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//===-- LiveVariables.cpp - Live Variable Analysis for Machine Code -------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements the LiveVariable analysis pass. For each machine
// instruction in the function, this pass calculates the set of registers that
// are immediately dead after the instruction (i.e., the instruction calculates
// the value, but it is never used) and the set of registers that are used by
// the instruction, but are never used after the instruction (i.e., they are
// killed).
//
// This class computes live variables using are sparse implementation based on
// the machine code SSA form. This class computes live variable information for
// each virtual and _register allocatable_ physical register in a function. It
// uses the dominance properties of SSA form to efficiently compute live
// variables for virtual registers, and assumes that physical registers are only
// live within a single basic block (allowing it to do a single local analysis
// to resolve physical register lifetimes in each basic block). If a physical
// register is not register allocatable, it is not tracked. This is useful for
// things like the stack pointer and condition codes.
//
//===----------------------------------------------------------------------===//
#include "llvm/CodeGen/LiveVariables.h"
#include "llvm/CodeGen/MachineInstr.h"
#include "llvm/Target/MRegisterInfo.h"
#include "llvm/Target/TargetInstrInfo.h"
#include "llvm/Target/TargetMachine.h"
#include "llvm/ADT/DepthFirstIterator.h"
#include "llvm/ADT/STLExtras.h"
#include "llvm/Config/alloca.h"
#include <algorithm>
#include <iostream>
using namespace llvm;
static RegisterPass<LiveVariables> X("livevars", "Live Variable Analysis");
void LiveVariables::VarInfo::dump() const {
std::cerr << "Register Defined by: ";
if (DefInst)
std::cerr << *DefInst;
else
std::cerr << "<null>\n";
std::cerr << " Alive in blocks: ";
for (unsigned i = 0, e = AliveBlocks.size(); i != e; ++i)
if (AliveBlocks[i]) std::cerr << i << ", ";
std::cerr << "\n Killed by:";
if (Kills.empty())
std::cerr << " No instructions.\n";
else {
for (unsigned i = 0, e = Kills.size(); i != e; ++i)
std::cerr << "\n #" << i << ": " << *Kills[i];
std::cerr << "\n";
}
}
LiveVariables::VarInfo &LiveVariables::getVarInfo(unsigned RegIdx) {
assert(MRegisterInfo::isVirtualRegister(RegIdx) &&
"getVarInfo: not a virtual register!");
RegIdx -= MRegisterInfo::FirstVirtualRegister;
if (RegIdx >= VirtRegInfo.size()) {
if (RegIdx >= 2*VirtRegInfo.size())
VirtRegInfo.resize(RegIdx*2);
else
VirtRegInfo.resize(2*VirtRegInfo.size());
}
return VirtRegInfo[RegIdx];
}
bool LiveVariables::KillsRegister(MachineInstr *MI, unsigned Reg) const {
std::map<MachineInstr*, std::vector<unsigned> >::const_iterator I =
RegistersKilled.find(MI);
if (I == RegistersKilled.end()) return false;
// Do a binary search, as these lists can grow pretty big, particularly for
// call instructions on targets with lots of call-clobbered registers.
return std::binary_search(I->second.begin(), I->second.end(), Reg);
}
bool LiveVariables::RegisterDefIsDead(MachineInstr *MI, unsigned Reg) const {
std::map<MachineInstr*, std::vector<unsigned> >::const_iterator I =
RegistersDead.find(MI);
if (I == RegistersDead.end()) return false;
// Do a binary search, as these lists can grow pretty big, particularly for
// call instructions on targets with lots of call-clobbered registers.
return std::binary_search(I->second.begin(), I->second.end(), Reg);
}
void LiveVariables::MarkVirtRegAliveInBlock(VarInfo &VRInfo,
MachineBasicBlock *MBB) {
unsigned BBNum = MBB->getNumber();
// Check to see if this basic block is one of the killing blocks. If so,
// remove it...
