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Diffstat (limited to 'lib/Target/PowerPC/PPCFrameLowering.h')
-rw-r--r--lib/Target/PowerPC/PPCFrameLowering.h12
1 files changed, 10 insertions, 2 deletions
diff --git a/lib/Target/PowerPC/PPCFrameLowering.h b/lib/Target/PowerPC/PPCFrameLowering.h
index d09e47fafd..6f5f9368c6 100644
--- a/lib/Target/PowerPC/PPCFrameLowering.h
+++ b/lib/Target/PowerPC/PPCFrameLowering.h
@@ -32,7 +32,9 @@ public:
Subtarget(sti) {
}
- void determineFrameLayout(MachineFunction &MF) const;
+ unsigned determineFrameLayout(MachineFunction &MF,
+ bool UpdateMF = true,
+ bool UseEstimate = false) const;
/// emitProlog/emitEpilog - These methods insert prolog and epilog code into
/// the function.
@@ -41,10 +43,13 @@ public:
bool hasFP(const MachineFunction &MF) const;
bool needsFP(const MachineFunction &MF) const;
+ void replaceFPWithRealFP(MachineFunction &MF) const;
void processFunctionBeforeCalleeSavedScan(MachineFunction &MF,
RegScavenger *RS = NULL) const;
- void processFunctionBeforeFrameFinalized(MachineFunction &MF) const;
+ void processFunctionBeforeFrameFinalized(MachineFunction &MF,
+ RegScavenger *RS = NULL) const;
+ void addScavengingSpillSlot(MachineFunction &MF, RegScavenger *RS) const;
bool spillCalleeSavedRegisters(MachineBasicBlock &MBB,
MachineBasicBlock::iterator MI,
@@ -144,6 +149,9 @@ public:
return 0;
}
+ // Note that the offsets here overlap, but this is fixed up in
+ // processFunctionBeforeFrameFinalized.
+
static const SpillSlot Offsets[] = {
// Floating-point register save area offsets.
{PPC::F31, -8},