diff options
author | Reid Spencer <rspencer@reidspencer.com> | 2004-09-13 01:27:53 +0000 |
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committer | Reid Spencer <rspencer@reidspencer.com> | 2004-09-13 01:27:53 +0000 |
commit | c0af3f00529eefd09c708e9ef6827f5199c4fd77 (patch) | |
tree | 57e6488ba7036c4e156fe6c058bfe576b3bc5c0d /tools/llvm-ld/Linker.cpp | |
parent | 247384c0412758e1ab5f75fcc663944b61985c6f (diff) |
Initial implementation of llvm-ld: stolen from gccld.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16305 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'tools/llvm-ld/Linker.cpp')
-rw-r--r-- | tools/llvm-ld/Linker.cpp | 419 |
1 files changed, 419 insertions, 0 deletions
diff --git a/tools/llvm-ld/Linker.cpp b/tools/llvm-ld/Linker.cpp new file mode 100644 index 0000000000..42788f29f9 --- /dev/null +++ b/tools/llvm-ld/Linker.cpp @@ -0,0 +1,419 @@ +//===- Linker.cpp - Link together LLVM objects and libraries --------------===// +// +// The LLVM Compiler Infrastructure +// +// This file was developed by the LLVM research group and is distributed under +// the University of Illinois Open Source License. See LICENSE.TXT for details. +// +//===----------------------------------------------------------------------===// +// +// This file contains routines to handle linking together LLVM bytecode files, +// and to handle annoying things like static libraries. +// +//===----------------------------------------------------------------------===// + +#include "llvm-ld.h" +#include "llvm/Module.h" +#include "llvm/PassManager.h" +#include "llvm/Bytecode/Reader.h" +#include "llvm/Bytecode/WriteBytecodePass.h" +#include "llvm/Target/TargetData.h" +#include "llvm/Transforms/IPO.h" +#include "llvm/Transforms/Scalar.h" +#include "llvm/Support/Linker.h" +#include "llvm/Config/config.h" +#include "llvm/Support/CommandLine.h" +#include "llvm/Support/FileUtilities.h" +#include "llvm/System/Signals.h" +#include "llvm/Support/SystemUtils.h" +#include <algorithm> +#include <fstream> +#include <memory> +#include <set> +using namespace llvm; + +/// FindLib - Try to convert Filename into the name of a file that we can open, +/// if it does not already name a file we can open, by first trying to open +/// Filename, then libFilename.[suffix] for each of a set of several common +/// library suffixes, in each of the directories in Paths and the directory +/// named by the value of the environment variable LLVM_LIB_SEARCH_PATH. Returns +/// an empty string if no matching file can be found. +/// +std::string llvm::FindLib(const std::string &Filename, + const std::vector<std::string> &Paths, + bool SharedObjectOnly) { + // Determine if the pathname can be found as it stands. + if (FileOpenable(Filename)) + return Filename; + + // If that doesn't work, convert the name into a library name. + std::string LibName = "lib" + Filename; + + // Iterate over the directories in Paths to see if we can find the library + // there. + for (unsigned Index = 0; Index != Paths.size(); ++Index) { + std::string Directory = Paths[Index] + "/"; + + if (!SharedObjectOnly && FileOpenable(Directory + LibName + ".bc")) + return Directory + LibName + ".bc"; + + if (FileOpenable(Directory + LibName + SHLIBEXT)) + return Directory + LibName + SHLIBEXT; + + if (!SharedObjectOnly && FileOpenable(Directory + LibName + ".a")) + return Directory + LibName + ".a"; + } + + // One last hope: Check LLVM_LIB_SEARCH_PATH. + char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH"); + if (SearchPath == NULL) + return std::string(); + + LibName = std::string(SearchPath) + "/" + LibName; + if (FileOpenable(LibName)) + return LibName; + + return std::string(); +} + +/// GetAllDefinedSymbols - Modifies its parameter DefinedSymbols to contain the +/// name of each externally-visible symbol defined in M. +/// +void