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Aside from the question of whether we report a warning or an error when we
can't satisfy a requested stack object alignment, the current implementation
of this is not good. We're not providing any source location in the diagnostics
and the current warning is not connected to any warning group so you can't
control it. We could improve the source location somewhat, but we can do a
much better job if this check is implemented in the front-end, so let's do that
instead. <rdar://problem/13127907>
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174741 91177308-0d34-0410-b5e6-96231b3b80d8
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Per discussion in rdar://13127907, we should emit a hard error only if
people write code where the requested alignment is larger than achievable
and assumes the low bits are zeros. A warning should be good enough when
we are not sure if the source code assumes the low bits are zeros.
rdar://13127907
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@174336 91177308-0d34-0410-b5e6-96231b3b80d8
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requirement when creating stack objects in MachineFrameInfo.
Add CreateStackObjectWithMinAlign to throw error when the minimal alignment
can't be achieved and to clamp the alignment when the preferred alignment
can't be achieved. Same is true for CreateVariableSizedObject.
Will not emit error in CreateSpillStackObject or CreateStackObject.
As long as callers of CreateStackObject do not assume the object will be
aligned at the requested alignment, we should not have miscompile since
later optimizations which look at the object's alignment will have the correct
information.
rdar://12713765
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@172027 91177308-0d34-0410-b5e6-96231b3b80d8
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