diff options
Diffstat (limited to 'lib/CodeGen/MachineFunction.cpp')
-rw-r--r-- | lib/CodeGen/MachineFunction.cpp | 48 |
1 files changed, 48 insertions, 0 deletions
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp index 5e04f2d8a3..04321f3292 100644 --- a/lib/CodeGen/MachineFunction.cpp +++ b/lib/CodeGen/MachineFunction.cpp @@ -574,6 +574,54 @@ MachineFrameInfo::getPristineRegs(const MachineBasicBlock *MBB) const { return BV; } +unsigned MachineFrameInfo::estimateStackSize(const MachineFunction &MF) const { + const TargetFrameLowering *TFI = MF.getTarget().getFrameLowering(); + const TargetRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo(); + unsigned MaxAlign = getMaxAlignment(); + int Offset = 0; + + // This code is very, very similar to PEI::calculateFrameObjectOffsets(). + // It really should be refactored to share code. Until then, changes + // should keep in mind that there's tight coupling between the two. + + for (int i = getObjectIndexBegin(); i != 0; ++i) { + int FixedOff = -getObjectOffset(i); + if (FixedOff > Offset) Offset = FixedOff; + } + for (unsigned i = 0, e = getObjectIndexEnd(); i != e; ++i) { + if (isDeadObjectIndex(i)) + continue; + Offset += getObjectSize(i); + unsigned Align = getObjectAlignment(i); + // Adjust to alignment boundary + Offset = (Offset+Align-1)/Align*Align; + + MaxAlign = std::max(Align, MaxAlign); + } + + if (adjustsStack() && TFI->hasReservedCallFrame(MF)) + Offset += getMaxCallFrameSize(); + + // Round up the size to a multiple of the alignment. If the function has + // any calls or alloca's, align to the target's StackAlignment value to + // ensure that the callee's frame or the alloca data is suitably aligned; + // otherwise, for leaf functions, align to the TransientStackAlignment + // value. + unsigned StackAlign; + if (adjustsStack() || hasVarSizedObjects() || + (RegInfo->needsStackRealignment(MF) && getObjectIndexEnd() != 0)) + StackAlign = TFI->getStackAlignment(); + else + StackAlign = TFI->getTransientStackAlignment(); + + // If the frame pointer is eliminated, all frame offsets will be relative to + // SP not FP. Align to MaxAlign so this works. + StackAlign = std::max(StackAlign, MaxAlign); + unsigned AlignMask = StackAlign - 1; + Offset = (Offset + AlignMask) & ~uint64_t(AlignMask); + + return (unsigned)Offset; +} void MachineFrameInfo::print(const MachineFunction &MF, raw_ostream &OS) const{ if (Objects.empty()) return; |