diff options
Diffstat (limited to 'lib')
-rw-r--r-- | lib/Analysis/DataStructure/BottomUpClosure.cpp | 5 | ||||
-rw-r--r-- | lib/Analysis/DataStructure/DataStructure.cpp | 426 | ||||
-rw-r--r-- | lib/Analysis/DataStructure/Local.cpp | 350 | ||||
-rw-r--r-- | lib/Analysis/DataStructure/Printer.cpp | 90 | ||||
-rw-r--r-- | lib/Analysis/DataStructure/TopDownClosure.cpp | 4 |
5 files changed, 522 insertions, 353 deletions
diff --git a/lib/Analysis/DataStructure/BottomUpClosure.cpp b/lib/Analysis/DataStructure/BottomUpClosure.cpp index 2ab97442d1..c3d19d4bc2 100644 --- a/lib/Analysis/DataStructure/BottomUpClosure.cpp +++ b/lib/Analysis/DataStructure/BottomUpClosure.cpp @@ -10,10 +10,12 @@ #include "llvm/Analysis/DataStructure.h" #include "llvm/Module.h" #include "llvm/DerivedTypes.h" -#include "Support/StatisticReporter.h" +#include "Support/Statistic.h" #include <set> using std::map; +#if 0 + static RegisterAnalysis<BUDataStructures> X("budatastructure", "Bottom-up Data Structure Analysis Closure"); @@ -240,3 +242,4 @@ DSGraph &BUDataStructures::calculateGraph(Function &F) { return *Graph; } +#endif diff --git a/lib/Analysis/DataStructure/DataStructure.cpp b/lib/Analysis/DataStructure/DataStructure.cpp index dd936266b1..683fe46b4c 100644 --- a/lib/Analysis/DataStructure/DataStructure.cpp +++ b/lib/Analysis/DataStructure/DataStructure.cpp @@ -4,35 +4,43 @@ // //===----------------------------------------------------------------------===// -#include "llvm/Analysis/DataStructure.h" -#include "llvm/Module.h" +#include "llvm/Analysis/DSGraph.h" +#include "llvm/Function.h" #include "llvm/DerivedTypes.h" #include "Support/STLExtras.h" -#include "Support/StatisticReporter.h" -#include "Support/STLExtras.h" +#include "Support/Statistic.h" +#include "llvm/Target/TargetData.h" #include <algorithm> +#include <set> using std::vector; +// TODO: FIXME +namespace DataStructureAnalysis { + // isPointerType - Return true if this first class type is big enough to hold + // a pointer. + // + bool isPointerType(const Type *Ty); + extern TargetData TD; +} +using namespace DataStructureAnalysis; + //===----------------------------------------------------------------------===// // DSNode Implementation //===----------------------------------------------------------------------===// -DSNode::DSNode(enum NodeTy NT, const Type *T) : Ty(T), NodeType(NT) { - // If this node has any fields, allocate them now, but leave them null. - switch (T->getPrimitiveID()) { - case Type::PointerTyID: Links.resize(1); break; - case Type::ArrayTyID: Links.resize(1); break; - case Type::StructTyID: - Links.resize(cast<StructType>(T)->getNumContainedTypes()); - break; - default: break; - } +DSNode::DSNode(enum NodeTy NT, const Type *T) : NodeType(NT) { + // If this node is big enough to have pointer fields, add space for them now. + if (T != Type::VoidTy && !isa<FunctionType>(T)) // Avoid TargetData assert's + LinkIndex.resize(TD.getTypeSize(T), -1); + + TypeEntries.push_back(std::make_pair(T, 0)); } // DSNode copy constructor... do not copy over the referrers list! DSNode::DSNode(const DSNode &N) - : Ty(N.Ty), Links(N.Links), Globals(N.Globals), NodeType(N.NodeType) { + : Links(N.Links), LinkIndex(N.LinkIndex), + TypeEntries(N.TypeEntries), Globals(N.Globals), NodeType(N.NodeType) { } void DSNode::removeReferrer(DSNodeHandle *H) { @@ -53,7 +61,7 @@ void DSNode::addGlobal(GlobalValue *GV) { std::lower_bound(Globals.begin(), Globals.end(), GV); if (I == Globals.end() || *I != GV) { - assert(GV->getType()->getElementType() == Ty); + //assert(GV->getType()->getElementType() == Ty); Globals.insert(I, GV); NodeType |= GlobalNode; } @@ -63,58 +71,154 @@ void DSNode::addGlobal(GlobalValue *GV) { // addEdgeTo - Add an edge from the current node to the specified node. This // can cause merging of nodes in the graph. // -void DSNode::addEdgeTo(unsigned LinkNo, DSNode *N) { - assert(LinkNo < Links.size() && "LinkNo out of range!"); - if (N == 0 || Links[LinkNo] == N) return; // Nothing to do - if (Links[LinkNo] == 0) { // No merging to perform - Links[LinkNo] = N; +void DSNode::addEdgeTo(unsigned Offset, const DSNodeHandle &NH) { + assert(Offset < LinkIndex.size() && "Offset