diff options
Diffstat (limited to 'lib/CodeGen/PrologEpilogInserter.cpp')
-rw-r--r-- | lib/CodeGen/PrologEpilogInserter.cpp | 75 |
1 files changed, 46 insertions, 29 deletions
diff --git a/lib/CodeGen/PrologEpilogInserter.cpp b/lib/CodeGen/PrologEpilogInserter.cpp index 32830f57bc..5a168dd244 100644 --- a/lib/CodeGen/PrologEpilogInserter.cpp +++ b/lib/CodeGen/PrologEpilogInserter.cpp @@ -55,7 +55,6 @@ INITIALIZE_PASS_END(PEI, "prologepilog", "Prologue/Epilogue Insertion & Frame Finalization", false, false) -STATISTIC(NumVirtualFrameRegs, "Number of virtual frame regs encountered"); STATISTIC(NumScavengedRegs, "Number of frame index regs scavenged"); STATISTIC(NumBytesStackSpace, "Number of bytes used for stack in all functions"); @@ -101,7 +100,7 @@ bool PEI::runOnMachineFunction(MachineFunction &Fn) { // Allow the target machine to make final modifications to the function // before the frame layout is finalized. - TFI->processFunctionBeforeFrameFinalized(Fn); + TFI->processFunctionBeforeFrameFinalized(Fn, RS); // Calculate actual frame offsets for all abstract stack objects... calculateFrameObjectOffsets(Fn); @@ -548,9 +547,11 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { const TargetRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); if (RS && TFI.hasFP(Fn) && RegInfo->useFPForScavengingIndex(Fn) && !RegInfo->needsStackRealignment(Fn)) { - int SFI = RS->getScavengingFrameIndex(); - if (SFI >= 0) - AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); + SmallVector<int, 2> SFIs; + RS->getScavengingFrameIndices(SFIs); + for (SmallVector<int, 2>::iterator I = SFIs.begin(), + IE = SFIs.end(); I != IE; ++I) + AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); } // FIXME: Once this is working, then enable flag will change to a target @@ -593,7 +594,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { continue; if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) continue; - if (RS && (int)i == RS->getScavengingFrameIndex()) + if (RS && RS->isScavengingFrameIndex((int)i)) continue; if (MFI->isDeadObjectIndex(i)) continue; @@ -615,7 +616,7 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { continue; if (i >= MinCSFrameIndex && i <= MaxCSFrameIndex) continue; - if (RS && (int)i == RS->getScavengingFrameIndex()) + if (RS && RS->isScavengingFrameIndex((int)i)) continue; if (MFI->isDeadObjectIndex(i)) continue; @@ -631,9 +632,11 @@ void PEI::calculateFrameObjectOffsets(MachineFunction &Fn) { // stack pointer. if (RS && (!TFI.hasFP(Fn) || RegInfo->needsStackRealignment(Fn) || !RegInfo->useFPForScavengingIndex(Fn))) { - int SFI = RS->getScavengingFrameIndex(); - if (SFI >= 0) - AdjustStackOffset(MFI, SFI, StackGrowsDown, Offset, MaxAlign); + SmallVector<int, 2> SFIs; + RS->getScavengingFrameIndices(SFIs); + for (SmallVector<int, 2>::iterator I = SFIs.begin(), + IE = SFIs.end(); I != IE; ++I) + AdjustStackOffset(MFI, *I, StackGrowsDown, Offset, MaxAlign); } if (!TFI.targetHandlesStackFrameRounding()) { @@ -816,14 +819,20 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { E = Fn.end(); BB != E; ++BB) { RS->enterBasicBlock(BB); - unsigned VirtReg = 0; - unsigned ScratchReg = 0; int SPAdj = 0; // The instruction stream may change in the loop, so check BB->end() // directly. for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) { MachineInstr *MI = I; + MachineBasicBlock::iterator J = llvm::next(I); + + // RS should process this instruction before we might scavenge at this + // location. This is because we might be replacing a virtual register + // defined by this instruction, and if so, registers killed by this + // instruction are available, and defined registers are not. + RS->forward(I); + for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) { if (MI->getOperand(i).isReg()) { MachineOperand &MO = MI->getOperand(i); @@ -833,29 +842,37 @@ void PEI::scavengeFrameVirtualRegs(MachineFunction &Fn) { if (!TargetRegisterInfo::isVirtualRegister(Reg)) continue; - ++NumVirtualFrameRegs; - - // Have we already allocated a scratch register for this virtual? - if (Reg != VirtReg) { - // When we first encounter a new virtual register, it - // must be a definition. - assert(MI->getOperand(i).isDef() && - "frame index virtual missing def!"); - // Scavenge a new scratch register - VirtReg = Reg; - const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); - ScratchReg = RS->scavengeRegister(RC, I, SPAdj); - ++NumScavengedRegs; - } + // When we first encounter a new virtual register, it + // must be a definition. + assert(MI->getOperand(i).isDef() && + "frame index virtual missing def!"); + // Scavenge a new scratch register + const TargetRegisterClass *RC = Fn.getRegInfo().getRegClass(Reg); + unsigned ScratchReg = RS->scavengeRegister(RC, J, SPAdj); + + ++NumScavengedRegs; + // Replace this reference to the virtual register with the // scratch register. assert (ScratchReg && "Missing scratch register!"); - MI->getOperand(i).setReg(ScratchReg); + Fn.getRegInfo().replaceRegWith(Reg, ScratchReg); + // Because this instruction was processed by the RS before this + // register was allocated, make sure that the RS now records the + // register as being used. + RS->setUsed(ScratchReg); } } - RS->forward(I); - ++I; + + // If the scavenger needed to use one of its spill slots, the + // spill code will have been inserted in between I and J. This is a + // problem because we need the spill code before I: Move I to just + // prior to J. + if (I != llvm::prior(J)) { + BB->splice(J, BB, I++); + RS->skipTo(I == BB->begin() ? NULL : llvm::prior(I)); + } else + ++I; } } } |