aboutsummaryrefslogtreecommitdiff
path: root/lib/CodeGen/StackSlotColoring.cpp
blob: d565922639e65bec60c3e660a10be7b3e261cab3 (plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
348
349
350
351
352
353
354
355
356
357
358
359
360
361
362
363
364
365
366
367
368
369
370
371
372
373
374
375
376
377
378
379
380
381
382
383
384
385
386
387
388
389
390
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
426
427
428
429
430
431
432
433
434
435
436
437
438
439
440
441
442
443
444
445
446
447
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
489
490
491
492
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
522
523
524
525
526
527
528
529
530
531
532
533
534
535
536
537
538
539
540
541
542
543
544
545
546
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
630
631
632
633
634
635
636
637
638
639
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
709
710
711
712
713
714
715
716
717
718
719
720
721
722
723
724
725
726
727
728
729
730
731
732
733
734
735
736
737
738
739
740
741
742
743
744
745
746
747
748
749
750
751
752
753
754
755
756
757
758
//===-- StackSlotColoring.cpp - Stack slot coloring pass. -----------------===//
//
//                     The LLVM Compiler Infrastructure
//
// This file is distributed under the University of Illinois Open Source
// License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the stack slot coloring pass.
//
//===----------------------------------------------------------------------===//

#define DEBUG_TYPE "stackcoloring"
#include "VirtRegMap.h"
#include "llvm/Function.h"
#include "llvm/Module.h"
#include "llvm/CodeGen/Passes.h"
#include "llvm/CodeGen/LiveIntervalAnalysis.h"
#include "llvm/CodeGen/LiveStackAnalysis.h"
#include "llvm/CodeGen/MachineFrameInfo.h"
#include "llvm/CodeGen/MachineInstrBuilder.h"
#include "llvm/CodeGen/MachineLoopInfo.h"
#include "llvm/CodeGen/MachineMemOperand.h"
#include "llvm/CodeGen/MachineRegisterInfo.h"
#include "llvm/CodeGen/PseudoSourceValue.h"
#include "llvm/Support/CommandLine.h"
#include "llvm/Support/Debug.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/BitVector.h"
#include "llvm/ADT/SmallSet.h"
#include "llvm/ADT/SmallVector.h"
#include "llvm/ADT/Statistic.h"
#include <vector>
using namespace llvm;

static cl::opt<bool>
DisableSharing("no-stack-slot-sharing",
             cl::init(false), cl::Hidden,
             cl::desc("Suppress slot sharing during stack coloring"));

static cl::opt<bool>
ColorWithRegsOpt("color-ss-with-regs",
                 cl::init(false), cl::Hidden,
                 cl::desc("Color stack slots with free registers"));


static cl::opt<int> DCELimit("ssc-dce-limit", cl::init(-1), cl::Hidden);

STATISTIC(NumEliminated, "Number of stack slots eliminated due to coloring");
STATISTIC(NumRegRepl,    "Number of stack slot refs replaced with reg refs");
STATISTIC(NumLoadElim,   "Number of loads eliminated");
STATISTIC(NumStoreElim,  "Number of stores eliminated");
STATISTIC(NumDead,       "Number of trivially dead stack accesses eliminated");

namespace {
  class StackSlotColoring : public MachineFunctionPass {
    bool ColorWithRegs;
    LiveStacks* LS;
    VirtRegMap* VRM;
    MachineFrameInfo *MFI;
    MachineRegisterInfo *MRI;
    const TargetInstrInfo  *TII;
    const TargetRegisterInfo *TRI;
    const MachineLoopInfo *loopInfo;

    // SSIntervals - Spill slot intervals.
    std::vector<LiveInterval*> SSIntervals;

    // SSRefs - Keep a list of frame index references for each spill slot.
    SmallVector<SmallVector<MachineInstr*, 8>, 16> SSRefs;

    // OrigAlignments - Alignments of stack objects before coloring.
    SmallVector<unsigned, 16> OrigAlignments;

    // OrigSizes - Sizess of stack objects before coloring.
    SmallVector<unsigned, 16> OrigSizes;

    // AllColors - If index is set, it's a spill slot, i.e. color.
    // FIXME: This assumes PEI locate spill slot with smaller indices
    // closest to stack pointer / frame pointer. Therefore, smaller
    // index == better color.
    BitVector AllColors;

