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-rw-r--r--lib/Transforms/IPO/DeadTypeElimination.cpp245
1 files changed, 203 insertions, 42 deletions
diff --git a/lib/Transforms/IPO/DeadTypeElimination.cpp b/lib/Transforms/IPO/DeadTypeElimination.cpp
index 19e32c07c5..a8f64700a7 100644
--- a/lib/Transforms/IPO/DeadTypeElimination.cpp
+++ b/lib/Transforms/IPO/DeadTypeElimination.cpp
@@ -20,11 +20,202 @@
#include "llvm/DerivedTypes.h"
#include "llvm/iOther.h"
#include "llvm/iMemory.h"
+#include <map>
+#include <algorithm>
static const Type *PtrArrSByte = 0; // '[sbyte]*' type
static const Type *PtrSByte = 0; // 'sbyte*' type
+// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
+// with a value, then remove and delete the original instruction.
+//
+static void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
+ BasicBlock::iterator &BI, Value *V) {
+ Instruction *I = *BI;
+ // Replaces all of the uses of the instruction with uses of the value
+ I->replaceAllUsesWith(V);
+
+ // Remove the unneccesary instruction now...
+ BIL.remove(BI);
+
+ // Make sure to propogate a name if there is one already...
+ if (I->hasName() && !V->hasName())
+ V->setName(I->getName(), BIL.getParent()->getSymbolTable());
+
+ // Remove the dead instruction now...
+ delete I;
+}
+
+
+// ReplaceInstWithInst - Replace the instruction specified by BI with the
+// instruction specified by I. The original instruction is deleted and BI is
+// updated to point to the new instruction.
+//
+static void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
+ BasicBlock::iterator &BI, Instruction *I) {
+ assert(I->getParent() == 0 &&
+ "ReplaceInstWithInst: Instruction already inserted into basic block!");
+
+ // Insert the new instruction into the basic block...
+ BI = BIL.insert(BI, I)+1;
+
+ // Replace all uses of the old instruction, and delete it.
+ ReplaceInstWithValue(BIL, BI, I);
+
+ // Reexamine the instruction just inserted next time around the cleanup pass
+ // loop.
+ --BI;
+}
+
+
+
+// ConvertCallTo - Convert a call to a varargs function with no arg types
+// specified to a concrete nonvarargs method.
+//
+static void ConvertCallTo(CallInst *CI, Method *Dest) {
+ const MethodType::ParamTypes &ParamTys =
+ Dest->getMethodType()->getParamTypes();
+ BasicBlock *BB = CI->getParent();
+
+ // Get an iterator to where we want to insert cast instructions if the
+ // argument types don't agree.
+ //
+ BasicBlock::iterator BBI = find(BB->begin(), BB->end(), CI);
+ assert(BBI != BB->end() && "CallInst not in parent block?");
+
+ assert(CI->getNumOperands()-1 == ParamTys.size()&&
+ "Method calls resolved funny somehow, incompatible number of args");
+
+ vector<Value*> Params;
+
+ // Convert all of the call arguments over... inserting cast instructions if
+ // the types are not compatible.
+ for (unsigned i = 1; i < CI->getNumOperands(); ++i) {
+ Value *V = CI->getOperand(i);
+
+ if (V->getType() != ParamTys[i-1]) { // Must insert a cast...
+ Instruction *Cast = new CastInst(V, ParamTys[i-1]);
+ BBI = BB->getInstList().insert(BBI, Cast)+1;
+ V = Cast;
+ }
+
+ Params.push_back(V);
+ }
+
+ // Replace the old call instruction with a new call instruction that calls
+ // the real method.
+ //
+ ReplaceInstWithInst(BB->getInstList(), BBI, new CallInst(Dest, Params));
+}
+
+
+// PatchUpMethodReferences - Go over the methods that are in the module and
+// look for methods that have the same name. More often than not, there will
+// be things like:
+// void "foo"(...)
+// void "foo"(int, int)
+// because of the way things are declared in C. If this is the case, patch
+// things up.
+//
+static bool PatchUpMethodReferences(SymbolTable *ST) {
+ map<string, vector<Method*> > Methods;
+
+ // Loop over the entries in the symbol table. If an entry is a method pointer,
+ // then add it to the Methods map. We do a two pass algorithm here to avoid
+ // problems with iterators getting invalidated if we did a one pass scheme.
+ //
+ for (SymbolTable::iterator I = ST->begin(), E = ST->end(); I != E; ++I)
+ if (const PointerType *PT = dyn_cast<PointerType>(I->first))
+ if (const MethodType *MT = dyn_cast<MethodType>(PT->getValueType())) {
+ SymbolTable::VarMap &Plane = I->second;
+ for (SymbolTable::type_iterator PI = Plane.begin(), PE = Plane.end();
+ PI != PE; ++PI) {
+ const string &Name = PI->first;
+ Method *M = cast<Method>(PI->second);
+ Methods[Name].push_back(M);
+ }
+ }
+
+ bool Changed = false;
+
+ // Now we have a list of all methods with a particular name. If there is more
+ // than one entry in a list, merge the methods together.
+ //
+ for (map<string, vector<Method*> >::iterator I = Methods.begin(),
+ E = Methods.end(); I != E; ++I) {
+ vector<Method*> &Methods = I->second;
+ if (Methods.size() > 1) { // Found a multiply defined method.
