up event. + * @private + */ +Blockly.Scrollbar.prototype.onMouseMoveHandle_ = function(e) { + var currentMouse = this.horizontal_ ? e.clientX : e.clientY; + var mouseDelta = currentMouse - this.startDragMouse; + var handlePosition = this.startDragHandle + mouseDelta; + // Position the bar. + this.setHandlePosition(this.constrainHandle_(handlePosition)); + this.onScroll_(); +}; + +/** + * Stop binding to the global mouseup and mousemove events. + * @private + */ +Blockly.Scrollbar.prototype.onMouseUpHandle_ = function() { + Blockly.hideChaff(true); + if (Blockly.Scrollbar.onMouseUpWrapper_) { + Blockly.unbindEvent_(Blockly.Scrollbar.onMouseUpWrapper_); + Blockly.Scrollbar.onMouseUpWrapper_ = null; + } + if (Blockly.Scrollbar.onMouseMoveWrapper_) { + Blockly.unbindEvent_(Blockly.Scrollbar.onMouseMoveWrapper_); + Blockly.Scrollbar.onMouseMoveWrapper_ = null; + } +}; + +/** + * Constrain the handle's position within the minimum (0) and maximum + * (length of scrollbar) values allowed for the scrollbar. + * @param {number} value Value that is potentially out of bounds. + * @return {number} Constrained value. + * @private + */ +Blockly.Scrollbar.prototype.constrainHandle_ = function(value) { + if (value <= 0 || isNaN(value) || this.scrollViewSize_ < this.handleLength_) { + value = 0; + } else { + value = Math.min(value, this.scrollViewSize_ - this.handleLength_); + } + return value; +}; + +/** + * Called when scrollbar is moved. + * @private + */ +Blockly.Scrollbar.prototype.onScroll_ = function() { + var ratio = this.handlePosition_ / this.scrollViewSize_; + if (isNaN(ratio)) { + ratio = 0; + } + var xyRatio = {}; + if (this.horizontal_) { + xyRatio.x = ratio; + } else { + xyRatio.y = ratio; + } + this.workspace_.setMetrics(xyRatio); +}; + +/** + * Set the scrollbar slider's position. + * @param {number} value The distance from the top/left end of the bar. + */ +Blockly.Scrollbar.prototype.set = function(value) { + this.setHandlePosition(this.constrainHandle_(value * this.ratio_)); + this.onScroll_(); +}; + +/** + * Insert a node after a reference node. + * Contrast with node.insertBefore function. + * @param {!Element} newNode New element to insert. + * @param {!Element} refNode Existing element to precede new node. + * @private + */ +Blockly.Scrollbar.insertAfter_ = function(newNode, refNode) { + var siblingNode = refNode.nextSibling; + var parentNode = refNode.parentNode; + if (!parentNode) { + throw 'Reference node has no parent.'; + } + if (siblingNode) { + parentNode.insertBefore(newNode, siblingNode); + } else { + parentNode.appendChild(newNode); + } +}; diff --git a/blockly/core/toolbox.js b/blockly/core/toolbox.js new file mode 100644 index 0000000..5a5096c --- /dev/null +++ b/blockly/core/toolbox.js @@ -0,0 +1,650 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Toolbox from whence to create blocks. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Toolbox'); + +goog.require('Blockly.Flyout'); +goog.require('goog.dom'); +goog.require('goog.dom.TagName'); +goog.require('goog.events'); +goog.require('goog.events.BrowserFeature'); +goog.require('goog.html.SafeHtml'); +goog.require('goog.html.SafeStyle'); +goog.require('goog.math.Rect'); +goog.require('goog.style'); +goog.require('goog.ui.tree.TreeControl'); +goog.require('goog.ui.tree.TreeNode'); + + +/** + * Class for a Toolbox. + * Creates the toolbox's DOM. + * @param {!Blockly.Workspace} workspace The workspace in which to create new + * blocks. + * @constructor + */ +Blockly.Toolbox = function(workspace) { + /** + * @type {!Blockly.Workspace} + * @private + */ + this.workspace_ = workspace; + + /** + * Is RTL vs LTR. + * @type {boolean} + */ + this.RTL = workspace.options.RTL; + + /** + * Whether the toolbox should be laid out horizontally. + * @type {boolean} + * @private + */ + this.horizontalLayout_ = workspace.options.horizontalLayout; + + /** + * Position of the toolbox and flyout relative to the workspace. + * @type {number} + */ + this.toolboxPosition = workspace.options.toolboxPosition; + + /** + * Configuration constants for Closure's tree UI. + * @type {Object.<string,*>} + * @private + */ + this.config_ = { + indentWidth: 19, + cssRoot: 'blocklyTreeRoot', + cssHideRoot: 'blocklyHidden', + cssItem: '', + cssTreeRow: 'blocklyTreeRow', + cssItemLabel: 'blocklyTreeLabel', + cssTreeIcon: 'blocklyTreeIcon', + cssExpandedFolderIcon: 'blocklyTreeIconOpen', + cssFileIcon: 'blocklyTreeIconNone', + cssSelectedRow: 'blocklyTreeSelected' + }; + + + /** + * Configuration constants for tree separator. + * @type {Object.<string,*>} + * @private + */ + this.treeSeparatorConfig_ = { + cssTreeRow: 'blocklyTreeSeparator' + }; + + if (this.horizontalLayout_) { + this.config_['cssTreeRow'] = + this.config_['cssTreeRow'] + + (workspace.RTL ? + ' blocklyHorizontalTreeRtl' : ' blocklyHorizontalTree'); + + this.treeSeparatorConfig_['cssTreeRow'] = + 'blocklyTreeSeparatorHorizontal ' + + (workspace.RTL ? + 'blocklyHorizontalTreeRtl' : 'blocklyHorizontalTree'); + this.config_['cssTreeIcon'] = ''; + } +}; + +/** + * Width of the toolbox, which changes only in vertical layout. + * @type {number} + */ +Blockly.Toolbox.prototype.width = 0; + +/** + * Height of the toolbox, which changes only in horizontal layout. + * @type {number} + */ +Blockly.Toolbox.prototype.height = 0; + +/** + * The SVG group currently selected. + * @type {SVGGElement} + * @private + */ +Blockly.Toolbox.prototype.selectedOption_ = null; + +/** + * The tree node most recently selected. + * @type {goog.ui.tree.BaseNode} + * @private + */ +Blockly.Toolbox.prototype.lastCategory_ = null; + +/** + * Initializes the toolbox. + */ +Blockly.Toolbox.prototype.init = function() { + var workspace = this.workspace_; + var svg = this.workspace_.getParentSvg(); + + // Create an HTML container for the Toolbox menu. + this.HtmlDiv = + goog.dom.createDom(goog.dom.TagName.DIV, 'blocklyToolboxDiv'); + this.HtmlDiv.setAttribute('dir', workspace.RTL ? 'RTL' : 'LTR'); + svg.parentNode.insertBefore(this.HtmlDiv, svg); + + // Clicking on toolbox closes popups. + Blockly.bindEvent_(this.HtmlDiv, 'mousedown', this, + function(e) { + if (Blockly.isRightButton(e) || e.target == this.HtmlDiv) { + // Close flyout. + Blockly.hideChaff(false); + } else { + // Just close popups. + Blockly.hideChaff(true); + } + }); + var workspaceOptions = { + disabledPatternId: workspace.options.disabledPatternId, + parentWorkspace: workspace, + RTL: workspace.RTL, + horizontalLayout: workspace.horizontalLayout, + toolboxPosition: workspace.options.toolboxPosition + }; + /** + * @type {!Blockly.Flyout} + * @private + */ + this.flyout_ = new Blockly.Flyout(workspaceOptions); + goog.dom.insertSiblingAfter(this.flyout_.createDom(), workspace.svgGroup_); + this.flyout_.init(workspace); + + this.config_['cleardotPath'] = workspace.options.pathToMedia + '1x1.gif'; + this.config_['cssCollapsedFolderIcon'] = + 'blocklyTreeIconClosed' + (workspace.RTL ? 'Rtl' : 'Ltr'); + var tree = new Blockly.Toolbox.TreeControl(this, this.config_); + this.tree_ = tree; + tree.setShowRootNode(false); + tree.setShowLines(false); + tree.setShowExpandIcons(false); + tree.setSelectedItem(null); + var openNode = this.populate_(workspace.options.languageTree); + tree.render(this.HtmlDiv); + if (openNode) { + tree.setSelectedItem(openNode); + } + this.addColour_(); + this.position(); +}; + +/** + * Dispose of this toolbox. + */ +Blockly.Toolbox.prototype.dispose = function() { + this.flyout_.dispose(); + this.tree_.dispose(); + goog.dom.removeNode(this.HtmlDiv); + this.workspace_ = null; + this.lastCategory_ = null; +}; + +/** + * Get the width of the toolbox. + * @return {number} The width of the toolbox. + */ +Blockly.Toolbox.prototype.getWidth = function() { + return this.width; +}; + +/** + * Get the height of the toolbox. + * @return {number} The width of the toolbox. + */ +Blockly.Toolbox.prototype.getHeight = function() { + return this.height; +}; + +/** + * Move the toolbox to the edge. + */ +Blockly.Toolbox.prototype.position = function() { + var treeDiv = this.HtmlDiv; + if (!treeDiv) { + // Not initialized yet. + return; + } + var svg = this.workspace_.getParentSvg(); + var svgPosition = goog.style.getPageOffset(svg); + var svgSize = Blockly.svgSize(svg); + if (this.horizontalLayout_) { + treeDiv.style.left = '0'; + treeDiv.style.height = 'auto'; + treeDiv.style.width = svgSize.width + 'px'; + this.height = treeDiv.offsetHeight; + if (this.toolboxPosition == Blockly.TOOLBOX_AT_TOP) { // Top + treeDiv.style.top = '0'; + } else { // Bottom + treeDiv.style.bottom = '0'; + } + } else { + if (this.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) { // Right + treeDiv.style.right = '0'; + } else { // Left + treeDiv.style.left = '0'; + } + treeDiv.style.height = svgSize.height + 'px'; + this.width = treeDiv.offsetWidth; + } + this.flyout_.position(); +}; + +/** + * Fill the toolbox with categories and blocks. + * @param {!Node} newTree DOM tree of blocks. + * @return {Node} Tree node to open at startup (or null). + * @private + */ +Blockly.Toolbox.prototype.populate_ = function(newTree) { + this.tree_.removeChildren(); // Delete any existing content. + this.tree_.blocks = []; + this.hasColours_ = false; + var openNode = + this.syncTrees_(newTree, this.tree_, this.workspace_.options.pathToMedia); + + if (this.tree_.blocks.length) { + throw 'Toolbox cannot have both blocks and categories in the root level.'; + } + + // Fire a resize event since the toolbox may have changed width and height. + this.workspace_.resizeContents(); + return openNode; +}; + +/** + * Sync trees of the toolbox. + * @param {!Node} treeIn DOM tree of blocks. + * @param {!Blockly.Toolbox.TreeControl} treeOut + * @param {string} pathToMedia + * @return {Node} Tree node to open at startup (or null). + * @private + */ +Blockly.Toolbox.prototype.syncTrees_ = function(treeIn, treeOut, pathToMedia) { + var openNode = null; + var lastElement = null; + for (var i = 0, childIn; childIn = treeIn.childNodes[i]; i++) { + if (!childIn.tagName) { + // Skip over text. + continue; + } + switch (childIn.tagName.toUpperCase()) { + case 'CATEGORY': + var childOut = this.tree_.createNode(childIn.getAttribute('name')); + childOut.blocks = []; + treeOut.add(childOut); + var custom = childIn.getAttribute('custom'); + if (custom) { + // Variables and procedures are special dynamic categories. + childOut.blocks = custom; + } else { + var newOpenNode = this.syncTrees_(childIn, childOut, pathToMedia); + if (newOpenNode) { + openNode = newOpenNode; + } + } + var colour = childIn.getAttribute('colour'); + if (goog.isString(colour)) { + if (colour.match(/^#[0-9a-fA-F]{6}$/)) { + childOut.hexColour = colour; + } else { + childOut.hexColour = Blockly.hueToRgb(colour); + } + this.hasColours_ = true; + } else { + childOut.hexColour = ''; + } + if (childIn.getAttribute('expanded') == 'true') { + if (childOut.blocks.length) { + // This is a category that directly contians blocks. + // After the tree is rendered, open this category and show flyout. + openNode = childOut; + } + childOut.setExpanded(true); + } else { + childOut.setExpanded(false); + } + lastElement = childIn; + break; + case 'SEP': + if (lastElement) { + if (lastElement.tagName.toUpperCase() == 'CATEGORY') { + // Separator between two categories. + // <sep></sep> + treeOut.add(new Blockly.Toolbox.TreeSeparator( + this.treeSeparatorConfig_)); + } else { + // Change the gap between two blocks. + // <sep gap="36"></sep> + // The default gap is 24, can be set larger or smaller. + // Note that a deprecated method is to add a gap to a block. + // <block type="math_arithmetic" gap="8"></block> + var newGap = parseFloat(childIn.getAttribute('gap')); + if (!isNaN(newGap) && lastElement) { + lastElement.setAttribute('gap', newGap); + } + } + } + break; + case 'BLOCK': + case 'SHADOW': + treeOut.blocks.push(childIn); + lastElement = childIn; + break; + } + } + return openNode; +}; + +/** + * Recursively add colours to this toolbox. + * @param {Blockly.Toolbox.TreeNode} opt_tree Starting point of tree. + * Defaults to the root node. + * @private + */ +Blockly.Toolbox.prototype.addColour_ = function(opt_tree) { + var tree = opt_tree || this.tree_; + var children = tree.getChildren(); + for (var i = 0, child; child = children[i]; i++) { + var element = child.getRowElement(); + if (element) { + if (this.hasColours_) { + var border = '8px solid ' + (child.hexColour || '#ddd'); + } else { + var border = 'none'; + } + if (this.workspace_.RTL) { + element.style.borderRight = border; + } else { + element.style.borderLeft = border; + } + } + this.addColour_(child); + } +}; + +/** + * Unhighlight any previously specified option. + */ +Blockly.Toolbox.prototype.clearSelection = function() { + this.tree_.setSelectedItem(null); +}; + +/** + * Return the deletion rectangle for this toolbox. + * @return {goog.math.Rect} Rectangle in which to delete. + */ +Blockly.Toolbox.prototype.getClientRect = function() { + if (!this.HtmlDiv) { + return null; + } + + // BIG_NUM is offscreen padding so that blocks dragged beyond the toolbox + // area are still deleted. Must be smaller than Infinity, but larger than + // the largest screen size. + var BIG_NUM = 10000000; + var toolboxRect = this.HtmlDiv.getBoundingClientRect(); + + var x = toolboxRect.left; + var y = toolboxRect.top; + var width = toolboxRect.width; + var height = toolboxRect.height; + + // Assumes that the toolbox is on the SVG edge. If this changes + // (e.g. toolboxes in mutators) then this code will need to be more complex. + if (this.toolboxPosition == Blockly.TOOLBOX_AT_LEFT) { + return new goog.math.Rect(-BIG_NUM, -BIG_NUM, BIG_NUM + x + width, + 2 * BIG_NUM); + } else if (this.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) { + return new goog.math.Rect(x, -BIG_NUM, BIG_NUM + width, 2 * BIG_NUM); + } else if (this.toolboxPosition == Blockly.TOOLBOX_AT_TOP) { + return new goog.math.Rect(-BIG_NUM, -BIG_NUM, 2 * BIG_NUM, + BIG_NUM + y + height); + } else { // Bottom + return new goog.math.Rect(0, y, 2 * BIG_NUM, BIG_NUM + width); + } +}; + +/** + * Update the flyout's contents without closing it. Should be used in response + * to a change in one of the dynamic categories, such as variables or + * procedures. + */ +Blockly.Toolbox.prototype.refreshSelection = function() { + var selectedItem = this.tree_.getSelectedItem(); + if (selectedItem && selectedItem.blocks) { + this.flyout_.show(selectedItem.blocks); + } +}; + +// Extending Closure's Tree UI. + +/** + * Extention of a TreeControl object that uses a custom tree node. + * @param {Blockly.Toolbox} toolbox The parent toolbox for this tree. + * @param {Object} config The configuration for the tree. See + * goog.ui.tree.TreeControl.DefaultConfig. + * @constructor + * @extends {goog.ui.tree.TreeControl} + */ +Blockly.Toolbox.TreeControl = function(toolbox, config) { + this.toolbox_ = toolbox; + goog.ui.tree.TreeControl.call(this, goog.html.SafeHtml.EMPTY, config); +}; +goog.inherits(Blockly.Toolbox.TreeControl, goog.ui.tree.TreeControl); + +/** + * Adds touch handling to TreeControl. + * @override + */ +Blockly.Toolbox.TreeControl.prototype.enterDocument = function() { + Blockly.Toolbox.TreeControl.superClass_.enterDocument.call(this); + + // Add touch handler. + if (goog.events.BrowserFeature.TOUCH_ENABLED) { + var el = this.getElement(); + Blockly.bindEvent_(el, goog.events.EventType.TOUCHSTART, this, + this.handleTouchEvent_); + } +}; + +/** + * Handles touch events. + * @param {!goog.events.BrowserEvent} e The browser event. + * @private + */ +Blockly.Toolbox.TreeControl.prototype.handleTouchEvent_ = function(e) { + e.preventDefault(); + var node = this.getNodeFromEvent_(e); + if (node && e.type === goog.events.EventType.TOUCHSTART) { + // Fire asynchronously since onMouseDown takes long enough that the browser + // would fire the default mouse event before this method returns. + setTimeout(function() { + node.onMouseDown(e); // Same behaviour for click and touch. + }, 1); + } +}; + +/** + * Creates a new tree node using a custom tree node. + * @param {string=} opt_html The HTML content of the node label. + * @return {!goog.ui.tree.TreeNode} The new item. + * @override + */ +Blockly.Toolbox.TreeControl.prototype.createNode = function(opt_html) { + return new Blockly.Toolbox.TreeNode(this.toolbox_, opt_html ? + goog.html.SafeHtml.htmlEscape(opt_html) : goog.html.SafeHtml.EMPTY, + this.getConfig(), this.getDomHelper()); +}; + +/** + * Display/hide the flyout when an item is selected. + * @param {goog.ui.tree.BaseNode} node The item to select. + * @override + */ +Blockly.Toolbox.TreeControl.prototype.setSelectedItem = function(node) { + var toolbox = this.toolbox_; + if (node == this.selectedItem_ || node == toolbox.tree_) { + return; + } + if (toolbox.lastCategory_) { + toolbox.lastCategory_.getRowElement().style.backgroundColor = ''; + } + if (node) { + var hexColour = node.hexColour || '#57e'; + node.getRowElement().style.backgroundColor = hexColour; + // Add colours to child nodes which may have been collapsed and thus + // not rendered. + toolbox.addColour_(node); + } + var oldNode = this.getSelectedItem(); + goog.ui.tree.TreeControl.prototype.setSelectedItem.call(this, node); + if (node && node.blocks && node.blocks.length) { + toolbox.flyout_.show(node.blocks); + // Scroll the flyout to the top if the category has changed. + if (toolbox.lastCategory_ != node) { + toolbox.flyout_.scrollToStart(); + } + } else { + // Hide the flyout. + toolbox.flyout_.hide(); + } + if (oldNode != node && oldNode != this) { + var event = new Blockly.Events.Ui(null, 'category', + oldNode && oldNode.getHtml(), node && node.getHtml()); + event.workspaceId = toolbox.workspace_.id; + Blockly.Events.fire(event); + } + if (node) { + toolbox.lastCategory_ = node; + } +}; + +/** + * A single node in the tree, customized for Blockly's UI. + * @param {Blockly.Toolbox} toolbox The parent toolbox for this tree. + * @param {!goog.html.SafeHtml} html The HTML content of the node label. + * @param {Object=} opt_config The configuration for the tree. See + * goog.ui.tree.TreeControl.DefaultConfig. If not specified, a default config + * will be used. + * @param {goog.dom.DomHelper=} opt_domHelper Optional DOM helper. + * @constructor + * @extends {goog.ui.tree.TreeNode} + */ +Blockly.Toolbox.TreeNode = function(toolbox, html, opt_config, opt_domHelper) { + goog.ui.tree.TreeNode.call(this, html, opt_config, opt_domHelper); + if (toolbox) { + this.horizontalLayout_ = toolbox.horizontalLayout_; + var resize = function() { + // Even though the div hasn't changed size, the visible workspace + // surface of the workspace has, so we may need to reposition everything. + Blockly.svgResize(toolbox.workspace_); + }; + // Fire a resize event since the toolbox may have changed width. + goog.events.listen(toolbox.tree_, + goog.ui.tree.BaseNode.EventType.EXPAND, resize); + goog.events.listen(toolbox.tree_, + goog.ui.tree.BaseNode.EventType.COLLAPSE, resize); + } +}; +goog.inherits(Blockly.Toolbox.TreeNode, goog.ui.tree.TreeNode); + +/** + * Supress population of the +/- icon. + * @return {!goog.html.SafeHtml} The source for the icon. + * @override + */ +Blockly.Toolbox.TreeNode.prototype.getExpandIconSafeHtml = function() { + return goog.html.SafeHtml.create('span'); +}; + +/** + * Expand or collapse the node on mouse click. + * @param {!goog.events.BrowserEvent} e The browser event. + * @override + */ +Blockly.Toolbox.TreeNode.prototype.onMouseDown = function(e) { + // Expand icon. + if (this.hasChildren() && this.isUserCollapsible_) { + this.toggle(); + this.select(); + } else if (this.isSelected()) { + this.getTree().setSelectedItem(null); + } else { + this.select(); + } + this.updateRow(); +}; + +/** + * Supress the inherited double-click behaviour. + * @param {!goog.events.BrowserEvent} e The browser event. + * @override + * @private + */ +Blockly.Toolbox.TreeNode.prototype.onDoubleClick_ = function(e) { + // NOP. +}; + +/** + * Remap event.keyCode in horizontalLayout so that arrow + * keys work properly and call original onKeyDown handler. + * @param {!goog.events.BrowserEvent} e The browser event. + * @return {boolean} The handled value. + * @override + * @private + */ +Blockly.Toolbox.TreeNode.prototype.onKeyDown = function(e) { + if (this.horizontalLayout_) { + var map = {}; + map[goog.events.KeyCodes.RIGHT] = goog.events.KeyCodes.DOWN; + map[goog.events.KeyCodes.LEFT] = goog.events.KeyCodes.UP; + map[goog.events.KeyCodes.UP] = goog.events.KeyCodes.LEFT; + map[goog.events.KeyCodes.DOWN] = goog.events.KeyCodes.RIGHT; + + var newKeyCode = map[e.keyCode]; + e.keyCode = newKeyCode || e.keyCode; + } + return Blockly.Toolbox.TreeNode.superClass_.onKeyDown.call(this, e); +}; + +/** + * A blank separator node in the tree. + * @param {Object=} config The configuration for the tree. See + * goog.ui.tree.TreeControl.DefaultConfig. If not specified, a default config + * will be used. + * @constructor + * @extends {Blockly.Toolbox.TreeNode} + */ +Blockly.Toolbox.TreeSeparator = function(config) { + Blockly.Toolbox.TreeNode.call(this, null, '', config); +}; +goog.inherits(Blockly.Toolbox.TreeSeparator, Blockly.Toolbox.TreeNode); diff --git a/blockly/core/tooltip.js b/blockly/core/tooltip.js new file mode 100644 index 0000000..2ff612b --- /dev/null +++ b/blockly/core/tooltip.js @@ -0,0 +1,286 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Library to create tooltips for Blockly. + * First, call Blockly.Tooltip.init() after onload. + * Second, set the 'tooltip' property on any SVG element that needs a tooltip. + * If the tooltip is a string, then that message will be displayed. + * If the tooltip is an SVG element, then that object's tooltip will be used. + * Third, call Blockly.Tooltip.bindMouseEvents(e) passing the SVG element. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Tooltip'); + +goog.require('goog.dom'); +goog.require('goog.dom.TagName'); + + +/** + * Is a tooltip currently showing? + */ +Blockly.Tooltip.visible = false; + +/** + * Maximum width (in characters) of a tooltip. + */ +Blockly.Tooltip.LIMIT = 50; + +/** + * PID of suspended thread to clear tooltip on mouse out. + * @private + */ +Blockly.Tooltip.mouseOutPid_ = 0; + +/** + * PID of suspended thread to show the tooltip. + * @private + */ +Blockly.Tooltip.showPid_ = 0; + +/** + * Last observed X location of the mouse pointer (freezes when tooltip appears). + * @private + */ +Blockly.Tooltip.lastX_ = 0; + +/** + * Last observed Y location of the mouse pointer (freezes when tooltip appears). + * @private + */ +Blockly.Tooltip.lastY_ = 0; + +/** + * Current element being pointed at. + * @private + */ +Blockly.Tooltip.element_ = null; + +/** + * Once a tooltip has opened for an element, that element is 'poisoned' and + * cannot respawn a tooltip until the pointer moves over a different element. + * @private + */ +Blockly.Tooltip.poisonedElement_ = null; + +/** + * Horizontal offset between mouse cursor and tooltip. + */ +Blockly.Tooltip.OFFSET_X = 0; + +/** + * Vertical offset between mouse cursor and tooltip. + */ +Blockly.Tooltip.OFFSET_Y = 10; + +/** + * Radius mouse can move before killing tooltip. + */ +Blockly.Tooltip.RADIUS_OK = 10; + +/** + * Delay before tooltip appears. + */ +Blockly.Tooltip.HOVER_MS = 750; + +/** + * Horizontal padding between tooltip and screen edge. + */ +Blockly.Tooltip.MARGINS = 5; + +/** + * The HTML container. Set once by Blockly.Tooltip.createDom. + * @type {Element} + */ +Blockly.Tooltip.DIV = null; + +/** + * Create the tooltip div and inject it onto the page. + */ +Blockly.Tooltip.createDom = function() { + if (Blockly.Tooltip.DIV) { + return; // Already created. + } + // Create an HTML container for popup overlays (e.g. editor widgets). + Blockly.Tooltip.DIV = + goog.dom.createDom(goog.dom.TagName.DIV, 'blocklyTooltipDiv'); + document.body.appendChild(Blockly.Tooltip.DIV); +}; + +/** + * Binds the required mouse events onto an SVG element. + * @param {!Element} element SVG element onto which tooltip is to be bound. + */ +Blockly.Tooltip.bindMouseEvents = function(element) { + Blockly.bindEvent_(element, 'mouseover', null, Blockly.Tooltip.onMouseOver_); + Blockly.bindEvent_(element, 'mouseout', null, Blockly.Tooltip.onMouseOut_); + Blockly.bindEvent_(element, 'mousemove', null, Blockly.Tooltip.onMouseMove_); +}; + +/** + * Hide the tooltip if the mouse is over a different object. + * Initialize the tooltip to potentially appear for this object. + * @param {!Event} e Mouse event. + * @private + */ +Blockly.Tooltip.onMouseOver_ = function(e) { + // If the tooltip is an object, treat it as a pointer to the next object in + // the chain to look at. Terminate when a string or function is found. + var element = e.target; + while (!goog.isString(element.tooltip) && !goog.isFunction(element.tooltip)) { + element = element.tooltip; + } + if (Blockly.Tooltip.element_ != element) { + Blockly.Tooltip.hide(); + Blockly.Tooltip.poisonedElement_ = null; + Blockly.Tooltip.element_ = element; + } + // Forget about any immediately preceeding mouseOut event. + clearTimeout(Blockly.Tooltip.mouseOutPid_); +}; + +/** + * Hide the tooltip if the mouse leaves the object and enters the workspace. + * @param {!Event} e Mouse event. + * @private + */ +Blockly.Tooltip.onMouseOut_ = function(e) { + // Moving from one element to another (overlapping or with no gap) generates + // a mouseOut followed instantly by a mouseOver. Fork off the mouseOut + // event and kill it if a mouseOver is received immediately. + // This way the task only fully executes if mousing into the void. + Blockly.Tooltip.mouseOutPid_ = setTimeout(function() { + Blockly.Tooltip.element_ = null; + Blockly.Tooltip.poisonedElement_ = null; + Blockly.Tooltip.hide(); + }, 1); + clearTimeout(Blockly.Tooltip.showPid_); +}; + +/** + * When hovering over an element, schedule a tooltip to be shown. If a tooltip + * is already visible, hide it if the mouse strays out of a certain radius. + * @param {!Event} e Mouse event. + * @private + */ +Blockly.Tooltip.onMouseMove_ = function(e) { + if (!Blockly.Tooltip.element_ || !Blockly.Tooltip.element_.tooltip) { + // No tooltip here to show. + return; + } else if (Blockly.dragMode_ != Blockly.DRAG_NONE) { + // Don't display a tooltip during a drag. + return; + } else if (Blockly.WidgetDiv.isVisible()) { + // Don't display a tooltip if a widget is open (tooltip would be under it). + return; + } + if (Blockly.Tooltip.visible) { + // Compute the distance between the mouse position when the tooltip was + // shown and the current mouse position. Pythagorean theorem. + var dx = Blockly.Tooltip.lastX_ - e.pageX; + var dy = Blockly.Tooltip.lastY_ - e.pageY; + if (Math.sqrt(dx * dx + dy * dy) > Blockly.Tooltip.RADIUS_OK) { + Blockly.Tooltip.hide(); + } + } else if (Blockly.Tooltip.poisonedElement_ != Blockly.Tooltip.element_) { + // The mouse moved, clear any previously scheduled tooltip. + clearTimeout(Blockly.Tooltip.showPid_); + // Maybe this time the mouse will stay put. Schedule showing of tooltip. + Blockly.Tooltip.lastX_ = e.pageX; + Blockly.Tooltip.lastY_ = e.pageY; + Blockly.Tooltip.showPid_ = + setTimeout(Blockly.Tooltip.show_, Blockly.Tooltip.HOVER_MS); + } +}; + +/** + * Hide the tooltip. + */ +Blockly.Tooltip.hide = function() { + if (Blockly.Tooltip.visible) { + Blockly.Tooltip.visible = false; + if (Blockly.Tooltip.DIV) { + Blockly.Tooltip.DIV.style.display = 'none'; + } + } + clearTimeout(Blockly.Tooltip.showPid_); +}; + +/** + * Create the tooltip and show it. + * @private + */ +Blockly.Tooltip.show_ = function() { + Blockly.Tooltip.poisonedElement_ = Blockly.Tooltip.element_; + if (!Blockly.Tooltip.DIV) { + return; + } + // Erase all existing text. + goog.dom.removeChildren(/** @type {!Element} */ (Blockly.Tooltip.DIV)); + // Get the new text. + var tip = Blockly.Tooltip.element_.tooltip; + while (goog.isFunction(tip)) { + tip = tip(); + } + tip = Blockly.utils.wrap(tip, Blockly.Tooltip.LIMIT); + // Create new text, line by line. + var lines = tip.split('\n'); + for (var i = 0; i < lines.length; i++) { + var div = document.createElement('div'); + div.appendChild(document.createTextNode(lines[i])); + Blockly.Tooltip.DIV.appendChild(div); + } + var rtl = Blockly.Tooltip.element_.RTL; + var windowSize = goog.dom.getViewportSize(); + // Display the tooltip. + Blockly.Tooltip.DIV.style.direction = rtl ? 'rtl' : 'ltr'; + Blockly.Tooltip.DIV.style.display = 'block'; + Blockly.Tooltip.visible = true; + // Move the tooltip to just below the cursor. + var anchorX = Blockly.Tooltip.lastX_; + if (rtl) { + anchorX -= Blockly.Tooltip.OFFSET_X + Blockly.Tooltip.DIV.offsetWidth; + } else { + anchorX += Blockly.Tooltip.OFFSET_X; + } + var anchorY = Blockly.Tooltip.lastY_ + Blockly.Tooltip.OFFSET_Y; + + if (anchorY + Blockly.Tooltip.DIV.offsetHeight > + windowSize.height + window.scrollY) { + // Falling off the bottom of the screen; shift the tooltip up. + anchorY -= Blockly.Tooltip.DIV.offsetHeight + 2 * Blockly.Tooltip.OFFSET_Y; + } + if (rtl) { + // Prevent falling off left edge in RTL mode. + anchorX = Math.max(Blockly.Tooltip.MARGINS - window.scrollX, anchorX); + } else { + if (anchorX + Blockly.Tooltip.DIV.offsetWidth > + windowSize.width + window.scrollX - 2 * Blockly.Tooltip.MARGINS) { + // Falling off the right edge of the screen; + // clamp the tooltip on the edge. + anchorX = windowSize.width - Blockly.Tooltip.DIV.offsetWidth - + 2 * Blockly.Tooltip.MARGINS; + } + } + Blockly.Tooltip.DIV.style.top = anchorY + 'px'; + Blockly.Tooltip.DIV.style.left = anchorX + 'px'; +}; diff --git a/blockly/core/trashcan.js b/blockly/core/trashcan.js new file mode 100644 index 0000000..28baa0f --- /dev/null +++ b/blockly/core/trashcan.js @@ -0,0 +1,332 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2011 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a trash can icon. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Trashcan'); + +goog.require('goog.Timer'); +goog.require('goog.dom'); +goog.require('goog.math'); +goog.require('goog.math.Rect'); + + +/** + * Class for a trash can. + * @param {!Blockly.Workspace} workspace The workspace to sit in. + * @constructor + */ +Blockly.Trashcan = function(workspace) { + this.workspace_ = workspace; +}; + +/** + * Width of both the trash can and lid images. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.WIDTH_ = 47; + +/** + * Height of the trashcan image (minus lid). + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.BODY_HEIGHT_ = 44; + +/** + * Height of the lid image. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.LID_HEIGHT_ = 16; + +/** + * Distance between trashcan and bottom edge of workspace. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.MARGIN_BOTTOM_ = 20; + +/** + * Distance between trashcan and right edge of workspace. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.MARGIN_SIDE_ = 20; + +/** + * Extent of hotspot on all sides beyond the size of the image. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.MARGIN_HOTSPOT_ = 10; + +/** + * Location of trashcan in sprite image. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.SPRITE_LEFT_ = 0; + +/** + * Location of trashcan in sprite image. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.SPRITE_TOP_ = 32; + +/** + * Current open/close state of the lid. + * @type {boolean} + */ +Blockly.Trashcan.prototype.isOpen = false; + +/** + * The SVG group containing the trash can. + * @type {Element} + * @private + */ +Blockly.Trashcan.prototype.svgGroup_ = null; + +/** + * The SVG image element of the trash can lid. + * @type {Element} + * @private + */ +Blockly.Trashcan.prototype.svgLid_ = null; + +/** + * Task ID of opening/closing animation. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.lidTask_ = 0; + +/** + * Current state of lid opening (0.0 = closed, 1.0 = open). + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.lidOpen_ = 0; + +/** + * Left coordinate of the trash can. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.left_ = 0; + +/** + * Top coordinate of the trash can. + * @type {number} + * @private + */ +Blockly.Trashcan.prototype.top_ = 0; + +/** + * Create the trash can elements. + * @return {!Element} The trash can's SVG group. + */ +Blockly.Trashcan.prototype.createDom = function() { + /* Here's the markup that will be generated: + <g class="blocklyTrash"> + <clippath id="blocklyTrashBodyClipPath837493"> + <rect width="47" height="45" y="15"></rect> + </clippath> + <image width="64" height="92" y="-32" xlink:href="media/sprites.png" + clip-path="url(#blocklyTrashBodyClipPath837493)"></image> + <clippath id="blocklyTrashLidClipPath837493"> + <rect width="47" height="15"></rect> + </clippath> + <image width="84" height="92" y="-32" xlink:href="media/sprites.png" + clip-path="url(#blocklyTrashLidClipPath837493)"></image> + </g> + */ + this.svgGroup_ = Blockly.createSvgElement('g', + {'class': 'blocklyTrash'}, null); + var rnd = String(Math.random()).substring(2); + var clip = Blockly.createSvgElement('clipPath', + {'id': 'blocklyTrashBodyClipPath' + rnd}, + this.svgGroup_); + Blockly.createSvgElement('rect', + {'width': this.WIDTH_, 'height': this.BODY_HEIGHT_, + 'y': this.LID_HEIGHT_}, + clip); + var body = Blockly.createSvgElement('image', + {'width': Blockly.SPRITE.width, 'x': -this.SPRITE_LEFT_, + 'height': Blockly.SPRITE.height, 'y': -this.SPRITE_TOP_, + 'clip-path': 'url(#blocklyTrashBodyClipPath' + rnd + ')'}, + this.svgGroup_); + body.setAttributeNS('http://www.w3.org/1999/xlink', 'xlink:href', + this.workspace_.options.pathToMedia + Blockly.SPRITE.url); + + var clip = Blockly.createSvgElement('clipPath', + {'id': 'blocklyTrashLidClipPath' + rnd}, + this.svgGroup_); + Blockly.createSvgElement('rect', + {'width': this.WIDTH_, 'height': this.LID_HEIGHT_}, clip); + this.svgLid_ = Blockly.createSvgElement('image', + {'width': Blockly.SPRITE.width, 'x': -this.SPRITE_LEFT_, + 'height': Blockly.SPRITE.height, 'y': -this.SPRITE_TOP_, + 'clip-path': 'url(#blocklyTrashLidClipPath' + rnd + ')'}, + this.svgGroup_); + this.svgLid_.setAttributeNS('http://www.w3.org/1999/xlink', 'xlink:href', + this.workspace_.options.pathToMedia + Blockly.SPRITE.url); + + Blockly.bindEvent_(this.svgGroup_, 'mouseup', this, this.click); + this.animateLid_(); + return this.svgGroup_; +}; + +/** + * Initialize the trash can. + * @param {number} bottom Distance from workspace bottom to bottom of trashcan. + * @return {number} Distance from workspace bottom to the top of trashcan. + */ +Blockly.Trashcan.prototype.init = function(bottom) { + this.bottom_ = this.MARGIN_BOTTOM_ + bottom; + this.setOpen_(false); + return this.bottom_ + this.BODY_HEIGHT_ + this.LID_HEIGHT_; +}; + +/** + * Dispose of this trash can. + * Unlink from all DOM elements to prevent memory leaks. + */ +Blockly.Trashcan.prototype.dispose = function() { + if (this.svgGroup_) { + goog.dom.removeNode(this.svgGroup_); + this.svgGroup_ = null; + } + this.svgLid_ = null; + this.workspace_ = null; + goog.Timer.clear(this.lidTask_); +}; + +/** + * Move the trash can to the bottom-right corner. + */ +Blockly.Trashcan.prototype.position = function() { + var metrics = this.workspace_.getMetrics(); + if (!metrics) { + // There are no metrics available (workspace is probably not visible). + return; + } + if (this.workspace_.RTL) { + this.left_ = this.MARGIN_SIDE_ + Blockly.Scrollbar.scrollbarThickness; + if (metrics.toolboxPosition == Blockly.TOOLBOX_AT_LEFT) { + this.left_ += metrics.flyoutWidth; + if (this.workspace_.toolbox_) { + this.left_ += metrics.absoluteLeft; + } + } + } else { + this.left_ = metrics.viewWidth + metrics.absoluteLeft - + this.WIDTH_ - this.MARGIN_SIDE_ - Blockly.Scrollbar.scrollbarThickness; + + if (metrics.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) { + this.left_ -= metrics.flyoutWidth; + } + } + this.top_ = metrics.viewHeight + metrics.absoluteTop - + (this.BODY_HEIGHT_ + this.LID_HEIGHT_) - this.bottom_; + + if (metrics.toolboxPosition == Blockly.TOOLBOX_AT_BOTTOM) { + this.top_ -= metrics.flyoutHeight; + } + this.svgGroup_.setAttribute('transform', + 'translate(' + this.left_ + ',' + this.top_ + ')'); +}; + +/** + * Return the deletion rectangle for this trash can. + * @return {goog.math.Rect} Rectangle in which to delete. + */ +Blockly.Trashcan.prototype.getClientRect = function() { + if (!this.svgGroup_) { + return null; + } + + var trashRect = this.svgGroup_.getBoundingClientRect(); + var left = trashRect.left + this.SPRITE_LEFT_ - this.MARGIN_HOTSPOT_; + var top = trashRect.top + this.SPRITE_TOP_ - this.MARGIN_HOTSPOT_; + var width = this.WIDTH_ + 2 * this.MARGIN_HOTSPOT_; + var height = this.LID_HEIGHT_ + this.BODY_HEIGHT_ + 2 * this.MARGIN_HOTSPOT_; + return new goog.math.Rect(left, top, width, height); + +}; + +/** + * Flip the lid open or shut. + * @param {boolean} state True if open. + * @private + */ +Blockly.Trashcan.prototype.setOpen_ = function(state) { + if (this.isOpen == state) { + return; + } + goog.Timer.clear(this.lidTask_); + this.isOpen = state; + this.animateLid_(); +}; + +/** + * Rotate the lid open or closed by one step. Then wait and recurse. + * @private + */ +Blockly.Trashcan.prototype.animateLid_ = function() { + this.lidOpen_ += this.isOpen ? 0.2 : -0.2; + this.lidOpen_ = goog.math.clamp(this.lidOpen_, 0, 1); + var lidAngle = this.lidOpen_ * 45; + this.svgLid_.setAttribute('transform', 'rotate(' + + (this.workspace_.RTL ? -lidAngle : lidAngle) + ',' + + (this.workspace_.RTL ? 4 : this.WIDTH_ - 4) + ',' + + (this.LID_HEIGHT_ - 2) + ')'); + var opacity = goog.math.lerp(0.4, 0.8, this.lidOpen_); + this.svgGroup_.style.opacity = opacity; + if (this.lidOpen_ > 0 && this.lidOpen_ < 1) { + this.lidTask_ = goog.Timer.callOnce(this.animateLid_, 20, this); + } +}; + +/** + * Flip the lid shut. + * Called externally after a drag. + */ +Blockly.Trashcan.prototype.close = function() { + this.setOpen_(false); +}; + +/** + * Inspect the contents of the trash. + */ +Blockly.Trashcan.prototype.click = function() { + var dx = this.workspace_.startScrollX - this.workspace_.scrollX; + var dy = this.workspace_.startScrollY - this.workspace_.scrollY; + if (Math.sqrt(dx * dx + dy * dy) > Blockly.DRAG_RADIUS) { + return; + } + console.log('TODO: Inspect trash.'); +}; diff --git a/blockly/core/utils.js b/blockly/core/utils.js new file mode 100644 index 0000000..fe13572 --- /dev/null +++ b/blockly/core/utils.js @@ -0,0 +1,668 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Utility methods. + * These methods are not specific to Blockly, and could be factored out into + * a JavaScript framework such as Closure. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.utils'); + +goog.require('goog.dom'); +goog.require('goog.events.BrowserFeature'); +goog.require('goog.math.Coordinate'); +goog.require('goog.userAgent'); + + +/** + * Add a CSS class to a element. + * Similar to Closure's goog.dom.classes.add, except it handles SVG elements. + * @param {!Element} element DOM element to add class to. + * @param {string} className Name of class to add. + * @private + */ +Blockly.addClass_ = function(element, className) { + var classes = element.getAttribute('class') || ''; + if ((' ' + classes + ' ').indexOf(' ' + className + ' ') == -1) { + if (classes) { + classes += ' '; + } + element.setAttribute('class', classes + className); + } +}; + +/** + * Remove a CSS class from a element. + * Similar to Closure's goog.dom.classes.remove, except it handles SVG elements. + * @param {!Element} element DOM element to remove class from. + * @param {string} className Name of class to remove. + * @private + */ +Blockly.removeClass_ = function(element, className) { + var classes = element.getAttribute('class'); + if ((' ' + classes + ' ').indexOf(' ' + className + ' ') != -1) { + var classList = classes.split(/\s+/); + for (var i = 0; i < classList.length; i++) { + if (!classList[i] || classList[i] == className) { + classList.splice(i, 1); + i--; + } + } + if (classList.length) { + element.setAttribute('class', classList.join(' ')); + } else { + element.removeAttribute('class'); + } + } +}; + +/** + * Checks if an element has the specified CSS class. + * Similar to Closure's goog.dom.classes.has, except it handles SVG elements. + * @param {!Element} element DOM element to check. + * @param {string} className Name of class to check. + * @return {boolean} True if class exists, false otherwise. + * @private + */ +Blockly.hasClass_ = function(element, className) { + var classes = element.getAttribute('class'); + return (' ' + classes + ' ').indexOf(' ' + className + ' ') != -1; +}; + +/** + * Bind an event to a function call. + * @param {!Node} node Node upon which to listen. + * @param {string} name Event name to listen to (e.g. 'mousedown'). + * @param {Object} thisObject The value of 'this' in the function. + * @param {!Function} func Function to call when event is triggered. + * @return {!Array.<!Array>} Opaque data that can be passed to unbindEvent_. + * @private + */ +Blockly.bindEvent_ = function(node, name, thisObject, func) { + if (thisObject) { + var wrapFunc = function(e) { + func.call(thisObject, e); + }; + } else { + var wrapFunc = func; + } + node.addEventListener(name, wrapFunc, false); + var bindData = [[node, name, wrapFunc]]; + // Add equivalent touch event. + if (name in Blockly.bindEvent_.TOUCH_MAP) { + wrapFunc = function(e) { + // Punt on multitouch events. + if (e.changedTouches.length == 1) { + // Map the touch event's properties to the event. + var touchPoint = e.changedTouches[0]; + e.clientX = touchPoint.clientX; + e.clientY = touchPoint.clientY; + } + func.call(thisObject, e); + // Stop the browser from scrolling/zooming the page. + e.preventDefault(); + }; + for (var i = 0, eventName; + eventName = Blockly.bindEvent_.TOUCH_MAP[name][i]; i++) { + node.addEventListener(eventName, wrapFunc, false); + bindData.push([node, eventName, wrapFunc]); + } + } + return bindData; +}; + +/** + * The TOUCH_MAP lookup dictionary specifies additional touch events to fire, + * in conjunction with mouse events. + * @type {Object} + */ +Blockly.bindEvent_.TOUCH_MAP = {}; +if (goog.events.BrowserFeature.TOUCH_ENABLED) { + Blockly.bindEvent_.TOUCH_MAP = { + 'mousedown': ['touchstart'], + 'mousemove': ['touchmove'], + 'mouseup': ['touchend', 'touchcancel'] + }; +} + +/** + * Unbind one or more events event from a function call. + * @param {!Array.<!Array>} bindData Opaque data from bindEvent_. This list is + * emptied during the course of calling this function. + * @return {!Function} The function call. + * @private + */ +Blockly.unbindEvent_ = function(bindData) { + while (bindData.length) { + var bindDatum = bindData.pop(); + var node = bindDatum[0]; + var name = bindDatum[1]; + var func = bindDatum[2]; + node.removeEventListener(name, func, false); + } + return func; +}; + +/** + * Don't do anything for this event, just halt propagation. + * @param {!Event} e An event. + */ +Blockly.noEvent = function(e) { + // This event has been handled. No need to bubble up to the document. + e.preventDefault(); + e.stopPropagation(); +}; + +/** + * Is this event targeting a text input widget? + * @param {!Event} e An event. + * @return {boolean} True if text input. + * @private + */ +Blockly.isTargetInput_ = function(e) { + return e.target.type == 'textarea' || e.target.type == 'text' || + e.target.type == 'number' || e.target.type == 'email' || + e.target.type == 'password' || e.target.type == 'search' || + e.target.type == 'tel' || e.target.type == 'url' || + e.target.isContentEditable; +}; + +/** + * Return the coordinates of the top-left corner of this element relative to + * its parent. Only for SVG elements and children (e.g. rect, g, path). + * @param {!Element} element SVG element to find the coordinates of. + * @return {!goog.math.Coordinate} Object with .x and .y properties. + * @private + */ +Blockly.getRelativeXY_ = function(element) { + var xy = new goog.math.Coordinate(0, 0); + // First, check for x and y attributes. + var x = element.getAttribute('x'); + if (x) { + xy.x = parseInt(x, 10); + } + var y = element.getAttribute('y'); + if (y) { + xy.y = parseInt(y, 10); + } + // Second, check for transform="translate(...)" attribute. + var transform = element.getAttribute('transform'); + var r = transform && transform.match(Blockly.getRelativeXY_.XY_REGEXP_); + if (r) { + xy.x += parseFloat(r[1]); + if (r[3]) { + xy.y += parseFloat(r[3]); + } + } + return xy; +}; + +/** + * Static regex to pull the x,y values out of an SVG translate() directive. + * Note that Firefox and IE (9,10) return 'translate(12)' instead of + * 'translate(12, 0)'. + * Note that IE (9,10) returns 'translate(16 8)' instead of 'translate(16, 8)'. + * Note that IE has been reported to return scientific notation (0.123456e-42). + * @type {!RegExp} + * @private + */ +Blockly.getRelativeXY_.XY_REGEXP_ = + /translate\(\s*([-+\d.e]+)([ ,]\s*([-+\d.e]+)\s*\))?/; + +/** + * Return the absolute coordinates of the top-left corner of this element, + * scales that after canvas SVG element, if it's a descendant. + * The origin (0,0) is the top-left corner of the Blockly SVG. + * @param {!Element} element Element to find the coordinates of. + * @param {!Blockly.Workspace} workspace Element must be in this workspace. + * @return {!goog.math.Coordinate} Object with .x and .y properties. + * @private + */ +Blockly.getSvgXY_ = function(element, workspace) { + var x = 0; + var y = 0; + var scale = 1; + if (goog.dom.contains(workspace.getCanvas(), element) || + goog.dom.contains(workspace.getBubbleCanvas(), element)) { + // Before the SVG canvas, scale the coordinates. + scale = workspace.scale; + } + do { + // Loop through this block and every parent. + var xy = Blockly.getRelativeXY_(element); + if (element == workspace.getCanvas() || + element == workspace.getBubbleCanvas()) { + // After the SVG canvas, don't scale the coordinates. + scale = 1; + } + x += xy.x * scale; + y += xy.y * scale; + element = element.parentNode; + } while (element && element != workspace.getParentSvg()); + return new goog.math.Coordinate(x, y); +}; + +/** + * Helper method for creating SVG elements. + * @param {string} name Element's tag name. + * @param {!Object} attrs Dictionary of attribute names and values. + * @param {Element} parent Optional parent on which to append the element. + * @param {Blockly.Workspace=} opt_workspace Optional workspace for access to + * context (scale...). + * @return {!SVGElement} Newly created SVG element. + */ +Blockly.createSvgElement = function(name, attrs, parent, opt_workspace) { + var e = /** @type {!SVGElement} */ ( + document.createElementNS(Blockly.SVG_NS, name)); + for (var key in attrs) { + e.setAttribute(key, attrs[key]); + } + // IE defines a unique attribute "runtimeStyle", it is NOT applied to + // elements created with createElementNS. However, Closure checks for IE + // and assumes the presence of the attribute and crashes. + if (document.body.runtimeStyle) { // Indicates presence of IE-only attr. + e.runtimeStyle = e.currentStyle = e.style; + } + if (parent) { + parent.appendChild(e); + } + return e; +}; + +/** + * Is this event a right-click? + * @param {!Event} e Mouse event. + * @return {boolean} True if right-click. + */ +Blockly.isRightButton = function(e) { + if (e.ctrlKey && goog.userAgent.MAC) { + // Control-clicking on Mac OS X is treated as a right-click. + // WebKit on Mac OS X fails to change button to 2 (but Gecko does). + return true; + } + return e.button == 2; +}; + +/** + * Return the converted coordinates of the given mouse event. + * The origin (0,0) is the top-left corner of the Blockly svg. + * @param {!Event} e Mouse event. + * @param {!Element} svg SVG element. + * @param {SVGMatrix} matrix Inverted screen CTM to use. + * @return {!Object} Object with .x and .y properties. + */ +Blockly.mouseToSvg = function(e, svg, matrix) { + var svgPoint = svg.createSVGPoint(); + svgPoint.x = e.clientX; + svgPoint.y = e.clientY; + + if (!matrix) { + matrix = svg.getScreenCTM().inverse(); + } + return svgPoint.matrixTransform(matrix); +}; + +/** + * Given an array of strings, return the length of the shortest one. + * @param {!Array.<string>} array Array of strings. + * @return {number} Length of shortest string. + */ +Blockly.shortestStringLength = function(array) { + if (!array.length) { + return 0; + } + var len = array[0].length; + for (var i = 1; i < array.length; i++) { + len = Math.min(len, array[i].length); + } + return len; +}; + +/** + * Given an array of strings, return the length of the common prefix. + * Words may not be split. Any space after a word is included in the length. + * @param {!Array.<string>} array Array of strings. + * @param {number=} opt_shortest Length of shortest string. + * @return {number} Length of common prefix. + */ +Blockly.commonWordPrefix = function(array, opt_shortest) { + if (!array.length) { + return 0; + } else if (array.length == 1) { + return array[0].length; + } + var wordPrefix = 0; + var max = opt_shortest || Blockly.shortestStringLength(array); + for (var len = 0; len < max; len++) { + var letter = array[0][len]; + for (var i = 1; i < array.length; i++) { + if (letter != array[i][len]) { + return wordPrefix; + } + } + if (letter == ' ') { + wordPrefix = len + 1; + } + } + for (var i = 1; i < array.length; i++) { + var letter = array[i][len]; + if (letter && letter != ' ') { + return wordPrefix; + } + } + return max; +}; + +/** + * Given an array of strings, return the length of the common suffix. + * Words may not be split. Any space after a word is included in the length. + * @param {!Array.<string>} array Array of strings. + * @param {number=} opt_shortest Length of shortest string. + * @return {number} Length of common suffix. + */ +Blockly.commonWordSuffix = function(array, opt_shortest) { + if (!array.length) { + return 0; + } else if (array.length == 1) { + return array[0].length; + } + var wordPrefix = 0; + var max = opt_shortest || Blockly.shortestStringLength(array); + for (var len = 0; len < max; len++) { + var letter = array[0].substr(-len - 1, 1); + for (var i = 1; i < array.length; i++) { + if (letter != array[i].substr(-len - 1, 1)) { + return wordPrefix; + } + } + if (letter == ' ') { + wordPrefix = len + 1; + } + } + for (var i = 1; i < array.length; i++) { + var letter = array[i].charAt(array[i].length - len - 1); + if (letter && letter != ' ') { + return wordPrefix; + } + } + return max; +}; + +/** + * Is the given string a number (includes negative and decimals). + * @param {string} str Input string. + * @return {boolean} True if number, false otherwise. + */ +Blockly.isNumber = function(str) { + return !!str.match(/^\s*-?\d+(\.\d+)?\s*$/); +}; + +/** + * Parse a string with any number of interpolation tokens (%1, %2, ...). + * '%' characters may be self-escaped (%%). + * @param {string} message Text containing interpolation tokens. + * @return {!Array.<string|number>} Array of strings and numbers. + */ +Blockly.utils.tokenizeInterpolation = function(message) { + var tokens = []; + var chars = message.split(''); + chars.push(''); // End marker. + // Parse the message with a finite state machine. + // 0 - Base case. + // 1 - % found. + // 2 - Digit found. + var state = 0; + var buffer = []; + var number = null; + for (var i = 0; i < chars.length; i++) { + var c = chars[i]; + if (state == 0) { + if (c == '%') { + state = 1; // Start escape. + } else { + buffer.push(c); // Regular char. + } + } else if (state == 1) { + if (c == '%') { + buffer.push(c); // Escaped %: %% + state = 0; + } else if ('0' <= c && c <= '9') { + state = 2; + number = c; + var text = buffer.join(''); + if (text) { + tokens.push(text); + } + buffer.length = 0; + } else { + buffer.push('%', c); // Not an escape: %a + state = 0; + } + } else if (state == 2) { + if ('0' <= c && c <= '9') { + number += c; // Multi-digit number. + } else { + tokens.push(parseInt(number, 10)); + i--; // Parse this char again. + state = 0; + } + } + } + var text = buffer.join(''); + if (text) { + tokens.push(text); + } + return tokens; +}; + +/** + * Generate a unique ID. This should be globally unique. + * 87 characters ^ 20 length > 128 bits (better than a UUID). + * @return {string} A globally unique ID string. + */ +Blockly.genUid = function() { + var length = 20; + var soupLength = Blockly.genUid.soup_.length; + var id = []; + for (var i = 0; i < length; i++) { + id[i] = Blockly.genUid.soup_.charAt(Math.random() * soupLength); + } + return id.join(''); +}; + +/** + * Legal characters for the unique ID. + * Should be all on a US keyboard. No XML special characters or control codes. + * Removed $ due to issue 251. + * @private + */ +Blockly.genUid.soup_ = '!#%()*+,-./:;=?@[]^_`{|}~' + + 'ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz0123456789'; + +/** + * Wrap text to the specified width. + * @param {string} text Text to wrap. + * @param {number} limit Width to wrap each line. + * @return {string} Wrapped text. + */ +Blockly.utils.wrap = function(text, limit) { + var lines = text.split('\n'); + for (var i = 0; i < lines.length; i++) { + lines[i] = Blockly.utils.wrap_line_(lines[i], limit); + } + return lines.join('\n'); +}; + +/** + * Wrap single line of text to the specified width. + * @param {string} text Text to wrap. + * @param {number} limit Width to wrap each line. + * @return {string} Wrapped text. + * @private + */ +Blockly.utils.wrap_line_ = function(text, limit) { + if (text.length <= limit) { + // Short text, no need to wrap. + return text; + } + // Split the text into words. + var words = text.trim().split(/\s+/); + // Set limit to be the length of the largest word. + for (var i = 0; i < words.length; i++) { + if (words[i].length > limit) { + limit = words[i].length; + } + } + + var lastScore; + var score = -Infinity; + var lastText; + var lineCount = 1; + do { + lastScore = score; + lastText = text; + // Create a list of booleans representing if a space (false) or + // a break (true) appears after each word. + var wordBreaks = []; + // Seed the list with evenly spaced linebreaks. + var steps = words.length / lineCount; + var insertedBreaks = 1; + for (var i = 0; i < words.length - 1; i++) { + if (insertedBreaks < (i + 1.5) / steps) { + insertedBreaks++; + wordBreaks[i] = true; + } else { + wordBreaks[i] = false; + } + } + wordBreaks = Blockly.utils.wrapMutate_(words, wordBreaks, limit); + score = Blockly.utils.wrapScore_(words, wordBreaks, limit); + text = Blockly.utils.wrapToText_(words, wordBreaks); + lineCount++; + } while (score > lastScore); + return lastText; +}; + +/** + * Compute a score for how good the wrapping is. + * @param {!Array.<string>} words Array of each word. + * @param {!Array.<boolean>} wordBreaks Array of line breaks. + * @param {number} limit Width to wrap each line. + * @return {number} Larger the better. + * @private + */ +Blockly.utils.wrapScore_ = function(words, wordBreaks, limit) { + // If this function becomes a performance liability, add caching. + // Compute the length of each line. + var lineLengths = [0]; + var linePunctuation = []; + for (var i = 0; i < words.length; i++) { + lineLengths[lineLengths.length - 1] += words[i].length; + if (wordBreaks[i] === true) { + lineLengths.push(0); + linePunctuation.push(words[i].charAt(words[i].length - 1)); + } else if (wordBreaks[i] === false) { + lineLengths[lineLengths.length - 1]++; + } + } + var maxLength = Math.max.apply(Math, lineLengths); + + var score = 0; + for (var i = 0; i < lineLengths.length; i++) { + // Optimize for width. + // -2 points per char over limit (scaled to the power of 1.5). + score -= Math.pow(Math.abs(limit - lineLengths[i]), 1.5) * 2; + // Optimize for even lines. + // -1 point per char smaller than max (scaled to the power of 1.5). + score -= Math.pow(maxLength - lineLengths[i], 1.5); + // Optimize for structure. + // Add score to line endings after punctuation. + if ('.?!'.indexOf(linePunctuation[i]) != -1) { + score += limit / 3; + } else if (',;)]}'.indexOf(linePunctuation[i]) != -1) { + score += limit / 4; + } + } + // All else being equal, the last line should not be longer than the + // previous line. For example, this looks wrong: + // aaa bbb + // ccc ddd eee + if (lineLengths.length > 1 && lineLengths[lineLengths.length - 1] <= + lineLengths[lineLengths.length - 2]) { + score += 0.5; + } + return score; +}; + +/** + * Mutate the array of line break locations until an optimal solution is found. + * No line breaks are added or deleted, they are simply moved around. + * @param {!Array.<string>} words Array of each word. + * @param {!Array.<boolean>} wordBreaks Array of line breaks. + * @param {number} limit Width to wrap each line. + * @return {!Array.<boolean>} New array of optimal line breaks. + * @private + */ +Blockly.utils.wrapMutate_ = function(words, wordBreaks, limit) { + var bestScore = Blockly.utils.wrapScore_(words, wordBreaks, limit); + var bestBreaks; + // Try shifting every line break forward or backward. + for (var i = 0; i < wordBreaks.length - 1; i++) { + if (wordBreaks[i] == wordBreaks[i + 1]) { + continue; + } + var mutatedWordBreaks = [].concat(wordBreaks); + mutatedWordBreaks[i] = !mutatedWordBreaks[i]; + mutatedWordBreaks[i + 1] = !mutatedWordBreaks[i + 1]; + var mutatedScore = + Blockly.utils.wrapScore_(words, mutatedWordBreaks, limit); + if (mutatedScore > bestScore) { + bestScore = mutatedScore; + bestBreaks = mutatedWordBreaks; + } + } + if (bestBreaks) { + // Found an improvement. See if it may be improved further. + return Blockly.utils.wrapMutate_(words, bestBreaks, limit); + } + // No improvements found. Done. + return wordBreaks; +}; + +/** + * Reassemble the array of words into text, with the specified line breaks. + * @param {!Array.<string>} words Array of each word. + * @param {!Array.<boolean>} wordBreaks Array of line breaks. + * @return {string} Plain text. + * @private + */ +Blockly.utils.wrapToText_ = function(words, wordBreaks) { + var text = []; + for (var i = 0; i < words.length; i++) { + text.push(words[i]); + if (wordBreaks[i] !== undefined) { + text.push(wordBreaks[i] ? '\n' : ' '); + } + } + return text.join(''); +}; diff --git a/blockly/core/variables.js b/blockly/core/variables.js new file mode 100644 index 0000000..00c38ad --- /dev/null +++ b/blockly/core/variables.js @@ -0,0 +1,273 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Utility functions for handling variables. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Variables'); + +goog.require('Blockly.Blocks'); +goog.require('Blockly.Workspace'); +goog.require('goog.string'); + + +/** + * Category to separate variable names from procedures and generated functions. + */ +Blockly.Variables.NAME_TYPE = 'VARIABLE'; + +/** + * Find all user-created variables that are in use in the workspace. + * For use by generators. + * @param {!Blockly.Block|!Blockly.Workspace} root Root block or workspace. + * @return {!Array.