    // NextColor - Next "color" that's not yet used.
    int NextColor;

    // UsedColors - "Colors" that have been assigned.
    BitVector UsedColors;

    // Assignments - Color to intervals mapping.
    SmallVector<SmallVector<LiveInterval*,4>, 16> Assignments;

  public:
    static char ID; // Pass identification
    StackSlotColoring() :
      MachineFunctionPass(ID), ColorWithRegs(false), NextColor(-1) {}
    StackSlotColoring(bool RegColor) :
      MachineFunctionPass(ID), ColorWithRegs(RegColor), NextColor(-1) {}
    
    virtual void getAnalysisUsage(AnalysisUsage &AU) const {
      AU.setPreservesCFG();
      AU.addRequired<SlotIndexes>();
      AU.addPreserved<SlotIndexes>();
      AU.addRequired<LiveStacks>();
      AU.addRequired<VirtRegMap>();
      AU.addPreserved<VirtRegMap>();      
      AU.addRequired<MachineLoopInfo>();
      AU.addPreserved<MachineLoopInfo>();
      AU.addPreservedID(MachineDominatorsID);
      MachineFunctionPass::getAnalysisUsage(AU);
    }

    virtual bool runOnMachineFunction(MachineFunction &MF);
    virtual const char* getPassName() const {
      return "Stack Slot Coloring";
    }

  private:
    void InitializeSlots();
    void ScanForSpillSlotRefs(MachineFunction &MF);
    bool OverlapWithAssignments(LiveInterval *li, int Color) const;
    int ColorSlot(LiveInterval *li);
    bool ColorSlots(MachineFunction &MF);
    bool ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
                                SmallVector<SmallVector<int, 4>, 16> &RevMap,
                                BitVector &SlotIsReg);
    void RewriteInstruction(MachineInstr *MI, int OldFI, int NewFI,
                            MachineFunction &MF);
    bool PropagateBackward(MachineBasicBlock::iterator MII,
                           MachineBasicBlock *MBB,
                           unsigned OldReg, unsigned NewReg);
    bool PropagateForward(MachineBasicBlock::iterator MII,
                          MachineBasicBlock *MBB,
                          unsigned OldReg, unsigned NewReg);
    void UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
                                    unsigned Reg, const TargetRegisterClass *RC,
                                    SmallSet<unsigned, 4> &Defs,
                                    MachineFunction &MF);
    bool AllMemRefsCanBeUnfolded(int SS);
    bool RemoveDeadStores(MachineBasicBlock* MBB);
  };
} // end anonymous namespace

char StackSlotColoring::ID = 0;

INITIALIZE_PASS(StackSlotColoring, "stack-slot-coloring",
                "Stack Slot Coloring", false, false)

FunctionPass *llvm::createStackSlotColoringPass(bool RegColor) {
  return new StackSlotColoring(RegColor);
}

namespace {
  // IntervalSorter - Comparison predicate that sort live intervals by
  // their weight.
  struct IntervalSorter {
    bool operator()(LiveInterval* LHS, LiveInterval* RHS) const {
      return LHS->weight > RHS->weight;
    }
  };
}

/// ScanForSpillSlotRefs - Scan all the machine instructions for spill slot
/// references and update spill slot weights.
void StackSlotColoring::ScanForSpillSlotRefs(MachineFunction &MF) {
  SSRefs.resize(MFI->getObjectIndexEnd());

  // FIXME: Need the equivalent of MachineRegisterInfo for frameindex operands.
  for (MachineFunction::iterator MBBI = MF.begin(), E = MF.end();
       MBBI != E; ++MBBI) {
    MachineBasicBlock *MBB = &*MBBI;
    unsigned loopDepth = loopInfo->getLoopDepth(MBB);
    for (MachineBasicBlock::iterator MII = MBB->begin(), EE = MBB->end();
         MII != EE; ++MII) {
      MachineInstr *MI = &*MII;
      for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
        MachineOperand &MO = MI->getOperand(i);
        if (!MO.isFI())
          continue;
        int FI = MO.getIndex();
        if (FI < 0)
          continue;
        if (!LS->hasInterval(FI))
          continue;
        LiveInterval &li = LS->getInterval(FI);
        if (!MI->isDebugValue())
          li.weight += LiveIntervals::getSpillWeight(false, true, loopDepth);
        SSRefs[FI].push_back(MI);
      }
    }
  }
}

