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Again, I tried to update cmake but it is untested.
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simplify the parsing and action interface for designated
initializers.
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PrintParserCallbacks a bit more in line with reality.
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c-style functions declared inside objc @implementations.
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multiple sequential case statements instead of doing it with recursion. This
fixes a problem where we run out of stack space parsing 100K directly nested
cases.
There are a couple other problems that prevent this from being useful in
practice (right now the example only parses correctly with -disable-free and
doesn't work with -emit-llvm), but this is a start.
I'm not including a testcase because it is large and uninteresting for
regtesting.
Sebastian, I would appreciate it if you could scrutinize the smart pointer
gymnastics I do.
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(Daniel, please verify).
Also necessary to fix:
<rdar://problem/6632061> [sema] non object types should not be allowed in @catch statements
<rdar://problem/6252237> [sema] qualified id should be disallowed in @catch statements
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redeclarations. For example, checks that a class template
redeclaration has the same template parameters as previous
declarations.
Detangled class-template checking from ActOnTag, whose logic was
getting rather convoluted because it tried to handle C, C++, and C++
template semantics in one shot.
Made some inroads toward eliminating extraneous "declaration does not
declare anything" errors by adding an "error" type specifier.
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This shrinks OwningResult by one pointer. Since it is no longer larger than OwningPtr, merge the two.
This leads to simpler client code and speeds up my benchmark by 2.7%.
For some reason, this exposes a previously hidden bug, causing a regression in SemaCXX/condition.cpp.
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Pointers to functions don't work yet, and pointers to overloaded functions even less. Also, far too much illegal code is accepted.
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Fix type of logical negation for C++.
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These actions are extremely widely used (identifier expressions and literals); still no performance regression.
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Fix a type error; parser wanted to pass the third part of a for-statement as a statement; should be expression.
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No performance regression in my basic test.
Also fixed a type error in ActOnFinishSwitchStmt's arguments (body is a stmt).
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actually do anything with the template arguments, but they'll be used to create template declarations
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DeclContext. Instead, just keep the list of currently-active
declarations and only build the OverloadedFunctionDecl when we
absolutely need it.
This is a half-step toward eliminating the need to explicitly build
OverloadedFunctionDecls that store sets of overloaded
functions. This was suggested by Argiris a while back, and it's a good
thing for several reasons: first, it eliminates the messy logic that
currently tries to keep the OverloadedFunctionDecl in sync with the
declarations that are being added. Second, it will (eventually)
eliminate the need to allocate memory for overload sets, which could
help performance. Finally, it helps set us up for when name lookup can
return multiple (possibly ambiguous) results, as can happen with
lookup of class members in C++.
Next steps: make the IdentifierResolver store overloads as separate
entries in its list rather than replacing them with an
OverloadedFunctionDecl now, then see how far we can go toward
eliminating OverloadedFunctionDecl entirely.
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Convert a few functions.
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and separates lexical name lookup from qualified name lookup. In
particular:
* Make DeclContext the central data structure for storing and
looking up declarations within existing declarations, e.g., members
of structs/unions/classes, enumerators in C++0x enums, members of
C++ namespaces, and (later) members of Objective-C
interfaces/implementations. DeclContext uses a lazily-constructed
data structure optimized for fast lookup (array for small contexts,
hash table for larger contexts).
* Implement C++ qualified name lookup in terms of lookup into
DeclContext.
* Implement C++ unqualified name lookup in terms of
qualified+unqualified name lookup (since unqualified lookup is not
purely lexical in C++!)
* Limit the use of the chains of declarations stored in
IdentifierInfo to those names declared lexically.
* Eliminate CXXFieldDecl, collapsing its behavior into
FieldDecl. (FieldDecl is now a ScopedDecl).
* Make RecordDecl into a DeclContext and eliminates its
Members/NumMembers fields (since one can just iterate through the
DeclContext to get the fields).
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template<typename T> void f(T x) {
g(x); // g is a dependent name, so don't even bother to look it up
g(); // error: g is not a dependent name
}
Note that when we see "g(", we build a CXXDependentNameExpr. However,
if none of the call arguments are type-dependent, we will force the
resolution of the name "g" and replace the CXXDependentNameExpr with
its result.
GCC actually produces a nice error message when you make this
mistake, and even offers to compile your code with -fpermissive. I'll
do the former next, but I don't plan to do the latter.
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This version uses VLAs to represent arrays. I'll try an alternative way next, but I want this safe first.
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built-in operator candidates. Test overloading of '&' and ','.
In C++, a comma expression is an lvalue if its right-hand
subexpression is an lvalue. Update Expr::isLvalue accordingly.
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post-decrement, including support for generating all of the built-in
operator candidates for these operators.
C++ and C have different rules for the arguments to the builtin unary
'+' and '-'. Implemented both variants in Sema::ActOnUnaryOp.
In C++, pre-increment and pre-decrement return lvalues. Update
Expr::isLvalue accordingly.
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expressions, both of values and types.
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Parser side.
No Sema functionality change, just the signatures of the Action/Sema methods.
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operators. For example, one can now write "x + y" where x or y is a
class or enumeration type, and Clang will perform overload resolution
for "+" based on the overloaded operators it finds.
The other kinds of overloadable operators in C++ will follow this same
approach.
Three major issues remain:
1) We don't find member operators
2) Since we don't have user-defined conversion operators, we can't
call any of the built-in overloaded operators in C++ [over.built].
3) Once we've done the semantic checks, we drop the overloaded
operator on the floor; it doesn't get into the AST at all.
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were being treated as type names for non-Objective-C files.
- Other lines are just because MinimalAction didn't have access to
the LangOptions.
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support as far as I know.
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ActOnDeclarator.
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- ActOnDeclarator now takes an additional parameter which is the
AsmLabel if used. Its unfortunate that this bubbles up this high,
but we cannot just lump it in as an attribute without mistakenly
*accepting* it as an attribute.
- The actual asm-label itself is, however, encoded as an AsmLabelAttr
on the FunctionDecl.
- Slightly improved parser error recovery on malformed asm-labels.
- CodeGen support still missing...
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- Just added prints for all the action functions. Ideally this would
be extended to print all the information for the actions.
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#include<iostream>.
Patch provided by Sam Bishop.
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discussion of this change.
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This fixes the recent regression with selector-1.m and -parse-noop.
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The previous naming scheme was confusing, since it resulted in both the Parser and Action modules having methods with the same name. In addition, the Action module never does any parsing...
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void func() {
int xx = xx; // incorrectly diagnosed 'xx' as an undeclared identifier.
}
This smallish bug resulted in a largish fix. Here are some highlights:
- Needed to make sure ParseDeclarator is called *before* parsing any
initializer. Removed the "Init" argument to ParseDeclarator.
- Added AddInitializerToDecl() to the Action & Sema classes.
In Sema, this hook is responsible for validating the initializer and
installing it into the respective decl.
- Moved several semantic checks from ParseDeclarator() to
FinalizeDeclaratorGroup(). Previously, this hook was only responsible for
reversing a list. Now it plays a much larger semantic role.
All of the above changes ended up simplifying ParseDeclarator(), which
is goodness...
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