diff options
Diffstat (limited to 'lib/Transforms/Instrumentation/MemorySanitizer.cpp')
-rw-r--r-- | lib/Transforms/Instrumentation/MemorySanitizer.cpp | 15 |
1 files changed, 13 insertions, 2 deletions
diff --git a/lib/Transforms/Instrumentation/MemorySanitizer.cpp b/lib/Transforms/Instrumentation/MemorySanitizer.cpp index fce6513a97..4e75904ded 100644 --- a/lib/Transforms/Instrumentation/MemorySanitizer.cpp +++ b/lib/Transforms/Instrumentation/MemorySanitizer.cpp @@ -122,6 +122,9 @@ static cl::opt<bool> ClPoisonStackWithCall("msan-poison-stack-with-call", static cl::opt<int> ClPoisonStackPattern("msan-poison-stack-pattern", cl::desc("poison uninitialized stack variables with the given patter"), cl::Hidden, cl::init(0xff)); +static cl::opt<bool> ClPoisonUndef("msan-poison-undef", + cl::desc("poison undef temps"), + cl::Hidden, cl::init(true)); static cl::opt<bool> ClHandleICmp("msan-handle-icmp", cl::desc("propagate shadow through ICmpEQ and ICmpNE"), @@ -690,7 +693,7 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> { /// /// Clean shadow (all zeroes) means all bits of the value are defined /// (initialized). - Value *getCleanShadow(Value *V) { + Constant *getCleanShadow(Value *V) { Type *ShadowTy = getShadowTy(V); if (!ShadowTy) return 0; @@ -709,6 +712,14 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> { return ConstantStruct::get(ST, Vals); } + /// \brief Create a dirty shadow for a given value. + Constant *getPoisonedShadow(Value *V) { + Type *ShadowTy = getShadowTy(V); + if (!ShadowTy) + return 0; + return getPoisonedShadow(ShadowTy); + } + /// \brief Create a clean (zero) origin. Value *getCleanOrigin() { return Constant::getNullValue(MS.OriginTy); @@ -730,7 +741,7 @@ struct MemorySanitizerVisitor : public InstVisitor<MemorySanitizerVisitor> { return Shadow; } if (UndefValue *U = dyn_cast<UndefValue>(V)) { - Value *AllOnes = getPoisonedShadow(getShadowTy(V)); + Value *AllOnes = ClPoisonUndef ? getPoisonedShadow(V) : getCleanShadow(V); DEBUG(dbgs() << "Undef: " << *U << " ==> " << *AllOnes << "\n"); (void)U; return AllOnes; |