/// InitializeSlots - Process all spill stack slot liveintervals and add them
/// to a sorted (by weight) list.
void StackSlotColoring::InitializeSlots() {
  int LastFI = MFI->getObjectIndexEnd();
  OrigAlignments.resize(LastFI);
  OrigSizes.resize(LastFI);
  AllColors.resize(LastFI);
  UsedColors.resize(LastFI);
  Assignments.resize(LastFI);

  // Gather all spill slots into a list.
  DEBUG(dbgs() << "Spill slot intervals:\n");
  for (LiveStacks::iterator i = LS->begin(), e = LS->end(); i != e; ++i) {
    LiveInterval &li = i->second;
    DEBUG(li.dump());
    int FI = li.getStackSlotIndex();
    if (MFI->isDeadObjectIndex(FI))
      continue;
    SSIntervals.push_back(&li);
    OrigAlignments[FI] = MFI->getObjectAlignment(FI);
    OrigSizes[FI]      = MFI->getObjectSize(FI);
    AllColors.set(FI);
  }
  DEBUG(dbgs() << '\n');

  // Sort them by weight.
  std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());

  // Get first "color".
  NextColor = AllColors.find_first();
}

/// OverlapWithAssignments - Return true if LiveInterval overlaps with any
/// LiveIntervals that have already been assigned to the specified color.
bool
StackSlotColoring::OverlapWithAssignments(LiveInterval *li, int Color) const {
  const SmallVector<LiveInterval*,4> &OtherLIs = Assignments[Color];
  for (unsigned i = 0, e = OtherLIs.size(); i != e; ++i) {
    LiveInterval *OtherLI = OtherLIs[i];
    if (OtherLI->overlaps(*li))
      return true;
  }
  return false;
}

/// ColorSlotsWithFreeRegs - If there are any free registers available, try
/// replacing spill slots references with registers instead.
bool
StackSlotColoring::ColorSlotsWithFreeRegs(SmallVector<int, 16> &SlotMapping,
                                   SmallVector<SmallVector<int, 4>, 16> &RevMap,
                                   BitVector &SlotIsReg) {
  if (!(ColorWithRegs || ColorWithRegsOpt) || !VRM->HasUnusedRegisters())
    return false;

  bool Changed = false;
  DEBUG(dbgs() << "Assigning unused registers to spill slots:\n");
  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
    LiveInterval *li = SSIntervals[i];
    int SS = li->getStackSlotIndex();
    if (!UsedColors[SS] || li->weight < 20)
      // If the weight is < 20, i.e. two references in a loop with depth 1,
      // don't bother with it.
      continue;

    // These slots allow to share the same registers.
    bool AllColored = true;
    SmallVector<unsigned, 4> ColoredRegs;
    for (unsigned j = 0, ee = RevMap[SS].size(); j != ee; ++j) {
      int RSS = RevMap[SS][j];
      const TargetRegisterClass *RC = LS->getIntervalRegClass(RSS);
      // If it's not colored to another stack slot, try coloring it
      // to a "free" register.
      if (!RC) {
        AllColored = false;
        continue;
      }
      unsigned Reg = VRM->getFirstUnusedRegister(RC);
      if (!Reg) {
        AllColored = false;
        continue;
      }
      if (!AllMemRefsCanBeUnfolded(RSS)) {
        AllColored = false;
        continue;
      } else {
        DEBUG(dbgs() << "Assigning fi#" << RSS << " to "
                     << TRI->getName(Reg) << '\n');
        ColoredRegs.push_back(Reg);
        SlotMapping[RSS] = Reg;
        SlotIsReg.set(RSS);
        Changed = true;
      }
    }

