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-rw-r--r--lib/Transforms/TransformInternals.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/lib/Transforms/TransformInternals.h b/lib/Transforms/TransformInternals.h
index 5f87a38cc4..ac7be3a49f 100644
--- a/lib/Transforms/TransformInternals.h
+++ b/lib/Transforms/TransformInternals.h
@@ -94,7 +94,7 @@ struct ValueMapCache {
typedef std::map<const Value *, Value *> ExprMapTy;
// Cast Map - Cast instructions can have their source and destination values
- // changed independantly for each part. Because of this, our old naive
+ // changed independently for each part. Because of this, our old naive
// implementation would create a TWO new cast instructions, which would cause
// all kinds of problems. Here we keep track of the newly allocated casts, so
// that we only create one for a particular instruction.