llvm::GetAllDefinedSymbols(Module *M, + std::set<std::string> &DefinedSymbols) { + for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) + if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage()) + DefinedSymbols.insert(I->getName()); + for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I) + if (I->hasName() && !I->isExternal() && !I->hasInternalLinkage()) + DefinedSymbols.insert(I->getName()); +} + +/// GetAllUndefinedSymbols - calculates the set of undefined symbols that still +/// exist in an LLVM module. This is a bit tricky because there may be two +/// symbols with the same name but different LLVM types that will be resolved to +/// each other but aren't currently (thus we need to treat it as resolved). +/// +/// Inputs: +/// M - The module in which to find undefined symbols. +/// +/// Outputs: +/// UndefinedSymbols - A set of C++ strings containing the name of all +/// undefined symbols. +/// +void +llvm::GetAllUndefinedSymbols(Module *M, + std::set<std::string> &UndefinedSymbols) { + std::set<std::string> DefinedSymbols; + UndefinedSymbols.clear(); // Start out empty + + for (Module::iterator I = M->begin(), E = M->end(); I != E; ++I) + if (I->hasName()) { + if (I->isExternal()) + UndefinedSymbols.insert(I->getName()); + else if (!I->hasInternalLinkage()) + DefinedSymbols.insert(I->getName()); + } + for (Module::giterator I = M->gbegin(), E = M->gend(); I != E; ++I) + if (I->hasName()) { + if (I->isExternal()) + UndefinedSymbols.insert(I->getName()); + else if (!I->hasInternalLinkage()) + DefinedSymbols.insert(I->getName()); + } + + // Prune out any defined symbols from the undefined symbols set... + for (std::set<std::string>::iterator I = UndefinedSymbols.begin(); + I != UndefinedSymbols.end(); ) + if (DefinedSymbols.count(*I)) + UndefinedSymbols.erase(I++); // This symbol really is defined! + else + ++I; // Keep this symbol in the undefined symbols list +} + + +/// LoadObject - Read in and parse the bytecode file named by FN and return the +/// module it contains (wrapped in an auto_ptr), or 0 and set ErrorMessage if an +/// error occurs. +/// +std::auto_ptr<Module> llvm::LoadObject(const std::string &FN, + std::string &ErrorMessage) { + std::string ParserErrorMessage; + Module *Result = ParseBytecodeFile(FN, &ParserErrorMessage); + if (Result) return std::auto_ptr<Module>(Result); + ErrorMessage = "Bytecode file '" + FN + "' could not be loaded"; + if (ParserErrorMessage.size()) ErrorMessage += ": " + ParserErrorMessage; + return std::auto_ptr<Module>(); +} + +/// LinkInArchive - opens an archive library and link in all objects which +/// provide symbols that are currently undefined. +/// +/// Inputs: +/// M - The module in which to link the archives. +/// Filename - The pathname of the archive. +/// Verbose - Flags whether verbose messages should be printed. +/// +/// Outputs: +/// ErrorMessage - A C++ string detailing what error occurred, if any. +/// +/// Return Value: +/// TRUE - An error occurred. +/// FALSE - No errors. +/// +static bool LinkInArchive(Module *M, + const std::string &Filename, + std::string &ErrorMessage, + bool Verbose) +{ + // Find all of the symbols currently undefined in the bytecode program. + // If all the symbols are defined, the program is complete, and there is + // no reason to link in any archive files. + std::set<std::string> UndefinedSymbols; + GetAllUndefinedSymbols(M, UndefinedSymbols); + if (UndefinedSymbols.empty()) { + if (Verbose) std::cerr << " No symbols undefined, don't link library!