    // Register and its sub-registers are no longer free.
    while (!ColoredRegs.empty()) {
      unsigned Reg = ColoredRegs.back();
      ColoredRegs.pop_back();
      VRM->setRegisterUsed(Reg);
      // If reg is a callee-saved register, it will have to be spilled in
      // the prologue.
      MRI->setPhysRegUsed(Reg);
      for (const unsigned *AS = TRI->getAliasSet(Reg); *AS; ++AS) {
        VRM->setRegisterUsed(*AS);
        MRI->setPhysRegUsed(*AS);
      }
    }
    // This spill slot is dead after the rewrites
    if (AllColored) {
      MFI->RemoveStackObject(SS);
      ++NumEliminated;
    }
  }
  DEBUG(dbgs() << '\n');

  return Changed;
}

/// ColorSlot - Assign a "color" (stack slot) to the specified stack slot.
///
int StackSlotColoring::ColorSlot(LiveInterval *li) {
  int Color = -1;
  bool Share = false;
  if (!DisableSharing) {
    // Check if it's possible to reuse any of the used colors.
    Color = UsedColors.find_first();
    while (Color != -1) {
      if (!OverlapWithAssignments(li, Color)) {
        Share = true;
        ++NumEliminated;
        break;
      }
      Color = UsedColors.find_next(Color);
    }
  }

  // Assign it to the first available color (assumed to be the best) if it's
  // not possible to share a used color with other objects.
  if (!Share) {
    assert(NextColor != -1 && "No more spill slots?");
    Color = NextColor;
    UsedColors.set(Color);
    NextColor = AllColors.find_next(NextColor);
  }

  // Record the assignment.
  Assignments[Color].push_back(li);
  int FI = li->getStackSlotIndex();
  DEBUG(dbgs() << "Assigning fi#" << FI << " to fi#" << Color << "\n");

  // Change size and alignment of the allocated slot. If there are multiple
  // objects sharing the same slot, then make sure the size and alignment
  // are large enough for all.
  unsigned Align = OrigAlignments[FI];
  if (!Share || Align > MFI->getObjectAlignment(Color))
    MFI->setObjectAlignment(Color, Align);
  int64_t Size = OrigSizes[FI];
  if (!Share || Size > MFI->getObjectSize(Color))
    MFI->setObjectSize(Color, Size);
  return Color;
}

/// Colorslots - Color all spill stack slots and rewrite all frameindex machine
/// operands in the function.
bool StackSlotColoring::ColorSlots(MachineFunction &MF) {
  unsigned NumObjs = MFI->getObjectIndexEnd();
  SmallVector<int, 16> SlotMapping(NumObjs, -1);
  SmallVector<float, 16> SlotWeights(NumObjs, 0.0);
  SmallVector<SmallVector<int, 4>, 16> RevMap(NumObjs);
  BitVector SlotIsReg(NumObjs);
  BitVector UsedColors(NumObjs);

  DEBUG(dbgs() << "Color spill slot intervals:\n");
  bool Changed = false;
  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
    LiveInterval *li = SSIntervals[i];
    int SS = li->getStackSlotIndex();
    int NewSS = ColorSlot(li);
    assert(NewSS >= 0 && "Stack coloring failed?");
    SlotMapping[SS] = NewSS;
    RevMap[NewSS].push_back(SS);
    SlotWeights[NewSS] += li->weight;
    UsedColors.set(NewSS);
    Changed |= (SS != NewSS);
  }

  DEBUG(dbgs() << "\nSpill slots after coloring:\n");
  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i) {
    LiveInterval *li = SSIntervals[i];
    int SS = li->getStackSlotIndex();
    li->weight = SlotWeights[SS];
  }
  // Sort them by new weight.
  std::stable_sort(SSIntervals.begin(), SSIntervals.end(), IntervalSorter());

#ifndef NDEBUG
  for (unsigned i = 0, e = SSIntervals.size(); i != e; ++i)
    DEBUG(SSIntervals[i]->dump());
  DEBUG(dbgs() << '\n');
#endif

  // Can we "color" a stack slot with a unused register?
  Changed |= ColorSlotsWithFreeRegs(SlotMapping, RevMap, SlotIsReg);

  if (!Changed)
    return false;

  // Rewrite all MO_FrameIndex operands.
  SmallVector<SmallSet<unsigned, 4>, 4> NewDefs(MF.getNumBlockIDs());
  for (unsigned SS = 0, SE = SSRefs.size(); SS != SE; ++SS) {
    bool isReg = SlotIsReg[SS];
    int NewFI = SlotMapping[SS];
    if (NewFI == -1 || (NewFI == (int)SS && !isReg))
      continue;

    const TargetRegisterClass *RC = LS->getIntervalRegClass(SS);
    SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
    for (unsigned i = 0, e = RefMIs.size(); i != e; ++i)
      if (!isReg)
        RewriteInstruction(RefMIs[i], SS, NewFI, MF);
      else {
        // Rewrite to use a register instead.
        unsigned MBBId = RefMIs[i]->getParent()->getNumber();
        SmallSet<unsigned, 4> &Defs = NewDefs[MBBId];
        UnfoldAndRewriteInstruction(RefMIs[i], SS, NewFI, RC, Defs, MF);
      }
  }

