1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
205
206
207
208
209
210
211
212
213
214
215
216
217
218
219
220
221
222
223
224
225
226
227
228
229
230
231
232
233
234
235
236
237
238
239
240
241
242
243
244
245
246
247
248
249
250
251
252
253
254
255
256
257
258
259
260
261
262
263
264
265
266
267
268
269
270
271
272
273
274
275
276
277
278
279
280
281
282
283
284
285
286
287
288
289
290
291
292
293
294
295
296
297
298
299
300
301
302
303
304
305
306
307
308
309
310
311
312
313
314
315
316
317
318
319
320
321
322
323
324
325
326
327
328
329
330
331
332
333
334
335
336
337
338
339
340
341
342
343
344
345
346
347
|
//===- ConstantReader.cpp - Code to constants and types ====---------------===//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by the LLVM research group and is distributed under
// the University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file implements functionality to deserialize constants and types from
// bytecode files.
//
//===----------------------------------------------------------------------===//
#include "ReaderInternals.h"
#include "llvm/Module.h"
#include "llvm/Constants.h"
#include <algorithm>
using namespace llvm;
const Type *BytecodeParser::parseTypeConstant(const unsigned char *&Buf,
const unsigned char *EndBuf) {
unsigned PrimType = read_vbr_uint(Buf, EndBuf);
const Type *Val = 0;
if ((Val = Type::getPrimitiveType((Type::PrimitiveID)PrimType)))
return Val;
switch (PrimType) {
case Type::FunctionTyID: {
const Type *RetType = getType(read_vbr_uint(Buf, EndBuf));
unsigned NumParams = read_vbr_uint(Buf, EndBuf);
std::vector<const Type*> Params;
while (NumParams--)
Params.push_back(getType(read_vbr_uint(Buf, EndBuf)));
bool isVarArg = Params.size() && Params.back() == Type::VoidTy;
if (isVarArg) Params.pop_back();
return FunctionType::get(RetType, Params, isVarArg);
}
case Type::ArrayTyID: {
unsigned ElTyp = read_vbr_uint(Buf, EndBuf);
const Type *ElementType = getType(ElTyp);
unsigned NumElements = read_vbr_uint(Buf, EndBuf);
BCR_TRACE(5, "Array Type Constant #" << ElTyp << " size="
<< NumElements << "\n");
return ArrayType::get(ElementType, NumElements);
}
case Type::StructTyID: {
std::vector<const Type*> Elements;
unsigned Typ = read_vbr_uint(Buf, EndBuf);
while (Typ) { // List is terminated by void/0 typeid
Elements.push_back(getType(Typ));
Typ = read_vbr_uint(Buf, EndBuf);
}
return StructType::get(Elements);
}
case Type::PointerTyID: {
unsigned ElTyp = read_vbr_uint(Buf, EndBuf);
BCR_TRACE(5, "Pointer Type Constant #" << ElTyp << "\n");
return PointerType::get(getType(ElTyp));
}
case Type::OpaqueTyID: {
return OpaqueType::get();
}
default:
std::cerr << __FILE__ << ":" << __LINE__
<< ": Don't know how to deserialize"
<< " primitive Type " << PrimType << "\n";
return Val;
}
}
// parseTypeConstants - We have to use this weird code to handle recursive
// types. We know that recursive types will only reference the current slab of
// values in the type plane, but they can forward reference types before they
// have been read. For example, Type #0 might be '{ Ty#1 }' and Type #1 might
// be 'Ty#0*'. When reading Type #0, type number one doesn't exist. To fix
// this ugly problem, we pessimistically insert an opaque type for each type we
// are about to read. This means that forward references will resolve to
// something and when we reread the type later, we can replace the opaque type
// with a new resolved concrete type.
//
void BytecodeParser::parseTypeConstants(const unsigned char *&Buf,
const unsigned char *EndBuf,
TypeValuesListTy &Tab,
unsigned NumEntries) {
assert(Tab.size() == 0 && "should not have read type constants in before!");
// Insert a bunch of opaque types to be resolved later...
Tab.reserve(NumEntries);
for (unsigned i = 0; i != NumEntries; ++i)
Tab.push_back(OpaqueType::get());
// Loop through reading all of the types. Forward types will make use of the
// opaque types just inserted.
