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-rw-r--r--lib/VMCore/ConstantFold.cpp236
1 files changed, 118 insertions, 118 deletions
diff --git a/lib/VMCore/ConstantFold.cpp b/lib/VMCore/ConstantFold.cpp
index 7438319000..c588f72a23 100644
--- a/lib/VMCore/ConstantFold.cpp
+++ b/lib/VMCore/ConstantFold.cpp
@@ -30,67 +30,67 @@ class TemplateRules : public ConstRules {
// Redirecting functions that cast to the appropriate types
//===--------------------------------------------------------------------===//
- virtual ConstPoolVal *op_not(const ConstPoolVal *V) const {
+ virtual Constant *op_not(const Constant *V) const {
return SubClassName::Not((const ArgType *)V);
}
- virtual ConstPoolVal *add(const ConstPoolVal *V1,
- const ConstPoolVal *V2) const {
+ virtual Constant *add(const Constant *V1,
+ const Constant *V2) const {
return SubClassName::Add((const ArgType *)V1, (const ArgType *)V2);
}
- virtual ConstPoolVal *sub(const ConstPoolVal *V1,
- const ConstPoolVal *V2) const {
+ virtual Constant *sub(const Constant *V1,
+ const Constant *V2) const {
return SubClassName::Sub((const ArgType *)V1, (const ArgType *)V2);
}
- virtual ConstPoolVal *mul(const ConstPoolVal *V1,
- const ConstPoolVal *V2) const {
+ virtual Constant *mul(const Constant *V1,
+ const Constant *V2) const {
return SubClassName::Mul((const ArgType *)V1, (const ArgType *)V2);
}
- virtual ConstPoolBool *lessthan(const ConstPoolVal *V1,
- const ConstPoolVal *V2) const {
+ virtual ConstantBool *lessthan(const Constant *V1,
+ const Constant *V2) const {
return SubClassName::LessThan((const ArgType *)V1, (const ArgType *)V2);
}
// Casting operators. ick
- virtual ConstPoolBool *castToBool(const ConstPoolVal *V) const {
+ virtual ConstantBool *castToBool(const Constant *V) const {
return SubClassName::CastToBool((const ArgType*)V);
}
- virtual ConstPoolSInt *castToSByte(const ConstPoolVal *V) const {
+ virtual ConstantSInt *castToSByte(const Constant *V) const {
return SubClassName::CastToSByte((const ArgType*)V);
}
- virtual ConstPoolUInt *castToUByte(const ConstPoolVal *V) const {
+ virtual ConstantUInt *castToUByte(const Constant *V) const {
return SubClassName::CastToUByte((const ArgType*)V);
}
- virtual ConstPoolSInt *castToShort(const ConstPoolVal *V) const {
+ virtual ConstantSInt *castToShort(const Constant *V) const {
return SubClassName::CastToShort((const ArgType*)V);
}
- virtual ConstPoolUInt *castToUShort(const ConstPoolVal *V) const {
+ virtual ConstantUInt *castToUShort(const Constant *V) const {
return SubClassName::CastToUShort((const ArgType*)V);
}
- virtual ConstPoolSInt *castToInt(const ConstPoolVal *V) const {
+ virtual ConstantSInt *castToInt(const Constant *V) const {
return SubClassName::CastToInt((const ArgType*)V);
}
- virtual ConstPoolUInt *castToUInt(const ConstPoolVal *V) const {
+ virtual ConstantUInt *castToUInt(const Constant *V) const {
return SubClassName::CastToUInt((const ArgType*)V);
}
- virtual ConstPoolSInt *castToLong(const ConstPoolVal *V) const {
+ virtual ConstantSInt *castToLong(const Constant *V) const {
return SubClassName::CastToLong((const ArgType*)V);
}
- virtual ConstPoolUInt *castToULong(const ConstPoolVal *V) const {
+ virtual ConstantUInt *castToULong(const Constant *V) const {
return SubClassName::CastToULong((const ArgType*)V);
}
- virtual ConstPoolFP *castToFloat(const ConstPoolVal *V) const {
+ virtual ConstantFP *castToFloat(const Constant *V) const {
return SubClassName::CastToFloat((const ArgType*)V);
}
- virtual ConstPoolFP *castToDouble(const ConstPoolVal *V) const {
+ virtual ConstantFP *castToDouble(const Constant *V) const {
