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Diffstat (limited to 'lib/VMCore/PassManager.cpp')
-rw-r--r--lib/VMCore/PassManager.cpp44
1 files changed, 34 insertions, 10 deletions
diff --git a/lib/VMCore/PassManager.cpp b/lib/VMCore/PassManager.cpp
index 5d5b67baa5..b1d262fe32 100644
--- a/lib/VMCore/PassManager.cpp
+++ b/lib/VMCore/PassManager.cpp
@@ -40,18 +40,18 @@ private:
std::vector<Pass *> PassVector;
};
-/// FunctionPassManager_New manages FunctionPasses and BasicBlockPassManagers.
+/// FunctionPassManagerImpl_New manages FunctionPasses and BasicBlockPassManagers.
/// It batches all function passes and basic block pass managers together and
/// sequence them to process one function at a time before processing next
/// function.
-class FunctionPassManager_New : public Pass,
+class FunctionPassManagerImpl_New : public Pass,
public PassManagerAnalysisHelper {
public:
- FunctionPassManager_New(ModuleProvider *P) { /* TODO */ }
- FunctionPassManager_New() {
+ FunctionPassManagerImpl_New(ModuleProvider *P) { /* TODO */ }
+ FunctionPassManagerImpl_New() {
activeBBPassManager = NULL;
}
- ~FunctionPassManager_New() { /* TODO */ };
+ ~FunctionPassManagerImpl_New() { /* TODO */ };
/// add - Add a pass to the queue of passes to run. This passes
/// ownership of the Pass to the PassManager. When the
@@ -97,7 +97,7 @@ private:
std::vector<Pass *> PassVector;
// Active Pass Manager
- FunctionPassManager_New *activeFunctionPassManager;
+ FunctionPassManagerImpl_New *activeFunctionPassManager;
};
/// PassManager_New manages ModulePassManagers
@@ -219,6 +219,30 @@ BasicBlockPassManager_New::runOnFunction(Function &F) {
}
// FunctionPassManager_New implementation
+/// Create new Function pass manager
+FunctionPassManager_New::FunctionPassManager_New() {
+ FPM = new FunctionPassManagerImpl_New();
+}
+
+/// add - Add a pass to the queue of passes to run. This passes
+/// ownership of the Pass to the PassManager. When the
+/// PassManager_X is destroyed, the pass will be destroyed as well, so
+/// there is no need to delete the pass. (TODO delete passes.)
+/// This implies that all passes MUST be allocated with 'new'.
+void
+FunctionPassManager_New::add(Pass *P) {
+ FPM->add(P);
+}
+
+/// Execute all of the passes scheduled for execution. Keep
+/// track of whether any of the passes modifies the function, and if
+/// so, return true.
+bool
+FunctionPassManager_New::runOnModule(Module &M) {
+ return FPM->runOnModule(M);
+}
+
+// FunctionPassManagerImpl_New implementation
// FunctionPassManager
@@ -226,7 +250,7 @@ BasicBlockPassManager_New::runOnFunction(Function &F) {
/// either use it into active basic block pass manager or create new basic
/// block pass manager to handle pass P.
bool
-FunctionPassManager_New::addPass(Pass *P) {
+FunctionPassManagerImpl_New::addPass(Pass *P) {
// If P is a BasicBlockPass then use BasicBlockPassManager_New.
if (BasicBlockPass *BP = dynamic_cast<BasicBlockPass*>(P)) {
@@ -264,7 +288,7 @@ FunctionPassManager_New::addPass(Pass *P) {
/// runOnFunction method. Keep track of whether any of the passes modifies
/// the function, and if so, return true.
bool
-FunctionPassManager_New::runOnModule(Module &M) {
+FunctionPassManagerImpl_New::runOnModule(Module &M) {
bool Changed = false;
for (Module::iterator I = M.begin(), E = M.end(); I != E; ++I)
@@ -281,7 +305,7 @@ FunctionPassManager_New::runOnModule(Module &M) {
// ModulePassManager implementation
/// Add P into pass vector if it is manageble. If P is a FunctionPass
-/// then use FunctionPassManager_New to manage it. Return false if P
+/// then use FunctionPassManagerImpl_New to manage it. Return false if P
/// is not manageable by this manager.
bool
ModulePassManager_New::addPass(Pass *P) {
@@ -294,7 +318,7 @@ ModulePassManager_New::addPass(Pass *P) {
if (!activeFunctionPassManager
|| !activeFunctionPassManager->addPass(P)) {
- activeFunctionPassManager = new FunctionPassManager_New();
+ activeFunctionPassManager = new FunctionPassManagerImpl_New();
PassVector.push_back(activeFunctionPassManager);
if (!activeFunctionPassManager->addPass(FP))