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diff --git a/docs/ExtendingLLVM.html b/docs/ExtendingLLVM.html new file mode 100644 index 0000000000..d40b18f848 --- /dev/null +++ b/docs/ExtendingLLVM.html @@ -0,0 +1,329 @@ +<!DOCTYPE HTML PUBLIC "-//W3C//DTD HTML 4.01//EN" + "http://www.w3.org/TR/html4/strict.dtd"> +<html> +<head> + <title>Extending LLVM: Adding instructions, intrinsics, types, etc.</title> + <link rel="stylesheet" href="llvm.css" type="text/css"> +</head> + +<body> + +<div class="doc_title"> + Extending LLVM: Adding instructions, intrinsics, types, etc. +</div> + +<ol> + <li><a href="#introduction">Introduction and Warning</a></li> + <li><a href="#intrinsic">Adding a new intrinsic function</a></li> + <li><a href="#instruction">Adding a new instruction</a></li> + <li><a href="#type">Adding a new type</a> + <ol> + <li><a href="#fund_type">Adding a new fundamental type</a></li> + <li><a href="#derived_type">Adding a new derived type</a></li> + </ol></li> +</ol> + +<div class="doc_author"> + <p>Written by <a href="http://misha.brukman.net">Misha Brukman</a>, + Brad Jones, and <a href="http://nondot.org/sabre">Chris Lattner</a></p> +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"> + <a name="introduction">Introduction and Warning</a> +</div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + +<p>During the course of using LLVM, you may wish to customize it for your +research project or for experimentation. At this point, you may realize that +you need to add something to LLVM, whether it be a new fundamental type, a new +intrinsic function, or a whole new instruction.</p> + +<p>When you come to this realization, stop and think. Do you really need to +extend LLVM? Is it a new fundamental capability that LLVM does not support at +its current incarnation or can it be synthesized from already pre-existing LLVM +elements? If you are not sure, ask on the <a +href="http://mail.cs.uiuc.edu/mailman/listinfo/llvmdev">LLVM-dev</a> list. The +reason is that extending LLVM will get involved as you need to update all the +different passes that you intend to use with your extension, and there are +<em>many</em> LLVM analyses and transformations, so it may be quite a bit of +work.</p> + +<p>Adding an <a href="#intrinsic">intrinsic function</a> is easier than adding +an instruction, and is transparent to optimization passes which treat it as an +unanalyzable function. If your added functionality can be expressed as a +function call, an intrinsic function is the method of choice for LLVM +extension.</p> + +<p>Before you invest a significant amount of effort into a non-trivial +extension, <span class="doc_warning">ask on the list</span> if what you are +looking to do can be done with already-existing infrastructure, or if maybe +someone else is already working on it. You will save yourself a lot of time and +effort by doing so.</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"> + <a name="intrinsic">Adding a new intrinsic function</a> +</div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + +<p>Adding a new intrinsic function to LLVM is much easier than adding a new +instruction. Almost all extensions to LLVM should start as an intrinsic +function and then be turned into an instruction if warranted.</p> + +<ol> +<li><tt>llvm/docs/LangRef.html</tt>: + Document the intrinsic. Decide whether it is code generator specific and + what the restrictions are. Talk to other people about it so that you are + sure it's a good idea.</li> + +<li><tt>llvm/include/llvm/Intrinsics.h</tt>: + add an enum in the <tt>llvm::Intrinsic</tt> namespace</li> + +<li><tt>llvm/lib/VMCore/Verifier.cpp</tt>: + Add code to check the invariants of the intrinsic are respected.</li> + +<li><tt>llvm/lib/VMCore/Function.cpp (<tt>Function::getIntrinsicID()</tt>)</tt>: + Identify the new intrinsic function, returning the enum for the intrinsic + that you added.