diff options
-rw-r--r-- | lib/Transforms/Vectorize/BBVectorize.cpp | 10 | ||||
-rw-r--r-- | test/Transforms/BBVectorize/mem-op-depth.ll | 22 |
2 files changed, 32 insertions, 0 deletions
diff --git a/lib/Transforms/Vectorize/BBVectorize.cpp b/lib/Transforms/Vectorize/BBVectorize.cpp index ce6e994c46..0780b4489f 100644 --- a/lib/Transforms/Vectorize/BBVectorize.cpp +++ b/lib/Transforms/Vectorize/BBVectorize.cpp @@ -104,6 +104,11 @@ AlignedOnly("bb-vectorize-aligned-only", cl::init(false), cl::Hidden, cl::desc("Only generate aligned loads and stores")); static cl::opt<bool> +NoMemOpBoost("bb-vectorize-no-mem-op-boost", + cl::init(false), cl::Hidden, + cl::desc("Don't boost the chain-depth contribution of loads and stores")); + +static cl::opt<bool> FastDep("bb-vectorize-fast-dep", cl::init(false), cl::Hidden, cl::desc("Use a fast instruction dependency analysis")); @@ -340,6 +345,11 @@ namespace { if (isa<InsertElementInst>(V) || isa<ExtractElementInst>(V)) return 0; + // Give a load or store half of the required depth so that load/store + // pairs will vectorize. + if (!NoMemOpBoost && (isa<LoadInst>(V) || isa<StoreInst>(V))) + return ReqChainDepth/2; + return 1; } diff --git a/test/Transforms/BBVectorize/mem-op-depth.ll b/test/Transforms/BBVectorize/mem-op-depth.ll new file mode 100644 index 0000000000..84f16bd2f4 --- /dev/null +++ b/test/Transforms/BBVectorize/mem-op-depth.ll @@ -0,0 +1,22 @@ +target datalayout = "e-p:64:64:64-i1:8:8-i8:8:8-i16:16:16-i32:32:32-i64:64:64-f32:32:32-f64:64:64-v64:64:64-v128:128:128-a0:0:64-s0:64:64-f80:128:128-n8:16:32:64" +target triple = "x86_64-unknown-linux-gnu" +; RUN: opt < %s -bb-vectorize -bb-vectorize-req-chain-depth=6 -instcombine -gvn -S | FileCheck %s + +@A = common global [1024 x float] zeroinitializer, align 16 +@B = common global [1024 x float] zeroinitializer, align 16 + +define i32 @test1() nounwind { +; CHECK: @test1 + %V1 = load float* getelementptr inbounds ([1024 x float]* @A, i64 0, i64 0), align 16 + %V2 = load float* getelementptr inbounds ([1024 x float]* @A, i64 0, i64 1), align 4 + %V3= load float* getelementptr inbounds ([1024 x float]* @A, i64 0, i64 2), align 8 + %V4 = load float* getelementptr inbounds ([1024 x float]* @A, i64 0, i64 3), align 4 +; CHECK: %V1 = load <4 x float>* bitcast ([1024 x float]* @A to <4 x float>*), align 16 + store float %V1, float* getelementptr inbounds ([1024 x float]* @B, i64 0, i64 0), align 16 + store float %V2, float* getelementptr inbounds ([1024 x float]* @B, i64 0, i64 1), align 4 + store float %V3, float* getelementptr inbounds ([1024 x float]* @B, i64 0, i64 2), align 8 + store float %V4, float* getelementptr inbounds ([1024 x float]* @B, i64 0, i64 3), align 4 +; CHECK-NEXT: store <4 x float> %V1, <4 x float>* bitcast ([1024 x float]* @B to <4 x float>*), align 16 + ret i32 0 +; CHECK-NEXT: ret i32 0 +} |