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path: root/test/CodeGen/CellSPU/fdiv.ll
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; RUN: llvm-as -o - %s | llc -march=cellspu > %t1.s
; RUN: grep frest    %t1.s | count 2 
; RUN: grep fi       %t1.s | count 2 
; RUN: grep fm       %t1.s | count 4 
; RUN: grep fma      %t1.s | count 2 
; RUN: grep fnms     %t1.s | count 2
;
; This file includes standard floating point arithmetic instructions
target datalayout = "E-p:32:32:128-f64:64:128-f32:32:128-i64:32:128-i32:32:128-i16:16:128-i8:8:128-i1:8:128-a0:0:128-v128:128:128-s0:128:128"
target triple = "spu"

define float @fdiv32(float %arg1, float %arg2) {
	%A = fdiv float %arg1,  %arg2
	ret float %A
}

define <4 x float> @fdiv_v4f32(<4 x float> %arg1, <4 x float> %arg2) {
	%A = fdiv <4 x float> %arg1,  %arg2
 	ret <4 x float> %A
}