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This fixes PEI as previously described, but correctly handles the case where
the instruction defining the virtual register to be scavenged is the first in
the block. Arnold provided me with a bugpoint-reduced test case, but even that
seems too large to use as a regression test. If I'm successful in cleaning it
up then I'll commit that as well.
Original commit message:
This change fixes a bug that I introduced in r178058. After a register is
scavenged using one of the available spills slots the instruction defining the
virtual register needs to be moved to after the spill code. The scavenger has
already processed the defining instruction so that registers killed by that
instruction are available for definition in that same instruction. Unfortunately,
after this, the scavenger needs to iterate through the spill code and then
visit, again, the instruction that defines the now-scavenged register. In order
to avoid confusion, the register scavenger needs the ability to 'back up'
through the spill code so that it can again process the instructions in the
appropriate order. Prior to this fix, once the scavenger reached the
just-moved instruction, it would assert if it killed any registers because,
having already processed the instruction, it believed they were undefined.
Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar
for diagnosing the problem and testing this fix.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178919 91177308-0d34-0410-b5e6-96231b3b80d8
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Reverting because this breaks one of the LTO builders. Original commit message:
This change fixes a bug that I introduced in r178058. After a register is
scavenged using one of the available spills slots the instruction defining the
virtual register needs to be moved to after the spill code. The scavenger has
already processed the defining instruction so that registers killed by that
instruction are available for definition in that same instruction. Unfortunately,
after this, the scavenger needs to iterate through the spill code and then
visit, again, the instruction that defines the now-scavenged register. In order
to avoid confusion, the register scavenger needs the ability to 'back up'
through the spill code so that it can again process the instructions in the
appropriate order. Prior to this fix, once the scavenger reached the
just-moved instruction, it would assert if it killed any registers because,
having already processed the instruction, it believed they were undefined.
Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar
for diagnosing the problem and testing this fix.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178916 91177308-0d34-0410-b5e6-96231b3b80d8
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This change fixes a bug that I introduced in r178058. After a register is
scavenged using one of the available spills slots the instruction defining the
virtual register needs to be moved to after the spill code. The scavenger has
already processed the defining instruction so that registers killed by that
instruction are available for definition in that same instruction. Unfortunately,
after this, the scavenger needs to iterate through the spill code and then
visit, again, the instruction that defines the now-scavenged register. In order
to avoid confusion, the register scavenger needs the ability to 'back up'
through the spill code so that it can again process the instructions in the
appropriate order. Prior to this fix, once the scavenger reached the
just-moved instruction, it would assert if it killed any registers because,
having already processed the instruction, it believed they were undefined.
Unfortunately, I don't yet have a small test case. Thanks to Pranav Bhandarkar
for diagnosing the problem and testing this fix.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@178845 91177308-0d34-0410-b5e6-96231b3b80d8
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This is a follow-up to r178073 (which should actually make target-customized
spilling work again).
I still don't have a regression test for this (but it would be good to have
one; Thumb 1 and Mips16 use this callback as well).
Patch by Richard Sandiford.
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As pointed out by Richard Sandiford, my recent updates to the register
scavenger broke targets that use custom spilling (because the new code assumed
that if there were no valid spill slots, than spilling would be impossible).
I don't have a test case, but it should be possible to create one for Thumb 1,
Mips 16, etc.
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simultaneous mappings
The previous algorithm could not deal properly with scavenging multiple virtual
registers because it kept only one live virtual -> physical mapping (and
iterated through operands in order). Now we don't maintain a current mapping,
but rather use replaceRegWith to completely remove the virtual register as
soon as the mapping is established.
In order to allow the register scavenger to return a physical register killed
by an instruction for definition by that same instruction, we now call
RS->forward(I) prior to eliminating virtual registers defined in I. This
requires a minor update to forward to ignore virtual registers.
These new features will be tested in forthcoming commits.
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177774 broke the lld-x86_64-darwin11 builder; error:
error: comparison of integers of different signs: 'int' and 'size_type' (aka 'unsigned long')
for (SI = 0; SI < Scavenged.size(); ++SI)
~~ ^ ~~~~~~~~~~~~~~~~
Fix this by making SI also unsigned.
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This patch lets the register scavenger make use of multiple spill slots in
order to guarantee that it will be able to provide multiple registers
simultaneously.
To support this, the RS's API has changed slightly: setScavengingFrameIndex /
getScavengingFrameIndex have been replaced by addScavengingFrameIndex /
isScavengingFrameIndex / getScavengingFrameIndices.
In forthcoming commits, the PowerPC backend will use this capability in order
to implement the spilling of condition registers, and some special-purpose
registers, without relying on r0 being reserved. In some cases, spilling these
registers requires two GPRs: one for addressing and one to hold the value being
transferred.
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ScavengedRC was a dead private variable (set, but not otherwise used). No
functionality change intended.
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Each target implementation was needlessly recomputing the index.
Part of rdar://13076458
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Sooooo many of these had incorrect or strange main module includes.
I have manually inspected all of these, and fixed the main module
include to be the nearest plausible thing I could find. If you own or
care about any of these source files, I encourage you to take some time
and check that these edits were sensible. I can't have broken anything
(I strictly added headers, and reordered them, never removed), but they
may not be the headers you'd really like to identify as containing the
API being implemented.
Many forward declarations and missing includes were added to a header
files to allow them to parse cleanly when included first. The main
module rule does in fact have its merits. =]
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positive.
