diff options
Diffstat (limited to 'lib/CodeGen')
-rw-r--r-- | lib/CodeGen/Spiller.cpp | 11 |
1 files changed, 10 insertions, 1 deletions
diff --git a/lib/CodeGen/Spiller.cpp b/lib/CodeGen/Spiller.cpp index 354ff0a649..5edde38170 100644 --- a/lib/CodeGen/Spiller.cpp +++ b/lib/CodeGen/Spiller.cpp @@ -104,6 +104,7 @@ bool SimpleSpiller::runOnMachineFunction(MachineFunction &MF, VirtRegMap &VRM) { } MF.getRegInfo().setPhysRegUsed(RReg); MI.getOperand(i).setReg(RReg); + MI.getOperand(i).setSubReg(0); } else { MF.getRegInfo().setPhysRegUsed(MO.getReg()); } @@ -280,6 +281,7 @@ static void ReMaterialize(MachineBasicBlock &MBB, assert(Phys); unsigned RReg = SubIdx ? TRI->getSubReg(Phys, SubIdx) : Phys; MO.setReg(RReg); + MO.setSubReg(0); } ++NumReMats; } @@ -496,7 +498,8 @@ unsigned ReuseInfo::GetRegForReload(unsigned PhysReg, MachineInstr *MI, unsigned SubIdx = MI->getOperand(NewOp.Operand).getSubReg(); unsigned RReg = SubIdx ? TRI->getSubReg(NewPhysReg, SubIdx) : NewPhysReg; MI->getOperand(NewOp.Operand).setReg(RReg); - + MI->getOperand(NewOp.Operand).setSubReg(0); + Spills.addAvailable(NewOp.StackSlotOrReMat, NewPhysReg); --MII; UpdateKills(*MII, RegKills, KillOps, TRI); @@ -1122,6 +1125,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM, ReusedOperands.markClobbered(Phys); unsigned RReg = SubIdx ? TRI->getSubReg(Phys, SubIdx) : Phys; MI.getOperand(i).setReg(RReg); + MI.getOperand(i).setSubReg(0); if (VRM.isImplicitlyDefined(VirtReg)) BuildMI(MBB, &MI, MI.getDebugLoc(), TII->get(TargetInstrInfo::IMPLICIT_DEF), RReg); @@ -1185,6 +1189,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM, << TRI->getName(VRM.getPhys(VirtReg)) << "\n"; unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg; MI.getOperand(i).setReg(RReg); + MI.getOperand(i).setSubReg(0); // The only technical detail we have is that we don't know that // PhysReg won't be clobbered by a reloaded stack slot that occurs @@ -1264,6 +1269,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM, << " instead of reloading into same physreg.\n"; unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg; MI.getOperand(i).setReg(RReg); + MI.getOperand(i).setSubReg(0); ReusedOperands.markClobbered(RReg); ++NumReused; continue; @@ -1284,6 +1290,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM, unsigned RReg = SubIdx ? TRI->getSubReg(DesignatedReg, SubIdx) : DesignatedReg; MI.getOperand(i).setReg(RReg); + MI.getOperand(i).setSubReg(0); DOUT << '\t' << *prior(MII); ++NumReused; continue; @@ -1328,6 +1335,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM, } unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg; MI.getOperand(i).setReg(RReg); + MI.getOperand(i).setSubReg(0); UpdateKills(*prior(MII), RegKills, KillOps, TRI); DOUT << '\t' << *prior(MII); } @@ -1613,6 +1621,7 @@ void LocalSpiller::RewriteMBB(MachineBasicBlock &MBB, VirtRegMap &VRM, unsigned RReg = SubIdx ? TRI->getSubReg(PhysReg, SubIdx) : PhysReg; ReusedOperands.markClobbered(RReg); MI.getOperand(i).setReg(RReg); + MI.getOperand(i).setSubReg(0); if (!MO.isDead()) { MachineInstr *&LastStore = MaybeDeadStores[StackSlot]; |