//
for (unsigned i = 0; i != NumEntries; ++i) {
const Type *NewTy = parseTypeConstant(Buf, EndBuf), *OldTy = Tab[i].get();
if (NewTy == 0) throw std::string("Couldn't parse type!");
BCR_TRACE(4, "#" << i << ": Read Type Constant: '" << NewTy <<
"' Replacing: " << OldTy << "\n");
// Don't insertValue the new type... instead we want to replace the opaque
// type with the new concrete value...
//
// Refine the abstract type to the new type. This causes all uses of the
// abstract type to use NewTy. This also will cause the opaque type to be
// deleted...
//
cast<DerivedType>(const_cast<Type*>(OldTy))->refineAbstractTypeTo(NewTy);
// This should have replace the old opaque type with the new type in the
// value table... or with a preexisting type that was already in the system
assert(Tab[i] != OldTy && "refineAbstractType didn't work!");
}
BCR_TRACE(5, "Resulting types:\n");
for (unsigned i = 0; i < NumEntries; ++i) {
BCR_TRACE(5, (void*)Tab[i].get() << " - " << Tab[i].get() << "\n");
}
}
Constant *BytecodeParser::parseConstantValue(const unsigned char *&Buf,
const unsigned char *EndBuf,
unsigned TypeID) {
// We must check for a ConstantExpr before switching by type because
// a ConstantExpr can be of any type, and has no explicit value.
//
// 0 if not expr; numArgs if is expr
unsigned isExprNumArgs = read_vbr_uint(Buf, EndBuf);
if (isExprNumArgs) {
// FIXME: Encoding of constant exprs could be much more compact!
std::vector<Constant*> ArgVec;
ArgVec.reserve(isExprNumArgs);
unsigned Opcode = read_vbr_uint(Buf, EndBuf);
// Read the slot number and types of each of the arguments
for (unsigned i = 0; i != isExprNumArgs; ++i) {
unsigned ArgValSlot = read_vbr_uint(Buf, EndBuf);
unsigned ArgTypeSlot = read_vbr_uint(Buf, EndBuf);
BCR_TRACE(4, "CE Arg " << i << ": Type: '" << *getType(ArgTypeSlot)
<< "' slot: " << ArgValSlot << "\n");
// Get the arg value from its slot if it exists, otherwise a placeholder
ArgVec.push_back(getConstantValue(ArgTypeSlot, ArgValSlot));
}
// Construct a ConstantExpr of the appropriate kind
if (isExprNumArgs == 1) { // All one-operand expressions
assert(Opcode == Instruction::Cast);
return ConstantExpr::getCast(ArgVec[0], getType(TypeID));
} else if (Opcode == Instruction::GetElementPtr) { // GetElementPtr
std::vector<Constant*> IdxList(ArgVec.begin()+1, ArgVec.end());
return ConstantExpr::getGetElementPtr(ArgVec[0], IdxList);
} else if (Opcode == Instruction::Select) {
assert(ArgVec.size() == 3);
return ConstantExpr::getSelect(ArgVec[0], ArgVec[1], ArgVec[2]);
} else { // All other 2-operand expressions
return ConstantExpr::get(Opcode, ArgVec[0], ArgVec[1]);
}
}
// Ok, not an ConstantExpr. We now know how to read the given type...
const Type *Ty = getType(TypeID);
switch (Ty->getPrimitiveID()) {
case Type::BoolTyID: {
unsigned Val = read_vbr_uint(Buf, EndBuf);
if (Val != 0 && Val != 1) throw std::string("Invalid boolean value read.");
return ConstantBool::get(Val == 1);
}
case Type::UByteTyID: // Unsigned integer types...
case Type::UShortTyID:
case Type::UIntTyID: {
unsigned Val = read_vbr_uint(Buf, EndBuf);
if (!ConstantUInt::isValueValidForType(Ty, Val))
throw std::string("Invalid unsigned byte/short/int read.");
return ConstantUInt::get(Ty, Val);
}
case Type::ULongTyID: {
return ConstantUInt::get(Ty, read_vbr_uint64(Buf, EndBuf));
}
case Type::SByteTyID: // Signed integer types...
case Type::ShortTyID:
case Type::IntTyID: {
case Type::LongTyID:
int64_t Val = read_vbr_int64(Buf, EndBuf);
if (!ConstantSInt::isValueValidForType(Ty, Val))
throw std::string("Invalid signed byte/short/int/long read."
|