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-rw-r--r--lib/Target/PowerPC/PPCFrameLowering.h3
1 files changed, 3 insertions, 0 deletions
diff --git a/lib/Target/PowerPC/PPCFrameLowering.h b/lib/Target/PowerPC/PPCFrameLowering.h
index d09e47fafd..a07c170453 100644
--- a/lib/Target/PowerPC/PPCFrameLowering.h
+++ b/lib/Target/PowerPC/PPCFrameLowering.h
@@ -144,6 +144,9 @@ public:
return 0;
}
+ // Note that the offsets here overlap, but this is fixed up in
+ // processFunctionBeforeFrameFinalized.
+
static const SpillSlot Offsets[] = {
// Floating-point register save area offsets.
{PPC::F31, -8},