<string>} Array of variable names. + */ +Blockly.Variables.allUsedVariables = function(root) { + var blocks; + if (root instanceof Blockly.Block) { + // Root is Block. + blocks = root.getDescendants(); + } else if (root.getAllBlocks) { + // Root is Workspace. + blocks = root.getAllBlocks(); + } else { + throw 'Not Block or Workspace: ' + root; + } + var variableHash = Object.create(null); + // Iterate through every block and add each variable to the hash. + for (var x = 0; x < blocks.length; x++) { + var blockVariables = blocks[x].getVars(); + if (blockVariables) { + for (var y = 0; y < blockVariables.length; y++) { + var varName = blockVariables[y]; + // Variable name may be null if the block is only half-built. + if (varName) { + variableHash[varName.toLowerCase()] = varName; + } + } + } + } + // Flatten the hash into a list. + var variableList = []; + for (var name in variableHash) { + variableList.push(variableHash[name]); + } + return variableList; +}; + +/** + * Find all variables that the user has created through the workspace or + * toolbox. For use by generators. + * @param {!Blockly.Workspace} root The workspace to inspect. + * @return {!Array.<string>} Array of variable names. + */ +Blockly.Variables.allVariables = function(root) { + if (root instanceof Blockly.Block) { + // Root is Block. + console.warn('Deprecated call to Blockly.Variables.allVariables ' + + 'with a block instead of a workspace. You may want ' + + 'Blockly.Variables.allUsedVariables'); + } + return root.variableList; +}; + +/** + * Construct the blocks required by the flyout for the variable category. + * @param {!Blockly.Workspace} workspace The workspace contianing variables. + * @return {!Array.<!Element>} Array of XML block elements. + */ +Blockly.Variables.flyoutCategory = function(workspace) { + var variableList = workspace.variableList; + variableList.sort(goog.string.caseInsensitiveCompare); + + var xmlList = []; + var button = goog.dom.createDom('button'); + button.setAttribute('text', Blockly.Msg.NEW_VARIABLE); + xmlList.push(button); + + if (variableList.length > 0) { + if (Blockly.Blocks['variables_set']) { + // <block type="variables_set" gap="20"> + // <field name="VAR">item</field> + // </block> + var block = goog.dom.createDom('block'); + block.setAttribute('type', 'variables_set'); + if (Blockly.Blocks['math_change']) { + block.setAttribute('gap', 8); + } else { + block.setAttribute('gap', 24); + } + var field = goog.dom.createDom('field', null, variableList[0]); + field.setAttribute('name', 'VAR'); + block.appendChild(field); + xmlList.push(block); + } + if (Blockly.Blocks['math_change']) { + // <block type="math_change"> + // <value name="DELTA"> + // <shadow type="math_number"> + // <field name="NUM">1</field> + // </shadow> + // </value> + // </block> + var block = goog.dom.createDom('block'); + block.setAttribute('type', 'math_change'); + if (Blockly.Blocks['variables_get']) { + block.setAttribute('gap', 20); + } + var value = goog.dom.createDom('value'); + value.setAttribute('name', 'DELTA'); + block.appendChild(value); + + var field = goog.dom.createDom('field', null, variableList[0]); + field.setAttribute('name', 'VAR'); + block.appendChild(field); + + var shadowBlock = goog.dom.createDom('shadow'); + shadowBlock.setAttribute('type', 'math_number'); + value.appendChild(shadowBlock); + + var numberField = goog.dom.createDom('field', null, '1'); + numberField.setAttribute('name', 'NUM'); + shadowBlock.appendChild(numberField); + + xmlList.push(block); + } + + for (var i = 0; i < variableList.length; i++) { + if (Blockly.Blocks['variables_get']) { + // <block type="variables_get" gap="8"> + // <field name="VAR">item</field> + // </block> + var block = goog.dom.createDom('block'); + block.setAttribute('type', 'variables_get'); + if (Blockly.Blocks['variables_set']) { + block.setAttribute('gap', 8); + } + var field = goog.dom.createDom('field', null, variableList[i]); + field.setAttribute('name', 'VAR'); + block.appendChild(field); + xmlList.push(block); + } + } + } + return xmlList; +}; + +/** +* Return a new variable name that is not yet being used. This will try to +* generate single letter variable names in the range 'i' to 'z' to start with. +* If no unique name is located it will try 'i' to 'z', 'a' to 'h', +* then 'i2' to 'z2' etc. Skip 'l'. + * @param {!Blockly.Workspace} workspace The workspace to be unique in. +* @return {string} New variable name. +*/ +Blockly.Variables.generateUniqueName = function(workspace) { + var variableList = workspace.variableList; + var newName = ''; + if (variableList.length) { + var nameSuffix = 1; + var letters = 'ijkmnopqrstuvwxyzabcdefgh'; // No 'l'. + var letterIndex = 0; + var potName = letters.charAt(letterIndex); + while (!newName) { + var inUse = false; + for (var i = 0; i < variableList.length; i++) { + if (variableList[i].toLowerCase() == potName) { + // This potential name is already used. + inUse = true; + break; + } + } + if (inUse) { + // Try the next potential name. + letterIndex++; + if (letterIndex == letters.length) { + // Reached the end of the character sequence so back to 'i'. + // a new suffix. + letterIndex = 0; + nameSuffix++; + } + potName = letters.charAt(letterIndex); + if (nameSuffix > 1) { + potName += nameSuffix; + } + } else { + // We can use the current potential name. + newName = potName; + } + } + } else { + newName = 'i'; + } + return newName; +}; + +/** + * Create a new variable on the given workspace. + * @param {!Blockly.Workspace} workspace The workspace on which to create the + * variable. + * @return {null|undefined|string} An acceptable new variable name, or null if + * change is to be aborted (cancel button), or undefined if an existing + * variable was chosen. + */ +Blockly.Variables.createVariable = function(workspace) { + while (true) { + var text = Blockly.Variables.promptName(Blockly.Msg.NEW_VARIABLE_TITLE, ''); + if (text) { + if (workspace.variableIndexOf(text) != -1) { + window.alert(Blockly.Msg.VARIABLE_ALREADY_EXISTS.replace('%1', + text.toLowerCase())); + } else { + workspace.createVariable(text); + break; + } + } else { + text = null; + break; + } + } + return text; +}; + +/** + * Prompt the user for a new variable name. + * @param {string} promptText The string of the prompt. + * @param {string} defaultText The default value to show in the prompt's field. + * @return {?string} The new variable name, or null if the user picked + * something illegal. + */ +Blockly.Variables.promptName = function(promptText, defaultText) { + var newVar = window.prompt(promptText, defaultText); + // Merge runs of whitespace. Strip leading and trailing whitespace. + // Beyond this, all names are legal. + if (newVar) { + newVar = newVar.replace(/[\s\xa0]+/g, ' ').replace(/^ | $/g, ''); + if (newVar == Blockly.Msg.RENAME_VARIABLE || + newVar == Blockly.Msg.NEW_VARIABLE) { + // Ok, not ALL names are legal... + newVar = null; + } + } + return newVar; +}; diff --git a/blockly/core/warning.js b/blockly/core/warning.js new file mode 100644 index 0000000..bffbf06 --- /dev/null +++ b/blockly/core/warning.js @@ -0,0 +1,185 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a warning. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Warning'); + +goog.require('Blockly.Bubble'); +goog.require('Blockly.Icon'); + + +/** + * Class for a warning. + * @param {!Blockly.Block} block The block associated with this warning. + * @extends {Blockly.Icon} + * @constructor + */ +Blockly.Warning = function(block) { + Blockly.Warning.superClass_.constructor.call(this, block); + this.createIcon(); + // The text_ object can contain multiple warnings. + this.text_ = {}; +}; +goog.inherits(Blockly.Warning, Blockly.Icon); + +/** + * Does this icon get hidden when the block is collapsed. + */ +Blockly.Warning.prototype.collapseHidden = false; + +/** + * Draw the warning icon. + * @param {!Element} group The icon group. + * @private + */ +Blockly.Warning.prototype.drawIcon_ = function(group) { + // Triangle with rounded corners. + Blockly.createSvgElement('path', + {'class': 'blocklyIconShape', + 'd': 'M2,15Q-1,15 0.5,12L6.5,1.7Q8,-1 9.5,1.7L15.5,12Q17,15 14,15z'}, + group); + // Can't use a real '!' text character since different browsers and operating + // systems render it differently. + // Body of exclamation point. + Blockly.createSvgElement('path', + {'class': 'blocklyIconSymbol', + 'd': 'm7,4.8v3.16l0.27,2.27h1.46l0.27,-2.27v-3.16z'}, + group); + // Dot of exclamation point. + Blockly.createSvgElement('rect', + {'class': 'blocklyIconSymbol', + 'x': '7', 'y': '11', 'height': '2', 'width': '2'}, + group); +}; + +/** + * Create the text for the warning's bubble. + * @param {string} text The text to display. + * @return {!SVGTextElement} The top-level node of the text. + * @private + */ +Blockly.Warning.textToDom_ = function(text) { + var paragraph = /** @type {!SVGTextElement} */ ( + Blockly.createSvgElement('text', + {'class': 'blocklyText blocklyBubbleText', + 'y': Blockly.Bubble.BORDER_WIDTH}, + null)); + var lines = text.split('\n'); + for (var i = 0; i < lines.length; i++) { + var tspanElement = Blockly.createSvgElement('tspan', + {'dy': '1em', 'x': Blockly.Bubble.BORDER_WIDTH}, paragraph); + var textNode = document.createTextNode(lines[i]); + tspanElement.appendChild(textNode); + } + return paragraph; +}; + +/** + * Show or hide the warning bubble. + * @param {boolean} visible True if the bubble should be visible. + */ +Blockly.Warning.prototype.setVisible = function(visible) { + if (visible == this.isVisible()) { + // No change. + return; + } + Blockly.Events.fire( + new Blockly.Events.Ui(this.block_, 'warningOpen', !visible, visible)); + if (visible) { + // Create the bubble to display all warnings. + var paragraph = Blockly.Warning.textToDom_(this.getText()); + this.bubble_ = new Blockly.Bubble( + /** @type {!Blockly.WorkspaceSvg} */ (this.block_.workspace), + paragraph, this.block_.svgPath_, this.iconXY_, null, null); + if (this.block_.RTL) { + // Right-align the paragraph. + // This cannot be done until the bubble is rendered on screen. + var maxWidth = paragraph.getBBox().width; + for (var i = 0, textElement; textElement = paragraph.childNodes[i]; i++) { + textElement.setAttribute('text-anchor', 'end'); + textElement.setAttribute('x', maxWidth + Blockly.Bubble.BORDER_WIDTH); + } + } + this.updateColour(); + // Bump the warning into the right location. + var size = this.bubble_.getBubbleSize(); + this.bubble_.setBubbleSize(size.width, size.height); + } else { + // Dispose of the bubble. + this.bubble_.dispose(); + this.bubble_ = null; + this.body_ = null; + } +}; + +/** + * Bring the warning to the top of the stack when clicked on. + * @param {!Event} e Mouse up event. + * @private + */ +Blockly.Warning.prototype.bodyFocus_ = function(e) { + this.bubble_.promote_(); +}; + +/** + * Set this warning's text. + * @param {string} text Warning text (or '' to delete). + * @param {string} id An ID for this text entry to be able to maintain + * multiple warnings. + */ +Blockly.Warning.prototype.setText = function(text, id) { + if (this.text_[id] == text) { + return; + } + if (text) { + this.text_[id] = text; + } else { + delete this.text_[id]; + } + if (this.isVisible()) { + this.setVisible(false); + this.setVisible(true); + } +}; + +/** + * Get this warning's texts. + * @return {string} All texts concatenated into one string. + */ +Blockly.Warning.prototype.getText = function() { + var allWarnings = []; + for (var id in this.text_) { + allWarnings.push(this.text_[id]); + } + return allWarnings.join('\n'); +}; + +/** + * Dispose of this warning. + */ +Blockly.Warning.prototype.dispose = function() { + this.block_.warning = null; + Blockly.Icon.prototype.dispose.call(this); +}; diff --git a/blockly/core/widgetdiv.js b/blockly/core/widgetdiv.js new file mode 100644 index 0000000..a811339 --- /dev/null +++ b/blockly/core/widgetdiv.js @@ -0,0 +1,152 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2013 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview A div that floats on top of Blockly. This singleton contains + * temporary HTML UI widgets that the user is currently interacting with. + * E.g. text input areas, colour pickers, context menus. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.WidgetDiv'); + +goog.require('Blockly.Css'); +goog.require('goog.dom'); +goog.require('goog.dom.TagName'); +goog.require('goog.style'); + + +/** + * The HTML container. Set once by Blockly.WidgetDiv.createDom. + * @type {Element} + */ +Blockly.WidgetDiv.DIV = null; + +/** + * The object currently using this container. + * @type {Object} + * @private + */ +Blockly.WidgetDiv.owner_ = null; + +/** + * Optional cleanup function set by whichever object uses the widget. + * @type {Function} + * @private + */ +Blockly.WidgetDiv.dispose_ = null; + +/** + * Create the widget div and inject it onto the page. + */ +Blockly.WidgetDiv.createDom = function() { + if (Blockly.WidgetDiv.DIV) { + return; // Already created. + } + // Create an HTML container for popup overlays (e.g. editor widgets). + Blockly.WidgetDiv.DIV = + goog.dom.createDom(goog.dom.TagName.DIV, 'blocklyWidgetDiv'); + document.body.appendChild(Blockly.WidgetDiv.DIV); +}; + +/** + * Initialize and display the widget div. Close the old one if needed. + * @param {!Object} newOwner The object that will be using this container. + * @param {boolean} rtl Right-to-left (true) or left-to-right (false). + * @param {Function} dispose Optional cleanup function to be run when the widget + * is closed. + */ +Blockly.WidgetDiv.show = function(newOwner, rtl, dispose) { + Blockly.WidgetDiv.hide(); + Blockly.WidgetDiv.owner_ = newOwner; + Blockly.WidgetDiv.dispose_ = dispose; + // Temporarily move the widget to the top of the screen so that it does not + // cause a scrollbar jump in Firefox when displayed. + var xy = goog.style.getViewportPageOffset(document); + Blockly.WidgetDiv.DIV.style.top = xy.y + 'px'; + Blockly.WidgetDiv.DIV.style.direction = rtl ? 'rtl' : 'ltr'; + Blockly.WidgetDiv.DIV.style.display = 'block'; +}; + +/** + * Destroy the widget and hide the div. + */ +Blockly.WidgetDiv.hide = function() { + if (Blockly.WidgetDiv.owner_) { + Blockly.WidgetDiv.owner_ = null; + Blockly.WidgetDiv.DIV.style.display = 'none'; + Blockly.WidgetDiv.DIV.style.left = ''; + Blockly.WidgetDiv.DIV.style.top = ''; + Blockly.WidgetDiv.dispose_ && Blockly.WidgetDiv.dispose_(); + Blockly.WidgetDiv.dispose_ = null; + goog.dom.removeChildren(Blockly.WidgetDiv.DIV); + } +}; + +/** + * Is the container visible? + * @return {boolean} True if visible. + */ +Blockly.WidgetDiv.isVisible = function() { + return !!Blockly.WidgetDiv.owner_; +}; + +/** + * Destroy the widget and hide the div if it is being used by the specified + * object. + * @param {!Object} oldOwner The object that was using this container. + */ +Blockly.WidgetDiv.hideIfOwner = function(oldOwner) { + if (Blockly.WidgetDiv.owner_ == oldOwner) { + Blockly.WidgetDiv.hide(); + } +}; + +/** + * Position the widget at a given location. Prevent the widget from going + * offscreen top or left (right in RTL). + * @param {number} anchorX Horizontal location (window coorditates, not body). + * @param {number} anchorY Vertical location (window coorditates, not body). + * @param {!goog.math.Size} windowSize Height/width of window. + * @param {!goog.math.Coordinate} scrollOffset X/y of window scrollbars. + * @param {boolean} rtl True if RTL, false if LTR. + */ +Blockly.WidgetDiv.position = function(anchorX, anchorY, windowSize, + scrollOffset, rtl) { + // Don't let the widget go above the top edge of the window. + if (anchorY < scrollOffset.y) { + anchorY = scrollOffset.y; + } + if (rtl) { + // Don't let the widget go right of the right edge of the window. + if (anchorX > windowSize.width + scrollOffset.x) { + anchorX = windowSize.width + scrollOffset.x; + } + } else { + // Don't let the widget go left of the left edge of the window. + if (anchorX < scrollOffset.x) { + anchorX = scrollOffset.x; + } + } + Blockly.WidgetDiv.DIV.style.left = anchorX + 'px'; + Blockly.WidgetDiv.DIV.style.top = anchorY + 'px'; + Blockly.WidgetDiv.DIV.style.height = windowSize.height + 'px'; +}; diff --git a/blockly/core/workspace.js b/blockly/core/workspace.js new file mode 100644 index 0000000..a8e97c0 --- /dev/null +++ b/blockly/core/workspace.js @@ -0,0 +1,501 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a workspace. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Workspace'); + +goog.require('goog.math'); + + +/** + * Class for a workspace. This is a data structure that contains blocks. + * There is no UI, and can be created headlessly. + * @param {Blockly.Options} opt_options Dictionary of options. + * @constructor + */ +Blockly.Workspace = function(opt_options) { + /** @type {string} */ + this.id = Blockly.genUid(); + Blockly.Workspace.WorkspaceDB_[this.id] = this; + /** @type {!Blockly.Options} */ + this.options = opt_options || {}; + /** @type {boolean} */ + this.RTL = !!this.options.RTL; + /** @type {boolean} */ + this.horizontalLayout = !!this.options.horizontalLayout; + /** @type {number} */ + this.toolboxPosition = this.options.toolboxPosition; + + /** + * @type {!Array.<!Blockly.Block>} + * @private + */ + this.topBlocks_ = []; + /** + * @type {!Array.<!Function>} + * @private + */ + this.listeners_ = []; + /** + * @type {!Array.<!Blockly.Events.Abstract>} + * @private + */ + this.undoStack_ = []; + /** + * @type {!Array.<!Blockly.Events.Abstract>} + * @private + */ + this.redoStack_ = []; + /** + * @type {!Object} + * @private + */ + this.blockDB_ = Object.create(null); + /* + * @type {!Array.<!string>} + * A list of all of the named variables in the workspace, including variables + * that are not currently in use. + */ + this.variableList = []; +}; + +/** + * Workspaces may be headless. + * @type {boolean} True if visible. False if headless. + */ +Blockly.Workspace.prototype.rendered = false; + +/** + * Maximum number of undo events in stack. + * @type {number} 0 to turn off undo, Infinity for unlimited. + */ +Blockly.Workspace.prototype.MAX_UNDO = 1024; + +/** + * Dispose of this workspace. + * Unlink from all DOM elements to prevent memory leaks. + */ +Blockly.Workspace.prototype.dispose = function() { + this.listeners_.length = 0; + this.clear(); + // Remove from workspace database. + delete Blockly.Workspace.WorkspaceDB_[this.id]; +}; + +/** + * Angle away from the horizontal to sweep for blocks. Order of execution is + * generally top to bottom, but a small angle changes the scan to give a bit of + * a left to right bias (reversed in RTL). Units are in degrees. + * See: http://tvtropes.org/pmwiki/pmwiki.php/Main/DiagonalBilling. + */ +Blockly.Workspace.SCAN_ANGLE = 3; + +/** + * Add a block to the list of top blocks. + * @param {!Blockly.Block} block Block to remove. + */ +Blockly.Workspace.prototype.addTopBlock = function(block) { + this.topBlocks_.push(block); + if (this.isFlyout) { + // This is for the (unlikely) case where you have a variable in a block in + // an always-open flyout. It needs to be possible to edit the block in the + // flyout, so the contents of the dropdown need to be correct. + var variables = Blockly.Variables.allUsedVariables(block); + for (var i = 0; i < variables.length; i++) { + if (this.variableList.indexOf(variables[i]) == -1) { + this.variableList.push(variables[i]); + } + } + } +}; + +/** + * Remove a block from the list of top blocks. + * @param {!Blockly.Block} block Block to remove. + */ +Blockly.Workspace.prototype.removeTopBlock = function(block) { + var found = false; + for (var child, i = 0; child = this.topBlocks_[i]; i++) { + if (child == block) { + this.topBlocks_.splice(i, 1); + found = true; + break; + } + } + if (!found) { + throw 'Block not present in workspace\'s list of top-most blocks.'; + } +}; + +/** + * Finds the top-level blocks and returns them. Blocks are optionally sorted + * by position; top to bottom (with slight LTR or RTL bias). + * @param {boolean} ordered Sort the list if true. + * @return {!Array.