out of range!"); + if (NH.getNode() == 0) return; // Nothing to do + + if (LinkIndex[Offset] == -1) { // No merging to perform... + LinkIndex[Offset] = Links.size(); // Allocate a new link... + Links.push_back(NH); + return; + } + + unsigned Idx = (unsigned)LinkIndex[Offset]; + if (!Links[Idx].getNode()) { // No merging to perform + Links[Idx] = NH; return; } // Merge the two nodes... - Links[LinkNo]->mergeWith(N); + Links[Idx].mergeWith(NH); } -// mergeWith - Merge this node into the specified node, moving all links to and -// from the argument node into the current node. The specified node may be a -// null pointer (in which case, nothing happens). +// MergeSortedVectors - Efficiently merge a vector into another vector where +// duplicates are not allowed and both are sorted. This assumes that 'T's are +// efficiently copyable and have sane comparison semantics. // -void DSNode::mergeWith(DSNode *N) { - if (N == 0 || N == this) return; // Noop - assert(N->Ty == Ty && N->Links.size() == Links.size() && - "Cannot merge nodes of two different types!"); +template<typename T> +void MergeSortedVectors(vector<T> &Dest, const vector<T> &Src) { + // By far, the most common cases will be the simple ones. In these cases, + // avoid having to allocate a temporary vector... + // + if (Src.empty()) { // Nothing to merge in... + return; + } else if (Dest.empty()) { // Just copy the result in... + Dest = Src; + } else if (Src.size() == 1) { // Insert a single element... + const T &V = Src[0]; + typename vector<T>::iterator I = + std::lower_bound(Dest.begin(), Dest.end(), V); + if (I == Dest.end() || *I != Src[0]) // If not already contained... + Dest.insert(I, Src[0]); + } else if (Dest.size() == 1) { + T Tmp = Dest[0]; // Save value in temporary... + Dest = Src; // Copy over list... + typename vector<T>::iterator I = + std::lower_bound(Dest.begin(), Dest.end(),Tmp); + if (I == Dest.end() || *I != Src[0]) // If not already contained... + Dest.insert(I, Src[0]); + + } else { + // Make a copy to the side of Dest... + vector<T> Old(Dest); + + // Make space for all of the type entries now... + Dest.resize(Dest.size()+Src.size()); + + // Merge the two sorted ranges together... into Dest. + std::merge(Old.begin(), Old.end(), Src.begin(), Src.end(), Dest.begin()); + + // Now erase any duplicate entries that may have accumulated into the + // vectors (because they were in both of the input sets) + Dest.erase(std::unique(Dest.begin(), Dest.end()), Dest.end()); + } +} + + +// mergeWith - Merge this node and the specified node, moving all links to and +// from the argument node into the current node, deleting the node argument. +// Offset indicates what offset the specified node is to be merged into the +// current node. +// +// The specified node may be a null pointer (in which case, nothing happens). +// +void DSNode::mergeWith(const DSNodeHandle &NH, unsigned Offset) { + DSNode *N = NH.getNode(); + if (N == 0 || (N == this && NH.getOffset() == Offset)) + return; // Noop + + assert(NH.getNode() != this && + "Cannot merge two portions of the same node yet!"); + + // If both nodes are not at offset 0, make sure that we are merging the node + // at an later offset into the node with the zero offset. + // + if (Offset > NH.getOffset()) { + N->mergeWith(DSNodeHandle(this, Offset), NH.getOffset()); + return; + } + +#if 0 + std::cerr << "\n\nMerging:\n"; + N->print(std::cerr, 0); + std::cerr << " and:\n"; + print(std::cerr, 0); +#endif + + // Now we know that Offset <= NH.Offset, so convert it so our "Offset" (with + // respect to NH.Offset) is now zero. + // + unsigned NOffset = NH.getOffset()-Offset; // Remove all edges pointing at N, causing them to point to 'this' instead. - while (!N->Referrers.empty()) - *N->Referrers.back() = this; + // Make sure to adjust their offset, not just the node pointer. + // + while (!N->Referrers.empty()) { + DSNodeHandle &Ref = *N->Referrers.back(); + Ref = DSNodeHandle(this, NOffset+Ref.getOffset()); + } // Make all of the outgoing links of N now be outgoing links of this. This // can cause recursive merging! // - for (unsigned i = 0, e = Links.size(); i != e; ++i) { - addEdgeTo(i, N->Links[i]); - N->Links[i] = 0; // Reduce unneccesary edges in graph. N is dead - } + for (unsigned i = 0, e = N->LinkIndex.size(); i != e; ++i) + if (N->LinkIndex[i] != -1) { + addEdgeTo(i+NOffset, N->Links[N->LinkIndex[i]]); + N->LinkIndex[i] = -1; // Reduce unneccesary edges in graph. N is dead + } + + // Now that there are no outgoing edges, all of the Links are dead. + N->Links.clear(); // Merge the node types NodeType |= N->NodeType; N->NodeType = 0; // N is now a dead node. - // Merge the globals list... - if (!N->Globals.empty()) { - // Save the current globals off to the side... - vector<GlobalValue*> OldGlobals(Globals); + // If this merging into node has more than just void nodes in it, merge! + assert(!N->TypeEntries.empty() && "TypeEntries is empty for a node?"); + if (N->TypeEntries.size() != 1 || N->TypeEntries[0].first != Type::VoidTy) { + // If the current node just has a Void entry in it, remove it. + if (TypeEntries.size() == 1 && TypeEntries[0].first == Type::VoidTy) + TypeEntries.clear(); + + // Adjust all of the type entries we are merging in by the offset... and add + // them to the TypeEntries list. + // + if (NOffset != 0) { // This case is common enough to optimize for + // Offset all of the TypeEntries in N with their new offset + for (unsigned i = 0, e = N->TypeEntries.size(); i != e; ++i) + N->TypeEntries[i].second += NOffset; + } - // Resize the globals vector to be big enough to hold both of them... - Globals.resize(Globals.size()+N->Globals.size()); + MergeSortedVectors(TypeEntries, N->TypeEntries); - // Merge the two sorted globals lists together... - std::merge(OldGlobals.begin(), OldGlobals.end(), - N->Globals.begin(), N->Globals.end(), Globals.begin()); + N->TypeEntries.clear(); + } - // Erase duplicate entries from the globals list... - Globals.erase(std::unique(Globals.begin(), Globals.end()), Globals.end()); + // Merge the globals list... + if (!N->Globals.empty()) { + MergeSortedVectors(Globals, N->Globals); // Delete the globals from the old node... N->Globals.clear(); @@ -125,16 +229,13 @@ void DSNode::mergeWith(DSNode *N) { // DSGraph Implementation //===----------------------------------------------------------------------===// -DSGraph::DSGraph(const DSGraph &G) : Func(G.Func), GlobalsGraph(G.GlobalsGraph){ - GlobalsGraph->addReference(this); - std::map<const DSNode*, DSNode*> NodeMap; // ignored +DSGraph::DSGraph(const DSGraph &G) : Func(G.Func) { + std::map<const DSNode*, DSNode*> NodeMap; RetNode = cloneInto(G, ValueMap, NodeMap); } DSGraph::~DSGraph() { - GlobalsGraph->removeReference(this); FunctionCalls.clear(); - OrigFunctionCalls.clear(); ValueMap.clear(); RetNode = 0; @@ -151,24 +252,31 @@ DSGraph::~DSGraph() { // dump - Allow inspection of graph in a debugger. void DSGraph::dump() const { print(std::cerr); } - // Helper function used to clone a function list. -// Each call really shd have an explicit representation as a separate class. -void -CopyFunctionCallsList(const std::vector<std::vector<DSNodeHandle> >& fromCalls, - std::vector<std::vector<DSNodeHandle> >& toCalls, - std::map<const DSNode*, DSNode*>& NodeMap) { - +// +static void CopyFunctionCallsList(const vector<vector<DSNodeHandle> >&fromCalls, + vector<vector<DSNodeHandle> > &toCalls, + std::map<const DSNode*, DSNode*> &NodeMap) { + unsigned FC = toCalls.size(); // FirstCall toCalls.reserve(FC+fromCalls.size()); for (unsigned i = 0, ei = fromCalls.size(); i != ei; ++i) { - toCalls.push_back(std::vector<DSNodeHandle>()); - toCalls[FC+i].reserve(fromCalls[i].size()); + toCalls.push_back(vector<DSNodeHandle>()); + + const vector<DSNodeHandle> &CurCall = fromCalls[i]; + toCalls.back().reserve(CurCall.size()); for (unsigned j = 0, ej = fromCalls[i].size(); j != ej; ++j) - toCalls[FC+i].push_back(NodeMap[fromCalls[i][j]]); + toCalls[FC+i].push_back(DSNodeHandle(NodeMap[CurCall[j].getNode()], + CurCall[j].getOffset())); } } +/// remapLinks - Change all of the Links in the current node according to the +/// specified mapping. +void DSNode::remapLinks(std::map<const DSNode*, DSNode*> &OldNodeMap) { + for (unsigned i = 0, e = Links.size(); i != e; ++i) + Links[i].setNode(OldNodeMap[Links[i].getNode()]); +} // cloneInto - Clone the specified DSGraph into the current graph, returning the // Return node of the graph. The translated ValueMap for the old function is @@ -176,62 +284,61 @@ CopyFunctionCallsList(const std::vector<std::vector<DSNodeHandle> >& fromCalls, // Alloca markers are removed from the graph, as the graph is being cloned into // a calling function's graph. // -DSNode *DSGraph::cloneInto(const DSGraph &G, - std::map<Value*, DSNodeHandle> &OldValMap, - std::map<const DSNode*, DSNode*> &OldNodeMap, - bool StripScalars, bool StripAllocas, - bool CopyCallers, bool CopyOrigCalls) { - - assert(OldNodeMap.size()==0 && "Return arg. OldNodeMap shd be empty"); - - OldNodeMap[0] = 0; // Null pointer maps to null +DSNodeHandle DSGraph::cloneInto(const DSGraph &G, + std::map<Value*, DSNodeHandle> &OldValMap, + std::map<const DSNode*, DSNode*> &OldNodeMap, + bool StripScalars, bool StripAllocas, + bool CopyCallers, bool CopyOrigCalls) { + assert(OldNodeMap.empty() && "Returned OldNodeMap should be empty!"); unsigned FN = Nodes.size(); // First new node... // Duplicate all of the nodes, populating the node map... Nodes.reserve(FN+G.Nodes.size()); for (unsigned i = 0, e = G.Nodes.size(); i != e; ++i) { - DSNode *Old = G.Nodes[i], *New = new DSNode(*Old); + DSNode *Old = G.Nodes[i]; + DSNode *New = new DSNode(*Old); Nodes.push_back(New); OldNodeMap[Old] = New; } // Rewrite the links in the new nodes to point into the current graph now. for (unsigned i = FN, e = Nodes.size(); i != e; ++i) - for (unsigned j = 0, e = Nodes[i]->getNumLinks(); j != e; ++j) - Nodes[i]->setLink(j, OldNodeMap.find(Nodes[i]->getLink(j))->second); + Nodes[i]->remapLinks(OldNodeMap); // Remove local markers as specified - if (StripScalars || StripAllocas) { - char keepBits = ~((StripScalars? DSNode::ScalarNode : 0) | - (StripAllocas? DSNode::AllocaNode : 0)); + unsigned char StripBits = (StripScalars ? DSNode::ScalarNode : 0) | + (StripAllocas ? DSNode::AllocaNode : 0); + if (StripBits) for (unsigned i = FN, e = Nodes.size(); i != e; ++i) - Nodes[i]->NodeType &= keepBits; - } + Nodes[i]->NodeType &= ~StripBits; // Copy the value map... for (std::map<Value*, DSNodeHandle>::const_iterator I = G.ValueMap.begin(), E = G.ValueMap.end(); I != E; ++I) - OldValMap[I->first] = OldNodeMap[I->second]; - + OldValMap[I->first] = DSNodeHandle(OldNodeMap[I->second.getNode()], + I->second.getOffset()); // Copy the function calls list... CopyFunctionCallsList(G.FunctionCalls, FunctionCalls, OldNodeMap); + +#if 0 if (CopyOrigCalls) CopyFunctionCallsList(G.OrigFunctionCalls, OrigFunctionCalls, OldNodeMap); // Copy the list of unresolved callers if (CopyCallers) PendingCallers.insert(G.PendingCallers.begin(), G.PendingCallers.end()); +#endif // Return the returned node pointer... - return OldNodeMap[G.RetNode]; + return DSNodeHandle(OldNodeMap[G.RetNode.getNode()], G.RetNode.getOffset()); } - +#if 0 // cloneGlobalInto - Clone the given global node and all its target links // (and all their llinks, recursively). // -DSNode* DSGraph::cloneGlobalInto(const DSNode* GNode) { +DSNode *DSGraph::cloneGlobalInto(const DSNode *GNode) { if (GNode == 0 || GNode->getGlobals().size() == 0) return 0; // If a clone has already been created for GNode, return it. @@ -252,6 +359,7 @@ DSNode* DSGraph::cloneGlobalInto(const DSNode* GNode) { return NewNode; } +#endif // markIncompleteNodes - Mark the specified node as having contents that are not @@ -268,8 +376,9 @@ static void markIncompleteNode(DSNode *N) { N->NodeType |= DSNode::Incomplete; // Recusively process children... - for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i) - markIncompleteNode(N->getLink(i)); + for (unsigned i = 0, e = N->getSize(); i != e; ++i) + if (DSNodeHandle *DSNH = N->getLink(i)) + markIncompleteNode(DSNH->getNode()); } @@ -285,37 +394,41 @@ static void markIncompleteNode(DSNode *N) { // void DSGraph::markIncompleteNodes(bool markFormalArgs) { // Mark any incoming arguments as incomplete... - if (markFormalArgs) - for (Function::aiterator I = Func.abegin(), E = Func.aend(); I != E; ++I) - if (isa<PointerType>(I->getType())) - markIncompleteNode(ValueMap[I]->getLink(0)); + if (markFormalArgs && Func) + for (Function::aiterator I = Func->abegin(), E = Func->aend(); I != E; ++I) + if (isPointerType(I->getType()) && ValueMap.find(I) != ValueMap.end()) { + DSNodeHandle &INH = ValueMap[I]; + if (INH.getNode() && INH.hasLink(0)) + markIncompleteNode(ValueMap[I].getLink(0)->getNode()); + } // Mark stuff passed into functions calls as being incomplete... for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i) { vector<DSNodeHandle> &Args = FunctionCalls[i]; // Then the return value is certainly incomplete! - markIncompleteNode(Args[0]); + markIncompleteNode(Args[0].getNode()); // The call does not make the function argument incomplete... // All arguments to the function call are incomplete though! for (unsigned i = 2, e = Args.size(); i != e; ++i) - markIncompleteNode(Args[i]); + markIncompleteNode(Args[i].getNode()); } // Mark all of the nodes pointed to by global or cast nodes as incomplete... for (unsigned i = 0, e = Nodes.size(); i != e; ++i) - if (Nodes[i]->NodeType & (DSNode::GlobalNode | DSNode::CastNode)) { + if (Nodes[i]->NodeType & DSNode::GlobalNode) { DSNode *N = Nodes[i]; - for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i) - markIncompleteNode(N->getLink(i)); + for (unsigned i = 0, e = N->getSize(); i != e; ++i) + if (DSNodeHandle *DSNH = N->getLink(i)) + markIncompleteNode(DSNH->getNode()); } } // removeRefsToGlobal - Helper function that removes globals from the // ValueMap so that the referrer count will go down to zero. -static void -removeRefsToGlobal(DSNode* N, std::map<Value*, DSNodeHandle>& ValueMap) { +static void removeRefsToGlobal(DSNode* N, + std::map<Value*, DSNodeHandle> &ValueMap) { while (!N->getGlobals().empty()) { GlobalValue *GV = N->getGlobals().back(); N->getGlobals().pop_back(); @@ -336,7 +449,7 @@ bool DSGraph::isNodeDead(DSNode *N) { // Is it a function node or some other trivially unused global? if (N->NodeType != 0 && (N->NodeType & ~DSNode::GlobalNode) == 0 && - N->getNumLinks() == 0 && + N->getSize() == 0 && N->getReferrers().size() == N->getGlobals().size()) { // Remove the globals from the valuemap, so that the referrer count will go @@ -349,7 +462,7 @@ bool DSGraph::isNodeDead(DSNode *N) { return false; } -static void removeIdenticalCalls(std::vector<std::vector<DSNodeHandle> > &Calls, +static void removeIdenticalCalls(vector<vector<DSNodeHandle> > &Calls, const std::string &where) { // Remove trivially identical function calls unsigned NumFns = Calls.size(); @@ -375,38 +488,44 @@ void DSGraph::removeTriviallyDeadNodes(bool KeepAllGlobals) { Nodes.erase(Nodes.begin()+i--); // Remove from node list... } - removeIdenticalCalls(FunctionCalls, Func.getName()); + removeIdenticalCalls(FunctionCalls, Func ? Func->getName() : ""); } -// markAlive - Simple graph traverser that recursively walks the graph marking +// markAlive - Simple graph walker that recursively traverses the graph, marking // stuff to be alive. // static void markAlive(DSNode *N, std::set<DSNode*> &Alive) { if (N == 0) return; Alive.insert(N); - for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i) - if (N->getLink(i) && !Alive.count(N->getLink(i))) - markAlive(N->getLink(i), Alive); + for (unsigned i = 0, e = N->getSize(); i != e; ++i) + if (DSNodeHandle *DSNH = N->getLink(i)) + if (!Alive.count(DSNH->getNode())) + markAlive(DSNH->getNode(), Alive); } static bool checkGlobalAlive(DSNode *N, std::set<DSNode*> &Alive, std::set<DSNode*> &Visiting) { if (N == 0) return false; - if (Visiting.count(N) > 0) return false; // terminate recursion on a cycle + if (Visiting.count(N)) return false; // terminate recursion on a cycle Visiting.insert(N); // If any immediate successor is alive, N is alive - for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i) - if (N->getLink(i) && Alive.count(N->getLink(i))) - { Visiting.erase(N); return true; } + for (unsigned i = 0, e = N->getSize(); i != e; ++i) + if (DSNodeHandle *DSNH = N->getLink(i)) + if (Alive.count(DSNH->getNode())) { + Visiting.erase(N); + return true; + } // Else if any successor reaches a live node, N is alive - for (unsigned i = 0, e = N->getNumLinks(); i != e; ++i) - if (N->getLink(i) && checkGlobalAlive(N->getLink(i), Alive, Visiting)) - { Visiting.erase(N); return true; } + for (unsigned i = 0, e = N->getSize(); i != e; ++i) + if (DSNodeHandle *DSNH = N->getLink(i)) + if (checkGlobalAlive(DSNH->getNode(), Alive, Visiting)) { + Visiting.erase(N); return true; + } Visiting.erase(N); return false; @@ -418,7 +537,7 @@ static bool checkGlobalAlive(DSNode *N, std::set<DSNode*> &Alive, // the simple iterative loop in the first few lines below suffice. // static void markGlobalsIteration(std::set<DSNode*>& GlobalNodes, - std::vector<std::vector<DSNodeHandle> > &Calls, + vector<vector<DSNodeHandle> > &Calls, std::set<DSNode*> &Alive, bool FilterCalls) { @@ -444,16 +563,17 @@ static void markGlobalsIteration(std::set<DSNode*>& GlobalNodes, for (int i = 0, ei = Calls.size(); i < ei; ++i) { bool CallIsDead = true, CallHasDeadArg = false; for (unsigned j = 0, ej = Calls[i].size(); j != ej; ++j) { - bool argIsDead = Calls[i][j] == 0 || Alive.count(Calls[i][j]) == 0; - CallHasDeadArg = CallHasDeadArg || (Calls[i][j] != 0 && argIsDead); - CallIsDead = CallIsDead && argIsDead; + bool argIsDead = Calls[i][j].getNode() == 0 || + Alive.count(Calls[i][j].getNode()) == 0; + CallHasDeadArg |= (Calls[i][j].getNode() != 0 && argIsDead); + CallIsDead &= argIsDead; } if (!CallIsDead && CallHasDeadArg) { // Some node in this call is live and another is dead. // Mark all nodes of call as live and iterate once more. recurse = true; for (unsigned j = 0, ej = Calls[i].size(); j != ej; ++j) - markAlive(Calls[i][j], Alive); + markAlive(Calls[i][j].getNode(), Alive); } } if (recurse) @@ -466,21 +586,21 @@ static void markGlobalsIteration(std::set<DSNode*>& GlobalNodes, // can reach any other live node. Since this can produce new live nodes, // we use a simple iterative algorithm. // -static void markGlobalsAlive(DSGraph& G, std::set<DSNode*> &Alive, +static void markGlobalsAlive(DSGraph &G, std::set<DSNode*> &Alive, bool FilterCalls) { // Add global and cast nodes to a set so we don't walk all nodes every time std::set<DSNode*> GlobalNodes; for (unsigned i = 0, e = G.getNodes().size(); i != e; ++i) - if (G.getNodes()[i]->NodeType & (DSNode::CastNode | DSNode::GlobalNode)) + if (G.getNodes()[i]->NodeType & DSNode::GlobalNode) GlobalNodes.insert(G.getNodes()[i]); // Add all call nodes to the same set - std::vector<std::vector<DSNodeHandle> > &Calls = G.getFunctionCalls(); + vector<vector<DSNodeHandle> > &Calls = G.getFunctionCalls(); if (FilterCalls) { for (unsigned i = 0, e = Calls.size(); i != e; ++i) for (unsigned j = 0, e = Calls[i].size(); j != e; ++j) - if (Calls[i][j]) - GlobalNodes.insert(Calls[i][j]); + if (Calls[i][j].getNode()) + GlobalNodes.insert(Calls[i][j].getNode()); } // Iterate and recurse until no new live node are discovered. @@ -497,8 +617,8 @@ static void markGlobalsAlive(DSGraph& G, std::set<DSNode*> &Alive, if (FilterCalls) for (int ei = Calls.size(), i = ei-1; i >= 0; --i) { bool CallIsDead = true; - for (unsigned j = 0, ej= Calls[i].size(); CallIsDead && j != ej; ++j) - CallIsDead = (Alive.count(Calls[i][j]) == 0); + for (unsigned j = 0, ej = Calls[i].size(); CallIsDead && j != ej; ++j) + CallIsDead = Alive.count(Calls[i][j].getNode()) == 0; if (CallIsDead) Calls.erase(Calls.begin() + i); // remove the call entirely } @@ -526,21 +646,24 @@ void DSGraph::removeDeadNodes(bool KeepAllGlobals, bool KeepCalls) { if (KeepCalls) for (unsigned i = 0, e = FunctionCalls.size(); i != e; ++i) for (unsigned j = 0, e = FunctionCalls[i].size(); j != e; ++j) - markAlive(FunctionCalls[i][j], Alive); + markAlive(FunctionCalls[i][j].getNode(), Alive); +#if 0 for (unsigned i = 0, e = OrigFunctionCalls.size(); i != e; ++i) for (unsigned j = 0, e = OrigFunctionCalls[i].size(); j != e; ++j) - markAlive(OrigFunctionCalls[i][j], Alive); + markAlive(OrigFunctionCalls[i][j].getNode(), Alive); +#endif // Mark all nodes reachable by scalar nodes (and global nodes, if // keeping them was specified) as alive... - char keepBits = DSNode::ScalarNode | (KeepAllGlobals? DSNode::GlobalNode : 0); + unsigned char keepBits = DSNode::ScalarNode | + (KeepAllGlobals ? DSNode::GlobalNode : 0); for (unsigned i = 0, e = Nodes.size(); i != e; ++i) if (Nodes[i]->NodeType & keepBits) markAlive(Nodes[i], Alive); // The return value is alive as well... - markAlive(RetNode, Alive); + markAlive(RetNode.getNode(), Alive); // Mark all globals or cast nodes that can reach a live node as alive. // This also marks all nodes reachable from such nodes as alive. @@ -549,7 +672,7 @@ void DSGraph::removeDeadNodes(bool KeepAllGlobals, bool KeepCalls) { markGlobalsAlive(*this, Alive, ! KeepCalls); // Loop over all unreachable nodes, dropping their references... - std::vector<DSNode*> DeadNodes; + vector<DSNode*> DeadNodes; DeadNodes.reserve(Nodes.size()); // Only one allocation is allowed. for (unsigned i = 0; i != Nodes.size(); ++i) if (!Alive.count(Nodes[i])) { @@ -574,6 +697,7 @@ void DSGraph::maskNodeTypes(unsigned char Mask) { } +#if 0 //===----------------------------------------------------------------------===// // GlobalDSGraph Implementation //===----------------------------------------------------------------------===// @@ -601,10 +725,9 @@ void GlobalDSGraph::removeReference(const DSGraph* referrer) { } // Bits used in the next function -static const char ExternalTypeBits = (DSNode::GlobalNode | DSNode::NewNode | - DSNode::SubElement | DSNode::CastNode); - +static const char ExternalTypeBits = DSNode::GlobalNode | DSNode::NewNode; +#if 0 // GlobalDSGraph::cloneNodeInto - Clone a global node and all its externally // visible target links (and recursively their such links) into this graph. // NodeCache maps the node being cloned to its clone in the Globals graph, @@ -635,8 +758,8 @@ DSNode* GlobalDSGraph::cloneNodeInto(DSNode *OldNode, // If ValueCacheIsFinal==true, look for an existing node that has // an identical list of globals and return it if it exists. // - for (unsigned j = 0, N = OldNode->getGlobals().size(); j < N; ++j) - if (DSNode* PrevNode = ValueMap[OldNode->getGlobals()[j]]) { + for (unsigned j = 0, N = OldNode->getGlobals().size(); j != N; ++j) + if (DSNode *PrevNode = ValueMap[OldNode->getGlobals()[j]].getNode()) { if (NewNode == 0) { NewNode = PrevNode; // first existing node found if (GlobalsAreFinal && j == 0) @@ -695,14 +818,15 @@ DSNode* GlobalDSGraph::cloneNodeInto(DSNode *OldNode, // void GlobalDSGraph::cloneGlobals(DSGraph& Graph, bool CloneCalls) { std::map<const DSNode*, DSNode*> NodeCache; +#if 0 for (unsigned i = 0, N = Graph.Nodes.size(); i < N; ++i) if (Graph.Nodes[i]->NodeType & DSNode::GlobalNode) GlobalsGraph->cloneNodeInto(Graph.Nodes[i], NodeCache, false); - if (CloneCalls) GlobalsGraph->cloneCalls(Graph); GlobalsGraph->removeDeadNodes(/*KeepAllGlobals*/ true, /*KeepCalls*/ true); +#endif } @@ -711,12 +835,12 @@ void GlobalDSGraph::cloneGlobals(DSGraph& Graph, bool CloneCalls) { // void GlobalDSGraph::cloneCalls(DSGraph& Graph) { std::map<const DSNode*, DSNode*> NodeCache; - std::vector<std::vector<DSNodeHandle> >& FromCalls =Graph.FunctionCalls; + vector<vector<DSNodeHandle> >& FromCalls =Graph.FunctionCalls; FunctionCalls.reserve(FunctionCalls.size() + FromCalls.size()); for (int i = 0, ei = FromCalls.size(); i < ei; ++i) { - FunctionCalls.push_back(std::vector<DSNodeHandle>()); + FunctionCalls.push_back(vector<DSNodeHandle>()); FunctionCalls.back().reserve(FromCalls[i].size()); for (unsigned j = 0, ej = FromCalls[i].size(); j != ej; ++j) FunctionCalls.back().push_back @@ -728,34 +852,6 @@ void GlobalDSGraph::cloneCalls(DSGraph& Graph) { // remove trivially identical function calls removeIdenticalCalls(FunctionCalls, "Globals Graph"); } +#endif - -//===----------------------------------------------------------------------===// -// LocalDataStructures Implementation -//===----------------------------------------------------------------------===// - -// releaseMemory - If the pass pipeline is done with this pass, we can release -// our memory... here... -// -void LocalDataStructures::releaseMemory() { - for (std::map<const Function*, DSGraph*>::iterator I = DSInfo.begin(), - E = DSInfo.end(); I != E; ++I) - delete I->second; - - // Empty map so next time memory is released, data structures are not - // re-deleted. - DSInfo.clear(); -} - -bool LocalDataStructures::run(Module &M) { - // Create a globals graph for the module. Deleted