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Diffstat (limited to 'lib/System/Win32/DynamicLibrary.cpp')
-rw-r--r-- | lib/System/Win32/DynamicLibrary.cpp | 47 |
1 files changed, 47 insertions, 0 deletions
diff --git a/lib/System/Win32/DynamicLibrary.cpp b/lib/System/Win32/DynamicLibrary.cpp new file mode 100644 index 0000000000..15730d43a0 --- /dev/null +++ b/lib/System/Win32/DynamicLibrary.cpp @@ -0,0 +1,47 @@ +//===- Win32/DynamicLibrary.cpp - Win32 DL Implementation -------*- C++ -*-===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by Reid Spencer and is distributed under the +// University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file provides the Win32 specific implementation of the DynamicLibrary +// +//===----------------------------------------------------------------------===// + +#include "Win32.h" + +namespace llvm { +using namespace sys; + +//===----------------------------------------------------------------------===// +//=== WARNING: Implementation here must contain only Win32 specific code +//=== and must not be UNIX code +//===----------------------------------------------------------------------===// + +DynamicLibrary::DynamicLibrary(const char*filename) : handle(0) { + handle = LoadLibrary(filename); + + if (handle == 0) { + char Buffer[100]; + // FIXME: This should use FormatMessage + sprintf(Buffer, "Windows error code %d\n", GetLastError()); + throw std::string(Buffer); + } +} + +DynamicLibrary::~DynamicLibrary() { + if (handle) + FreeLibrary(handle); +} + +void *DynamicLibrary::GetAddressOfSymbol(const char *symbolName) { + assert(handle !=0 && "Invalid DynamicLibrary handle"); + return GetProcAddress(handle, symbolName); +} + +} + +// vim: sw=2 smartindent smarttab tw=80 autoindent expandtab |