In this particular case, R6 was being spilled by the register scavenger when it
was in fact dead. The isUsed function reported R6 as used because the R6_R7
alias was reserved (due to the fact that we've reserved R7 as the FP). The
solution is to only check if the original register (i.e., R6) isReserved and
not the aliases. The aliases are only checked to make sure they're available.
The test case is derived from one of the nightly tester benchmarks and is rather
intractable and difficult to reproduce, so I haven't included it.
rdar://12592448
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Using the cached bit vector in MRI avoids comstantly allocating and
recomputing the reserved register bit vector.
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No functional change intended.
Sorry for the churn. The iterator classes are supposed to help avoid
giant commits like this one in the future. The TableGen-produced
register lists are getting quite large, and it may be necessary to
change the table representation.
This makes it possible to do so without changing all clients (again).
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MCRegAliasIterator can include Reg itself in the list.
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Late optimization passes like branch folding and tail duplication can
transform the machine code in a way that makes it expensive to keep the
register liveness information up to date. There is a fuzzy line between
register allocation and late scheduling where the liveness information
degrades.
The MRI::tracksLiveness() flag makes the line clear: While true,
liveness information is accurate, and can be used for register
scavenging. Once the flag is false, liveness information is not
accurate, and can only be used as a hint.
Late passes generally don't need the liveness information, but they will
sometimes use the register scavenger to help update it. The scavenger
enforces strict correctness, and we have to spend a lot of code to
update register liveness that may never be used.
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static data size.
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size of static data.
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The bulk masking operations from register mask operands don't account
for reserved registers.
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- Don't call malloc+free in the very hot forward().
- Don't call isTiedToDefOperand().
- Don't create BitVector temporaries.
- Merge DeadRegs into KillRegs.
- Eliminate the early clobber checks, they were irrelevant to scavenging.
- Remove unnecessary code from -Asserts builds.
This speeds up ARM PEI by 3.4x and overall llc -O0 codegen time by 11%.
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opportunities that only present themselves after late optimizations
such as tail duplication .e.g.
## BB#1:
movl %eax, %ecx
movl %ecx, %eax
ret
The register allocator also leaves some of them around (due to false
dep between copies from phi-elimination, etc.)
This required some changes in codegen passes. Post-ra scheduler and the
pseudo-instruction expansion passes have been moved after branch folding
and tail merging. They were before branch folding before because it did
not always update block livein's. That's fixed now. The pass change makes
independently since we want to properly schedule instructions after
branch folding / tail duplication.
rdar://10428165
rdar://10640363
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when building with assertions disabled.
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The ARM target depends on CPSR liveness being tracked after register
allocation.
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This includes registers like EFLAGS and ST0-ST7. We don't check for
liveness issues in the verifier and scavenger because registers will
never be allocated from these classes.
While in SSA form, we do care about the liveness of unallocatable
unreserved registers. Liveness of EFLAGS and ST0 neds to be correct for
MachineDCE and MachineSinking.
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Def operands may also have an <undef> flag, but that just means that a
sub-register redef doesn't actually read the super-register. For physical
registers, it has no meaning.
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of a basic block.
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free register.
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locally.
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to try to re-use scavenged frame index reference registers. rdar://8277890
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@112241 91177308-0d34-0410-b5e6-96231b3b80d8
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the simplification of frame index register scavenging to not have to check
for available registers directly and instead just let scavengeRegister()
handle it.
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(if there are any) and use the one which remains available for the longest
rather than just using the first one. This should help enable better re-use
of the loaded frame index values. rdar://7318760
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(conservatively) aware of predicated instructions. This enables ARM to move if-conversion before post-ra scheduler.
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MachineBasicBlock::livein_iterator a const_iterator, because
clients shouldn't ever be using the iterator interface to
mutate the livein set.
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Patch by Howard Hinnant!
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bootstrapping. It's not safe to leave identity subreg_to_reg and insert_subreg
around.
- Relax register scavenging to allow use of partially "not-live" registers. It's
common for targets to operate on registers where the top bits are undef. e.g.
s0 =
d0 = insert_subreg d0<undef>, s0, 1
...
= d0
When the insert_subreg is eliminated by the coalescer, the scavenger used to
complain. The previous fix was to keep to insert_subreg around. But that's
brittle and it's overly conservative when we want to use the scavenger to
allocate registers. It's actually legal and desirable for other instructions
to use the "undef" part of d0. e.g.
s0 =
d0 = insert_subreg d0<undef>, s0, 1
...
s1 =
= s1
= d0
We probably need add a "partial-undef" marker on machine operand so the
machine verifier would not complain.
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spill, it should avoid doing so inside the live range of a virtual register.
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appropriate restore location for the spill as well as perform the actual
save and restore.
The Thumb1 target uses this to make sure R12 is not clobbered while a spilled
scavenger register is live there.
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a virtual register to eliminate a frame index, it can return that register
and the constant stored there to PEI to track. When scavenging to allocate
for those registers, PEI then tracks the last-used register and value, and
if it is still available and matches the value for the next index, reuses
the existing value rather and removes the re-materialization instructions.
Fancier tracking and adjustment of scavenger allocations to keep more
values live for longer is possible, but not yet implemented and would likely
be better done via a different, less special-purpose, approach to the
problem.
eliminateFrameIndex() is modified so the target implementations can return
the registers they wish to be tracked for reuse.
ARM Thumb1 implements and utilizes the new mechanism. All other targets are
simply modified to adjust for the changed eliminateFrameIndex() prototype.
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