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-rw-r--r--lib/Bytecode/Reader/ConstantReader.cpp4
-rw-r--r--lib/Bytecode/Writer/SlotCalculator.cpp2
2 files changed, 3 insertions, 3 deletions
diff --git a/lib/Bytecode/Reader/ConstantReader.cpp b/lib/Bytecode/Reader/ConstantReader.cpp
index 8877fe39e3..d52e5a67cc 100644
--- a/lib/Bytecode/Reader/ConstantReader.cpp
+++ b/lib/Bytecode/Reader/ConstantReader.cpp
@@ -277,7 +277,7 @@ bool BytecodeParser::parseConstantValue(const unsigned char *&Buf,
abort();
case Type::ArrayTyID: {
- const ArrayType *AT = cast<const ArrayType>(Ty);
+ const ArrayType *AT = cast<ArrayType>(Ty);
unsigned NumElements = AT->getNumElements();
std::vector<Constant*> Elements;
@@ -310,7 +310,7 @@ bool BytecodeParser::parseConstantValue(const unsigned char *&Buf,
}
case Type::PointerTyID: {
- const PointerType *PT = cast<const PointerType>(Ty);
+ const PointerType *PT = cast<PointerType>(Ty);
unsigned SubClass;
if (HasImplicitZeroInitializer)
SubClass = 1;
diff --git a/lib/Bytecode/Writer/SlotCalculator.cpp b/lib/Bytecode/Writer/SlotCalculator.cpp
index c9560c1d8c..005c5c1658 100644
--- a/lib/Bytecode/Writer/SlotCalculator.cpp
+++ b/lib/Bytecode/Writer/SlotCalculator.cpp
@@ -262,7 +262,7 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
}
// If it's a type, make sure that all subtypes of the type are included...
- if (const Type *TheTy = dyn_cast<const Type>(D)) {
+ if (const Type *TheTy = dyn_cast<Type>(D)) {
// Insert the current type before any subtypes. This is important because
// recursive types elements are inserted in a bottom up order. Changing