  // Delete unused stack slots.
  while (NextColor != -1) {
    DEBUG(dbgs() << "Removing unused stack object fi#" << NextColor << "\n");
    MFI->RemoveStackObject(NextColor);
    NextColor = AllColors.find_next(NextColor);
  }

  return true;
}

/// AllMemRefsCanBeUnfolded - Return true if all references of the specified
/// spill slot index can be unfolded.
bool StackSlotColoring::AllMemRefsCanBeUnfolded(int SS) {
  SmallVector<MachineInstr*, 8> &RefMIs = SSRefs[SS];
  for (unsigned i = 0, e = RefMIs.size(); i != e; ++i) {
    MachineInstr *MI = RefMIs[i];
    if (TII->isLoadFromStackSlot(MI, SS) ||
        TII->isStoreToStackSlot(MI, SS))
      // Restore and spill will become copies.
      return true;
    if (!TII->getOpcodeAfterMemoryUnfold(MI->getOpcode(), false, false))
      return false;
    for (unsigned j = 0, ee = MI->getNumOperands(); j != ee; ++j) {
      MachineOperand &MO = MI->getOperand(j);
      if (MO.isFI() && MO.getIndex() != SS)
        // If it uses another frameindex, we can, currently* unfold it.
        return false;
    }
  }
  return true;
}

/// RewriteInstruction - Rewrite specified instruction by replacing references
/// to old frame index with new one.
void StackSlotColoring::RewriteInstruction(MachineInstr *MI, int OldFI,
                                           int NewFI, MachineFunction &MF) {
  // Update the operands.
  for (unsigned i = 0, ee = MI->getNumOperands(); i != ee; ++i) {
    MachineOperand &MO = MI->getOperand(i);
    if (!MO.isFI())
      continue;
    int FI = MO.getIndex();
    if (FI != OldFI)
      continue;
    MO.setIndex(NewFI);
  }

  // Update the memory references. This changes the MachineMemOperands
  // directly. They may be in use by multiple instructions, however all
  // instructions using OldFI are being rewritten to use NewFI.
  const Value *OldSV = PseudoSourceValue::getFixedStack(OldFI);
  const Value *NewSV = PseudoSourceValue::getFixedStack(NewFI);
  for (MachineInstr::mmo_iterator I = MI->memoperands_begin(),
       E = MI->memoperands_end(); I != E; ++I)
    if ((*I)->getValue() == OldSV)
      (*I)->setValue(NewSV);
}

/// PropagateBackward - Traverse backward and look for the definition of
/// OldReg. If it can successfully update all of the references with NewReg,
/// do so and return true.
bool StackSlotColoring::PropagateBackward(MachineBasicBlock::iterator MII,
                                          MachineBasicBlock *MBB,
                                          unsigned OldReg, unsigned NewReg) {
  if (MII == MBB->begin())
    return false;

  SmallVector<MachineOperand*, 4> Uses;
  SmallVector<MachineOperand*, 4> Refs;
  while (--MII != MBB->begin()) {
    bool FoundDef = false;  // Not counting 2address def.

    Uses.clear();
    const TargetInstrDesc &TID = MII->getDesc();
    for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) {
      MachineOperand &MO = MII->getOperand(i);
      if (!MO.isReg())
        continue;
      unsigned Reg = MO.getReg();
      if (Reg == 0)
        continue;
      if (Reg == OldReg) {
        if (MO.isImplicit())
          return false;

