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//===-- AMDGPU.h - MachineFunction passes hw codegen --------------*- C++ -*-=//
//
// The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
/// \file
//===----------------------------------------------------------------------===//
#ifndef AMDGPU_H
#define AMDGPU_H
#include "AMDGPUTargetMachine.h"
#include "llvm/Support/TargetRegistry.h"
#include "llvm/Target/TargetMachine.h"
namespace llvm {
class FunctionPass;
class AMDGPUTargetMachine;
// R600 Passes
FunctionPass* createR600KernelParametersPass(const DataLayout *TD);
FunctionPass *createR600ExpandSpecialInstrsPass(TargetMachine &tm);
FunctionPass *createR600LowerConstCopy(TargetMachine &tm);
// SI Passes
FunctionPass *createSIAnnotateControlFlowPass();
FunctionPass *createSIAssignInterpRegsPass(TargetMachine &tm);
FunctionPass *createSILowerControlFlowPass(TargetMachine &tm);
FunctionPass *createSICodeEmitterPass(formatted_raw_ostream &OS);
FunctionPass *createSILowerLiteralConstantsPass(TargetMachine &tm);
FunctionPass *createSIInsertWaits(TargetMachine &tm);
// Passes common to R600 and SI
Pass *createAMDGPUStructurizeCFGPass();
FunctionPass *createAMDGPUConvertToISAPass(TargetMachine &tm);
FunctionPass* createAMDGPUIndirectAddressingPass(TargetMachine &tm);
} // End namespace llvm
namespace ShaderType {
enum Type {
PIXEL = 0,
VERTEX = 1,
GEOMETRY = 2,
COMPUTE = 3
};
}
#endif // AMDGPU_H
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