summaryrefslogtreecommitdiff
path: root/blockly/core/field_variable.js
blob: f93caa15008df900d42dd2056eff558c948a6f1b (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
/**
 * @license
 * Visual Blocks Editor
 *
 * Copyright 2012 Google Inc.
 * https://developers.google.com/blockly/
 *
 * Licensed under the Apache License, Version 2.0 (the "License");
 * you may not use this file except in compliance with the License.
 * You may obtain a copy of the License at
 *
 *   http://www.apache.org/licenses/LICENSE-2.0
 *
 * Unless required by applicable law or agreed to in writing, software
 * distributed under the License is distributed on an "AS IS" BASIS,
 * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
 * See the License for the specific language governing permissions and
 * limitations under the License.
 */

/**
 * @fileoverview Variable input field.
 * @author fraser@google.com (Neil Fraser)
 */
'use strict';

goog.provide('Blockly.FieldVariable');

goog.require('Blockly.FieldDropdown');
goog.require('Blockly.Msg');
goog.require('Blockly.Variables');
goog.require('goog.string');


/**
 * Class for a variable's dropdown field.
 * @param {?string} varname The default name for the variable.  If null,
 *     a unique variable name will be generated.
 * @param {Function=} opt_validator A function that is executed when a new
 *     option is selected.  Its sole argument is the new option value.
 * @extends {Blockly.FieldDropdown}
 * @constructor
 */
Blockly.FieldVariable = function(varname, opt_validator) {
  Blockly.FieldVariable.superClass_.constructor.call(this,
      Blockly.FieldVariable.dropdownCreate, opt_validator);
  this.setValue(varname || '');
};
goog.inherits(Blockly.FieldVariable, Blockly.FieldDropdown);

/**
 * Install this dropdown on a block.
 */
Blockly.FieldVariable.prototype.init = function() {
  if (this.fieldGroup_) {
    // Dropdown has already been initialized once.
    return;
  }
  Blockly.FieldVariable.superClass_.init.call(this);
  if (!this.getValue()) {
    // Variables without names get uniquely named for this workspace.
    var workspace =
        this.sourceBlock_.isInFlyout ?
            this.sourceBlock_.workspace.targetWorkspace :
            this.sourceBlock_.workspace;
    this.setValue(Blockly.Variables.generateUniqueName(workspace));
  }
  // If the selected variable doesn't exist yet, create it.
  // For instance, some blocks in the toolbox have variable dropdowns filled
  // in by default.
  if (!this.sourceBlock_.isInFlyout) {
    this.sourceBlock_.workspace.createVariable(this.getValue());
  }
};

/**
 * Get the variable's name (use a variableDB to convert into a real name).
 * Unline a regular dropdown, variables are literal and have no neutral value.
 * @return {string} Current text.
 */
Blockly.FieldVariable.prototype.getValue = function() {
  return this.getText();
};

/**
 * Set the variable name.
 * @param {string} newValue New text.
 */
Blockly.FieldVariable.prototype.setValue = function(newValue) {
  if (this.sourceBlock_ && Blockly.Events.isEnabled()) {
    Blockly.Events.fire(new Blockly.Events.Change(
        this.sourceBlock_, 'field', this.name, this.value_, newValue));
  }
  this.value_ = newValue;
  this.setText(newValue);
};

/**
 * Return a sorted list of variable names for variable dropdown menus.
 * Include a special option at the end for creating a new variable name.
 * @return {!Array.<string>} Array of variable names.
 * @this {!Blockly.FieldVariable}
 */
Blockly.FieldVariable.dropdownCreate = function() {
  if (this.sourceBlock_ && this.sourceBlock_.workspace) {
    // Get a copy of the list, so that adding rename and new variable options
    // doesn't modify the workspace's list.
    var variableList = this.sourceBlock_.workspace.variableList.slice(0);
  } else {
    var variableList = [];
  }
  // Ensure that the currently selected variable is an option.
  var name = this.getText();
  if (name && variableList.indexOf(name) == -1) {
    variableList.push(name);
  }
  variableList.sort(goog.string.caseInsensitiveCompare);
  variableList.push(Blockly.Msg.RENAME_VARIABLE);
  variableList.push(Blockly.Msg.DELETE_VARIABLE.replace('%1', name));
  // Variables are not language-specific, use the name as both the user-facing
  // text and the internal representation.
  var options = [];
  for (var i = 0; i < variableList.length; i++) {
    options[i] = [variableList[i], variableList[i]];
  }
  return options;
};

/**
 * Event handler for a change in variable name.
 * Special case the 'Rename variable...' and 'Delete variable...' options.
 * In the rename case, prompt the user for a new name.
 * @param {string} text The selected dropdown menu option.
 * @return {null|undefined|string} An acceptable new variable name, or null if
 *     change is to be either aborted (cancel button) or has been already
 *     handled (rename), or undefined if an existing variable was chosen.
 */
Blockly.FieldVariable.prototype.classValidator = function(text) {
  var workspace = this.sourceBlock_.workspace;
  if (text == Blockly.Msg.RENAME_VARIABLE) {
    var oldVar = this.getText();
    Blockly.hideChaff();
    text = Blockly.Variables.promptName(
        Blockly.Msg.RENAME_VARIABLE_TITLE.replace('%1', oldVar), oldVar);
    if (text) {
      workspace.renameVariable(oldVar, text);
    }
    return null;
  } else if (text == Blockly.Msg.DELETE_VARIABLE.replace('%1',
      this.getText())) {
    workspace.deleteVariable(this.getText());
    return null;
  }
  return undefined;
};