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-rw-r--r--lib/CodeGen/InlineSpiller.cpp239
1 files changed, 179 insertions, 60 deletions
diff --git a/lib/CodeGen/InlineSpiller.cpp b/lib/CodeGen/InlineSpiller.cpp
index 32fb4430b3..405ec258d5 100644
--- a/lib/CodeGen/InlineSpiller.cpp
+++ b/lib/CodeGen/InlineSpiller.cpp
@@ -39,10 +39,17 @@ class InlineSpiller : public Spiller {
// Variables that are valid during spill(), but used by multiple methods.
LiveInterval *li_;
+ std::vector<LiveInterval*> *newIntervals_;
const TargetRegisterClass *rc_;
int stackSlot_;
const SmallVectorImpl<LiveInterval*> *spillIs_;
+ // Values of the current interval that can potentially remat.
+ SmallPtrSet<VNInfo*, 8> reMattable_;
+
+ // Values in reMattable_ that failed to remat at some point.
+ SmallPtrSet<VNInfo*, 8> usedValues_;
+
~InlineSpiller() {}
public:
@@ -58,7 +65,13 @@ public:
std::vector<LiveInterval*> &newIntervals,
SmallVectorImpl<LiveInterval*> &spillIs,
SlotIndex *earliestIndex);
- bool reMaterialize(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
+
+private:
+ bool allUsesAvailableAt(const MachineInstr *OrigMI, SlotIndex OrigIdx,
+ SlotIndex UseIdx);
+ bool reMaterializeFor(MachineBasicBlock::iterator MI);
+ void reMaterializeAll();
+
bool foldMemoryOperand(MachineBasicBlock::iterator MI,
const SmallVectorImpl<unsigned> &Ops);
void insertReload(LiveInterval &NewLI, MachineBasicBlock::iterator MI);
@@ -75,79 +88,180 @@ Spiller *createInlineSpiller(MachineFunction *mf,
}
}
-/// reMaterialize - Attempt to rematerialize li_->reg before MI instead of
+/// allUsesAvailableAt - Return true if all registers used by OrigMI at
+/// OrigIdx are also available with the same value at UseIdx.
+bool InlineSpiller::allUsesAvailableAt(const MachineInstr *OrigMI,
+ SlotIndex OrigIdx,
+ SlotIndex UseIdx) {
+ OrigIdx = OrigIdx.getUseIndex();
+ UseIdx = UseIdx.getUseIndex();
+ for (unsigned i = 0, e = OrigMI->getNumOperands(); i != e; ++i) {
+ const MachineOperand &MO = OrigMI->getOperand(i);
+ if (!MO.isReg() || !MO.getReg() || MO.getReg() == li_->reg)
+ continue;
+ // Reserved registers are OK.
+ if (MO.isUndef() || !lis_.hasInterval(MO.getReg()))
+ continue;
+ // We don't want to move any defs.
+ if (MO.isDef())
+ return false;
+ // We cannot depend on virtual registers in spillIs_. They will be spilled.
+ for (unsigned si = 0, se = spillIs_->size(); si != se; ++si)
+ if ((*spillIs_)[si]->reg == MO.getReg())
+ return false;
+
+ LiveInterval &LI = lis_.getInterval(MO.getReg());
+ const VNInfo *OVNI = LI.getVNInfoAt(OrigIdx);
+ if (!OVNI)
+ continue;
+ if (OVNI != LI.getVNInfoAt(UseIdx))
+ return false;
+ }
+ return true;
+}
+
+/// reMaterializeFor - Attempt to rematerialize li_->reg before MI instead of
/// reloading it.
-bool InlineSpiller::reMaterialize(LiveInterval &NewLI,
- MachineBasicBlock::iterator MI) {
+bool InlineSpiller::reMaterializeFor(MachineBasicBlock::iterator MI) {
SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex();
- LiveRange *LR = li_->getLiveRangeContaining(UseIdx);
- if (!LR) {
- DEBUG(dbgs() << "\tundef at " << UseIdx << ", adding <undef> flags.\n");
+ VNInfo *OrigVNI = li_->getVNInfoAt(UseIdx);
+ if (!OrigVNI) {
+ DEBUG(dbgs() << "\tadding <undef> flags: ");
for (unsigned i = 0, e = MI->getNumOperands(); i != e; ++i) {
MachineOperand &MO = MI->getOperand(i);
if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg)
MO.setIsUndef();
}
+ DEBUG(dbgs() << UseIdx << '\t' << *MI);
return true;
}
-
- // Find the instruction that defined this value of li_->reg.
