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authorOwen Anderson <resistor@mac.com>2008-04-09 08:23:16 +0000
committerOwen Anderson <resistor@mac.com>2008-04-09 08:23:16 +0000
commita723d1e48f4a261512c28845c53eda569fa5218c (patch)
treeefc3e73b43fe3294365f65fbc5faa23c3a2fd178 /lib/Transforms
parent82a66291b0a0b75016ef3cb638721503565c43d0 (diff)
Factor a bunch of functionality related to memcpy and memset transforms out of
GVN and into its own pass. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@49419 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms')
-rw-r--r--lib/Transforms/Scalar/GVN.cpp620
-rw-r--r--lib/Transforms/Scalar/MemCpyOptimizer.cpp769
2 files changed, 769 insertions, 620 deletions
diff --git a/lib/Transforms/Scalar/GVN.cpp b/lib/Transforms/Scalar/GVN.cpp
index 082c36192a..a231e56405 100644
--- a/lib/Transforms/Scalar/GVN.cpp
+++ b/lib/Transforms/Scalar/GVN.cpp
@@ -42,14 +42,6 @@ using namespace llvm;
STATISTIC(NumGVNInstr, "Number of instructions deleted");
STATISTIC(NumGVNLoad, "Number of loads deleted");
-STATISTIC(NumMemSetInfer, "Number of memsets inferred");
-
-namespace {
- cl::opt<bool>
- FormMemSet("form-memset-from-stores",
- cl::desc("Transform straight-line stores to memsets"),
- cl::init(true), cl::Hidden);
-}
//===----------------------------------------------------------------------===//
// ValueTable Class
@@ -668,17 +660,12 @@ namespace {
bool processLoad(LoadInst* L,
DenseMap<Value*, LoadInst*> &lastLoad,
SmallVectorImpl<Instruction*> &toErase);
- bool processStore(StoreInst *SI, SmallVectorImpl<Instruction*> &toErase);
bool processInstruction(Instruction* I,
ValueNumberedSet& currAvail,
DenseMap<Value*, LoadInst*>& lastSeenLoad,
SmallVectorImpl<Instruction*> &toErase);
bool processNonLocalLoad(LoadInst* L,
SmallVectorImpl<Instruction*> &toErase);
- bool processMemCpy(MemCpyInst* M, MemCpyInst* MDep,
- SmallVectorImpl<Instruction*> &toErase);
- bool performCallSlotOptzn(MemCpyInst* cpy, CallInst* C,
- SmallVectorImpl<Instruction*> &toErase);
Value *GetValueForBlock(BasicBlock *BB, LoadInst* orig,
DenseMap<BasicBlock*, Value*> &Phis,
bool top_level = false);
@@ -983,593 +970,6 @@ bool GVN::processLoad(LoadInst *L, DenseMap<Value*, LoadInst*> &lastLoad,
return deletedLoad;
}
-/// isBytewiseValue - If the specified value can be set by repeating the same
-/// byte in memory, return the i8 value that it is represented with. This is
-/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
-/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
-/// byte store (e.g. i16 0x1234), return null.
-static Value *isBytewiseValue(Value *V) {
- // All byte-wide stores are splatable, even of arbitrary variables.
- if (V->getType() == Type::Int8Ty) return V;
-
- // Constant float and double values can be handled as integer values if the
- // corresponding integer value is "byteable". An important case is 0.0.
- if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
- if (CFP->getType() == Type::FloatTy)
- V = ConstantExpr::getBitCast(CFP, Type::Int32Ty);
- if (CFP->getType() == Type::DoubleTy)
- V = ConstantExpr::getBitCast(CFP, Type::Int64Ty);
- // Don't handle long double formats, which have strange constraints.
- }
-
- // We can handle constant integers that are power of two in size and a
- // multiple of 8 bits.
- if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
- unsigned Width = CI->getBitWidth();
- if (isPowerOf2_32(Width) && Width > 8) {
- // We can handle this value if the recursive binary decomposition is the
- // same at all levels.
- APInt Val = CI->getValue();
- APInt Val2;
- while (Val.getBitWidth() != 8) {
- unsigned NextWidth = Val.getBitWidth()/2;
- Val2 = Val.lshr(NextWidth);
- Val2.trunc(Val.getBitWidth()/2);
- Val.trunc(Val.getBitWidth()/2);
-
- // If the top/bottom halves aren't the same, reject it.
- if (Val != Val2)
- return 0;
- }
- return ConstantInt::get(Val);
- }
- }
-
- // Conceptually, we could handle things like:
- // %a = zext i8 %X to i16
- // %b = shl i16 %a, 8
- // %c = or i16 %a, %b
- // but until there is an example that actually needs this, it doesn't seem
- // worth worrying about.
- return 0;
-}
-
-static int64_t GetOffsetFromIndex(const GetElementPtrInst *GEP, unsigned Idx,
- bool &VariableIdxFound, TargetData &TD) {
- // Skip over the first indices.
- gep_type_iterator GTI = gep_type_begin(GEP);
- for (unsigned i = 1; i != Idx; ++i, ++GTI)
- /*skip along*/;
-
- // Compute the offset implied by the rest of the indices.