return SubClassName::CastToDouble((const ArgType*)V);
}
- virtual ConstPoolPointer *castToPointer(const ConstPoolVal *V,
- const PointerType *Ty) const {
+ virtual ConstantPointer *castToPointer(const Constant *V,
+ const PointerType *Ty) const {
return SubClassName::CastToPointer((const ArgType*)V, Ty);
}
@@ -98,35 +98,35 @@ class TemplateRules : public ConstRules {
// Default "noop" implementations
//===--------------------------------------------------------------------===//
- inline static ConstPoolVal *Not(const ArgType *V) { return 0; }
+ inline static Constant *Not(const ArgType *V) { return 0; }
- inline static ConstPoolVal *Add(const ArgType *V1, const ArgType *V2) {
+ inline static Constant *Add(const ArgType *V1, const ArgType *V2) {
return 0;
}
- inline static ConstPoolVal *Sub(const ArgType *V1, const ArgType *V2) {
+ inline static Constant *Sub(const ArgType *V1, const ArgType *V2) {
return 0;
}
- inline static ConstPoolVal *Mul(const ArgType *V1, const ArgType *V2) {
+ inline static Constant *Mul(const ArgType *V1, const ArgType *V2) {
return 0;
}
- inline static ConstPoolBool *LessThan(const ArgType *V1, const ArgType *V2) {
+ inline static ConstantBool *LessThan(const ArgType *V1, const ArgType *V2) {
return 0;
}
// Casting operators. ick
- inline static ConstPoolBool *CastToBool (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolSInt *CastToSByte (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolUInt *CastToUByte (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolSInt *CastToShort (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolUInt *CastToUShort(const ConstPoolVal *V) { return 0; }
- inline static ConstPoolSInt *CastToInt (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolUInt *CastToUInt (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolSInt *CastToLong (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolUInt *CastToULong (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolFP *CastToFloat (const ConstPoolVal *V) { return 0; }
- inline static ConstPoolFP *CastToDouble(const ConstPoolVal *V) { return 0; }
- inline static ConstPoolPointer *CastToPointer(const ConstPoolVal *,
- const PointerType *) {return 0;}
+ inline static ConstantBool *CastToBool (const Constant *V) { return 0; }
+ inline static ConstantSInt *CastToSByte (const Constant *V) { return 0; }
+ inline static ConstantUInt *CastToUByte (const Constant *V) { return 0; }
+ inline static ConstantSInt *CastToShort (const Constant *V) { return 0; }
+ inline static ConstantUInt *CastToUShort(const Constant *V) { return 0; }
+ inline static ConstantSInt *CastToInt (const Constant *V) { return 0; }
+ inline static ConstantUInt *CastToUInt (const Constant *V) { return 0; }
+ inline static ConstantSInt *CastToLong (const Constant *V) { return 0; }
+ inline static ConstantUInt *CastToULong (const Constant *V) { return 0; }
+ inline static ConstantFP *CastToFloat (const Constant *V) { return 0; }
+ inline static ConstantFP *CastToDouble(const Constant *V) { return 0; }
+ inline static ConstantPointer *CastToPointer(const Constant *,
+ const PointerType *) {return 0;}
};
@@ -137,7 +137,7 @@ class TemplateRules : public ConstRules {
//
// EmptyRules provides a concrete base class of ConstRules that does nothing
//
-struct EmptyRules : public TemplateRules<ConstPoolVal, EmptyRules> {
+struct EmptyRules : public TemplateRules<Constant, EmptyRules> {
};
@@ -148,20 +148,20 @@ struct EmptyRules : public TemplateRules<ConstPoolVal, EmptyRules> {
//
// BoolRules provides a concrete base class of ConstRules for the 'bool' type.
