diff options
Diffstat (limited to 'lib/CodeGen/SelectionDAG/SelectionDAG.cpp')
-rw-r--r-- | lib/CodeGen/SelectionDAG/SelectionDAG.cpp | 22 |
1 files changed, 14 insertions, 8 deletions
diff --git a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp index aa9ea638f8..6f1a263048 100644 --- a/lib/CodeGen/SelectionDAG/SelectionDAG.cpp +++ b/lib/CodeGen/SelectionDAG/SelectionDAG.cpp @@ -310,10 +310,14 @@ void SelectionDAG::RemoveNodeFromCSEMaps(SDNode *N) { Erased = TargetFrameIndices.erase(cast<FrameIndexSDNode>(N)->getIndex()); break; case ISD::ConstantPool: - Erased = ConstantPoolIndices.erase(cast<ConstantPoolSDNode>(N)->get()); + Erased = ConstantPoolIndices. + erase(std::make_pair(cast<ConstantPoolSDNode>(N)->get(), + cast<ConstantPoolSDNode>(N)->getAlignment())); break; case ISD::TargetConstantPool: - Erased =TargetConstantPoolIndices.erase(cast<ConstantPoolSDNode>(N)->get()); + Erased = TargetConstantPoolIndices. + erase(std::make_pair(cast<ConstantPoolSDNode>(N)->get(), + cast<ConstantPoolSDNode>(N)->getAlignment())); break; case ISD::BasicBlock: Erased = BBNodes.erase(cast<BasicBlockSDNode>(N)->getBasicBlock()); @@ -655,18 +659,20 @@ SDOperand SelectionDAG::getTargetFrameIndex(int FI, MVT::ValueType VT) { return SDOperand(N, 0); } -SDOperand SelectionDAG::getConstantPool(Constant *C, MVT::ValueType VT) { - SDNode *&N = ConstantPoolIndices[C]; +SDOperand SelectionDAG::getConstantPool(Constant *C, MVT::ValueType VT, + unsigned Alignment) { + SDNode *&N = ConstantPoolIndices[std::make_pair(C, Alignment)]; if (N) return SDOperand(N, 0); - N = new ConstantPoolSDNode(C, VT, false); + N = new ConstantPoolSDNode(C, VT, Alignment, false); AllNodes.push_back(N); return SDOperand(N, 0); } -SDOperand SelectionDAG::getTargetConstantPool(Constant *C, MVT::ValueType VT) { - SDNode *&N = TargetConstantPoolIndices[C]; +SDOperand SelectionDAG::getTargetConstantPool(Constant *C, MVT::ValueType VT, + unsigned Alignment) { + SDNode *&N = TargetConstantPoolIndices[std::make_pair(C, Alignment)]; if (N) return SDOperand(N, 0); - N = new ConstantPoolSDNode(C, VT, true); + N = new ConstantPoolSDNode(C, VT, Alignment, true); AllNodes.push_back(N); return SDOperand(N, 0); } |