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-rw-r--r--test/Transforms/LoopVectorize/X86/vector-scalar-select-cost.ll66
1 files changed, 66 insertions, 0 deletions
diff --git a/test/Transforms/LoopVectorize/X86/vector-scalar-select-cost.ll b/test/Transforms/LoopVectorize/X86/vector-scalar-select-cost.ll
new file mode 100644
index 0000000000..3b3a7875ab
--- /dev/null
+++ b/test/Transforms/LoopVectorize/X86/vector-scalar-select-cost.ll
@@ -0,0 +1,66 @@
+; RUN: opt < %s -loop-vectorize -mcpu=core2 -debug-only=loop-vectorize 2>&1 -S | FileCheck %s
+; REQUIRES: asserts
+; Make sure we use the right select kind when querying select costs.
+
+target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64-S128"
+target triple = "x86_64-apple-macosx10.8.0"
+
+@a = common global [2048 x i32] zeroinitializer, align 16
+@b = common global [2048 x i32] zeroinitializer, align 16
+@c = common global [2048 x i32] zeroinitializer, align 16
+
+; CHECK: Checking a loop in "scalarselect"
+define void @scalarselect(i1 %cond) {
+ br label %1
+
+; <label>:1
+ %indvars.iv = phi i64 [ 0, %0 ], [ %indvars.iv.next, %1 ]
+ %2 = getelementptr inbounds [2048 x i32]* @b, i64 0, i64 %indvars.iv
+ %3 = load i32* %2, align 4
+ %4 = getelementptr inbounds [2048 x i32]* @c, i64 0, i64 %indvars.iv
+ %5 = load i32* %4, align 4
+ %6 = add nsw i32 %5, %3
+ %7 = getelementptr inbounds [2048 x i32]* @a, i64 0, i64 %indvars.iv
+
+; A scalar select has a cost of 1 on core2
+; CHECK: cost of 1 for VF 2 {{.*}} select i1 %cond, i32 %6, i32 0
+
+ %sel = select i1 %cond, i32 %6, i32 zeroinitializer
+ store i32 %sel, i32* %7, align 4
+ %indvars.iv.next = add i64 %indvars.iv, 1
+ %lftr.wideiv = trunc i64 %indvars.iv.next to i32
+ %exitcond = icmp eq i32 %lftr.wideiv, 256
+ br i1 %exitcond, label %8, label %1
+
+; <label>:8
+ ret void
+}
+
+; CHECK: Checking a loop in "vectorselect"
+define void @vectorselect(i1 %cond) {
+ br label %1
+
+; <label>:1
+ %indvars.iv = phi i64 [ 0, %0 ], [ %indvars.iv.next, %1 ]
+ %2 = getelementptr inbounds [2048 x i32]* @b, i64 0, i64 %indvars.iv
+ %3 = load i32* %2, align 4
+ %4 = getelementptr inbounds [2048 x i32]* @c, i64 0, i64 %indvars.iv
+ %5 = load i32* %4, align 4
+ %6 = add nsw i32 %5, %3
+ %7 = getelementptr inbounds [2048 x i32]* @a, i64 0, i64 %indvars.iv
+ %8 = icmp ult i64 %indvars.iv, 8
+
+; A vector select has a cost of 4 on core2
+; CHECK: cost of 4 for VF 2 {{.*}} select i1 %8, i32 %6, i32 0
+
+ %sel = select i1 %8, i32 %6, i32 zeroinitializer
+ store i32 %sel, i32* %7, align 4
+ %indvars.iv.next = add i64 %indvars.iv, 1
+ %lftr.wideiv = trunc i64 %indvars.iv.next to i32
+ %exitcond = icmp eq i32 %lftr.wideiv, 256
+ br i1 %exitcond, label %9, label %1
+
+; <label>:9
+ ret void
+}
+