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-rw-r--r--test/ExecutionEngine/2003-08-23-RegisterAllocatePhysReg.ll30
1 files changed, 30 insertions, 0 deletions
diff --git a/test/ExecutionEngine/2003-08-23-RegisterAllocatePhysReg.ll b/test/ExecutionEngine/2003-08-23-RegisterAllocatePhysReg.ll
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+++ b/test/ExecutionEngine/2003-08-23-RegisterAllocatePhysReg.ll
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+; This testcase exposes a bug in the local register allocator where it runs out
+; of registers (due to too many overlapping live ranges), but then attempts to
+; use the ESP register (which is not allocatable) to hold a value.
+
+int %main(uint %A) {
+ %Ap2 = alloca uint, uint %A ; ESP gets used again...
+ %B = add uint %A, 1 ; Produce lots of overlapping live ranges
+ %C = add uint %A, 2
+ %D = add uint %A, 3
+ %E = add uint %A, 4
+ %F = add uint %A, 5
+ %G = add uint %A, 6
+ %H = add uint %A, 7
+ %I = add uint %A, 8
+ %J = add uint %A, 9
+ %K = add uint %A, 10
+
+ store uint %A, uint *%Ap2 ; Uses of all of the values
+ store uint %B, uint *%Ap2
+ store uint %C, uint *%Ap2
+ store uint %D, uint *%Ap2
+ store uint %E, uint *%Ap2
+ store uint %F, uint *%Ap2
+ store uint %G, uint *%Ap2
+ store uint %H, uint *%Ap2
+ store uint %I, uint *%Ap2
+ store uint %J, uint *%Ap2
+ store uint %K, uint *%Ap2
+ ret int 0
+}