<!Blockly.Block>} The top-level block objects. + */ +Blockly.Workspace.prototype.getTopBlocks = function(ordered) { + // Copy the topBlocks_ list. + var blocks = [].concat(this.topBlocks_); + if (ordered && blocks.length > 1) { + var offset = Math.sin(goog.math.toRadians(Blockly.Workspace.SCAN_ANGLE)); + if (this.RTL) { + offset *= -1; + } + blocks.sort(function(a, b) { + var aXY = a.getRelativeToSurfaceXY(); + var bXY = b.getRelativeToSurfaceXY(); + return (aXY.y + offset * aXY.x) - (bXY.y + offset * bXY.x); + }); + } + return blocks; +}; + +/** + * Find all blocks in workspace. No particular order. + * @return {!Array.<!Blockly.Block>} Array of blocks. + */ +Blockly.Workspace.prototype.getAllBlocks = function() { + var blocks = this.getTopBlocks(false); + for (var i = 0; i < blocks.length; i++) { + blocks.push.apply(blocks, blocks[i].getChildren()); + } + return blocks; +}; + +/** + * Dispose of all blocks in workspace. + */ +Blockly.Workspace.prototype.clear = function() { + var existingGroup = Blockly.Events.getGroup(); + if (!existingGroup) { + Blockly.Events.setGroup(true); + } + while (this.topBlocks_.length) { + this.topBlocks_[0].dispose(); + } + if (!existingGroup) { + Blockly.Events.setGroup(false); + } + + this.variableList.length = 0; +}; + +/** + * Walk the workspace and update the list of variables to only contain ones in + * use on the workspace. Use when loading new workspaces from disk. + * @param {boolean} clearList True if the old variable list should be cleared. + */ +Blockly.Workspace.prototype.updateVariableList = function(clearList) { + // TODO: Sort + if (!this.isFlyout) { + // Update the list in place so that the flyout's references stay correct. + if (clearList) { + this.variableList.length = 0; + } + var allVariables = Blockly.Variables.allUsedVariables(this); + for (var i = 0; i < allVariables.length; i++) { + this.createVariable(allVariables[i]); + } + } +}; + +/** + * Rename a variable by updating its name in the variable list. + * TODO: #468 + * @param {string} oldName Variable to rename. + * @param {string} newName New variable name. + */ +Blockly.Workspace.prototype.renameVariable = function(oldName, newName) { + // Find the old name in the list. + var variableIndex = this.variableIndexOf(oldName); + var newVariableIndex = this.variableIndexOf(newName); + + // We might be renaming to an existing name but with different case. If so, + // we will also update all of the blocks using the new name to have the + // correct case. + if (newVariableIndex != -1 && + this.variableList[newVariableIndex] != newName) { + var oldCase = this.variableList[newVariableIndex]; + } + + Blockly.Events.setGroup(true); + var blocks = this.getAllBlocks(); + // Iterate through every block. + for (var i = 0; i < blocks.length; i++) { + blocks[i].renameVar(oldName, newName); + if (oldCase) { + blocks[i].renameVar(oldCase, newName); + } + } + Blockly.Events.setGroup(false); + + + if (variableIndex == newVariableIndex || + variableIndex != -1 && newVariableIndex == -1) { + // Only changing case, or renaming to a completely novel name. + this.variableList[variableIndex] = newName; + } else if (variableIndex != -1 && newVariableIndex != -1) { + // Renaming one existing variable to another existing variable. + this.variableList.splice(variableIndex, 1); + // The case might have changed. + this.variableList[newVariableIndex] = newName; + } else { + this.variableList.push(newName); + console.log('Tried to rename an non-existent variable.'); + } +}; + +/** + * Create a variable with the given name. + * TODO: #468 + * @param {string} name The new variable's name. + */ +Blockly.Workspace.prototype.createVariable = function(name) { + var index = this.variableIndexOf(name); + if (index == -1) { + this.variableList.push(name); + } +}; + +/** + * Find all the uses of a named variable. + * @param {string} name Name of variable. + * @return {!Array.<!Blockly.Block>} Array of block usages. + */ +Blockly.Workspace.prototype.getVariableUses = function(name) { + var uses = []; + var blocks = this.getAllBlocks(); + // Iterate through every block and check the name. + for (var i = 0; i < blocks.length; i++) { + var blockVariables = blocks[i].getVars(); + if (blockVariables) { + for (var j = 0; j < blockVariables.length; j++) { + var varName = blockVariables[j]; + // Variable name may be null if the block is only half-built. + if (varName && Blockly.Names.equals(varName, name)) { + uses.push(blocks[i]); + } + } + } + } + return uses; +}; + +/** + * Delete a variables and all of its uses from this workspace. + * @param {string} name Name of variable to delete. + */ +Blockly.Workspace.prototype.deleteVariable = function(name) { + var variableIndex = this.variableIndexOf(name); + if (variableIndex != -1) { + var uses = this.getVariableUses(name); + if (uses.length > 1) { + for (var i = 0, block; block = uses[i]; i++) { + if (block.type == 'procedures_defnoreturn' || + block.type == 'procedures_defreturn') { + var procedureName = block.getFieldValue('NAME'); + window.alert( + Blockly.Msg.CANNOT_DELETE_VARIABLE_PROCEDURE.replace('%1', name). + replace('%2', procedureName)); + return; + } + } + var ok = window.confirm( + Blockly.Msg.DELETE_VARIABLE_CONFIRMATION.replace('%1', uses.length). + replace('%2', name)); + if (!ok) { + return; + } + } + + Blockly.Events.setGroup(true); + for (var i = 0; i < uses.length; i++) { + uses[i].dispose(true, false); + } + Blockly.Events.setGroup(false); + this.variableList.splice(variableIndex, 1); + } +}; + +/** + * Check whether a variable exists with the given name. The check is + * case-insensitive. + * @param {string} name The name to check for. + * @return {number} The index of the name in the variable list, or -1 if it is + * not present. + */ +Blockly.Workspace.prototype.variableIndexOf = function(name) { + for (var i = 0, varname; varname = this.variableList[i]; i++) { + if (Blockly.Names.equals(varname, name)) { + return i; + } + } + return -1; +}; + +/** + * Returns the horizontal offset of the workspace. + * Intended for LTR/RTL compatibility in XML. + * Not relevant for a headless workspace. + * @return {number} Width. + */ +Blockly.Workspace.prototype.getWidth = function() { + return 0; +}; + +/** + * Obtain a newly created block. + * @param {?string} prototypeName Name of the language object containing + * type-specific functions for this block. + * @param {=string} opt_id Optional ID. Use this ID if provided, otherwise + * create a new id. + * @return {!Blockly.Block} The created block. + */ +Blockly.Workspace.prototype.newBlock = function(prototypeName, opt_id) { + return new Blockly.Block(this, prototypeName, opt_id); +}; + +/** + * The number of blocks that may be added to the workspace before reaching + * the maxBlocks. + * @return {number} Number of blocks left. + */ +Blockly.Workspace.prototype.remainingCapacity = function() { + if (isNaN(this.options.maxBlocks)) { + return Infinity; + } + return this.options.maxBlocks - this.getAllBlocks().length; +}; + +/** + * Undo or redo the previous action. + * @param {boolean} redo False if undo, true if redo. + */ +Blockly.Workspace.prototype.undo = function(redo) { + var inputStack = redo ? this.redoStack_ : this.undoStack_; + var outputStack = redo ? this.undoStack_ : this.redoStack_; + var inputEvent = inputStack.pop(); + if (!inputEvent) { + return; + } + var events = [inputEvent]; + // Do another undo/redo if the next one is of the same group. + while (inputStack.length && inputEvent.group && + inputEvent.group == inputStack[inputStack.length - 1].group) { + events.push(inputStack.pop()); + } + // Push these popped events on the opposite stack. + for (var i = 0, event; event = events[i]; i++) { + outputStack.push(event); + } + events = Blockly.Events.filter(events, redo); + Blockly.Events.recordUndo = false; + for (var i = 0, event; event = events[i]; i++) { + event.run(redo); + } + Blockly.Events.recordUndo = true; +}; + +/** + * Clear the undo/redo stacks. + */ +Blockly.Workspace.prototype.clearUndo = function() { + this.undoStack_.length = 0; + this.redoStack_.length = 0; + // Stop any events already in the firing queue from being undoable. + Blockly.Events.clearPendingUndo(); +}; + +/** + * When something in this workspace changes, call a function. + * @param {!Function} func Function to call. + * @return {!Function} Function that can be passed to + * removeChangeListener. + */ +Blockly.Workspace.prototype.addChangeListener = function(func) { + this.listeners_.push(func); + return func; +}; + +/** + * Stop listening for this workspace's changes. + * @param {Function} func Function to stop calling. + */ +Blockly.Workspace.prototype.removeChangeListener = function(func) { + var i = this.listeners_.indexOf(func); + if (i != -1) { + this.listeners_.splice(i, 1); + } +}; + +/** + * Fire a change event. + * @param {!Blockly.Events.Abstract} event Event to fire. + */ +Blockly.Workspace.prototype.fireChangeListener = function(event) { + if (event.recordUndo) { + this.undoStack_.push(event); + this.redoStack_.length = 0; + if (this.undoStack_.length > this.MAX_UNDO) { + this.undoStack_.unshift(); + } + } + for (var i = 0, func; func = this.listeners_[i]; i++) { + func(event); + } +}; + +/** + * Find the block on this workspace with the specified ID. + * @param {string} id ID of block to find. + * @return {Blockly.Block} The sought after block or null if not found. + */ +Blockly.Workspace.prototype.getBlockById = function(id) { + return this.blockDB_[id] || null; +}; + +/** + * Database of all workspaces. + * @private + */ +Blockly.Workspace.WorkspaceDB_ = Object.create(null); + +/** + * Find the workspace with the specified ID. + * @param {string} id ID of workspace to find. + * @return {Blockly.Workspace} The sought after workspace or null if not found. + */ +Blockly.Workspace.getById = function(id) { + return Blockly.Workspace.WorkspaceDB_[id] || null; +}; + +// Export symbols that would otherwise be renamed by Closure compiler. +Blockly.Workspace.prototype['clear'] = Blockly.Workspace.prototype.clear; +Blockly.Workspace.prototype['clearUndo'] = + Blockly.Workspace.prototype.clearUndo; +Blockly.Workspace.prototype['addChangeListener'] = + Blockly.Workspace.prototype.addChangeListener; +Blockly.Workspace.prototype['removeChangeListener'] = + Blockly.Workspace.prototype.removeChangeListener; diff --git a/blockly/core/workspace_svg.js b/blockly/core/workspace_svg.js new file mode 100644 index 0000000..a3c0b53 --- /dev/null +++ b/blockly/core/workspace_svg.js @@ -0,0 +1,1401 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2014 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a workspace rendered as SVG. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.WorkspaceSvg'); + +// TODO(scr): Fix circular dependencies +//goog.require('Blockly.BlockSvg'); +goog.require('Blockly.ConnectionDB'); +goog.require('Blockly.constants'); +goog.require('Blockly.Options'); +goog.require('Blockly.ScrollbarPair'); +goog.require('Blockly.Trashcan'); +goog.require('Blockly.Workspace'); +goog.require('Blockly.Xml'); +goog.require('Blockly.ZoomControls'); + +goog.require('goog.dom'); +goog.require('goog.math.Coordinate'); +goog.require('goog.userAgent'); + + +/** + * Class for a workspace. This is an onscreen area with optional trashcan, + * scrollbars, bubbles, and dragging. + * @param {!Blockly.Options} options Dictionary of options. + * @extends {Blockly.Workspace} + * @constructor + */ +Blockly.WorkspaceSvg = function(options) { + Blockly.WorkspaceSvg.superClass_.constructor.call(this, options); + this.getMetrics = + options.getMetrics || Blockly.WorkspaceSvg.getTopLevelWorkspaceMetrics_; + this.setMetrics = + options.setMetrics || Blockly.WorkspaceSvg.setTopLevelWorkspaceMetrics_; + + Blockly.ConnectionDB.init(this); + + /** + * Database of pre-loaded sounds. + * @private + * @const + */ + this.SOUNDS_ = Object.create(null); +}; +goog.inherits(Blockly.WorkspaceSvg, Blockly.Workspace); + +/** + * Wrapper function called when a resize event occurs. + * @type {Array.<!Array>} Data that can be passed to unbindEvent_ + */ +Blockly.WorkspaceSvg.prototype.resizeHandlerWrapper_ = null; + +/** + * Svg workspaces are user-visible (as opposed to a headless workspace). + * @type {boolean} True if visible. False if headless. + */ +Blockly.WorkspaceSvg.prototype.rendered = true; + +/** + * Is this workspace the surface for a flyout? + * @type {boolean} + */ +Blockly.WorkspaceSvg.prototype.isFlyout = false; + +/** + * Is this workspace the surface for a mutator? + * @type {boolean} + * @package + */ +Blockly.WorkspaceSvg.prototype.isMutator = false; + +/** + * Is this workspace currently being dragged around? + * DRAG_NONE - No drag operation. + * DRAG_BEGIN - Still inside the initial DRAG_RADIUS. + * DRAG_FREE - Workspace has been dragged further than DRAG_RADIUS. + * @private + */ +Blockly.WorkspaceSvg.prototype.dragMode_ = Blockly.DRAG_NONE; + +/** + * Current horizontal scrolling offset. + * @type {number} + */ +Blockly.WorkspaceSvg.prototype.scrollX = 0; + +/** + * Current vertical scrolling offset. + * @type {number} + */ +Blockly.WorkspaceSvg.prototype.scrollY = 0; + +/** + * Horizontal scroll value when scrolling started. + * @type {number} + */ +Blockly.WorkspaceSvg.prototype.startScrollX = 0; + +/** + * Vertical scroll value when scrolling started. + * @type {number} + */ +Blockly.WorkspaceSvg.prototype.startScrollY = 0; + +/** + * Distance from mouse to object being dragged. + * @type {goog.math.Coordinate} + * @private + */ +Blockly.WorkspaceSvg.prototype.dragDeltaXY_ = null; + +/** + * Current scale. + * @type {number} + */ +Blockly.WorkspaceSvg.prototype.scale = 1; + +/** + * The workspace's trashcan (if any). + * @type {Blockly.Trashcan} + */ +Blockly.WorkspaceSvg.prototype.trashcan = null; + +/** + * This workspace's scrollbars, if they exist. + * @type {Blockly.ScrollbarPair} + */ +Blockly.WorkspaceSvg.prototype.scrollbar = null; + +/** + * Time that the last sound was played. + * @type {Date} + * @private + */ +Blockly.WorkspaceSvg.prototype.lastSound_ = null; + +/** + * Last known position of the page scroll. + * This is used to determine whether we have recalculated screen coordinate + * stuff since the page scrolled. + * @type {!goog.math.Coordinate} + * @private + */ +Blockly.WorkspaceSvg.prototype.lastRecordedPageScroll_ = null; + +/** + * Inverted screen CTM, for use in mouseToSvg. + * @type {SVGMatrix} + * @private + */ +Blockly.WorkspaceSvg.prototype.inverseScreenCTM_ = null; + +/** + * Getter for the inverted screen CTM. + * @return {SVGMatrix} The matrix to use in mouseToSvg + */ +Blockly.WorkspaceSvg.prototype.getInverseScreenCTM = function() { + return this.inverseScreenCTM_; +}; + +/** + * Update the inverted screen CTM. + */ +Blockly.WorkspaceSvg.prototype.updateInverseScreenCTM = function() { + this.inverseScreenCTM_ = this.getParentSvg().getScreenCTM().inverse(); +}; + +/** + * Save resize handler data so we can delete it later in dispose. + * @param {!Array.<!Array>} handler Data that can be passed to unbindEvent_. + */ +Blockly.WorkspaceSvg.prototype.setResizeHandlerWrapper = function(handler) { + this.resizeHandlerWrapper_ = handler; +}; + +/** + * Create the workspace DOM elements. + * @param {string=} opt_backgroundClass Either 'blocklyMainBackground' or + * 'blocklyMutatorBackground'. + * @return {!Element} The workspace's SVG group. + */ +Blockly.WorkspaceSvg.prototype.createDom = function(opt_backgroundClass) { + /** + * <g class="blocklyWorkspace"> + * <rect class="blocklyMainBackground" height="100%" width="100%"></rect> + * [Trashcan and/or flyout may go here] + * <g class="blocklyBlockCanvas"></g> + * <g class="blocklyBubbleCanvas"></g> + * [Scrollbars may go here] + * </g> + * @type {SVGElement} + */ + this.svgGroup_ = Blockly.createSvgElement('g', + {'class': 'blocklyWorkspace'}, null); + if (opt_backgroundClass) { + /** @type {SVGElement} */ + this.svgBackground_ = Blockly.createSvgElement('rect', + {'height': '100%', 'width': '100%', 'class': opt_backgroundClass}, + this.svgGroup_); + if (opt_backgroundClass == 'blocklyMainBackground') { + this.svgBackground_.style.fill = + 'url(#' + this.options.gridPattern.id + ')'; + } + } + /** @type {SVGElement} */ + this.svgBlockCanvas_ = Blockly.createSvgElement('g', + {'class': 'blocklyBlockCanvas'}, this.svgGroup_, this); + /** @type {SVGElement} */ + this.svgBubbleCanvas_ = Blockly.createSvgElement('g', + {'class': 'blocklyBubbleCanvas'}, this.svgGroup_, this); + var bottom = Blockly.Scrollbar.scrollbarThickness; + if (this.options.hasTrashcan) { + bottom = this.addTrashcan_(bottom); + } + if (this.options.zoomOptions && this.options.zoomOptions.controls) { + bottom = this.addZoomControls_(bottom); + } + + if (!this.isFlyout) { + Blockly.bindEvent_(this.svgGroup_, 'mousedown', this, this.onMouseDown_); + var thisWorkspace = this; + Blockly.bindEvent_(this.svgGroup_, 'touchstart', null, + function(e) {Blockly.longStart_(e, thisWorkspace);}); + if (this.options.zoomOptions && this.options.zoomOptions.wheel) { + // Mouse-wheel. + Blockly.bindEvent_(this.svgGroup_, 'wheel', this, this.onMouseWheel_); + } + } + + // Determine if there needs to be a category tree, or a simple list of + // blocks. This cannot be changed later, since the UI is very different. + if (this.options.hasCategories) { + this.toolbox_ = new Blockly.Toolbox(this); + } else if (this.options.languageTree) { + this.addFlyout_(); + } + this.updateGridPattern_(); + this.recordDeleteAreas(); + return this.svgGroup_; +}; + +/** + * Dispose of this workspace. + * Unlink from all DOM elements to prevent memory leaks. + */ +Blockly.WorkspaceSvg.prototype.dispose = function() { + // Stop rerendering. + this.rendered = false; + Blockly.WorkspaceSvg.superClass_.dispose.call(this); + if (this.svgGroup_) { + goog.dom.removeNode(this.svgGroup_); + this.svgGroup_ = null; + } + this.svgBlockCanvas_ = null; + this.svgBubbleCanvas_ = null; + if (this.toolbox_) { + this.toolbox_.dispose(); + this.toolbox_ = null; + } + if (this.flyout_) { + this.flyout_.dispose(); + this.flyout_ = null; + } + if (this.trashcan) { + this.trashcan.dispose(); + this.trashcan = null; + } + if (this.scrollbar) { + this.scrollbar.dispose(); + this.scrollbar = null; + } + if (this.zoomControls_) { + this.zoomControls_.dispose(); + this.zoomControls_ = null; + } + if (!this.options.parentWorkspace) { + // Top-most workspace. Dispose of the div that the + // svg is injected into (i.e. injectionDiv). + goog.dom.removeNode(this.getParentSvg().parentNode); + } + if (this.resizeHandlerWrapper_) { + Blockly.unbindEvent_(this.resizeHandlerWrapper_); + this.resizeHandlerWrapper_ = null; + } +}; + +/** + * Obtain a newly created block. + * @param {?string} prototypeName Name of the language object containing + * type-specific functions for this block. + * @param {=string} opt_id Optional ID. Use this ID if provided, otherwise + * create a new id. + * @return {!Blockly.BlockSvg} The created block. + */ +Blockly.WorkspaceSvg.prototype.newBlock = function(prototypeName, opt_id) { + return