//
-struct BoolRules : public TemplateRules<ConstPoolBool, BoolRules> {
+struct BoolRules : public TemplateRules<ConstantBool, BoolRules> {
- inline static ConstPoolVal *Not(const ConstPoolBool *V) {
- return ConstPoolBool::get(!V->getValue());
+ inline static Constant *Not(const ConstantBool *V) {
+ return ConstantBool::get(!V->getValue());
}
- inline static ConstPoolVal *Or(const ConstPoolBool *V1,
- const ConstPoolBool *V2) {
- return ConstPoolBool::get(V1->getValue() | V2->getValue());
+ inline static Constant *Or(const ConstantBool *V1,
+ const ConstantBool *V2) {
+ return ConstantBool::get(V1->getValue() | V2->getValue());
}
- inline static ConstPoolVal *And(const ConstPoolBool *V1,
- const ConstPoolBool *V2) {
- return ConstPoolBool::get(V1->getValue() & V2->getValue());
+ inline static Constant *And(const ConstantBool *V1,
+ const ConstantBool *V2) {
+ return ConstantBool::get(V1->getValue() & V2->getValue());
}
};
@@ -172,56 +172,56 @@ struct BoolRules : public TemplateRules<ConstPoolBool, BoolRules> {
//
// PointerRules provides a concrete base class of ConstRules for pointer types
//
-struct PointerRules : public TemplateRules<ConstPoolPointer, PointerRules> {
- inline static ConstPoolBool *CastToBool (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolBool::False;
+struct PointerRules : public TemplateRules<ConstantPointer, PointerRules> {
+ inline static ConstantBool *CastToBool (const Constant *V) {
+ if (V->isNullValue()) return ConstantBool::False;
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolSInt *CastToSByte (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolSInt::get(Type::SByteTy, 0);
+ inline static ConstantSInt *CastToSByte (const Constant *V) {
+ if (V->isNullValue()) return ConstantSInt::get(Type::SByteTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolUInt *CastToUByte (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolUInt::get(Type::UByteTy, 0);
+ inline static ConstantUInt *CastToUByte (const Constant *V) {
+ if (V->isNullValue()) return ConstantUInt::get(Type::UByteTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolSInt *CastToShort (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolSInt::get(Type::ShortTy, 0);
+ inline static ConstantSInt *CastToShort (const Constant *V) {
+ if (V->isNullValue()) return ConstantSInt::get(Type::ShortTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolUInt *CastToUShort(const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolUInt::get(Type::UShortTy, 0);
+ inline static ConstantUInt *CastToUShort(const Constant *V) {
+ if (V->isNullValue()) return ConstantUInt::get(Type::UShortTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolSInt *CastToInt (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolSInt::get(Type::IntTy, 0);
+ inline static ConstantSInt *CastToInt (const Constant *V) {
+ if (V->isNullValue()) return ConstantSInt::get(Type::IntTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolUInt *CastToUInt (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolUInt::get(Type::UIntTy, 0);
+ inline static ConstantUInt *CastToUInt (const Constant *V) {
+ if (V->isNullValue()) return ConstantUInt::get(Type::UIntTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolSInt *CastToLong (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolSInt::get(Type::LongTy, 0);
+ inline static ConstantSInt *CastToLong (const Constant *V) {
+ if (V->isNullValue()) return ConstantSInt::get(Type::LongTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolUInt *CastToULong (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolUInt::get(Type::ULongTy, 0);
+ inline static ConstantUInt *CastToULong (const Constant *V) {
+ if (V->isNullValue()) return ConstantUInt::get(Type::ULongTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolFP *CastToFloat (const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolFP::get(Type::FloatTy, 0);
+ inline static ConstantFP *CastToFloat (const Constant *V) {
+ if (V->isNullValue()) return ConstantFP::get(Type::FloatTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolFP *CastToDouble(const ConstPoolVal *V) {
- if (V->isNullValue()) return ConstPoolFP::get(Type::DoubleTy, 0);
+ inline static ConstantFP *CastToDouble(const Constant *V) {
+ if (V->isNullValue()) return ConstantFP::get(Type::DoubleTy, 0);
return 0; // Can't const prop other types of pointers
}
- inline static ConstPoolPointer *CastToPointer(const ConstPoolPointer *V,
- const PointerType *PTy) {
+ inline static ConstantPointer *CastToPointer(const ConstantPointer *V,
+ const PointerType *PTy) {
if (V->isNullValue())
- return ConstPoolPointerNull::get(PTy);
+ return ConstantPointerNull::get(PTy);
return 0; // Can't const prop other types of pointers
}
};
@@ -235,66 +235,66 @@ struct PointerRules : public TemplateRules<ConstPoolPointer, PointerRules> {
// different types. This allows the C++ compiler to automatically generate our
// constant handling operations in a typesafe and accurate manner.