when all graphs go away. - GlobalDSGraph* GG = new GlobalDSGraph; - - // Calculate all of the graphs... - for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I) - if (!I->isExternal()) - DSInfo.insert(std::make_pair(&*I, new DSGraph(*I, GG))); - - return false; -} - +#endif diff --git a/lib/Analysis/DataStructure/Local.cpp b/lib/Analysis/DataStructure/Local.cpp index e561aca210..509825172e 100644 --- a/lib/Analysis/DataStructure/Local.cpp +++ b/lib/Analysis/DataStructure/Local.cpp @@ -1,4 +1,4 @@ -//===- ComputeLocal.cpp - Compute a local data structure graph for a fn ---===// +//===- Local.cpp - Compute a local data structure graph for a function ----===// // // Compute the local version of the data structure graph for a function. The // external interface to this file is the DSGraph constructor. @@ -6,30 +6,55 @@ //===----------------------------------------------------------------------===// #include "llvm/Analysis/DataStructure.h" -#include "llvm/Function.h" #include "llvm/iMemory.h" #include "llvm/iTerminators.h" #include "llvm/iPHINode.h" #include "llvm/iOther.h" #include "llvm/Constants.h" -#include "llvm/GlobalVariable.h" #include "llvm/DerivedTypes.h" +#include "llvm/Function.h" +#include "llvm/GlobalVariable.h" #include "llvm/Support/InstVisitor.h" +#include "llvm/Target/TargetData.h" +#include "Support/Statistic.h" + +// FIXME: This should eventually be a FunctionPass that is automatically +// aggregated into a Pass. +// +#include "llvm/Module.h" + using std::map; using std::vector; static RegisterAnalysis<LocalDataStructures> X("datastructure", "Local Data Structure Analysis"); -//===----------------------------------------------------------------------===// -// GraphBuilder Class -//===----------------------------------------------------------------------===// -// -// This class is the builder class that constructs the local data structure -// graph by performing a single pass over the function in question. -// +using namespace DataStructureAnalysis; + +namespace DataStructureAnalysis { + // FIXME: Do something smarter with target data! + TargetData TD("temp-td"); + unsigned PointerSize(TD.getPointerSize()); + + // isPointerType - Return true if this type is big enough to hold a pointer. + bool isPointerType(const Type *Ty) { + if (isa<PointerType>(Ty)) + return true; + else if (Ty->isPrimitiveType() && Ty->isInteger()) + return Ty->getPrimitiveSize() >= PointerSize; + return false; + } +} + namespace { + //===--------------------------------------------------------------------===// + // GraphBuilder Class + //===--------------------------------------------------------------------===// + // + /// This class is the builder class that constructs the local data structure + /// graph by performing a single pass over the function in question. + /// class GraphBuilder : InstVisitor<GraphBuilder> { DSGraph &G; vector<DSNode*> &Nodes; @@ -46,8 +71,8 @@ namespace { // Create scalar nodes for all pointer arguments... for (Function::aiterator I = G.getFunction().abegin(), E = G.getFunction().aend(); I != E; ++I) - if (isa<PointerType>(I->getType())) - getValueNode(*I); + if (isPointerType(I->getType())) + getValueDest(*I); visit(G.getFunction()); // Single pass over the function @@ -71,51 +96,51 @@ namespace { void visitCallInst(CallInst &CI); void visitSetCondInst(SetCondInst &SCI) {} // SetEQ & friends are ignored void visitFreeInst(FreeInst &FI) {} // Ignore free instructions - void visitInstruction(Instruction &I); // Visit unsafe ptr instruction + void visitCastInst(CastInst &CI); + void visitInstruction(Instruction &I) {} private: // Helper functions used to implement the visitation functions... - // createNode - Create a new DSNode, ensuring that it is properly added to - // the graph. - // + /// createNode - Create a new DSNode, ensuring that it is properly added to + /// the graph. + /// DSNode *createNode(DSNode::NodeTy NodeType, const Type *Ty); - // getValueNode - Return a DSNode that corresponds the the specified LLVM - // value. This either returns the already existing node, or creates a new - // one and adds it to the graph, if none exists. - // - DSNode *getValueNode(Value &V); |