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Diffstat (limited to 'lib/Target/X86/X86Subtarget.cpp')
-rw-r--r--lib/Target/X86/X86Subtarget.cpp103
1 files changed, 78 insertions, 25 deletions
diff --git a/lib/Target/X86/X86Subtarget.cpp b/lib/Target/X86/X86Subtarget.cpp
index d16319b9e4..d9c915a696 100644
--- a/lib/Target/X86/X86Subtarget.cpp
+++ b/lib/Target/X86/X86Subtarget.cpp
@@ -13,6 +13,7 @@
#define DEBUG_TYPE "subtarget"
#include "X86Subtarget.h"
+#include "X86InstrInfo.h"
#include "X86GenSubtarget.inc"
#include "llvm/Module.h"
#include "llvm/Support/CommandLine.h"
@@ -34,37 +35,89 @@ AsmWriterFlavor("x86-asm-syntax", cl::init(X86Subtarget::Unset),
clEnumValEnd));
+/// ClassifyGlobalReference - Classify a global variable reference for the
+/// current subtarget according to how we should reference it in a non-pcrel
+/// context.
+unsigned char X86Subtarget::
+ClassifyGlobalReference(const GlobalValue *GV, const TargetMachine &TM) const {
+ // DLLImport only exists on windows, it is implemented as a load from a
+ // DLLIMPORT stub.
+ if (GV->hasDLLImportLinkage())
+ return X86II::MO_DLLIMPORT;
+
+ // X86-64 in PIC mode.
+ if (isPICStyleRIPRel()) {
+ // Large model never uses stubs.
+ if (TM.getCodeModel() == CodeModel::Large)
+ return X86II::MO_NO_FLAG;
+
+ if (isTargetDarwin()) {
+ // If symbol visibility is hidden, the extra load is not needed if
+ // target is x86-64 or the symbol is definitely defined in the current
+ // translation unit.
+ if (GV->hasDefaultVisibility() &&
+ (GV->isDeclaration() || GV->isWeakForLinker()))
+ return X86II::MO_GOTPCREL;
+ } else {
+ assert(isTargetELF() && "Unknown rip-relative target");
+
+ // Extra load is needed for all externally visible.
+ if (!GV->hasLocalLinkage() && GV->hasDefaultVisibility())
+ return X86II::MO_GOTPCREL;
+ }
+
+ return X86II::MO_NO_FLAG;
+ }
+
+ if (isPICStyleGOT()) { // 32-bit ELF targets.
+ // Extra load is needed for all externally visible.
+ if (GV->hasLocalLinkage() || GV->hasHiddenVisibility())
+ return X86II::MO_GOTOFF;
+ return X86II::MO_GOT;
+ }
+
+ if (isPICStyleStub()) {
+ // In Darwin/32, we have multiple different stub types, and we have both PIC
+ // and -mdynamic-no-pic. Determine whether we have a stub reference
+ // and/or whether the reference is relative to the PIC base or not.
+ bool IsPIC = TM.getRelocationModel() == Reloc::PIC_;
+
+ // If this is a strong reference to a definition, it is definitely not
+ // through a stub.
+ if (!GV->isDeclaration() && !GV->isWeakForLinker())
+ return IsPIC ? X86II::MO_PIC_BASE_OFFSET : 0;
+
+ // Unless we have a symbol with hidden visibility, we have to go through a
+ // normal $non_lazy_ptr stub because this symbol might be resolved late.
+ if (!GV->hasHiddenVisibility()) {
+ // Non-hidden $non_lazy_ptr reference.
+ return IsPIC ? X86II::MO_DARWIN_NONLAZY_PIC_BASE :
+ X86II::MO_DARWIN_NONLAZY;
+ }
+
+ // If symbol visibility is hidden, we have a stub for common symbol
+ // references and external declarations.
+ if (GV->isDeclaration() || GV->hasCommonLinkage()) {
+ // Hidden $non_lazy_ptr reference.
+ return IsPIC ? X86II::MO_DARWIN_HIDDEN_NONLAZY_PIC_BASE :
+ X86II::MO_DARWIN_HIDDEN_NONLAZY;
+ }
+
+ // Otherwise, no stub.
+ return IsPIC ? X86II::MO_PIC_BASE_OFFSET : 0;
+ }
+
+ // Direct static reference to global.
+ return X86II::MO_NO_FLAG;
+}
+
/// True if accessing the GV requires an extra load. For Windows, dllimported
/// symbols are indirect, loading the value at address GV rather then the
/// value of GV itself. This means that the GlobalAddress must be in the base
/// or index register of the address, not the GV offset field.
bool X86Subtarget::GVRequiresExtraLoad(const GlobalValue *GV,
const TargetMachine &TM) const {
- // Windows targets only require an extra load for DLLImport linkage values,
- // and they need these regardless of whether we're in PIC mode or not.
- if (isTargetCygMing() || isTargetWindows())
- return GV->hasDLLImportLinkage();
-
- if (TM.getRelocationModel() == Reloc::Static ||
- TM.getCodeModel() == CodeModel::Large)
- return false;
-
- if (isTargetDarwin()) {
- bool isDecl = GV->isDeclaration() && !GV->hasNotBeenReadFromBitcode();
- if (GV->hasHiddenVisibility() &&
- (Is64Bit || (!isDecl && !GV->hasCommonLinkage())))
- // If symbol visibility is hidden, the extra load is not needed if
- // target is x86-64 or the symbol is definitely defined in the current
- // translation unit.
- return false;
- return isDecl || GV->isWeakForLinker();
- } else if (isTargetELF()) {
- // Extra load is needed for all externally visible.
- if (GV->hasLocalLinkage() || GV->hasHiddenVisibility())
- return false;
- return true;
- }
- return false;
+ return isGlobalStubReference(ClassifyGlobalReference(GV, TM));
}
/// True if accessing the GV requires a register. This is a superset of the