//
-template<class ConstPoolClass, class BuiltinType, Type **Ty>
+template<class ConstantClass, class BuiltinType, Type **Ty>
struct DirectRules
- : public TemplateRules<ConstPoolClass,
- DirectRules<ConstPoolClass, BuiltinType, Ty> > {
+ : public TemplateRules<ConstantClass,
+ DirectRules<ConstantClass, BuiltinType, Ty> > {
- inline static ConstPoolVal *Not(const ConstPoolClass *V) {
- return ConstPoolClass::get(*Ty, !(BuiltinType)V->getValue());;
+ inline static Constant *Not(const ConstantClass *V) {
+ return ConstantClass::get(*Ty, !(BuiltinType)V->getValue());;
}
- inline static ConstPoolVal *Add(const ConstPoolClass *V1,
- const ConstPoolClass *V2) {
+ inline static Constant *Add(const ConstantClass *V1,
+ const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() +
(BuiltinType)V2->getValue();
- return ConstPoolClass::get(*Ty, Result);
+ return ConstantClass::get(*Ty, Result);
}
- inline static ConstPoolVal *Sub(const ConstPoolClass *V1,
- const ConstPoolClass *V2) {
+ inline static Constant *Sub(const ConstantClass *V1,
+ const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() -
(BuiltinType)V2->getValue();
- return ConstPoolClass::get(*Ty, Result);
+ return ConstantClass::get(*Ty, Result);
}
- inline static ConstPoolVal *Mul(const ConstPoolClass *V1,
- const ConstPoolClass *V2) {
+ inline static Constant *Mul(const ConstantClass *V1,
+ const ConstantClass *V2) {
BuiltinType Result = (BuiltinType)V1->getValue() *
(BuiltinType)V2->getValue();
- return ConstPoolClass::get(*Ty, Result);
+ return ConstantClass::get(*Ty, Result);
}
- inline static ConstPoolBool *LessThan(const ConstPoolClass *V1,
- const ConstPoolClass *V2) {
+ inline static ConstantBool *LessThan(const ConstantClass *V1,
+ const ConstantClass *V2) {
bool Result = (BuiltinType)V1->getValue() < (BuiltinType)V2->getValue();
- return ConstPoolBool::get(Result);
+ return ConstantBool::get(Result);
}
- inline static ConstPoolPointer *CastToPointer(const ConstPoolClass *V,
- const PointerType *PTy) {
+ inline static ConstantPointer *CastToPointer(const ConstantClass *V,
+ const PointerType *PTy) {
if (V->isNullValue()) // Is it a FP or Integral null value?
