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-rw-r--r--lib/Transforms/Utils/InlineFunction.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/Transforms/Utils/InlineFunction.cpp b/lib/Transforms/Utils/InlineFunction.cpp
index 07194e38ad..d57a8f58ab 100644
--- a/lib/Transforms/Utils/InlineFunction.cpp
+++ b/lib/Transforms/Utils/InlineFunction.cpp
@@ -263,7 +263,7 @@ bool llvm::InlineFunction(CallSite CS, CallGraph *CG, const TargetData *TD) {
++I;
// Transfer all of the allocas over in a block. Using splice means
- // that they instructions aren't removed from the symbol table, then
+ // that the instructions aren't removed from the symbol table, then
// reinserted.
Caller->front().getInstList().splice(InsertPoint,
FirstNewBlock->getInstList(),