        // Abort the use is actually a sub-register def. We don't have enough
        // information to figure out if it is really legal.
        if (MO.getSubReg() || MII->isSubregToReg())
          return false;

        const TargetRegisterClass *RC = TID.OpInfo[i].getRegClass(TRI);
        if (RC && !RC->contains(NewReg))
          return false;

        if (MO.isUse()) {
          Uses.push_back(&MO);
        } else {
          Refs.push_back(&MO);
          if (!MII->isRegTiedToUseOperand(i))
            FoundDef = true;
        }
      } else if (TRI->regsOverlap(Reg, NewReg)) {
        return false;
      } else if (TRI->regsOverlap(Reg, OldReg)) {
        if (!MO.isUse() || !MO.isKill())
          return false;
      }
    }

    if (FoundDef) {
      // Found non-two-address def. Stop here.
      for (unsigned i = 0, e = Refs.size(); i != e; ++i)
        Refs[i]->setReg(NewReg);
      return true;
    }

    // Two-address uses must be updated as well.
    for (unsigned i = 0, e = Uses.size(); i != e; ++i)
      Refs.push_back(Uses[i]);
  }
  return false;
}

/// PropagateForward - Traverse forward and look for the kill of OldReg. If
/// it can successfully update all of the uses with NewReg, do so and
/// return true.
bool StackSlotColoring::PropagateForward(MachineBasicBlock::iterator MII,
                                         MachineBasicBlock *MBB,
                                         unsigned OldReg, unsigned NewReg) {
  if (MII == MBB->end())
    return false;

  SmallVector<MachineOperand*, 4> Uses;
  while (++MII != MBB->end()) {
    bool FoundKill = false;
    const TargetInstrDesc &TID = MII->getDesc();
    for (unsigned i = 0, e = MII->getNumOperands(); i != e; ++i) {
      MachineOperand &MO = MII->getOperand(i);
      if (!MO.isReg())
        continue;
      unsigned Reg = MO.getReg();
      if (Reg == 0)
        continue;
      if (Reg == OldReg) {
        if (MO.isDef() || MO.isImplicit())
          return false;

        // Abort the use is actually a sub-register use. We don't have enough
        // information to figure out if it is really legal.
        if (MO.getSubReg())
          return false;

        const TargetRegisterClass *RC = TID.OpInfo[i].getRegClass(TRI);
        if (RC && !RC->contains(NewReg))
          return false;
        if (MO.isKill())
          FoundKill = true;

        Uses.push_back(&MO);
      } else if (TRI->regsOverlap(Reg, NewReg) ||
                 TRI->regsOverlap(Reg, OldReg))
        return false;
    }
    if (FoundKill) {
      for (unsigned i = 0, e = Uses.size(); i != e; ++i)
        Uses[i]->setReg(NewReg);
      return true;
    }
  }
  return false;
}

/// UnfoldAndRewriteInstruction - Rewrite specified instruction by unfolding
/// folded memory references and replacing those references with register
/// references instead.
void
StackSlotColoring::UnfoldAndRewriteInstruction(MachineInstr *MI, int OldFI,
                                               unsigned Reg,
                                               const TargetRegisterClass *RC,
                                               SmallSet<unsigned, 4> &Defs,
                                               MachineFunction &MF) {
  MachineBasicBlock *MBB = MI->getParent();
  if (unsigned DstReg = TII->isLoadFromStackSlot(MI, OldFI)) {
    if (PropagateForward(MI, MBB, DstReg, Reg)) {
      DEBUG(dbgs() << "Eliminated load: ");
      DEBUG(MI->dump());
      ++NumLoadElim;
    } else {
      BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(TargetOpcode::COPY),
              DstReg).addReg(Reg);
      ++NumRegRepl;
    }

    if (!Defs.count(Reg)) {
      // If this is the first use of Reg in this MBB and it wasn't previously
      // defined in MBB, add it to livein.
      MBB->addLiveIn(Reg);
      Defs.insert(Reg);
    }
  } else if (unsigned SrcReg = TII->isStoreToStackSlot(MI, OldFI)) {
    if (MI->killsRegister(SrcReg) && PropagateBackward(MI, MBB, SrcReg, Reg)) {
      DEBUG(dbgs() << "Eliminated store: ");
      DEBUG(MI->dump());
      ++NumStoreElim;
    } else {
      BuildMI(*MBB, MI, MI->getDebugLoc(), TII->get(TargetOpcode::COPY), Reg)
        .addReg(SrcReg);
      ++NumRegRepl;
    }