- return ConstPoolPointerNull::get(PTy);
+ return ConstantPointerNull::get(PTy);
return 0; // Can't const prop other types of pointers
}
// Casting operators. ick
#define DEF_CAST(TYPE, CLASS, CTYPE) \
- inline static CLASS *CastTo##TYPE (const ConstPoolClass *V) { \
+ inline static CLASS *CastTo##TYPE (const ConstantClass *V) { \
return CLASS::get(Type::TYPE##Ty, (CTYPE)(BuiltinType)V->getValue()); \
}
- DEF_CAST(Bool , ConstPoolBool, bool)
- DEF_CAST(SByte , ConstPoolSInt, signed char)
- DEF_CAST(UByte , ConstPoolUInt, unsigned char)
- DEF_CAST(Short , ConstPoolSInt, signed short)
- DEF_CAST(UShort, ConstPoolUInt, unsigned short)
- DEF_CAST(Int , ConstPoolSInt, signed int)
- DEF_CAST(UInt , ConstPoolUInt, unsigned int)
- DEF_CAST(Long , ConstPoolSInt, int64_t)
- DEF_CAST(ULong , ConstPoolUInt, uint64_t)
- DEF_CAST(Float , ConstPoolFP , float)
- DEF_CAST(Double, ConstPoolFP , double)
+ DEF_CAST(Bool , ConstantBool, bool)
+ DEF_CAST(SByte , ConstantSInt, signed char)
+ DEF_CAST(UByte , ConstantUInt, unsigned char)
+ DEF_CAST(Short , ConstantSInt, signed short)
+ DEF_CAST(UShort, ConstantUInt, unsigned short)
+ DEF_CAST(Int , ConstantSInt, signed int)
+ DEF_CAST(UInt , ConstantUInt, unsigned int)
+ DEF_CAST(Long , ConstantSInt, int64_t)
+ DEF_CAST(ULong , ConstantUInt, uint64_t)
+ DEF_CAST(Float , ConstantFP , float)
+ DEF_CAST(Double, ConstantFP , double)
#undef DEF_CAST
};
@@ -318,25 +318,25 @@ Annotation *ConstRules::find(AnnotationID AID, const Annotable *TyA, void *) {
case Type::BoolTyID: return new BoolRules();
case Type::PointerTyID: return new PointerRules();
case Type::SByteTyID:
- return new DirectRules<ConstPoolSInt, signed char , &Type::SByteTy>();
+ return new DirectRules<ConstantSInt, signed char , &Type::SByteTy>();
case Type::UByteTyID:
- return new DirectRules<ConstPoolUInt, unsigned char , &Type::UByteTy>();
+ return new DirectRules<ConstantUInt, unsigned char , &Type::UByteTy>();
case Type::ShortTyID:
- return new DirectRules<ConstPoolSInt, signed short, &Type::ShortTy>();
+ return new DirectRules<ConstantSInt, signed short, &Type::ShortTy>();
case Type::UShortTyID:
- return new DirectRules<ConstPoolUInt, unsigned short, &Type::UShortTy>();
+ return new DirectRules<ConstantUInt, unsigned short, &Type::UShortTy>();
case Type::IntTyID:
- return new DirectRules<ConstPoolSInt, signed int , &Type::IntTy>();
+ return new DirectRules<ConstantSInt, signed int , &Type::IntTy>();
case Type::UIntTyID:
- return new DirectRules<ConstPoolUInt, unsigned int , &Type::UIntTy>();
+ return new DirectRules<ConstantUInt, unsigned int , &Type::UIntTy>();
case Type::LongTyID:
- return new DirectRules<ConstPoolSInt, int64_t , &Type::LongTy>();
+ return new DirectRules<ConstantSInt, int64_t , &Type::LongTy>();
case Type::ULongTyID:
- return new DirectRules<ConstPoolUInt, uint64_t , &Type::ULongTy>();
+ return new DirectRules<ConstantUInt, uint64_t , &Type::ULongTy>();
case Type::FloatTyID:
- return new DirectRules<ConstPoolFP , float , &Type::FloatTy>();
+ return new DirectRules<ConstantFP , float , &Type::FloatTy>();
case Type::DoubleTyID:
- return new DirectRules<ConstPoolFP , double , &Type::DoubleTy>();
+ return new DirectRules<ConstantFP , double , &Type::DoubleTy>();
default:
return new EmptyRules();
}