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-rw-r--r--include/llvm/CodeGen/MachineBasicBlock.h6
-rw-r--r--include/llvm/CodeGen/MachineFunction.h6
-rw-r--r--include/llvm/CodeGen/SelectionDAG.h7
3 files changed, 10 insertions, 9 deletions
diff --git a/include/llvm/CodeGen/MachineBasicBlock.h b/include/llvm/CodeGen/MachineBasicBlock.h
index 54ac47008f..5a9f3991f2 100644
--- a/include/llvm/CodeGen/MachineBasicBlock.h
+++ b/include/llvm/CodeGen/MachineBasicBlock.h
@@ -26,14 +26,16 @@ class MachineFunction;
template <>
struct ilist_traits<MachineInstr> : public ilist_default_traits<MachineInstr> {
private:
- mutable MachineInstr Sentinel;
+ mutable ilist_node<MachineInstr> Sentinel;
// this is only set by the MachineBasicBlock owning the LiveList
friend class MachineBasicBlock;
MachineBasicBlock* Parent;
public:
- MachineInstr *createSentinel() const { return &Sentinel; }
+ MachineInstr *createSentinel() const {
+ return static_cast<MachineInstr*>(&Sentinel);
+ }
void destroySentinel(MachineInstr *) const {}
void addNodeToList(MachineInstr* N);
diff --git a/include/llvm/CodeGen/MachineFunction.h b/include/llvm/CodeGen/MachineFunction.h
index 689e4357b1..1371f1d0cd 100644
--- a/include/llvm/CodeGen/MachineFunction.h
+++ b/include/llvm/CodeGen/MachineFunction.h
@@ -37,9 +37,11 @@ class TargetMachine;
template <>
struct ilist_traits<MachineBasicBlock>
: public ilist_default_traits<MachineBasicBlock> {
- mutable MachineBasicBlock Sentinel;
+ mutable ilist_node<MachineBasicBlock> Sentinel;
public:
- MachineBasicBlock *createSentinel() const { return &Sentinel; }
+ MachineBasicBlock *createSentinel() const {
+ return static_cast<MachineBasicBlock*>(&Sentinel);
+ }
void destroySentinel(MachineBasicBlock *) const {}
void addNodeToList(MachineBasicBlock* MBB);
diff --git a/include/llvm/CodeGen/SelectionDAG.h b/include/llvm/CodeGen/SelectionDAG.h
index 9ecba590dd..fe89fe0546 100644
--- a/include/llvm/CodeGen/SelectionDAG.h
+++ b/include/llvm/CodeGen/SelectionDAG.h
@@ -39,13 +39,10 @@ class FunctionLoweringInfo;
template<> struct ilist_traits<SDNode> : public ilist_default_traits<SDNode> {
private:
- mutable SDNode Sentinel;
+ mutable ilist_node<SDNode> Sentinel;
public:
- ilist_traits() : Sentinel(ISD::DELETED_NODE, DebugLoc::getUnknownLoc(),
- SDVTList()) {}
-
SDNode *createSentinel() const {
- return &Sentinel;
+ return static_cast<SDNode*>(&Sentinel);
}
static void destroySentinel(SDNode *) {}