new Blockly.BlockSvg(this, prototypeName, opt_id); +}; + +/** + * Add a trashcan. + * @param {number} bottom Distance from workspace bottom to bottom of trashcan. + * @return {number} Distance from workspace bottom to the top of trashcan. + * @private + */ +Blockly.WorkspaceSvg.prototype.addTrashcan_ = function(bottom) { + /** @type {Blockly.Trashcan} */ + this.trashcan = new Blockly.Trashcan(this); + var svgTrashcan = this.trashcan.createDom(); + this.svgGroup_.insertBefore(svgTrashcan, this.svgBlockCanvas_); + return this.trashcan.init(bottom); +}; + +/** + * Add zoom controls. + * @param {number} bottom Distance from workspace bottom to bottom of controls. + * @return {number} Distance from workspace bottom to the top of controls. + * @private + */ +Blockly.WorkspaceSvg.prototype.addZoomControls_ = function(bottom) { + /** @type {Blockly.ZoomControls} */ + this.zoomControls_ = new Blockly.ZoomControls(this); + var svgZoomControls = this.zoomControls_.createDom(); + this.svgGroup_.appendChild(svgZoomControls); + return this.zoomControls_.init(bottom); +}; + +/** + * Add a flyout. + * @private + */ +Blockly.WorkspaceSvg.prototype.addFlyout_ = function() { + var workspaceOptions = { + disabledPatternId: this.options.disabledPatternId, + parentWorkspace: this, + RTL: this.RTL, + horizontalLayout: this.horizontalLayout, + toolboxPosition: this.options.toolboxPosition + }; + /** @type {Blockly.Flyout} */ + this.flyout_ = new Blockly.Flyout(workspaceOptions); + this.flyout_.autoClose = false; + var svgFlyout = this.flyout_.createDom(); + this.svgGroup_.insertBefore(svgFlyout, this.svgBlockCanvas_); +}; + +/** + * Update items that use screen coordinate calculations + * because something has changed (e.g. scroll position, window size). + * @private + */ +Blockly.WorkspaceSvg.prototype.updateScreenCalculations_ = function() { + this.updateInverseScreenCTM(); + this.recordDeleteAreas(); +}; + +/** + * Resize the parts of the workspace that change when the workspace + * contents (e.g. block positions) change. This will also scroll the + * workspace contents if needed. + * @package + */ +Blockly.WorkspaceSvg.prototype.resizeContents = function() { + if (this.scrollbar) { + // TODO(picklesrus): Once rachel-fenichel's scrollbar refactoring + // is complete, call the method that only resizes scrollbar + // based on contents. + this.scrollbar.resize(); + } + this.updateInverseScreenCTM(); +}; + +/** + * Resize and reposition all of the workspace chrome (toolbox, + * trash, scrollbars etc.) + * This should be called when something changes that + * requires recalculating dimensions and positions of the + * trash, zoom, toolbox, etc. (e.g. window resize). + */ +Blockly.WorkspaceSvg.prototype.resize = function() { + if (this.toolbox_) { + this.toolbox_.position(); + } + if (this.flyout_) { + this.flyout_.position(); + } + if (this.trashcan) { + this.trashcan.position(); + } + if (this.zoomControls_) { + this.zoomControls_.position(); + } + if (this.scrollbar) { + this.scrollbar.resize(); + } + this.updateScreenCalculations_(); +}; + +/** + * Resizes and repositions workspace chrome if the page has a new + * scroll position. + * @package + */ +Blockly.WorkspaceSvg.prototype.updateScreenCalculationsIfScrolled + = function() { + /* eslint-disable indent */ + var currScroll = goog.dom.getDocumentScroll(); + if (!goog.math.Coordinate.equals(this.lastRecordedPageScroll_, + currScroll)) { + this.lastRecordedPageScroll_ = currScroll; + this.updateScreenCalculations_(); + } +}; /* eslint-enable indent */ + +/** + * Get the SVG element that forms the drawing surface. + * @return {!Element} SVG element. + */ +Blockly.WorkspaceSvg.prototype.getCanvas = function() { + return this.svgBlockCanvas_; +}; + +/** + * Get the SVG element that forms the bubble surface. + * @return {!SVGGElement} SVG element. + */ +Blockly.WorkspaceSvg.prototype.getBubbleCanvas = function() { + return this.svgBubbleCanvas_; +}; + +/** + * Get the SVG element that contains this workspace. + * @return {!Element} SVG element. + */ +Blockly.WorkspaceSvg.prototype.getParentSvg = function() { + if (this.cachedParentSvg_) { + return this.cachedParentSvg_; + } + var element = this.svgGroup_; + while (element) { + if (element.tagName == 'svg') { + this.cachedParentSvg_ = element; + return element; + } + element = element.parentNode; + } + return null; +}; + +/** + * Translate this workspace to new coordinates. + * @param {number} x Horizontal translation. + * @param {number} y Vertical translation. + */ +Blockly.WorkspaceSvg.prototype.translate = function(x, y) { + var translation = 'translate(' + x + ',' + y + ') ' + + 'scale(' + this.scale + ')'; + this.svgBlockCanvas_.setAttribute('transform', translation); + this.svgBubbleCanvas_.setAttribute('transform', translation); +}; + +/** + * Returns the horizontal offset of the workspace. + * Intended for LTR/RTL compatibility in XML. + * @return {number} Width. + */ +Blockly.WorkspaceSvg.prototype.getWidth = function() { + var metrics = this.getMetrics(); + return metrics ? metrics.viewWidth / this.scale : 0; +}; + +/** + * Toggles the visibility of the workspace. + * Currently only intended for main workspace. + * @param {boolean} isVisible True if workspace should be visible. + */ +Blockly.WorkspaceSvg.prototype.setVisible = function(isVisible) { + this.getParentSvg().style.display = isVisible ? 'block' : 'none'; + if (this.toolbox_) { + // Currently does not support toolboxes in mutators. + this.toolbox_.HtmlDiv.style.display = isVisible ? 'block' : 'none'; + } + if (isVisible) { + this.render(); + if (this.toolbox_) { + this.toolbox_.position(); + } + } else { + Blockly.hideChaff(true); + } +}; + +/** + * Render all blocks in workspace. + */ +Blockly.WorkspaceSvg.prototype.render = function() { + // Generate list of all blocks. + var blocks = this.getAllBlocks(); + // Render each block. + for (var i = blocks.length - 1; i >= 0; i--) { + blocks[i].render(false); + } +}; + +/** + * Turn the visual trace functionality on or off. + * @param {boolean} armed True if the trace should be on. + */ +Blockly.WorkspaceSvg.prototype.traceOn = function(armed) { + this.traceOn_ = armed; + if (this.traceWrapper_) { + Blockly.unbindEvent_(this.traceWrapper_); + this.traceWrapper_ = null; + } + if (armed) { + this.traceWrapper_ = Blockly.bindEvent_(this.svgBlockCanvas_, + 'blocklySelectChange', this, function() {this.traceOn_ = false;}); + } +}; + +/** + * Highlight a block in the workspace. + * @param {?string} id ID of block to find. + */ +Blockly.WorkspaceSvg.prototype.highlightBlock = function(id) { + if (this.traceOn_ && Blockly.dragMode_ != Blockly.DRAG_NONE) { + // The blocklySelectChange event normally prevents this, but sometimes + // there is a race condition on fast-executing apps. + this.traceOn(false); + } + if (!this.traceOn_) { + return; + } + var block = null; + if (id) { + block = this.getBlockById(id); + if (!block) { + return; + } + } + // Temporary turn off the listener for selection changes, so that we don't + // trip the monitor for detecting user activity. + this.traceOn(false); + // Select the current block. + if (block) { + block.select(); + } else if (Blockly.selected) { + Blockly.selected.unselect(); + } + // Restore the monitor for user activity after the selection event has fired. + var thisWorkspace = this; + setTimeout(function() {thisWorkspace.traceOn(true);}, 1); +}; + +/** + * Paste the provided block onto the workspace. + * @param {!Element} xmlBlock XML block element. + */ +Blockly.WorkspaceSvg.prototype.paste = function(xmlBlock) { + if (!this.rendered || xmlBlock.getElementsByTagName('block').length >= + this.remainingCapacity()) { + return; + } + Blockly.terminateDrag_(); // Dragging while pasting? No. + Blockly.Events.disable(); + try { + var block = Blockly.Xml.domToBlock(xmlBlock, this); + // Move the duplicate to original position. + var blockX = parseInt(xmlBlock.getAttribute('x'), 10); + var blockY = parseInt(xmlBlock.getAttribute('y'), 10); + if (!isNaN(blockX) && !isNaN(blockY)) { + if (this.RTL) { + blockX = -blockX; + } + // Offset block until not clobbering another block and not in connection + // distance with neighbouring blocks. + do { + var collide = false; + var allBlocks = this.getAllBlocks(); + for (var i = 0, otherBlock; otherBlock = allBlocks[i]; i++) { + var otherXY = otherBlock.getRelativeToSurfaceXY(); + if (Math.abs(blockX - otherXY.x) <= 1 && + Math.abs(blockY - otherXY.y) <= 1) { + collide = true; + break; + } + } + if (!collide) { + // Check for blocks in snap range to any of its connections. + var connections = block.getConnections_(false); + for (var i = 0, connection; connection = connections[i]; i++) { + var neighbour = connection.closest(Blockly.SNAP_RADIUS, + new goog.math.Coordinate(blockX, blockY)); + if (neighbour.connection) { + collide = true; + break; + } + } + } + if (collide) { + if (this.RTL) { + blockX -= Blockly.SNAP_RADIUS; + } else { + blockX += Blockly.SNAP_RADIUS; + } + blockY += Blockly.SNAP_RADIUS * 2; + } + } while (collide); + block.moveBy(blockX, blockY); + } + } finally { + Blockly.Events.enable(); + } + if (Blockly.Events.isEnabled() && !block.isShadow()) { + Blockly.Events.fire(new Blockly.Events.Create(block)); + } + block.select(); +}; + +/** + * Create a new variable with the given name. Update the flyout to show the new + * variable immediately. + * TODO: #468 + * @param {string} name The new variable's name. + */ +Blockly.WorkspaceSvg.prototype.createVariable = function(name) { + Blockly.WorkspaceSvg.superClass_.createVariable.call(this, name); + if (this.toolbox_ && this.toolbox_.flyout_) { + this.toolbox_.refreshSelection(); + } +}; + +/** + * Make a list of all the delete areas for this workspace. + */ +Blockly.WorkspaceSvg.prototype.recordDeleteAreas = function() { + if (this.trashcan) { + this.deleteAreaTrash_ = this.trashcan.getClientRect(); + } else { + this.deleteAreaTrash_ = null; + } + if (this.flyout_) { + this.deleteAreaToolbox_ = this.flyout_.getClientRect(); + } else if (this.toolbox_) { + this.deleteAreaToolbox_ = this.toolbox_.getClientRect(); + } else { + this.deleteAreaToolbox_ = null; + } +}; + +/** + * Is the mouse event over a delete area (toolbox or non-closing flyout)? + * Opens or closes the trashcan and sets the cursor as a side effect. + * @param {!Event} e Mouse move event. + * @return {boolean} True if event is in a delete area. + */ +Blockly.WorkspaceSvg.prototype.isDeleteArea = function(e) { + var xy = new goog.math.Coordinate(e.clientX, e.clientY); + if (this.deleteAreaTrash_) { + if (this.deleteAreaTrash_.contains(xy)) { + this.trashcan.setOpen_(true); + Blockly.Css.setCursor(Blockly.Css.Cursor.DELETE); + return true; + } + this.trashcan.setOpen_(false); + } + if (this.deleteAreaToolbox_) { + if (this.deleteAreaToolbox_.contains(xy)) { + Blockly.Css.setCursor(Blockly.Css.Cursor.DELETE); + return true; + } + } + Blockly.Css.setCursor(Blockly.Css.Cursor.CLOSED); + return false; +}; + +/** + * Handle a mouse-down on SVG drawing surface. + * @param {!Event} e Mouse down event. + * @private + */ +Blockly.WorkspaceSvg.prototype.onMouseDown_ = function(e) { + this.markFocused(); + if (Blockly.isTargetInput_(e)) { + return; + } + Blockly.terminateDrag_(); // In case mouse-up event was lost. + Blockly.hideChaff(); + var isTargetWorkspace = e.target && e.target.nodeName && + (e.target.nodeName.toLowerCase() == 'svg' || + e.target == this.svgBackground_); + if (isTargetWorkspace && Blockly.selected && !this.options.readOnly) { + // Clicking on the document clears the selection. + Blockly.selected.unselect(); + } + if (Blockly.isRightButton(e)) { + // Right-click. + this.showContextMenu_(e); + } else if (this.scrollbar) { + this.dragMode_ = Blockly.DRAG_BEGIN; + // Record the current mouse position. + this.startDragMouseX = e.clientX; + this.startDragMouseY = e.clientY; + this.startDragMetrics = this.getMetrics(); + this.startScrollX = this.scrollX; + this.startScrollY = this.scrollY; + + // If this is a touch event then bind to the mouseup so workspace drag mode + // is turned off and double move events are not performed on a block. + // See comment in inject.js Blockly.init_ as to why mouseup events are + // bound to the document instead of the SVG's surface. + if ('mouseup' in Blockly.bindEvent_.TOUCH_MAP) { + Blockly.onTouchUpWrapper_ = Blockly.onTouchUpWrapper_ || []; + Blockly.onTouchUpWrapper_ = Blockly.onTouchUpWrapper_.concat( + Blockly.bindEvent_(document, 'mouseup', null, Blockly.onMouseUp_)); + } + Blockly.onMouseMoveWrapper_ = Blockly.onMouseMoveWrapper_ || []; + Blockly.onMouseMoveWrapper_ = Blockly.onMouseMoveWrapper_.concat( + Blockly.bindEvent_(document, 'mousemove', null, Blockly.onMouseMove_)); + } + // This event has been handled. No need to bubble up to the document. + e.stopPropagation(); + e.preventDefault(); +}; + +/** + * Start tracking a drag of an object on this workspace. + * @param {!Event} e Mouse down event. + * @param {!goog.math.Coordinate} xy Starting location of object. + */ +Blockly.WorkspaceSvg.prototype.startDrag = function(e, xy) { + // Record the starting offset between the bubble's location and the mouse. + var point = Blockly.mouseToSvg(e, this.getParentSvg(), + this.getInverseScreenCTM()); + // Fix scale of mouse event. + point.x /= this.scale; + point.y /= this.scale; + this.dragDeltaXY_ = goog.math.Coordinate.difference(xy, point); +}; + +/** + * Track a drag of an object on this workspace. + * @param {!Event} e Mouse move event. + * @return {!goog.math.Coordinate} New location of object. + */ +Blockly.WorkspaceSvg.prototype.moveDrag = function(e) { + var point = Blockly.mouseToSvg(e, this.getParentSvg(), + this.getInverseScreenCTM()); + // Fix scale of mouse event. + point.x /= this.scale; + point.y /= this.scale; + return goog.math.Coordinate.sum(this.dragDeltaXY_, point); +}; + +/** + * Is the user currently dragging a block or scrolling the flyout/workspace? + * @return {boolean} True if currently dragging or scrolling. + */ +Blockly.WorkspaceSvg.prototype.isDragging = function() { + return Blockly.dragMode_ == Blockly.DRAG_FREE || + (Blockly.Flyout.startFlyout_ && + Blockly.Flyout.startFlyout_.dragMode_ == Blockly.DRAG_FREE) || + this.dragMode_ == Blockly.DRAG_FREE; +}; + +/** + * Handle a mouse-wheel on SVG drawing surface. + * @param {!Event} e Mouse wheel event. + * @private + */ +Blockly.WorkspaceSvg.prototype.onMouseWheel_ = function(e) { + // TODO: Remove terminateDrag and compensate for coordinate skew during zoom. + Blockly.terminateDrag_(); + var delta = e.deltaY > 0 ? -1 : 1; + var position = Blockly.mouseToSvg(e, this.getParentSvg(), + this.getInverseScreenCTM()); + this.zoom(position.x, position.y, delta); + e.preventDefault(); +}; + +/** + * Calculate the bounding box for the blocks on the workspace. + * + * @return {Object} Contains the position and size of the bounding box + * containing the blocks on the workspace. + */ +Blockly.WorkspaceSvg.prototype.getBlocksBoundingBox = function() { + var topBlocks = this.getTopBlocks(false); + // There are no blocks, return empty rectangle. + if (!topBlocks.length) { + return {x: 0, y: 0, width: 0, height: 0}; + } + + // Initialize boundary using the first block. + var boundary = topBlocks[0].getBoundingRectangle(); + + // Start at 1 since the 0th block was used for initialization + for (var i = 1; i < topBlocks.length; i++) { + var blockBoundary = topBlocks[i].getBoundingRectangle(); + if (blockBoundary.topLeft.x < boundary.topLeft.x) { + boundary.topLeft.x = blockBoundary.topLeft.x; + } + if (blockBoundary.bottomRight.x > boundary.bottomRight.x) { + boundary.bottomRight.x = blockBoundary.bottomRight.x; + } + if (blockBoundary.topLeft.y < boundary.topLeft.y) { + boundary.topLeft.y = blockBoundary.topLeft.y; + } + if (blockBoundary.bottomRight.y > boundary.bottomRight.y) { + boundary.bottomRight.y = blockBoundary.bottomRight.y; + } + } + return { + x: boundary.topLeft.x, + y: boundary.topLeft.y, + width: boundary.bottomRight.x - boundary.topLeft.x, + height: boundary.bottomRight.y - boundary.topLeft.y + }; +}; + +/** + * Clean up the workspace by ordering all the blocks in a column. + */ +Blockly.WorkspaceSvg.prototype.cleanUp = function() { + Blockly.Events.setGroup(true); + var topBlocks = this.getTopBlocks(true); + var cursorY = 0; + for (var i = 0, block; block = topBlocks[i]; i++) { + var xy = block.getRelativeToSurfaceXY(); + block.moveBy(-xy.x, cursorY - xy.y); + block.snapToGrid(); + cursorY = block.getRelativeToSurfaceXY().y + + block.getHeightWidth().height + Blockly.BlockSvg.MIN_BLOCK_Y; + } + Blockly.Events.setGroup(false); + // Fire an event to allow scrollbars to resize. + this.resizeContents(); +}; + +/** + * Show the context menu for the workspace. + * @param {!Event} e Mouse event. + * @private + */ +Blockly.WorkspaceSvg.prototype.showContextMenu_ = function(e) { + if (this.options.readOnly || this.isFlyout) { + return; + } + var menuOptions = []; + var topBlocks = this.getTopBlocks(true); + var eventGroup = Blockly.genUid(); + + // Options to undo/redo previous action. + var undoOption = {}; + undoOption.text = Blockly.Msg.UNDO; + undoOption.enabled = this.undoStack_.length > 0; + undoOption.callback = this.undo.bind(this, false); + menuOptions.push(undoOption); + var redoOption = {}; + redoOption.text = Blockly.Msg.REDO; + redoOption.enabled = this.redoStack_.length > 0; + redoOption.callback = this.undo.bind(this, true); + menuOptions.push(redoOption); + + // Option to clean up blocks. + if (this.scrollbar) { + var cleanOption = {}; + cleanOption.text = Blockly.Msg.CLEAN_UP; + cleanOption.enabled = topBlocks.length > 1; + cleanOption.callback = this.cleanUp.bind(this); + menuOptions.push(cleanOption); + } + + // Add a little animation to collapsing and expanding. + var DELAY = 10; + if (this.options.collapse) { + var hasCollapsedBlocks = false; + var hasExpandedBlocks = false; + for (var i = 0; i < topBlocks.length; i++) { + var block = topBlocks[i]; + while (block) { + if (block.isCollapsed()) { + hasCollapsedBlocks = true; + } else { + hasExpandedBlocks = true; + } + block = block.getNextBlock(); + } + } + + /** + * Option to collapse or expand top blocks. + * @param {boolean} shouldCollapse Whether a block should collapse. + * @private + */ + var toggleOption = function(shouldCollapse) { + var ms = 0; + for (var i = 0; i < topBlocks.length; i++) { + var block = topBlocks[i]; + while (block) { + setTimeout(block.setCollapsed.bind(block, shouldCollapse), ms); + block = block.getNextBlock(); + ms += DELAY; + } + } + }; + + // Option to collapse top blocks. + var collapseOption = {enabled: hasExpandedBlocks}; + collapseOption.text = Blockly.Msg.COLLAPSE_ALL; + collapseOption.callback = function() { + toggleOption(true); + }; + menuOptions.push(collapseOption); + + // Option to expand top blocks. + var expandOption = {enabled: hasCollapsedBlocks}; + expandOption.text = Blockly.Msg.EXPAND_ALL; + expandOption.callback = function() { + toggleOption(false); + }; + menuOptions.push(expandOption); + } + + // Option to delete all blocks. + // Count the number of blocks that are deletable. + var deleteList = []; + function addDeletableBlocks(block) { + if (block.isDeletable()) { + deleteList = deleteList.concat(block.getDescendants()); + } else { + var children = block.getChildren(); + for (var i = 0; i < children.length; i++) { + addDeletableBlocks(children[i]); + } + } + } + for (var i = 0; i < topBlocks.length; i++) { + addDeletableBlocks(topBlocks[i]); + } + + function deleteNext() { + Blockly.Events.setGroup(eventGroup); + var block = deleteList.shift(); + if (block) { + if (block.workspace) { + block.dispose(false, true); + setTimeout(deleteNext, DELAY); + } else { + deleteNext(); + } + } + Blockly.Events.setGroup(false); + } + + var deleteOption = { + text: deleteList.length == 1 ? Blockly.Msg.DELETE_BLOCK : + Blockly.Msg.DELETE_X_BLOCKS.replace('%1', String(deleteList.length)), + enabled: deleteList.length > 0, + callback: function() { + if (deleteList.length < 2 || + window.confirm(Blockly.Msg.DELETE_ALL_BLOCKS.replace('%1', + String(deleteList.length)))) { + deleteNext(); + } + } + }; + menuOptions.push(deleteOption); + + Blockly.ContextMenu.show(e, menuOptions, this.RTL); +}; + +/** + * Load an audio file. Cache it, ready for instantaneous playing. + * @param {!Array.