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//===- SCCP.cpp - Sparse Conditional Constant Propagation -----------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements sparse conditional constant propagation and merging:
//
// Specifically, this:
// * Assumes values are constant unless proven otherwise
// * Assumes BasicBlocks are dead unless proven otherwise
// * Proves values to be constant, and replaces them with constants
// * Proves conditional branches to be unconditional
//
// Notice that:
// * This pass has a habit of making definitions be dead. It is a good idea
// to to run a DCE pass sometime after running this pass.
//
//===----------------------------------------------------------------------===//
#include "llvm/Transforms/Scalar.h"
#include "llvm/Constants.h"
#include "llvm/Function.h"
#include "llvm/GlobalVariable.h"
#include "llvm/Instructions.h"
#include "llvm/Pass.h"
#include "llvm/Type.h"
#include "llvm/Support/InstVisitor.h"
#include "llvm/Transforms/Utils/Local.h"
#include "Support/Debug.h"
#include "Support/hash_map"
#include "Support/Statistic.h"
#include "Support/STLExtras.h"
#include <algorithm>
#include <set>
using namespace llvm;
// InstVal class - This class represents the different lattice values that an
// instruction may occupy. It is a simple class with value semantics.
//
namespace {
Statistic<> NumInstRemoved("sccp", "Number of instructions removed");
class InstVal {
enum {
undefined, // This instruction has no known value
constant, // This instruction has a constant value
overdefined // This instruction has an unknown value
} LatticeValue; // The current lattice position
Constant *ConstantVal; // If Constant value, the current value
public:
inline InstVal() : LatticeValue(undefined), ConstantVal(0) {}
// markOverdefined - Return true if this is a new status to be in...
inline bool markOverdefined() {
if (LatticeValue != overdefined) {
LatticeValue = overdefined;
return true;
}
return false;
}
// markConstant - Return true if this is a new status for us...
inline bool markConstant(Constant *V) {
if (LatticeValue != constant) {
LatticeValue = constant;
ConstantVal = V;
return true;
} else {
assert(ConstantVal == V && "Marking constant with different value");
}
return false;
}
inline bool isUndefined() const { return LatticeValue == undefined; }
inline bool isConstant() const { return LatticeValue == constant; }
inline bool isOverdefined() const { return LatticeValue == overdefined; }
inline Constant *getConstant() const {
assert(isConstant() && "Cannot get the constant of a non-constant!");
return ConstantVal;
}
};
} // end anonymous namespace
//===----------------------------------------------------------------------===//
// SCCP Class
//
// This class does all of the work of Sparse Conditional Constant Propagation.
//
namespace {
class SCCP : public FunctionPass, public InstVisitor<SCCP> {
std::set<BasicBlock*> BBExecutable;// The basic blocks that are executable
hash_map<Value*, InstVal> ValueState; // The state each value is in...
// The reason for two worklists is that overdefined is the lowest state
// on the lattice, and moving things to overdefined as fast as possible
// makes SCCP converge much faster.
// By having a separate worklist, we accomplish this because everything
// possibly overdefined will become overdefined at the soonest possible
// point.
std::vector<Instruction*> OverdefinedInstWorkList;// The overdefined
// instruction work list
std::vector<Instruction*> InstWorkList;// The instruction work list
std::vector<BasicBlock*> BBWorkList; // The BasicBlock work list
/// UsersOfOverdefinedPHIs - Keep track of any users of PHI nodes that are not
/// overdefined, despite the fact that the PHI node is overdefined.
std::multimap<PHINode*, Instruction*> UsersOfOverdefinedPHIs;
/// KnownFeasibleEdges - Entries in this set are edges which have already had
/// PHI nodes retriggered.
typedef std::pair<BasicBlock*,BasicBlock*> Edge;
std::set<Edge> KnownFeasibleEdges;
public:
// runOnFunction - Run the Sparse Conditional Constant Propagation algorithm,
// and return true if the function was modified.
//
bool runOnFunction(Function &F);
virtual void getAnalysisUsage(AnalysisUsage &AU) const {
AU.setPreservesCFG();
}
//===--------------------------------------------------------------------===//
// The implementation of this class
//
private:
friend class InstVisitor<SCCP>; // Allow callbacks from visitor
// markConstant - Make a value be marked as "constant". If the value
// is not already a constant, add it to the instruction work list so that
// the users of the instruction are updated later.
//
inline void markConstant(InstVal &IV, Instruction *I, Constant *C) {
if (IV.markConstant(C)) {
DEBUG(std::cerr << "markConstant: " << *C << ": " << *I);
InstWorkList.push_back(I);
}
}
inline void markConstant(Instruction *I, Constant *C) {
markConstant(ValueState[I], I, C);
}
// markOverdefined - Make a value be marked as "overdefined". If the
// value is not already overdefined, add it to the overdefined instruction
// work list so that the users of the instruction are updated later.
inline void markOverdefined(InstVal &IV, Instruction *I) {
if (IV.markOverdefined()) {
DEBUG(std::cerr << "markOverdefined: " << *I);
OverdefinedInstWorkList.push_back(I); // Only instructions go on the work list
}
}
inline void markOverdefined(Instruction *I) {
markOverdefined(ValueState[I], I);
}
// getValueState - Return the InstVal object that corresponds to the value.
// This function is necessary because not all values should start out in the
// underdefined state... Argument's should be overdefined, and
// constants should be marked as constants. If a value is not known to be an
// Instruction object, then use this accessor to get its value from the map.
//
inline InstVal &getValueState(Value *V) {
hash_map<Value*, InstVal>::iterator I = ValueState.find(V);
if (I != ValueState.end()) return I->second; // Common case, in the map
if (
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