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Diffstat (limited to 'lib/CodeGen/PrologEpilogInserter.cpp')
-rw-r--r--lib/CodeGen/PrologEpilogInserter.cpp11
1 files changed, 10 insertions, 1 deletions
diff --git a/lib/CodeGen/PrologEpilogInserter.cpp b/lib/CodeGen/PrologEpilogInserter.cpp
index 896689cc1e..55298a4dde 100644
--- a/lib/CodeGen/PrologEpilogInserter.cpp
+++ b/lib/CodeGen/PrologEpilogInserter.cpp
@@ -44,6 +44,16 @@ char PEI::ID = 0;
static RegisterPass<PEI>
X("prologepilog", "Prologue/Epilogue Insertion");
+// FIXME: For now, the frame index scavenging is off by default and only
+// used by the Thumb1 target. When it's the default and replaces the current
+// on-the-fly PEI scavenging for all targets, requiresRegisterScavenging()
+// will replace this.
+cl::opt<bool>
+FrameIndexVirtualScavenging("enable-frame-index-scavenging",
+ cl::Hidden,
+ cl::desc("Enable frame index elimination with"
+ "virtual register scavenging"));
+
/// createPrologEpilogCodeInserter - This function returns a pass that inserts
/// prolog and epilog code, and eliminates abstract frame references.
///
@@ -56,7 +66,6 @@ bool PEI::runOnMachineFunction(MachineFunction &Fn) {
const Function* F = Fn.getFunction();
const TargetRegisterInfo *TRI = Fn.getTarget().getRegisterInfo();
RS = TRI->requiresRegisterScavenging(Fn) ? new RegScavenger() : NULL;
- FrameIndexVirtualScavenging = TRI->requiresFrameIndexScavenging(Fn);
// Get MachineModuleInfo so that we can track the construction of the
// frame.