</li> + +<li><tt>llvm/lib/Analysis/BasicAliasAnalysis.cpp</tt>: If the new intrinsic does + not access memory or does not write to memory, add it to the relevant list + of functions.</li> + +<li><tt>llvm/lib/Transforms/Utils/Local.cpp</tt>: If it is possible to constant +fold your intrinsic, add support to it in the <tt>canConstantFoldCallTo</tt> and +<tt>ConstantFoldCall</tt> functions.</li> + +<li>Test your intrinsic</li> + +<li><tt>llvm/test/Regression/*</tt>: add your test cases to the test suite</li> +</ol> + +<p>Once the intrinsic has been added to the system, you must add code generator +support for it. Generally you must do the following steps:</p> + +<dl> +<dt>Add support to the C backend in <tt>lib/Target/CBackend/</tt></dt> + +<dd>Depending on the intrinsic, there are a few ways to implement this. First, +if it makes sense to lower the intrinsic to an expanded sequence of C code in +all cases, just emit the expansion in <tt>visitCallInst</tt>. Second, if the +intrinsic has some way to express it with GCC (or any other compiler) +extensions, it can be conditionally supported based on the compiler compiling +the CBE output (see llvm.prefetch for an example). Third, if the intrinsic +really has no way to be lowered, just have the code generator emit code that +prints an error message and calls abort if executed. +</dd> + +<dt>Add a enum value for the SelectionDAG node in +<tt>include/llvm/CodeGen/SelectionDAGNodes.h</tt></dt> + +<dd>Also, add code to <tt>lib/CodeGen/SelectionDAG/SelectionDAG.cpp</tt> (and +<tt>SelectionDAGPrinter.cpp</tt>) to print the node.</dd> + +<dt>Add code to <tt>SelectionDAG/SelectionDAGISel.cpp</tt> to recognize the +intrinsic.</dt> + +<dd>Presumably the intrinsic should be recognized and turned into the node you +added above.</dd> + +<dt>Add code to <tt>SelectionDAG/LegalizeDAG.cpp</tt> to <a +href="CodeGenerator.html#selectiondag_legalize">legalize, promote, and +expand</a> the node as necessary.</dt> + +<dd>If the intrinsic can be expanded to primitive operations, legalize can break +the node down into other elementary operations that are be supported.</dd> + +<dt>Add target-specific support to specific code generators.</dt> + +<dd>Extend the code generators you are interested in to recognize and support +the node, emitting the code you want.</dd> +</dl> + +<p> +Unfortunately, the process of extending the code generator to support a new node +is not extremely well documented. As such, it is often helpful to look at other +intrinsics (e.g. <tt>llvm.ctpop</tt>) to see how they are recognized and turned +into a node by <tt>SelectionDAGISel.cpp</tt>, legalized by +<tt>LegalizeDAG.cpp</tt>, then finally emitted by the various code generators. +</p> + +</div> + +<!-- *********************************************************************** --> +<div class="doc_section"> + <a name="instruction">Adding a new instruction</a> +</div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + +<p><span class="doc_warning">WARNING: adding instructions changes the bytecode +format, and it will take some effort to maintain compatibility with +the previous version.</span> Only add an instruction if it is absolutely +necessary.</p> + +<ol> + +<li><tt>llvm/include/llvm/Instruction.def</tt>: + add a number for your instruction and an enum name</li> + +<li><tt>llvm/include/llvm/Instructions.h</tt>: + add a definition for the class that will represent your instruction</li> + +<li><tt>llvm/include/llvm/Support/InstVisitor.h</tt>: + add a prototype for a visitor to your new instruction type</li> + +<li><tt>llvm/lib/AsmParser/Lexer.l</tt>: + add a new token to parse your instruction from assembly text file</li> + +<li><tt>llvm/lib/AsmParser/llvmAsmParser.y</tt>: + add the grammar on how your instruction can be read and what it will + construct as a result</li> + +<li><tt>llvm/lib/Bytecode/Reader/Reader.cpp</tt>: + add a case for your instruction and how it will be parsed from bytecode</li> + +<li><tt>llvm/lib/VMCore/Instruction.cpp</tt>: + add a case for how your instruction will be printed out to assembly</li> + +<li><tt>llvm/lib/VMCore/Instructions.cpp</tt>: + implement the class you defined in + <tt>llvm/include/llvm/Instructions.h</tt></li> + +<li>Test your instruction</li> + +<li><tt>llvm/lib/Target/*</tt>: + Add support for your instruction to code generators, or add a lowering + pass.