+ Method *Implementation = 0; // Find the implementation
+ Method *Concrete = 0;
+ for (unsigned i = 0; i < Methods.size(); ++i) {
+ if (!Methods[i]->isExternal()) { // Found an implementation
+ assert(Concrete == 0 && "Multiple definitions of the same method. "
+ "Case not handled yet!");
+ Implementation = Methods[i];
+ }
+
+ if (!Methods[i]->getMethodType()->isVarArg()) {
+ assert(Concrete == 0 && "Multiple concrete method types!");
+ Concrete = Methods[i];
+ }
+ }
+
+ // We should find exactly one non-vararg method definition, which is
+ // probably the implementation. Change all of the method definitions
+ // and uses to use it instead.
+ //
+ assert(Concrete && "Multiple varargs defns found?");
+ for (unsigned i = 0; i < Methods.size(); ++i)
+ if (Methods[i] != Concrete) {
+ Method *Old = Methods[i];
+ assert(Old->getReturnType() == Concrete->getReturnType() &&
+ "Differing return types not handled yet!");
+ assert(Old->getMethodType()->getParamTypes().size() == 0 &&
+ "Cannot handle varargs fn's with specified element types!");
+
+ // Attempt to convert all of the uses of the old method to the
+ // concrete form of the method. If there is a use of the method that
+ // we don't understand here we punt to avoid making a bad
+ // transformation.
+ //
+ // At this point, we know that the return values are the same for our
+ // two functions and that the Old method has no varargs methods
+ // specified. In otherwords it's just <retty> (...)
+ //
+ for (unsigned i = 0; i < Old->use_size(); ) {
+ User *U = *(Old->use_begin()+i);
+ if (CastInst *CI = dyn_cast<CastInst>(U)) {
+ // Convert casts directly
+ assert(CI->getOperand(0) == Old);
+ CI->setOperand(0, Concrete);
+ Changed = true;
+ } else if (CallInst *CI = dyn_cast<CallInst>(U)) {
+ // Can only fix up calls TO the argument, not args passed in.
+ if (CI->getCalledValue() == Old) {
+ ConvertCallTo(CI, Concrete);
+ Changed = true;
+ } else {
+ cerr << "Couldn't cleanup this function call, must be an"
+ << " argument or something!" << CI;
+ ++i;
+ }
+ } else {
+ cerr << "Cannot convert use of method: " << U << endl;
+ ++i;
+ }
+ }
+ }
+ }
+ }
+
+ return Changed;
+}
+
+
+// ShouldNukSymtabEntry - Return true if this module level symbol table entry
+// should be eliminated.
+//
static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
// Nuke all names for primitive types!
if (cast<Type>(E.second)->isPrimitiveType()) return true;
@@ -36,7 +227,6 @@ static inline bool ShouldNukeSymtabEntry(const pair<string, Value*> &E) {
return false;
}
-
// doPassInitialization - For this pass, it removes global symbol table
// entries for primitive types. These are never used for linking in GCC and
// they make the output uglier to look at, so we nuke them.
@@ -52,6 +242,18 @@ bool CleanupGCCOutput::doPassInitialization(Module *M) {
if (M->hasSymbolTable()) {
SymbolTable *ST = M->getSymbolTable();
+ // Go over the methods that are in the module and look for methods that have
+ // the same name. More often than not, there will be things like:
+ // void "foo"(...) and void "foo"(int, int) because of the way things are
+ // declared in C. If this is the case, patch things up.
+ //
+ Changed |= PatchUpMethodReferences(ST);
+
+
+ // If the module has a symbol table, they might be referring to the malloc
+ // and free functions. If this is the case, grab the method pointers that
+ // the module is using.
+ //
// Lookup %malloc and %free in the symbol table, for later use. If they
// don't exist, or are not external, we do not worry about converting calls
// to that function into the appropriate instruction.
@@ -96,47 +298,6 @@ bool CleanupGCCOutput::doPassInitialization(Module *M) {
return Changed;
}
-// ReplaceInstWithValue - Replace all uses of an instruction (specified by BI)
-// with a value, then remove and delete the original instruction.
-//
-static void ReplaceInstWithValue(BasicBlock::InstListType &BIL,
- BasicBlock::iterator &BI, Value *V) {
- Instruction *I = *BI;
- // Replaces all of the uses of the instruction with uses of the value
- I->replaceAllUsesWith(V);
-
- // Remove the unneccesary instruction now...
- BIL.remove(BI);
-
- // Make sure to propogate a name if there is one already...
- if (I->hasName() && !V->hasName())
- V->setName(I->getName(), BIL.getParent()->getSymbolTable());
-
- // Remove the dead instruction now...
- delete I;
-}
-
-
-// ReplaceInstWithInst - Replace the instruction specified by BI with the
-// instruction specified by I. The original instruction is deleted and BI is
-// updated to point to the new instruction.
-//
-static void ReplaceInstWithInst(BasicBlock::InstListType &BIL,
- BasicBlock::iterator &BI, Instruction *I) {
- assert(I->getParent() == 0 &&
- "ReplaceInstWithInst: Instruction already inserted into basic block!");
-
- // Insert the new instruction into the basic block...
- BI = BIL.insert(BI, I)+1;
-
- // Replace all uses of the old instruction, and delete it.
- ReplaceInstWithValue(BIL, BI, I);
-
- // Reexamine the instruction just inserted next time around the cleanup pass
- // loop.
- --BI;
-}
-
// doOneCleanupPass - Do one pass over the input method, fixing stuff up.
//