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authorAndrew Trick <atrick@apple.com>2011-09-02 17:26:28 +0000
committerAndrew Trick <atrick@apple.com>2011-09-02 17:26:28 +0000
commit12d1ebe9435437a04577ea550eb679ae54698554 (patch)
tree1d5589daafd631d4fe609b7766762fbb2d8b2162 /test/Transforms/ObjCARC
parentaca878c5e6d8ed34e436f4a4ec3b4e4dff3616db (diff)
Enable SCEV-based unrolling by default.
This changes loop unrolling to use the same mechanism for trip count computation as indvars. This is a stronger check that tends to unroll more loops. A very common side-effect is that many single iteration loops will be removed sooner. The real goal was simply to remove dependence on canonical IVs. x86 is break even. ARM performance changes to expect (+ is good): External/SPEC/CFP2000/183.equake/183.equake +13% SingleSource/Benchmarks/Dhrystone/fldry +21% MultiSource/Applications/spiff/spiff +3% SingleSource/Benchmarks/Stanford/Puzzle -14% The Puzzle regression is actually an improvement in loop optimization that defeats GVN: rdar://problem/10065079. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@139009 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'test/Transforms/ObjCARC')
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