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thus is a much more meaningful name.
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EXTRACT_SUBREG no longer appears as a machine instruction. Use COPY instead.
Add isCopy() checks in many places using isMoveInstr() and isExtractSubreg().
The isMoveInstr hook will be removed later.
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This code is transitional, it will soon be possible to eliminate
isExtractSubreg, isInsertSubreg, and isMoveInstr in most places.
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The COPY instruction is intended to replace the target specific copy
instructions for virtual registers as well as the EXTRACT_SUBREG and
INSERT_SUBREG instructions in MachineFunctions. It won't we used in a selection
DAG.
COPY is lowered to native register copies by LowerSubregs.
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on calls and similar instructions.
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instruction defines subregisters.
Any existing subreg indices on the original instruction are preserved or
composed with the new subreg index.
Also substitute multiple operands mentioning the original register by using the
new MachineInstr::substituteRegister() function. This is necessary because there
will soon be <imp-def> operands added to non read-modify-write partial
definitions. This instruction:
%reg1234:foo = FLAP %reg1234<imp-def>
will reMaterialize(%reg3333, bar) like this:
%reg3333:bar-foo = FLAP %reg333:bar<imp-def>
Finally, replace the TargetRegisterInfo pointer argument with a reference to
indicate that it cannot be NULL.
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that are aliases of the specified register.
- Rename modifiesRegister to definesRegister since it's looking a def of the
specific register or one of its super-registers. It's not looking for def of a
sub-register or alias that could change the specified register.
- Added modifiesRegister to look for defs of aliases.
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reads or writes a register.
This takes partial redefines and undef uses into account.
Don't actually use it yet. That caused miscompiles.
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register is read."
This reverts r104322. I think it was causing miscompilations.
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This correctly handles partial redefines and undef uses.
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<imp-def> operand for the full register. This ensures that the full physical
register is marked live after register allocation.
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partial redefines.
We are going to treat a partial redefine of a virtual register as a
read-modify-write:
%reg1024:6 = OP
Unless the register is fully clobbered:
%reg1024:6 = OP, %reg1024<imp-def>
MachineInstr::readsVirtualRegister() knows the difference. The first case is a
read, the second isn't.
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when they move instructions.
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e.g.
%RDI<def,dead> = MOV64rr %RAX<kill>, %EDI<imp-def>
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This keeps around temporary typedef for clang/llvm-gcc so the
build won't break when I commit this :)
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over only virtual register defs. This matches what isEqual() is doing.
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implements a special DenseMapInfo trait for DenseMap<MachineInstr*> that compare the value of the MachineInstr rather than the pointer value. Since the hashing and equality test functions ignore defs it's useful for doing CSE kind optimization.
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whether it should skip checking defs or at least virtual register defs. This subsumes part of the TargetInstrInfo::isIdentical functionality.
- Eliminate TargetInstrInfo::isIdentical and replace it with produceSameValue. In the default case, produceSameValue just checks whether two machine instructions are identical (except for virtual register defs). But targets may override it to check for unusual cases (e.g. ARM pic loads from constant pools).
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into TargetOpcodes.h. #include the new TargetOpcodes.h
into MachineInstr. Add new inline accessors (like isPHI())
to MachineInstr, and start using them throughout the
codebase.
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defs and kills.
An instruction like this:
%reg1097:1<def> = VMOVSR %R3<kill>, 14, %reg0
Must be replaced with this when substituting physical registers:
%S0<def> = VMOVSR %R3<kill>, 14, %reg0, %D0<imp-def>
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can emit extra information in comments.
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is trivially rematerializable and integrate it into
TargetInstrInfo::isTriviallyReMaterializable. This way, all places that
need to know whether an instruction is rematerializable will get the
same answer.
This enables the useful parts of the aggressive-remat option by
default -- using AliasAnalysis to determine whether a memory location
is invariant, and removes the questionable parts -- rematting operations
with virtual register inputs that may not be live everywhere.
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implementations with a new MachineInstr::isInvariantLoad, which uses
MachineMemOperands and is target-independent. This brings MachineLICM
and other functionality to targets which previously lacked an
isInvariantLoad implementation.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@83475 91177308-0d34-0410-b5e6-96231b3b80d8
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- Allocate MachineMemOperands and MachineMemOperand lists in MachineFunctions.
This eliminates MachineInstr's std::list member and allows the data to be
created by isel and live for the remainder of codegen, avoiding a lot of
copying and unnecessary translation. This also shrinks MemSDNode.
- Delete MemOperandSDNode. Introduce MachineSDNode which has dedicated
fields for MachineMemOperands.
- Change MemSDNode to have a MachineMemOperand member instead of its own
fields with the same information. This introduces some redundancy, but
it's more consistent with what MachineInstr will eventually want.
- Ignore alignment when searching for redundant loads for CSE, but remember
the greatest alignment.
Target-specific code which previously used MemOperandSDNodes with generic
SDNodes now use MemIntrinsicSDNodes, with opcodes in a designated range
so that the SelectionDAG framework knows that MachineMemOperand information
is available.
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MachineInstr and MachineOperand. This required eliminating a
bunch of stuff that was using DOUT, I hope that bill doesn't
mind me stealing his fun. ;-)
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on X86. Not useful yet.
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register destinations that are tied to source operands. The
TargetInstrDescr::findTiedToSrcOperand method silently fails for inline
assembly. The existing MachineInstr::isRegReDefinedByTwoAddr was very
close to doing what is needed, so this revision makes a few changes to
that method and also renames it to isRegTiedToUseOperand (for consistency
with the very similar isRegTiedToDefOperand and because it handles both
two-address instructions and inline assembly with tied registers).
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anyone will pay attention.
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any volatile memory references.
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