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Diffstat (limited to 'blockly/demos/plane/README.txt')
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diff --git a/blockly/demos/plane/README.txt b/blockly/demos/plane/README.txt new file mode 100644 index 0000000..6da3fa6 --- /dev/null +++ b/blockly/demos/plane/README.txt @@ -0,0 +1,26 @@ +This Blockly demo uses Closure Templates to create a multilingual application. +Any changes to the template.soy file require a recompile. Here is the command +to generate a quick English version for debugging: + +java -jar soy/SoyToJsSrcCompiler.jar --outputPathFormat generated/en.js --srcs template.soy + +To generate a full set of language translations, first extract all the strings +from template.soy using this command: + +java -jar soy/SoyMsgExtractor.jar --outputFile xlf/extracted_msgs.xlf template.soy + +This generates xlf/extracted_msgs.xlf, which may then be used by any +XLIFF-compatible translation console to generate a set of files with the +translated strings. These should be placed in the xlf directory. + +Finally, generate all the language versions wih this command: + +java -jar soy/SoyToJsSrcCompiler.jar --locales ar,be-tarask,br,ca,da,de,el,en,es,fa,fr,he,hrx,hu,ia,is,it,ja,ko,ms,nb,nl,pl,pms,pt-br,ro,ru,sc,sv,th,tr,uk,vi,zh-hans,zh-hant --messageFilePathFormat xlf/translated_msgs_{LOCALE}.xlf --outputPathFormat "generated/{LOCALE}.js" template.soy + +This is the process that Google uses for maintaining Blockly Games in 40+ +languages. The XLIFF fromat is simple enough that it is trival to write a +Python script to reformat it into some other format (such as JSON) for +compatability with other translation consoles. + +For more information, see message translation for Closure Templates: +https://developers.google.com/closure/templates/docs/translation |