    // Remember reg has been defined in MBB.
    Defs.insert(Reg);
  } else {
    SmallVector<MachineInstr*, 4> NewMIs;
    bool Success = TII->unfoldMemoryOperand(MF, MI, Reg, false, false, NewMIs);
    Success = Success; // Silence compiler warning.
    assert(Success && "Failed to unfold!");
    MachineInstr *NewMI = NewMIs[0];
    MBB->insert(MI, NewMI);
    ++NumRegRepl;

    if (NewMI->readsRegister(Reg)) {
      if (!Defs.count(Reg))
        // If this is the first use of Reg in this MBB and it wasn't previously
        // defined in MBB, add it to livein.
        MBB->addLiveIn(Reg);
      Defs.insert(Reg);
    }
  }
  MBB->erase(MI);
}

/// RemoveDeadStores - Scan through a basic block and look for loads followed
/// by stores.  If they're both using the same stack slot, then the store is
/// definitely dead.  This could obviously be much more aggressive (consider
/// pairs with instructions between them), but such extensions might have a
/// considerable compile time impact.
bool StackSlotColoring::RemoveDeadStores(MachineBasicBlock* MBB) {
  // FIXME: This could be much more aggressive, but we need to investigate
  // the compile time impact of doing so.
  bool changed = false;

  SmallVector<MachineInstr*, 4> toErase;

  for (MachineBasicBlock::iterator I = MBB->begin(), E = MBB->end();
       I != E; ++I) {
    if (DCELimit != -1 && (int)NumDead >= DCELimit)
      break;
    
    MachineBasicBlock::iterator NextMI = llvm::next(I);
    if (NextMI == MBB->end()) continue;
    
    int FirstSS, SecondSS;
    unsigned LoadReg = 0;
    unsigned StoreReg = 0;
    if (!(LoadReg = TII->isLoadFromStackSlot(I, FirstSS))) continue;
    if (!(StoreReg = TII->isStoreToStackSlot(NextMI, SecondSS))) continue;
    if (FirstSS != SecondSS || LoadReg != StoreReg || FirstSS == -1) continue;
    
    ++NumDead;
    changed = true;
    
    if (NextMI->findRegisterUseOperandIdx(LoadReg, true, 0) != -1) {
      ++NumDead;
      toErase.push_back(I);
    }
    
    toErase.push_back(NextMI);
    ++I;
  }
  
  for (SmallVector<MachineInstr*, 4>::iterator I = toErase.begin(),
       E = toErase.end(); I != E; ++I)
    (*I)->eraseFromParent();
  
  return changed;
}


bool StackSlotColoring::runOnMachineFunction(MachineFunction &MF) {
  DEBUG({
      dbgs() << "********** Stack Slot Coloring **********\n"
             << "********** Function: " 
             << MF.getFunction()->getName() << '\n';
    });

  MFI = MF.getFrameInfo();
  MRI = &MF.getRegInfo(); 
  TII = MF.getTarget().getInstrInfo();
  TRI = MF.getTarget().getRegisterInfo();
  LS = &getAnalysis<LiveStacks>();
  VRM = &getAnalysis<VirtRegMap>();
  loopInfo = &getAnalysis<MachineLoopInfo>();

  bool Changed = false;

  unsigned NumSlots = LS->getNumIntervals();
  if (NumSlots < 2) {
    if (NumSlots == 0 || !VRM->HasUnusedRegisters())
      // Nothing to do!
      return false;
  }

  // If there are calls to setjmp or sigsetjmp, don't perform stack slot
  // coloring. The stack could be modified before the longjmp is executed,
  // resulting in the wrong value being used afterwards. (See
  // <rdar://problem/8007500>.)
  if (MF.callsSetJmp())
    return false;

  // Gather spill slot references
  ScanForSpillSlotRefs(MF);
  InitializeSlots();
  Changed = ColorSlots(MF);

  NextColor = -1;
  SSIntervals.clear();
  for (unsigned i = 0, e = SSRefs.size(); i != e; ++i)
    SSRefs[i].clear();
  SSRefs.clear();
  OrigAlignments.clear();
  OrigSizes.clear();
  AllColors.clear();
  UsedColors.clear();
  for (unsigned i = 0, e = Assignments.size(); i != e; ++i)
    Assignments[i].clear();
  Assignments.clear();

  if (Changed) {
    for (MachineFunction::iterator I = MF.begin(), E = MF.end(); I != E; ++I)
      Changed |= RemoveDeadStores(I);
  }

  return Changed;
}