\n"; + return false; // No need to link anything in! + } + + // Load in the archive objects. + if (Verbose) std::cerr << " Loading archive file '" << Filename << "'\n"; + std::vector<Module*> Objects; + if (ReadArchiveFile(Filename, Objects, &ErrorMessage)) + return true; + + // Figure out which symbols are defined by all of the modules in the archive. + std::vector<std::set<std::string> > DefinedSymbols; + DefinedSymbols.resize(Objects.size()); + for (unsigned i = 0; i != Objects.size(); ++i) { + GetAllDefinedSymbols(Objects[i], DefinedSymbols[i]); + } + + // While we are linking in object files, loop. + bool Linked = true; + while (Linked) { + Linked = false; + + for (unsigned i = 0; i != Objects.size(); ++i) { + // Consider whether we need to link in this module... we only need to + // link it in if it defines some symbol which is so far undefined. + // + const std::set<std::string> &DefSymbols = DefinedSymbols[i]; + + bool ObjectRequired = false; + + // + // If the object defines main() and the program currently has main() + // undefined, then automatically link in the module. Otherwise, look to + // see if it defines a symbol that is currently undefined. + // + if ((M->getMainFunction() == NULL) && + ((DefSymbols.find ("main")) != DefSymbols.end())) { + ObjectRequired = true; + } else { + for (std::set<std::string>::iterator I = UndefinedSymbols.begin(), + E = UndefinedSymbols.end(); I != E; ++I) + if (DefSymbols.count(*I)) { + if (Verbose) + std::cerr << " Found object '" + << Objects[i]->getModuleIdentifier () + << "' providing symbol '" << *I << "'...\n"; + ObjectRequired = true; + break; + } + } + + // We DO need to link this object into the program... + if (ObjectRequired) { + if (LinkModules(M, Objects[i], &ErrorMessage)) + return true; // Couldn't link in the right object file... + + // Since we have linked in this object, delete it from the list of + // objects to consider in this archive file. + std::swap(Objects[i], Objects.back()); + std::swap(DefinedSymbols[i], DefinedSymbols.back()); + Objects.pop_back(); + DefinedSymbols.pop_back(); + --i; // Do not skip an entry + + // The undefined symbols set should have shrunk. + GetAllUndefinedSymbols(M, UndefinedSymbols); + Linked = true; // We have linked something in! + } + } + } + + return false; +} + +/// LinkInFile - opens a bytecode file and links in all objects which +/// provide symbols that are currently undefined. +/// +/// Inputs: +/// HeadModule - The module in which to link the bytecode file. +/// Filename - The pathname of the bytecode file. +/// Verbose - Flags whether verbose messages should be printed. +/// +/// Outputs: +/// ErrorMessage - A C++ string detailing what error occurred, if any. +/// +/// Return Value: +/// TRUE - An error occurred. +/// FALSE - No errors. +/// +static bool LinkInFile(Module *HeadModule, + const std::string &Filename, + std::string &ErrorMessage, + bool Verbose) +{ + std::auto_ptr<Module> M(LoadObject(Filename, ErrorMessage)); + if (M.get() == 0) return true; + bool Result = LinkModules(HeadModule, M.get(), &ErrorMessage); + if (Verbose) std::cerr << "Linked in bytecode file '" << Filename << "'\n"; + return Result; +} + +/// LinkFiles - takes a module and a list of files and links them all together. +/// It locates the file either in the current directory, as its absolute +/// or relative pathname, or as a file somewhere in LLVM_LIB_SEARCH_PATH. +/// +/// Inputs: +/// progname - The name of the program (infamous argv[0]). +/// HeadModule - The module under which all files will be linked. +/// Files - A vector of C++ strings indicating the LLVM bytecode filenames +/// to be linked. The names can refer to a mixture of pure LLVM +/// bytecode files and archive (ar) formatted files. +/// Verbose - Flags whether verbose output should be printed while linking. +/// +/// Outputs: +/// HeadModule - The module will have the specified LLVM bytecode files linked +/// in. +/// +/// Return value: +/// FALSE - No errors. +/// TRUE - Some error occurred. +/// +bool llvm::LinkFiles(const char *progname, Module *HeadModule, + const std::vector<std::string> &Files, bool Verbose) { + // String in which to receive error messages. + std::string ErrorMessage; + + // Full pathname of the file + std::string Pathname; + + // Get the library search path from the environment + char *SearchPath = getenv("LLVM_LIB_SEARCH_PATH"); + + for (unsigned i = 0; i < Files.size(); ++i) { + // Determine where this file lives. + if (FileOpenable(Files[i])) { + Pathname = Files[i]; + } else { + if (SearchPath == NULL) { + std::cerr << progname << ": Cannot find linker input file '" + << Files[i] << "'\n"; + std::cerr << progname + << ": Warning: Your LLVM_LIB_SEARCH_PATH is unset.