- if (!LR->valno->isDefAccurate())
- return false;
- SlotIndex OrigDefIdx = LR->valno->def;
- MachineInstr *OrigDefMI = lis_.getInstructionFromIndex(OrigDefIdx);
- if (!OrigDefMI)
+ if (!reMattable_.count(OrigVNI)) {
+ DEBUG(dbgs() << "\tusing non-remat valno " << OrigVNI->id << ": "
+ << UseIdx << '\t' << *MI);
return false;
-
- // FIXME: Provide AliasAnalysis argument.
- if (!tii_.isTriviallyReMaterializable(OrigDefMI))
+ }
+ MachineInstr *OrigMI = lis_.getInstructionFromIndex(OrigVNI->def);
+ if (!allUsesAvailableAt(OrigMI, OrigVNI->def, UseIdx)) {
+ usedValues_.insert(OrigVNI);
+ DEBUG(dbgs() << "\tcannot remat for " << UseIdx << '\t' << *MI);
return false;
+ }
- // A rematerializable instruction may be using other virtual registers.
- // Make sure they are available at the new location.
- for (unsigned i = 0, e = OrigDefMI->getNumOperands(); i != e; ++i) {
- MachineOperand &MO = OrigDefMI->getOperand(i);
- if (!MO.isReg() || !MO.getReg() || MO.getReg() == li_->reg)
- continue;
- // Reserved physregs are OK. Others are not (probably from coalescing).
- if (TargetRegisterInfo::isPhysicalRegister(MO.getReg())) {
- if (reserved_.test(MO.getReg()))
- continue;
- else
+ // If the instruction also writes li_->reg, it had better not require the same
+ // register for uses and defs.
+ bool Reads, Writes;
+ SmallVector<unsigned, 8> Ops;
+ tie(Reads, Writes) = MI->readsWritesVirtualRegister(li_->reg, &Ops);
+ if (Writes) {
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(Ops[i]);
+ if (MO.isUse() ? MI->isRegTiedToDefOperand(Ops[i]) : MO.getSubReg()) {
+ usedValues_.insert(OrigVNI);
+ DEBUG(dbgs() << "\tcannot remat tied reg: " << UseIdx << '\t' << *MI);
return false;
+ }
}
- // We don't want to move any virtual defs.
- if (MO.isDef())
- return false;
- // We have a use of a virtual register other than li_->reg.
- if (MO.isUndef())
- continue;
- // We cannot depend on virtual registers in spillIs_. They will be spilled.
- for (unsigned si = 0, se = spillIs_->size(); si != se; ++si)
- if ((*spillIs_)[si]->reg == MO.getReg())
- return false;
-
- // Is the register available here with the same value as at OrigDefMI?
- LiveInterval &ULI = lis_.getInterval(MO.getReg());
- LiveRange *HereLR = ULI.getLiveRangeContaining(UseIdx);
- if (!HereLR)
- return false;
- LiveRange *DefLR = ULI.getLiveRangeContaining(OrigDefIdx.getUseIndex());
- if (!DefLR || DefLR->valno != HereLR->valno)
- return false;
}
- // Finally we can rematerialize OrigDefMI before MI.
+ // Alocate a new register for the remat.
+ unsigned NewVReg = mri_.createVirtualRegister(rc_);
+ vrm_.grow();
+ LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg);
+ NewLI.markNotSpillable();
+ newIntervals_->push_back(&NewLI);
+
+ // Finally we can rematerialize OrigMI before MI.
MachineBasicBlock &MBB = *MI->getParent();
- tii_.reMaterialize(MBB, MI, NewLI.reg, 0, OrigDefMI, tri_);
- SlotIndex DefIdx = lis_.InsertMachineInstrInMaps(--MI).getDefIndex();
- DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' << *MI);
+ tii_.reMaterialize(MBB, MI, NewLI.reg, 0, OrigMI, tri_);
+ MachineBasicBlock::iterator RematMI = MI;
+ SlotIndex DefIdx = lis_.InsertMachineInstrInMaps(--RematMI).getDefIndex();
+ DEBUG(dbgs() << "\tremat: " << DefIdx << '\t' << *RematMI);
+
+ // Replace operands
+ for (unsigned i = 0, e = Ops.size(); i != e; ++i) {
+ MachineOperand &MO = MI->getOperand(Ops[i]);
+ if (MO.isReg() && MO.isUse() && MO.getReg() == li_->reg) {
+ MO.setReg(NewVReg);
+ MO.setIsKill();
+ }
+ }
+ DEBUG(dbgs() << "\t " << UseIdx << '\t' << *MI);
+
VNInfo *DefVNI = NewLI.getNextValue(DefIdx, 0, true,
lis_.getVNInfoAllocator());
NewLI.addRange(LiveRange(DefIdx, UseIdx.getDefIndex(), DefVNI));
+ DEBUG(dbgs() << "\tinterval: " << NewLI << '\n');
return true;
}
+/// reMaterializeAll - Try to rematerialize as many uses of li_ as possible,
+/// and trim the live ranges after.