</li> + +<li><tt>llvm/test/Regression/*</tt>: add your test cases to the test suite.</li> + +</ol> + +<p>Also, you need to implement (or modify) any analyses or passes that you want +to understand this new instruction.</p> + +</div> + + +<!-- *********************************************************************** --> +<div class="doc_section"> + <a name="type">Adding a new type</a> +</div> +<!-- *********************************************************************** --> + +<div class="doc_text"> + +<p><span class="doc_warning">WARNING: adding new types changes the bytecode +format, and will break compatibility with currently-existing LLVM +installations.</span> Only add new types if it is absolutely necessary.</p> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="fund_type">Adding a fundamental type</a> +</div> + +<div class="doc_text"> + +<ol> + +<li><tt>llvm/include/llvm/Type.h</tt>: + add enum for the new type; add static <tt>Type*</tt> for this type</li> + +<li><tt>llvm/lib/VMCore/Type.cpp</tt>: + add mapping from <tt>TypeID</tt> => <tt>Type*</tt>; + initialize the static <tt>Type*</tt></li> + +<li><tt>llvm/lib/AsmReader/Lexer.l</tt>: + add ability to parse in the type from text assembly</li> + +<li><tt>llvm/lib/AsmReader/llvmAsmParser.y</tt>: + add a token for that type</li> + +</ol> + +</div> + +<!-- ======================================================================= --> +<div class="doc_subsection"> + <a name="derived_type">Adding a derived type</a> +</div> + +<div class="doc_text"> + +<ol> +<li><tt>llvm/include/llvm/Type.h</tt>: + add enum for the new type; add a forward declaration of the type + also</li> + +<li><tt>llvm/include/llvm/DerivedType.h</tt>: + add new class to represent new class in the hierarchy; add forward + declaration to the TypeMap value type</li> + +<li><tt>llvm/lib/VMCore/Type.cpp</tt>: + add support for derived type to: +<div class="doc_code"> +<pre> +std::string getTypeDescription(const Type &Ty, + std::vector<const Type*> &TypeStack) +bool TypesEqual(const Type *Ty, const Type *Ty2, + std::map<const Type*, const Type*> & EqTypes) +</pre> +</div> + add necessary member functions for type, and factory methods</li> + +<li><tt>llvm/lib/AsmReader/Lexer.l</tt>: + add ability to parse in the type from text assembly</li> + +<li><tt>llvm/lib/ByteCode/Writer/Writer.cpp</tt>: + modify <tt>void BytecodeWriter::outputType(const Type *T)</tt> to serialize + your type</li> + +<li><tt>llvm/lib/ByteCode/Reader/Reader.cpp</tt>: + modify <tt>const Type *BytecodeReader::ParseType()</tt> to read your data + type</li> + +<li><tt>llvm/lib/VMCore/AsmWriter.cpp</tt>: + modify +<div class="doc_code"> +<pre> +void calcTypeName(const Type *Ty, + std::vector<const Type*> &TypeStack, + std::map<const Type*,std::string> &TypeNames, + std::string & Result) +</pre> +</div> + to output the new derived type +</li> + + +</ol> + +</div> + +<!-- *********************************************************************** --> + +<hr> +<address> + <a href="http://jigsaw.w3.org/css-validator/check/referer"><img + src="http://jigsaw.w3.org/css-validator/images/vcss" alt="Valid CSS!"></a> + <a href="http://validator.w3.org/check/referer"><img + src="http://www.w3.org/Icons/valid-html401" alt="Valid HTML 4.01!" /></a> + + <a href="http://llvm.cs.uiuc.edu">The LLVM Compiler Infrastructure</a> + <br> + Last modified: $Date$ +</address> + +</body> +</html> |