\n"; + return true; + } + + Pathname = std::string(SearchPath)+"/"+Files[i]; + if (!FileOpenable(Pathname)) { + std::cerr << progname << ": Cannot find linker input file '" + << Files[i] << "'\n"; + return true; + } + } + + // A user may specify an ar archive without -l, perhaps because it + // is not installed as a library. Detect that and link the library. + if (IsArchive(Pathname)) { + if (Verbose) + std::cerr << "Trying to link archive '" << Pathname << "'\n"; + + if (LinkInArchive(HeadModule, Pathname, ErrorMessage, Verbose)) { + std::cerr << progname << ": Error linking in archive '" << Pathname + << "': " << ErrorMessage << "\n"; + return true; + } + } else if (IsBytecode(Pathname)) { + if (Verbose) + std::cerr << "Trying to link bytecode file '" << Pathname << "'\n"; + + if (LinkInFile(HeadModule, Pathname, ErrorMessage, Verbose)) { + std::cerr << progname << ": Error linking in bytecode file '" + << Pathname << "': " << ErrorMessage << "\n"; + return true; + } + } + } + + return false; +} + +/// LinkLibraries - takes the specified library files and links them into the +/// main bytecode object file. +/// +/// Inputs: +/// progname - The name of the program (infamous argv[0]). +/// HeadModule - The module into which all necessary libraries will be linked. +/// Libraries - The list of libraries to link into the module. +/// LibPaths - The list of library paths in which to find libraries. +/// Verbose - Flags whether verbose messages should be printed. +/// Native - Flags whether native code is being generated. +/// +/// Outputs: +/// HeadModule - The module will have all necessary libraries linked in. +/// +/// Return value: +/// FALSE - No error. +/// TRUE - Error. +/// +void llvm::LinkLibraries(const char *progname, Module *HeadModule, + const std::vector<std::string> &Libraries, + const std::vector<std::string> &LibPaths, + bool Verbose, bool Native) { + // String in which to receive error messages. + std::string ErrorMessage; + + for (unsigned i = 0; i < Libraries.size(); ++i) { + // Determine where this library lives. + std::string Pathname = FindLib(Libraries[i], LibPaths); + if (Pathname.empty()) { + // If the pathname does not exist, then continue to the next one if + // we're doing a native link and give an error if we're doing a bytecode + // link. + if (!Native) { + std::cerr << progname << ": WARNING: Cannot find library -l" + << Libraries[i] << "\n"; + continue; + } + } + + // A user may specify an ar archive without -l, perhaps because it + // is not installed as a library. Detect that and link the library. + if (IsArchive(Pathname)) { + if (Verbose) + std::cerr << "Trying to link archive '" << Pathname << "' (-l" + << Libraries[i] << ")\n"; + + if (LinkInArchive(HeadModule, Pathname, ErrorMessage, Verbose)) { + std::cerr << progname << ": " << ErrorMessage + << ": Error linking in archive '" << Pathname << "' (-l" + << Libraries[i] << ")\n"; + exit(1); + } + } else if (IsBytecode(Pathname)) { + if (Verbose) + std::cerr << "Trying to link bytecode file '" << Pathname + << "' (-l" << Libraries[i] << ")\n"; + + if (LinkInFile(HeadModule, Pathname, ErrorMessage, Verbose)) { + std::cerr << progname << ": " << ErrorMessage + << ": error linking in bytecode file '" << Pathname << "' (-l" + << Libraries[i] << ")\n"; + exit(1); + } + } + } +} |