for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
if (VRInfo.Kills[i]->getParent() == MBB) {
VRInfo.Kills.erase(VRInfo.Kills.begin()+i); // Erase entry
break;
}
if (MBB == VRInfo.DefInst->getParent()) return; // Terminate recursion
if (VRInfo.AliveBlocks.size() <= BBNum)
VRInfo.AliveBlocks.resize(BBNum+1); // Make space...
if (VRInfo.AliveBlocks[BBNum])
return; // We already know the block is live
// Mark the variable known alive in this bb
VRInfo.AliveBlocks[BBNum] = true;
for (MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(),
E = MBB->pred_end(); PI != E; ++PI)
MarkVirtRegAliveInBlock(VRInfo, *PI);
}
void LiveVariables::HandleVirtRegUse(VarInfo &VRInfo, MachineBasicBlock *MBB,
MachineInstr *MI) {
assert(VRInfo.DefInst && "Register use before def!");
// Check to see if this basic block is already a kill block...
if (!VRInfo.Kills.empty() && VRInfo.Kills.back()->getParent() == MBB) {
// Yes, this register is killed in this basic block already. Increase the
// live range by updating the kill instruction.
VRInfo.Kills.back() = MI;
return;
}
#ifndef NDEBUG
for (unsigned i = 0, e = VRInfo.Kills.size(); i != e; ++i)
assert(VRInfo.Kills[i]->getParent() != MBB && "entry should be at end!");
#endif
assert(MBB != VRInfo.DefInst->getParent() &&
"Should have kill for defblock!");
// Add a new kill entry for this basic block.
VRInfo.Kills.push_back(MI);
// Update all dominating blocks to mark them known live.
for (MachineBasicBlock::const_pred_iterator PI = MBB->pred_begin(),
E = MBB->pred_end(); PI != E; ++PI)
MarkVirtRegAliveInBlock(VRInfo, *PI);
}
void LiveVariables::HandlePhysRegUse(unsigned Reg, MachineInstr *MI) {
PhysRegInfo[Reg] = MI;
PhysRegUsed[Reg] = true;
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
unsigned Alias = *AliasSet; ++AliasSet) {
PhysRegInfo[Alias] = MI;
PhysRegUsed[Alias] = true;
}
}
void LiveVariables::HandlePhysRegDef(unsigned Reg, MachineInstr *MI) {
// Does this kill a previous version of this register?
if (MachineInstr *LastUse = PhysRegInfo[Reg]) {
if (PhysRegUsed[Reg])
RegistersKilled[LastUse].push_back(Reg);
else
RegistersDead[LastUse].push_back(Reg);
}
PhysRegInfo[Reg] = MI;
PhysRegUsed[Reg] = false;
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
unsigned Alias = *AliasSet; ++AliasSet) {
if (MachineInstr *LastUse = PhysRegInfo[Alias]) {
if (PhysRegUsed[Alias])
RegistersKilled[LastUse].push_back(Alias);
else
RegistersDead[LastUse].push_back(Alias);
}
PhysRegInfo[Alias] = MI;
PhysRegUsed[Alias] = false;
}
}
bool LiveVariables::runOnMachineFunction(MachineFunction &MF) {
const TargetInstrInfo &TII = *MF.getTarget().getInstrInfo();
RegInfo = MF.getTarget().getRegisterInfo();
assert(RegInfo && "Target doesn't have register information?");
AllocatablePhysicalRegisters = RegInfo->getAllocatableSet(MF);
// PhysRegInfo - Keep track of which instruction was the last use of a
// physical register. This is a purely local property, because all physical
// register references as presumed dead across basic blocks.
//
PhysRegInfo = (MachineInstr**)alloca(sizeof(MachineInstr*) *
RegInfo->getNumRegs());
PhysRegUsed = (bool*)alloca(sizeof(bool)*RegInfo->getNumRegs());
std::fill(PhysRegInfo, PhysRegInfo+RegInfo->getNumRegs(), (MachineInstr*)0);
//
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