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//==- Serialize.cpp - Generic Object Serialization to Bitcode ----*- C++ -*-==//
//
// The LLVM Compiler Infrastructure
//
// This file was developed by Ted Kremenek and is distributed under the
// University of Illinois Open Source License. See LICENSE.TXT for details.
//
//===----------------------------------------------------------------------===//
//
// This file defines the internal methods used for object serialization.
//
//===----------------------------------------------------------------------===//
#include "llvm/Bitcode/Serialization.h"
using namespace llvm;
Serializer::Serializer(BitstreamWriter& stream, unsigned BlockID)
: Stream(stream), inBlock(BlockID >= 8) {
if (inBlock) Stream.EnterSubblock(8,3);
}
Serializer::~Serializer() {
if (inRecord())
EmitRecord();
if (inBlock)
Stream.ExitBlock();
Stream.FlushToWord();
}
void Serializer::EmitRecord() {
assert(Record.size() > 0 && "Cannot emit empty record.");
Stream.EmitRecord(8,Record);
Record.clear();
}
void Serializer::EmitInt(unsigned X, unsigned bits) {
Record.push_back(X);
}
void Serializer::EmitCString(const char* cstr) {
unsigned l = strlen(cstr);
Record.push_back(l);
for (unsigned i = 0; i < l; i++)
Record.push_back(cstr[i]);
EmitRecord();
}
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