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-rw-r--r--lib/Bytecode/Writer/SlotCalculator.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/Bytecode/Writer/SlotCalculator.cpp b/lib/Bytecode/Writer/SlotCalculator.cpp
index c9560c1d8c..005c5c1658 100644
--- a/lib/Bytecode/Writer/SlotCalculator.cpp
+++ b/lib/Bytecode/Writer/SlotCalculator.cpp
@@ -262,7 +262,7 @@ int SlotCalculator::insertVal(const Value *D, bool dontIgnore) {
}
// If it's a type, make sure that all subtypes of the type are included...
- if (const Type *TheTy = dyn_cast<const Type>(D)) {
+ if (const Type *TheTy = dyn_cast<Type>(D)) {
// Insert the current type before any subtypes. This is important because
// recursive types elements are inserted in a bottom up order. Changing