<string>} filenames List of file types in decreasing order of + * preference (i.e. increasing size). E.g. ['media/go.mp3', 'media/go.wav'] + * Filenames include path from Blockly's root. File extensions matter. + * @param {string} name Name of sound. + * @private + */ +Blockly.WorkspaceSvg.prototype.loadAudio_ = function(filenames, name) { + if (!filenames.length) { + return; + } + try { + var audioTest = new window['Audio'](); + } catch (e) { + // No browser support for Audio. + // IE can throw an error even if the Audio object exists. + return; + } + var sound; + for (var i = 0; i < filenames.length; i++) { + var filename = filenames[i]; + var ext = filename.match(/\.(\w+)$/); + if (ext && audioTest.canPlayType('audio/' + ext[1])) { + // Found an audio format we can play. + sound = new window['Audio'](filename); + break; + } + } + if (sound && sound.play) { + this.SOUNDS_[name] = sound; + } +}; + +/** + * Preload all the audio files so that they play quickly when asked for. + * @private + */ +Blockly.WorkspaceSvg.prototype.preloadAudio_ = function() { + for (var name in this.SOUNDS_) { + var sound = this.SOUNDS_[name]; + sound.volume = .01; + sound.play(); + sound.pause(); + // iOS can only process one sound at a time. Trying to load more than one + // corrupts the earlier ones. Just load one and leave the others uncached. + if (goog.userAgent.IPAD || goog.userAgent.IPHONE) { + break; + } + } +}; + +/** + * Play a named sound at specified volume. If volume is not specified, + * use full volume (1). + * @param {string} name Name of sound. + * @param {number=} opt_volume Volume of sound (0-1). + */ +Blockly.WorkspaceSvg.prototype.playAudio = function(name, opt_volume) { + var sound = this.SOUNDS_[name]; + if (sound) { + // Don't play one sound on top of another. + var now = new Date; + if (now - this.lastSound_ < Blockly.SOUND_LIMIT) { + return; + } + this.lastSound_ = now; + var mySound; + var ie9 = goog.userAgent.DOCUMENT_MODE && + goog.userAgent.DOCUMENT_MODE === 9; + if (ie9 || goog.userAgent.IPAD || goog.userAgent.ANDROID) { + // Creating a new audio node causes lag in IE9, Android and iPad. Android + // and IE9 refetch the file from the server, iPad uses a singleton audio + // node which must be deleted and recreated for each new audio tag. + mySound = sound; + } else { + mySound = sound.cloneNode(); + } + mySound.volume = (opt_volume === undefined ? 1 : opt_volume); + mySound.play(); + } else if (this.options.parentWorkspace) { + // Maybe a workspace on a lower level knows about this sound. + this.options.parentWorkspace.playAudio(name, opt_volume); + } +}; + +/** + * Modify the block tree on the existing toolbox. + * @param {Node|string} tree DOM tree of blocks, or text representation of same. + */ +Blockly.WorkspaceSvg.prototype.updateToolbox = function(tree) { + tree = Blockly.Options.parseToolboxTree(tree); + if (!tree) { + if (this.options.languageTree) { + throw 'Can\'t nullify an existing toolbox.'; + } + return; // No change (null to null). + } + if (!this.options.languageTree) { + throw 'Existing toolbox is null. Can\'t create new toolbox.'; + } + if (tree.getElementsByTagName('category').length) { + if (!this.toolbox_) { + throw 'Existing toolbox has no categories. Can\'t change mode.'; + } + this.options.languageTree = tree; + this.toolbox_.populate_(tree); + this.toolbox_.addColour_(); + } else { + if (!this.flyout_) { + throw 'Existing toolbox has categories. Can\'t change mode.'; + } + this.options.languageTree = tree; + this.flyout_.show(tree.childNodes); + } +}; + +/** + * Mark this workspace as the currently focused main workspace. + */ +Blockly.WorkspaceSvg.prototype.markFocused = function() { + if (this.options.parentWorkspace) { + this.options.parentWorkspace.markFocused(); + } else { + Blockly.mainWorkspace = this; + } +}; + +/** + * Zooming the blocks centered in (x, y) coordinate with zooming in or out. + * @param {number} x X coordinate of center. + * @param {number} y Y coordinate of center. + * @param {number} type Type of zooming (-1 zooming out and 1 zooming in). + */ +Blockly.WorkspaceSvg.prototype.zoom = function(x, y, type) { + var speed = this.options.zoomOptions.scaleSpeed; + var metrics = this.getMetrics(); + var center = this.getParentSvg().createSVGPoint(); + center.x = x; + center.y = y; + center = center.matrixTransform(this.getCanvas().getCTM().inverse()); + x = center.x; + y = center.y; + var canvas = this.getCanvas(); + // Scale factor. + var scaleChange = (type == 1) ? speed : 1 / speed; + // Clamp scale within valid range. + var newScale = this.scale * scaleChange; + if (newScale > this.options.zoomOptions.maxScale) { + scaleChange = this.options.zoomOptions.maxScale / this.scale; + } else if (newScale < this.options.zoomOptions.minScale) { + scaleChange = this.options.zoomOptions.minScale / this.scale; + } + if (this.scale == newScale) { + return; // No change in zoom. + } + if (this.scrollbar) { + var matrix = canvas.getCTM() + .translate(x * (1 - scaleChange), y * (1 - scaleChange)) + .scale(scaleChange); + // newScale and matrix.a should be identical (within a rounding error). + this.scrollX = matrix.e - metrics.absoluteLeft; + this.scrollY = matrix.f - metrics.absoluteTop; + } + this.setScale(newScale); +}; + +/** + * Zooming the blocks centered in the center of view with zooming in or out. + * @param {number} type Type of zooming (-1 zooming out and 1 zooming in). + */ +Blockly.WorkspaceSvg.prototype.zoomCenter = function(type) { + var metrics = this.getMetrics(); + var x = metrics.viewWidth / 2; + var y = metrics.viewHeight / 2; + this.zoom(x, y, type); +}; + +/** + * Zoom the blocks to fit in the workspace if possible. + */ +Blockly.WorkspaceSvg.prototype.zoomToFit = function() { + var metrics = this.getMetrics(); + var blocksBox = this.getBlocksBoundingBox(); + var blocksWidth = blocksBox.width; + var blocksHeight = blocksBox.height; + if (!blocksWidth) { + return; // Prevents zooming to infinity. + } + var workspaceWidth = metrics.viewWidth; + var workspaceHeight = metrics.viewHeight; + if (this.flyout_) { + workspaceWidth -= this.flyout_.width_; + } + if (!this.scrollbar) { + // Orgin point of 0,0 is fixed, blocks will not scroll to center. + blocksWidth += metrics.contentLeft; + blocksHeight += metrics.contentTop; + } + var ratioX = workspaceWidth / blocksWidth; + var ratioY = workspaceHeight / blocksHeight; + this.setScale(Math.min(ratioX, ratioY)); + this.scrollCenter(); +}; + +/** + * Center the workspace. + */ +Blockly.WorkspaceSvg.prototype.scrollCenter = function() { + if (!this.scrollbar) { + // Can't center a non-scrolling workspace. + return; + } + var metrics = this.getMetrics(); + var x = (metrics.contentWidth - metrics.viewWidth) / 2; + if (this.flyout_) { + x -= this.flyout_.width_ / 2; + } + var y = (metrics.contentHeight - metrics.viewHeight) / 2; + this.scrollbar.set(x, y); +}; + +/** + * Set the workspace's zoom factor. + * @param {number} newScale Zoom factor. + */ +Blockly.WorkspaceSvg.prototype.setScale = function(newScale) { + if (this.options.zoomOptions.maxScale && + newScale > this.options.zoomOptions.maxScale) { + newScale = this.options.zoomOptions.maxScale; + } else if (this.options.zoomOptions.minScale && + newScale < this.options.zoomOptions.minScale) { + newScale = this.options.zoomOptions.minScale; + } + this.scale = newScale; + this.updateGridPattern_(); + if (this.scrollbar) { + this.scrollbar.resize(); + } else { + this.translate(this.scrollX, this.scrollY); + } + Blockly.hideChaff(false); + if (this.flyout_) { + // No toolbox, resize flyout. + this.flyout_.reflow(); + } +}; + +/** + * Updates the grid pattern. + * @private + */ +Blockly.WorkspaceSvg.prototype.updateGridPattern_ = function() { + if (!this.options.gridPattern) { + return; // No grid. + } + // MSIE freaks if it sees a 0x0 pattern, so set empty patterns to 100x100. + var safeSpacing = (this.options.gridOptions['spacing'] * this.scale) || 100; + this.options.gridPattern.setAttribute('width', safeSpacing); + this.options.gridPattern.setAttribute('height', safeSpacing); + var half = Math.floor(this.options.gridOptions['spacing'] / 2) + 0.5; + var start = half - this.options.gridOptions['length'] / 2; + var end = half + this.options.gridOptions['length'] / 2; + var line1 = this.options.gridPattern.firstChild; + var line2 = line1 && line1.nextSibling; + half *= this.scale; + start *= this.scale; + end *= this.scale; + if (line1) { + line1.setAttribute('stroke-width', this.scale); + line1.setAttribute('x1', start); + line1.setAttribute('y1', half); + line1.setAttribute('x2', end); + line1.setAttribute('y2', half); + } + if (line2) { + line2.setAttribute('stroke-width', this.scale); + line2.setAttribute('x1', half); + line2.setAttribute('y1', start); + line2.setAttribute('x2', half); + line2.setAttribute('y2', end); + } +}; + + +/** + * Return an object with all the metrics required to size scrollbars for a + * top level workspace. The following properties are computed: + * .viewHeight: Height of the visible rectangle, + * .viewWidth: Width of the visible rectangle, + * .contentHeight: Height of the contents, + * .contentWidth: Width of the content, + * .viewTop: Offset of top edge of visible rectangle from parent, + * .viewLeft: Offset of left edge of visible rectangle from parent, + * .contentTop: Offset of the top-most content from the y=0 coordinate, + * .contentLeft: Offset of the left-most content from the x=0 coordinate. + * .absoluteTop: Top-edge of view. + * .absoluteLeft: Left-edge of view. + * .toolboxWidth: Width of toolbox, if it exists. Otherwise zero. + * .toolboxHeight: Height of toolbox, if it exists. Otherwise zero. + * .flyoutWidth: Width of the flyout if it is always open. Otherwise zero. + * .flyoutHeight: Height of flyout if it is always open. Otherwise zero. + * .toolboxPosition: Top, bottom, left or right. + * @return {Object} Contains size and position metrics of a top level workspace. + * @private + */ +Blockly.WorkspaceSvg.getTopLevelWorkspaceMetrics_ = function() { + var svgSize = Blockly.svgSize(this.getParentSvg()); + if (this.toolbox_) { + if (this.toolboxPosition == Blockly.TOOLBOX_AT_TOP || + this.toolboxPosition == Blockly.TOOLBOX_AT_BOTTOM) { + svgSize.height -= this.toolbox_.getHeight(); + } else if (this.toolboxPosition == Blockly.TOOLBOX_AT_LEFT || + this.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) { + svgSize.width -= this.toolbox_.getWidth(); + } + } + // Set the margin to match the flyout's margin so that the workspace does + // not jump as blocks are added. + var MARGIN = Blockly.Flyout.prototype.CORNER_RADIUS - 1; + var viewWidth = svgSize.width - MARGIN; + var viewHeight = svgSize.height - MARGIN; + var blockBox = this.getBlocksBoundingBox(); + + // Fix scale. + var contentWidth = blockBox.width * this.scale; + var contentHeight = blockBox.height * this.scale; + var contentX = blockBox.x * this.scale; + var contentY = blockBox.y * this.scale; + if (this.scrollbar) { + // Add a border around the content that is at least half a screenful wide. + // Ensure border is wide enough that blocks can scroll over entire screen. + var leftEdge = Math.min(contentX - viewWidth / 2, + contentX + contentWidth - viewWidth); + var rightEdge = Math.max(contentX + contentWidth + viewWidth / 2, + contentX + viewWidth); + var topEdge = Math.min(contentY - viewHeight / 2, + contentY + contentHeight - viewHeight); + var bottomEdge = Math.max(contentY + contentHeight + viewHeight / 2, + contentY + viewHeight); + } else { + var leftEdge = blockBox.x; + var rightEdge = leftEdge + blockBox.width; + var topEdge = blockBox.y; + var bottomEdge = topEdge + blockBox.height; + } + var absoluteLeft = 0; + if (this.toolbox_ && this.toolboxPosition == Blockly.TOOLBOX_AT_LEFT) { + absoluteLeft = this.toolbox_.getWidth(); + } + var absoluteTop = 0; + if (this.toolbox_ && this.toolboxPosition == Blockly.TOOLBOX_AT_TOP) { + absoluteTop = this.toolbox_.getHeight(); + } + + var metrics = { + viewHeight: svgSize.height, + viewWidth: svgSize.width, + contentHeight: bottomEdge - topEdge, + contentWidth: rightEdge - leftEdge, + viewTop: -this.scrollY, + viewLeft: -this.scrollX, + contentTop: topEdge, + contentLeft: leftEdge, + absoluteTop: absoluteTop, + absoluteLeft: absoluteLeft, + toolboxWidth: this.toolbox_ ? this.toolbox_.getWidth() : 0, + toolboxHeight: this.toolbox_ ? this.toolbox_.getHeight() : 0, + flyoutWidth: this.flyout_ ? this.flyout_.getWidth() : 0, + flyoutHeight: this.flyout_ ? this.flyout_.getHeight() : 0, + toolboxPosition: this.toolboxPosition + }; + return metrics; +}; + +/** + * Sets the X/Y translations of a top level workspace to match the scrollbars. + * @param {!Object} xyRatio Contains an x and/or y property which is a float + * between 0 and 1 specifying the degree of scrolling. + * @private + */ +Blockly.WorkspaceSvg.setTopLevelWorkspaceMetrics_ = function(xyRatio) { + if (!this.scrollbar) { + throw 'Attempt to set top level workspace scroll without scrollbars.'; + } + var metrics = this.getMetrics(); + if (goog.isNumber(xyRatio.x)) { + this.scrollX = -metrics.contentWidth * xyRatio.x - metrics.contentLeft; + } + if (goog.isNumber(xyRatio.y)) { + this.scrollY = -metrics.contentHeight * xyRatio.y - metrics.contentTop; + } + var x = this.scrollX + metrics.absoluteLeft; + var y = this.scrollY + metrics.absoluteTop; + this.translate(x, y); + if (this.options.gridPattern) { + this.options.gridPattern.setAttribute('x', x); + this.options.gridPattern.setAttribute('y', y); + if (goog.userAgent.IE) { + // IE doesn't notice that the x/y offsets have changed. Force an update. + this.updateGridPattern_(); + } + } +}; +// Export symbols that would otherwise be renamed by Closure compiler. +Blockly.WorkspaceSvg.prototype['setVisible'] = + Blockly.WorkspaceSvg.prototype.setVisible; diff --git a/blockly/core/xml.js b/blockly/core/xml.js new file mode 100644 index 0000000..2567560 --- /dev/null +++ b/blockly/core/xml.js @@ -0,0 +1,566 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2012 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview XML reader and writer. + * @author fraser@google.com (Neil Fraser) + */ +'use strict'; + +goog.provide('Blockly.Xml'); + +goog.require('goog.asserts'); +goog.require('goog.dom'); + + +/** + * Encode a block tree as XML. + * @param {!Blockly.Workspace} workspace The workspace containing blocks. + * @return {!Element} XML document. + */ +Blockly.Xml.workspaceToDom = function(workspace) { + var xml = goog.dom.createDom('xml'); + var blocks = workspace.getTopBlocks(true); + for (var i = 0, block; block = blocks[i]; i++) { + xml.appendChild(Blockly.Xml.blockToDomWithXY(block)); + } + return xml; +}; + +/** + * Encode a block subtree as XML with XY coordinates. + * @param {!Blockly.Block} block The root block to encode. + * @return {!Element} Tree of XML elements. + */ +Blockly.Xml.blockToDomWithXY = function(block) { + var width; // Not used in LTR. + if (block.workspace.RTL) { + width = block.workspace.getWidth(); + } + var element = Blockly.Xml.blockToDom(block); + var xy = block.getRelativeToSurfaceXY(); + element.setAttribute('x', + Math.round(block.workspace.RTL ? width - xy.x : xy.x)); + element.setAttribute('y', Math.round(xy.y)); + return element; +}; + +/** + * Encode a block subtree as XML. + * @param {!Blockly.Block} block The root block to encode. + * @return {!Element} Tree of XML elements. + */ +Blockly.Xml.blockToDom = function(block) { + var element = goog.dom.createDom(block.isShadow() ? 'shadow' : 'block'); + element.setAttribute('type', block.type); + element.setAttribute('id', block.id); + if (block.mutationToDom) { + // Custom data for an advanced block. + var mutation = block.mutationToDom(); + if (mutation && (mutation.hasChildNodes() || mutation.hasAttributes())) { + element.appendChild(mutation); + } + } + function fieldToDom(field) { + if (field.name && field.EDITABLE) { + var container = goog.dom.createDom('field', null, field.getValue()); + container.setAttribute('name', field.name); + element.appendChild(container); + } + } + for (var i = 0, input; input = block.inputList[i]; i++) { + for (var j = 0, field; field = input.fieldRow[j]; j++) { + fieldToDom(field); + } + } + + var commentText = block.getCommentText(); + if (commentText) { + var commentElement = goog.dom.createDom('comment', null, commentText); + if (typeof block.comment == 'object') { + commentElement.setAttribute('pinned', block.comment.isVisible()); + var hw = block.comment.getBubbleSize(); + commentElement.setAttribute('h', hw.height); + commentElement.setAttribute('w', hw.width); + } + element.appendChild(commentElement); + } + + if (block.data) { + var dataElement = goog.dom.createDom('data', null, block.data); + element.appendChild(dataElement); + } + + for (var i = 0, input; input = block.inputList[i]; i++) { + var container; + var empty = true; + if (input.type == Blockly.DUMMY_INPUT) { + continue; + } else { + var childBlock = input.connection.targetBlock(); + if (input.type == Blockly.INPUT_VALUE) { + container = goog.dom.createDom('value'); + } else if (input.type == Blockly.NEXT_STATEMENT) { + container = goog.dom.createDom('statement'); + } + var shadow = input.connection.getShadowDom(); + if (shadow && (!childBlock || !childBlock.isShadow())) { + container.appendChild(Blockly.Xml.cloneShadow_(shadow)); + } + if (childBlock) { + container.appendChild(Blockly.Xml.blockToDom(childBlock)); + empty = false; + } + } + container.setAttribute('name', input.name); + if (!empty) { + element.appendChild(container); + } + } + if (block.inputsInlineDefault != block.inputsInline) { + element.setAttribute('inline', block.inputsInline); + } + if (block.isCollapsed()) { + element.setAttribute('collapsed', true); + } + if (block.disabled) { + element.setAttribute('disabled', true); + } + if (!block.isDeletable() && !block.isShadow()) { + element.setAttribute('deletable', false); + } + if (!block.isMovable() && !block.isShadow()) { + element.setAttribute('movable', false); + } + if (!block.isEditable()) { + element.setAttribute('editable', false); + } + + var nextBlock = block.getNextBlock(); + if (nextBlock) { + var container = goog.dom.createDom('next', null, + Blockly.Xml.blockToDom(nextBlock)); + element.appendChild(container); + } + var shadow = block.nextConnection && block.nextConnection.getShadowDom(); + if (shadow && (!nextBlock || !nextBlock.isShadow())) { + container.appendChild(Blockly.Xml.cloneShadow_(shadow)); + } + + return element; +}; + +/** + * Deeply clone the shadow's DOM so that changes don't back-wash to the block. + * @param {!Element} shadow A tree of XML elements. + * @return {!Element} A tree of XML elements. + * @private + */ +Blockly.Xml.cloneShadow_ = function(shadow) { + shadow = shadow.cloneNode(true); + // Walk the tree looking for whitespace. Don't prune whitespace in a tag. + var node = shadow; + var textNode; + while (node) { + if (node.firstChild) { + node = node.firstChild; + } else { + while (node && !node.nextSibling) { + textNode = node; + node = node.parentNode; + if (textNode.nodeType == 3 && textNode.data.trim() == '' && + node.firstChild != textNode) { + // Prune whitespace after a tag. + goog.dom.removeNode(textNode); + } + } + if (node) { + textNode = node; + node = node.nextSibling; + if (textNode.nodeType == 3 && textNode.data.trim() == '') { + // Prune whitespace before a tag. + goog.dom.removeNode(textNode); + } + } + } + } + return shadow; +}; + +/** + * Converts a DOM structure into plain text. + * Currently the text format is fairly ugly: all one line with no whitespace. + * @param {!Element} dom A tree of XML elements. + * @return {string} Text representation. + */ +Blockly.Xml.domToText = function(dom) { + var oSerializer = new XMLSerializer(); + return oSerializer.serializeToString(dom); +}; + +/** + * Converts a DOM structure into properly indented text. + * @param {!Element} dom A tree of XML elements. + * @return {string} Text representation. + */ +Blockly.Xml.domToPrettyText = function(dom) { + // This function is not guaranteed to be correct for all XML. + // But it handles the XML that Blockly generates. + var blob = Blockly.Xml.domToText(dom); + // Place every open and close tag on its own line. + var lines = blob.split('<'); + // Indent every line. + var indent = ''; + for (var i = 1; i < lines.length; i++) { + var line = lines[i]; + if (line[0] == '/') { + indent = indent.substring(2); + } + lines[i] = indent + '<' + line; + if (line[0] != '/' && line.slice(-2) != '/>') { + indent += ' '; + } + } + // Pull simple tags back together. + // E.g. <foo></foo> + var text = lines.join('\n'); + text = text.replace(/(<(\w+)\b[^>]*>[^\n]*)\n *<\/\2>/g, '$1</$2>'); + // Trim leading blank line. + return text.replace(/^\n/, ''); +}; + +/** + * Converts plain text into a DOM structure. + * Throws an error if XML doesn't parse. + * @param {string} text Text representation. + * @return {!Element} A tree of XML elements. + */ +Blockly.Xml.textToDom = function(text) { + var oParser = new DOMParser(); + var dom = oParser.parseFromString(text, 'text/xml'); + // The DOM should have one and only one top-level node, an XML tag. + if (!dom || !dom.firstChild || + dom.firstChild.nodeName.toLowerCase() != 'xml' || + dom.firstChild !