+void InlineSpiller::reMaterializeAll() {
+ // Do a quick scan of the interval values to find if any are remattable.
+ reMattable_.clear();
+ usedValues_.clear();
+ for (LiveInterval::const_vni_iterator I = li_->vni_begin(),
+ E = li_->vni_end(); I != E; ++I) {
+ VNInfo *VNI = *I;
+ if (VNI->isUnused() || !VNI->isDefAccurate())
+ continue;
+ MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def);
+ if (!DefMI || !tii_.isTriviallyReMaterializable(DefMI))
+ continue;
+ reMattable_.insert(VNI);
+ }
+
+ // Often, no defs are remattable.
+ if (reMattable_.empty())
+ return;
+
+ // Try to remat before all uses of li_->reg.
+ bool anyRemat = false;
+ for (MachineRegisterInfo::use_nodbg_iterator
+ RI = mri_.use_nodbg_begin(li_->reg);
+ MachineInstr *MI = RI.skipInstruction();)
+ anyRemat |= reMaterializeFor(MI);
+
+ if (!anyRemat)
+ return;
+
+ // Remove any values that were completely rematted.
+ bool anyRemoved = false;
+ for (SmallPtrSet<VNInfo*, 8>::iterator I = reMattable_.begin(),
+ E = reMattable_.end(); I != E; ++I) {
+ VNInfo *VNI = *I;
+ if (VNI->hasPHIKill() || usedValues_.count(VNI))
+ continue;
+ MachineInstr *DefMI = lis_.getInstructionFromIndex(VNI->def);
+ DEBUG(dbgs() << "\tremoving dead def: " << VNI->def << '\t' << *DefMI);
+ lis_.RemoveMachineInstrFromMaps(DefMI);
+ vrm_.RemoveMachineInstrFromMaps(DefMI);
+ DefMI->eraseFromParent();
+ li_->removeValNo(VNI);
+ anyRemoved = true;
+ }
+
+ if (!anyRemoved)
+ return;
+
+ // Removing values may cause debug uses where li_ is not live.
+ for (MachineRegisterInfo::use_iterator
+ RI = mri_.use_begin(li_->reg), RE = mri_.use_end(); RI != RE;) {
+ MachineOperand &MO = RI.getOperand();
+ MachineInstr *MI = MO.getParent();
+ ++RI;
+ SlotIndex UseIdx = lis_.getInstructionIndex(MI).getUseIndex();
+ DEBUG(dbgs() << "\tremaining use: " << UseIdx << '\t' << *MI);
+ if (li_->liveAt(UseIdx))
+ continue;
+ assert(MI->isDebugValue() && "Remaining non-debug use after remat dead.");
+ if (li_->empty())
+ MO.setIsUndef();
+ else
+ MO.setReg(0);
+ }
+}
+
/// foldMemoryOperand - Try folding stack slot references in Ops into MI.
/// Return true on success, and MI will be erased.
bool InlineSpiller::foldMemoryOperand(MachineBasicBlock::iterator MI,
@@ -218,10 +332,18 @@ void InlineSpiller::spill(LiveInterval *li,
assert(!li->isStackSlot() && "Trying to spill a stack slot.");
li_ = li;
+ newIntervals_ = &newIntervals;
rc_ = mri_.getRegClass(li->reg);
- stackSlot_ = vrm_.assignVirt2StackSlot(li->reg);
spillIs_ = &spillIs;
+ reMaterializeAll();
+
+ // Remat may handle everything.
+ if (li_->empty())
+ return;
+
+ stackSlot_ = vrm_.assignVirt2StackSlot(li->reg);
+
// Iterate over instructions using register.
for (MachineRegisterInfo::reg_iterator RI = mri_.reg_begin(li->reg);
MachineInstr *MI = RI.skipInstruction();) {
@@ -231,6 +353,10 @@ void InlineSpiller::spill(LiveInterval *li,
SmallVector<unsigned, 8> Ops;
tie(Reads, Writes) = MI->readsWritesVirtualRegister(li->reg, &Ops);
+ // Attempt to fold memory ops.
+ if (foldMemoryOperand(MI, Ops))
+ continue;
+
// Allocate interval around instruction.
// FIXME: Infer regclass from instruction alone.
unsigned NewVReg = mri_.createVirtualRegister(rc_);
@@ -238,14 +364,7 @@ void InlineSpiller::spill(LiveInterval *li,
LiveInterval &NewLI = lis_.getOrCreateInterval(NewVReg);
NewLI.markNotSpillable();
- // Attempt remat instead of reload.
- bool NeedsReload = Reads && !reMaterialize(NewLI, MI);
-
- // Attempt to fold memory ops.
- if (NewLI.empty() && foldMemoryOperand(MI, Ops))
- continue;
-
- if (NeedsReload)
+ if (Reads)
insertReload(NewLI, MI);
// Rewrite instruction operands.