== dom.lastChild) { + // Whatever we got back from the parser is not XML. + goog.asserts.fail('Blockly.Xml.textToDom did not obtain a valid XML tree.'); + } + return dom.firstChild; +}; + +/** + * Decode an XML DOM and create blocks on the workspace. + * @param {!Element} xml XML DOM. + * @param {!Blockly.Workspace} workspace The workspace. + */ +Blockly.Xml.domToWorkspace = function(xml, workspace) { + if (xml instanceof Blockly.Workspace) { + var swap = xml; + xml = workspace; + workspace = swap; + console.warn('Deprecated call to Blockly.Xml.domToWorkspace, ' + + 'swap the arguments.'); + } + var width; // Not used in LTR. + if (workspace.RTL) { + width = workspace.getWidth(); + } + Blockly.Field.startCache(); + // Safari 7.1.3 is known to provide node lists with extra references to + // children beyond the lists' length. Trust the length, do not use the + // looping pattern of checking the index for an object. + var childCount = xml.childNodes.length; + var existingGroup = Blockly.Events.getGroup(); + if (!existingGroup) { + Blockly.Events.setGroup(true); + } + for (var i = 0; i < childCount; i++) { + var xmlChild = xml.childNodes[i]; + var name = xmlChild.nodeName.toLowerCase(); + if (name == 'block' || + (name == 'shadow' && !Blockly.Events.recordUndo)) { + // Allow top-level shadow blocks if recordUndo is disabled since + // that means an undo is in progress. Such a block is expected + // to be moved to a nested destination in the next operation. + var block = Blockly.Xml.domToBlock(xmlChild, workspace); + var blockX = parseInt(xmlChild.getAttribute('x'), 10); + var blockY = parseInt(xmlChild.getAttribute('y'), 10); + if (!isNaN(blockX) && !isNaN(blockY)) { + block.moveBy(workspace.RTL ? width - blockX : blockX, blockY); + } + } else if (name == 'shadow') { + goog.asserts.fail('Shadow block cannot be a top-level block.'); + } + } + if (!existingGroup) { + Blockly.Events.setGroup(false); + } + Blockly.Field.stopCache(); + + workspace.updateVariableList(false); +}; + +/** + * Decode an XML block tag and create a block (and possibly sub blocks) on the + * workspace. + * @param {!Element} xmlBlock XML block element. + * @param {!Blockly.Workspace} workspace The workspace. + * @return {!Blockly.Block} The root block created. + */ +Blockly.Xml.domToBlock = function(xmlBlock, workspace) { + if (xmlBlock instanceof Blockly.Workspace) { + var swap = xmlBlock; + xmlBlock = workspace; + workspace = swap; + console.warn('Deprecated call to Blockly.Xml.domToBlock, ' + + 'swap the arguments.'); + } + // Create top-level block. + Blockly.Events.disable(); + try { + var topBlock = Blockly.Xml.domToBlockHeadless_(xmlBlock, workspace); + if (workspace.rendered) { + // Hide connections to speed up assembly. + topBlock.setConnectionsHidden(true); + // Generate list of all blocks. + var blocks = topBlock.getDescendants(); + // Render each block. + for (var i = blocks.length - 1; i >= 0; i--) { + blocks[i].initSvg(); + } + for (var i = blocks.length - 1; i >= 0; i--) { + blocks[i].render(false); + } + // Populating the connection database may be defered until after the + // blocks have rendered. + setTimeout(function() { + if (topBlock.workspace) { // Check that the block hasn't been deleted. + topBlock.setConnectionsHidden(false); + } + }, 1); + topBlock.updateDisabled(); + // Allow the scrollbars to resize and move based on the new contents. + // TODO(@picklesrus): #387. Remove when domToBlock avoids resizing. + workspace.resizeContents(); + } + } finally { + Blockly.Events.enable(); + } + if (Blockly.Events.isEnabled()) { + Blockly.Events.fire(new Blockly.Events.Create(topBlock)); + } + return topBlock; +}; + +/** + * Decode an XML block tag and create a block (and possibly sub blocks) on the + * workspace. + * @param {!Element} xmlBlock XML block element. + * @param {!Blockly.Workspace} workspace The workspace. + * @return {!Blockly.Block} The root block created. + * @private + */ +Blockly.Xml.domToBlockHeadless_ = function(xmlBlock, workspace) { + var block = null; + var prototypeName = xmlBlock.getAttribute('type'); + goog.asserts.assert(prototypeName, 'Block type unspecified: %s', + xmlBlock.outerHTML); + var id = xmlBlock.getAttribute('id'); + block = workspace.newBlock(prototypeName, id); + + var blockChild = null; + for (var i = 0, xmlChild; xmlChild = xmlBlock.childNodes[i]; i++) { + if (xmlChild.nodeType == 3) { + // Ignore any text at the <block> level. It's all whitespace anyway. + continue; + } + var input; + + // Find any enclosed blocks or shadows in this tag. + var childBlockNode = null; + var childShadowNode = null; + for (var j = 0, grandchildNode; grandchildNode = xmlChild.childNodes[j]; + j++) { + if (grandchildNode.nodeType == 1) { + if (grandchildNode.nodeName.toLowerCase() == 'block') { + childBlockNode = grandchildNode; + } else if (grandchildNode.nodeName.toLowerCase() == 'shadow') { + childShadowNode = grandchildNode; + } + } + } + // Use the shadow block if there is no child block. + if (!childBlockNode && childShadowNode) { + childBlockNode = childShadowNode; + } + + var name = xmlChild.getAttribute('name'); + switch (xmlChild.nodeName.toLowerCase()) { + case 'mutation': + // Custom data for an advanced block. + if (block.domToMutation) { + block.domToMutation(xmlChild); + if (block.initSvg) { + // Mutation may have added some elements that need initalizing. + block.initSvg(); + } + } + break; + case 'comment': + block.setCommentText(xmlChild.textContent); + var visible = xmlChild.getAttribute('pinned'); + if (visible && !block.isInFlyout) { + // Give the renderer a millisecond to render and position the block + // before positioning the comment bubble. + setTimeout(function() { + if (block.comment && block.comment.setVisible) { + block.comment.setVisible(visible == 'true'); + } + }, 1); + } + var bubbleW = parseInt(xmlChild.getAttribute('w'), 10); + var bubbleH = parseInt(xmlChild.getAttribute('h'), 10); + if (!isNaN(bubbleW) && !isNaN(bubbleH) && + block.comment && block.comment.setVisible) { + block.comment.setBubbleSize(bubbleW, bubbleH); + } + break; + case 'data': + block.data = xmlChild.textContent; + break; + case 'title': + // Titles were renamed to field in December 2013. + // Fall through. + case 'field': + var field = block.getField(name); + if (!field) { + console.warn('Ignoring non-existent field ' + name + ' in block ' + + prototypeName); + break; + } + field.setValue(xmlChild.textContent); + break; + case 'value': + case 'statement': + input = block.getInput(name); + if (!input) { + console.warn('Ignoring non-existent input ' + name + ' in block ' + + prototypeName); + break; + } + if (childShadowNode) { + input.connection.setShadowDom(childShadowNode); + } + if (childBlockNode) { + blockChild = Blockly.Xml.domToBlockHeadless_(childBlockNode, + workspace); + if (blockChild.outputConnection) { + input.connection.connect(blockChild.outputConnection); + } else if (blockChild.previousConnection) { + input.connection.connect(blockChild.previousConnection); + } else { + goog.asserts.fail( + 'Child block does not have output or previous statement.'); + } + } + break; + case 'next': + if (childShadowNode && block.nextConnection) { + block.nextConnection.setShadowDom(childShadowNode); + } + if (childBlockNode) { + goog.asserts.assert(block.nextConnection, + 'Next statement does not exist.'); + // If there is more than one XML 'next' tag. + goog.asserts.assert(!block.nextConnection.isConnected(), + 'Next statement is already connected.'); + blockChild = Blockly.Xml.domToBlockHeadless_(childBlockNode, + workspace); + goog.asserts.assert(blockChild.previousConnection, + 'Next block does not have previous statement.'); + block.nextConnection.connect(blockChild.previousConnection); + } + break; + default: + // Unknown tag; ignore. Same principle as HTML parsers. + console.warn('Ignoring unknown tag: ' + xmlChild.nodeName); + } + } + + var inline = xmlBlock.getAttribute('inline'); + if (inline) { + block.setInputsInline(inline == 'true'); + } + var disabled = xmlBlock.getAttribute('disabled'); + if (disabled) { + block.setDisabled(disabled == 'true'); + } + var deletable = xmlBlock.getAttribute('deletable'); + if (deletable) { + block.setDeletable(deletable == 'true'); + } + var movable = xmlBlock.getAttribute('movable'); + if (movable) { + block.setMovable(movable == 'true'); + } + var editable = xmlBlock.getAttribute('editable'); + if (editable) { + block.setEditable(editable == 'true'); + } + var collapsed = xmlBlock.getAttribute('collapsed'); + if (collapsed) { + block.setCollapsed(collapsed == 'true'); + } + if (xmlBlock.nodeName.toLowerCase() == 'shadow') { + // Ensure all children are also shadows. + var children = block.getChildren(); + for (var i = 0, child; child = children[i]; i++) { + goog.asserts.assert(child.isShadow(), + 'Shadow block not allowed non-shadow child.'); + } + block.setShadow(true); + } + return block; +}; + +/** + * Remove any 'next' block (statements in a stack). + * @param {!Element} xmlBlock XML block element. + */ +Blockly.Xml.deleteNext = function(xmlBlock) { + for (var i = 0, child; child = xmlBlock.childNodes[i]; i++) { + if (child.nodeName.toLowerCase() == 'next') { + xmlBlock.removeChild(child); + break; + } + } +}; + +// Export symbols that would otherwise be renamed by Closure compiler. +if (!goog.global['Blockly']) { + goog.global['Blockly'] = {}; +} +if (!goog.global['Blockly']['Xml']) { + goog.global['Blockly']['Xml'] = {}; +} +goog.global['Blockly']['Xml']['domToText'] = Blockly.Xml.domToText; +goog.global['Blockly']['Xml']['domToWorkspace'] = Blockly.Xml.domToWorkspace; +goog.global['Blockly']['Xml']['textToDom'] = Blockly.Xml.textToDom; +goog.global['Blockly']['Xml']['workspaceToDom'] = Blockly.Xml.workspaceToDom; diff --git a/blockly/core/zoom_controls.js b/blockly/core/zoom_controls.js new file mode 100644 index 0000000..48d8ce5 --- /dev/null +++ b/blockly/core/zoom_controls.js @@ -0,0 +1,239 @@ +/** + * @license + * Visual Blocks Editor + * + * Copyright 2015 Google Inc. + * https://developers.google.com/blockly/ + * + * Licensed under the Apache License, Version 2.0 (the "License"); + * you may not use this file except in compliance with the License. + * You may obtain a copy of the License at + * + * http://www.apache.org/licenses/LICENSE-2.0 + * + * Unless required by applicable law or agreed to in writing, software + * distributed under the License is distributed on an "AS IS" BASIS, + * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. + * See the License for the specific language governing permissions and + * limitations under the License. + */ + +/** + * @fileoverview Object representing a zoom icons. + * @author carloslfu@gmail.com (Carlos Galarza) + */ +'use strict'; + +goog.provide('Blockly.ZoomControls'); + +goog.require('goog.dom'); + + +/** + * Class for a zoom controls. + * @param {!Blockly.Workspace} workspace The workspace to sit in. + * @constructor + */ +Blockly.ZoomControls = function(workspace) { + this.workspace_ = workspace; +}; + +/** + * Width of the zoom controls. + * @type {number} + * @private + */ +Blockly.ZoomControls.prototype.WIDTH_ = 32; + +/** + * Height of the zoom controls. + * @type {number} + * @private + */ +Blockly.ZoomControls.prototype.HEIGHT_ = 110; + +/** + * Distance between zoom controls and bottom edge of workspace. + * @type {number} + * @private + */ +Blockly.ZoomControls.prototype.MARGIN_BOTTOM_ = 20; + +/** + * Distance between zoom controls and right edge of workspace. + * @type {number} + * @private + */ +Blockly.ZoomControls.prototype.MARGIN_SIDE_ = 20; + +/** + * The SVG group containing the zoom controls. + * @type {Element} + * @private + */ +Blockly.ZoomControls.prototype.svgGroup_ = null; + +/** + * Left coordinate of the zoom controls. + * @type {number} + * @private + */ +Blockly.ZoomControls.prototype.left_ = 0; + +/** + * Top coordinate of the zoom controls. + * @type {number} + * @private + */ +Blockly.ZoomControls.prototype.top_ = 0; + +/** + * Create the zoom controls. + * @return {!Element} The zoom controls SVG group. + */ +Blockly.ZoomControls.prototype.createDom = function() { + var workspace = this.workspace_; + /* Here's the markup that will be generated: + <g class="blocklyZoom"> + <clippath id="blocklyZoomoutClipPath837493"> + <rect width="32" height="32" y="77"></rect> + </clippath> + <image width="96" height="124" x="-64" y="-15" xlink:href="media/sprites.png" + clip-path="url(#blocklyZoomoutClipPath837493)"></image> + <clippath id="blocklyZoominClipPath837493"> + <rect width="32" height="32" y="43"></rect> + </clippath> + <image width="96" height="124" x="-32" y="-49" xlink:href="media/sprites.png" + clip-path="url(#blocklyZoominClipPath837493)"></image> + <clippath id="blocklyZoomresetClipPath837493"> + <rect width="32" height="32"></rect> + </clippath> + <image width="96" height="124" y="-92" xlink:href="media/sprites.png" + clip-path="url(#blocklyZoomresetClipPath837493)"></image> + </g> + */ + this.svgGroup_ = Blockly.createSvgElement('g', + {'class': 'blocklyZoom'}, null); + var rnd = String(Math.random()).substring(2); + + var clip = Blockly.createSvgElement('clipPath', + {'id': 'blocklyZoomoutClipPath' + rnd}, + this.svgGroup_); + Blockly.createSvgElement('rect', + {'width': 32, 'height': 32, 'y': 77}, + clip); + var zoomoutSvg = Blockly.createSvgElement('image', + {'width': Blockly.SPRITE.width, + 'height': Blockly.SPRITE.height, 'x': -64, + 'y': -15, + 'clip-path': 'url(#blocklyZoomoutClipPath' + rnd + ')'}, + this.svgGroup_); + zoomoutSvg.setAttributeNS('http://www.w3.org/1999/xlink', 'xlink:href', + workspace.options.pathToMedia + Blockly.SPRITE.url); + + var clip = Blockly.createSvgElement('clipPath', + {'id': 'blocklyZoominClipPath' + rnd}, + this.svgGroup_); + Blockly.createSvgElement('rect', + {'width': 32, 'height': 32, 'y': 43}, + clip); + var zoominSvg = Blockly.createSvgElement('image', + {'width': Blockly.SPRITE.width, + 'height': Blockly.SPRITE.height, + 'x': -32, + 'y': -49, + 'clip-path': 'url(#blocklyZoominClipPath' + rnd + ')'}, + this.svgGroup_); + zoominSvg.setAttributeNS('http://www.w3.org/1999/xlink', 'xlink:href', + workspace.options.pathToMedia + Blockly.SPRITE.url); + + var clip = Blockly.createSvgElement('clipPath', + {'id': 'blocklyZoomresetClipPath' + rnd}, + this.svgGroup_); + Blockly.createSvgElement('rect', + {'width': 32, 'height': 32}, + clip); + var zoomresetSvg = Blockly.createSvgElement('image', + {'width': Blockly.SPRITE.width, + 'height': Blockly.SPRITE.height, 'y': -92, + 'clip-path': 'url(#blocklyZoomresetClipPath' + rnd + ')'}, + this.svgGroup_); + zoomresetSvg.setAttributeNS('http://www.w3.org/1999/xlink', 'xlink:href', + workspace.options.pathToMedia + Blockly.SPRITE.url); + + // Attach event listeners. + Blockly.bindEvent_(zoomresetSvg, 'mousedown', null, function(e) { + workspace.setScale(1); + workspace.scrollCenter(); + e.stopPropagation(); // Don't start a workspace scroll. + e.preventDefault(); // Stop double-clicking from selecting text. + }); + Blockly.bindEvent_(zoominSvg, 'mousedown', null, function(e) { + workspace.zoomCenter(1); + e.stopPropagation(); // Don't start a workspace scroll. + e.preventDefault(); // Stop double-clicking from selecting text. + }); + Blockly.bindEvent_(zoomoutSvg, 'mousedown', null, function(e) { + workspace.zoomCenter(-1); + e.stopPropagation(); // Don't start a workspace scroll. + e.preventDefault(); // Stop double-clicking from selecting text. + }); + + return this.svgGroup_; +}; + +/** + * Initialize the zoom controls. + * @param {number} bottom Distance from workspace bottom to bottom of controls. + * @return {number} Distance from workspace bottom to the top of controls. + */ +Blockly.ZoomControls.prototype.init = function(bottom) { + this.bottom_ = this.MARGIN_BOTTOM_ + bottom; + return this.bottom_ + this.HEIGHT_; +}; + +/** + * Dispose of this zoom controls. + * Unlink from all DOM elements to prevent memory leaks. + */ +Blockly.ZoomControls.prototype.dispose = function() { + if (this.svgGroup_) { + goog.dom.removeNode(this.svgGroup_); + this.svgGroup_ = null; + } + this.workspace_ = null; +}; + +/** + * Move the zoom controls to the bottom-right corner. + */ +Blockly.ZoomControls.prototype.position = function() { + var metrics = this.workspace_.getMetrics(); + if (!metrics) { + // There are no metrics available (workspace is probably not visible). + return; + } + if (this.workspace_.RTL) { + this.left_ = this.MARGIN_SIDE_ + Blockly.Scrollbar.scrollbarThickness; + if (metrics.toolboxPosition == Blockly.TOOLBOX_AT_LEFT) { + this.left_ += metrics.flyoutWidth; + if (this.workspace_.toolbox_) { + this.left_ += metrics.absoluteLeft; + } + } + } else { + this.left_ = metrics.viewWidth + metrics.absoluteLeft - + this.WIDTH_ - this.MARGIN_SIDE_ - Blockly.Scrollbar.scrollbarThickness; + + if (metrics.toolboxPosition == Blockly.TOOLBOX_AT_RIGHT) { + this.left_ -= metrics.flyoutWidth; + } + } + this.top_ = metrics.viewHeight + metrics.absoluteTop - + this.HEIGHT_ - this.bottom_; + if (metrics.toolboxPosition == Blockly.TOOLBOX_AT_BOTTOM) { + this.top_ -= metrics.flyoutHeight; + } + this.svgGroup_.setAttribute('transform', + 'translate(' + this.left_ + ',' + this.top_ + ')'); +}; |