- int64_t Offset = 0;
- for (unsigned i = Idx, e = GEP->getNumOperands(); i != e; ++i, ++GTI) {
- ConstantInt *OpC = dyn_cast<ConstantInt>(GEP->getOperand(i));
- if (OpC == 0)
- return VariableIdxFound = true;
- if (OpC->isZero()) continue; // No offset.
-
- // Handle struct indices, which add their field offset to the pointer.
- if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
- Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue());
- continue;
- }
-
- // Otherwise, we have a sequential type like an array or vector. Multiply
- // the index by the ElementSize.
- uint64_t Size = TD.getABITypeSize(GTI.getIndexedType());
- Offset += Size*OpC->getSExtValue();
- }
-
- return Offset;
-}
-
-/// IsPointerOffset - Return true if Ptr1 is provably equal to Ptr2 plus a
-/// constant offset, and return that constant offset. For example, Ptr1 might
-/// be &A[42], and Ptr2 might be &A[40]. In this case offset would be -8.
-static bool IsPointerOffset(Value *Ptr1, Value *Ptr2, int64_t &Offset,
- TargetData &TD) {
- // Right now we handle the case when Ptr1/Ptr2 are both GEPs with an identical
- // base. After that base, they may have some number of common (and
- // potentially variable) indices. After that they handle some constant
- // offset, which determines their offset from each other. At this point, we
- // handle no other case.
- GetElementPtrInst *GEP1 = dyn_cast<GetElementPtrInst>(Ptr1);
- GetElementPtrInst *GEP2 = dyn_cast<GetElementPtrInst>(Ptr2);
- if (!GEP1 || !GEP2 || GEP1->getOperand(0) != GEP2->getOperand(0))
- return false;
-
- // Skip any common indices and track the GEP types.
- unsigned Idx = 1;
- for (; Idx != GEP1->getNumOperands() && Idx != GEP2->getNumOperands(); ++Idx)
- if (GEP1->getOperand(Idx) != GEP2->getOperand(Idx))
- break;
-
- bool VariableIdxFound = false;
- int64_t Offset1 = GetOffsetFromIndex(GEP1, Idx, VariableIdxFound, TD);
- int64_t Offset2 = GetOffsetFromIndex(GEP2, Idx, VariableIdxFound, TD);
- if (VariableIdxFound) return false;
-
- Offset = Offset2-Offset1;
- return true;
-}
-
-
-/// MemsetRange - Represents a range of memset'd bytes with the ByteVal value.
-/// This allows us to analyze stores like:
-/// store 0 -> P+1
-/// store 0 -> P+0
-/// store 0 -> P+3
-/// store 0 -> P+2
-/// which sometimes happens with stores to arrays of structs etc. When we see
-/// the first store, we make a range [1, 2). The second store extends the range
-/// to [0, 2). The third makes a new range [2, 3). The fourth store joins the
-/// two ranges into [0, 3) which is memset'able.
-namespace {
-struct MemsetRange {
- // Start/End - A semi range that describes the span that this range covers.
- // The range is closed at the start and open at the end: [Start, End).
- int64_t Start, End;
-
- /// StartPtr - The getelementptr instruction that points to the start of the
- /// range.
- Value *StartPtr;
-
- /// Alignment - The known alignment of the first store.
- unsigned Alignment;
-
- /// TheStores - The actual stores that make up this range.
- SmallVector<StoreInst*, 16> TheStores;
-
- bool isProfitableToUseMemset(const TargetData &TD) const;
-
-};
-} // end anon namespace
-
-bool MemsetRange::isProfitableToUseMemset(const TargetData &TD) const {
- // If we found more than 8 stores to merge or 64 bytes, use memset.
- if (TheStores.size() >= 8 || End-Start >= 64) return true;
-
- // Assume that the code generator is capable of merging pairs of stores
- // together if it wants to.
- if (TheStores.size() <= 2) return false;
-
- // If we have fewer than 8 stores, it can still be worthwhile to do this.
- // For example, merging 4 i8 stores into an i32 store is useful almost always.
- // However, merging 2 32-bit stores isn't useful on a 32-bit architecture (the
- // memset will be split into 2 32-bit stores anyway) and doing so can
- // pessimize the llvm optimizer.
- //
- // Since we don't have perfect knowledge here, make some assumptions: assume
- // the maximum GPR width is the same size as the pointer size and assume that
- // this width can be stored. If so, check to see whether we will end up
- // actually reducing the number of stores used.
- unsigned Bytes = unsigned(End-Start);
- unsigned NumPointerStores = Bytes/TD.getPointerSize();
-
- // Assume the remaining bytes if any are done a byte at a time.
- unsigned NumByteStores = Bytes - NumPointerStores*TD.getPointerSize();
-
- // If we will reduce the # stores (according to this heuristic), do the
- // transformation. This encourages merging 4 x i8 -> i32 and 2 x i16 -> i32
- // etc.
- return TheStores.size() > NumPointerStores+NumByteStores;
-}
-
-
-namespace {
-class MemsetRanges {
- /// Ranges - A sorted list of the memset ranges. We use std::list here
- /// because each element is relatively large and expensive to copy.
- std::list<MemsetRange> Ranges;
- typedef std::list<MemsetRange>::iterator range_iterator;
- TargetData &TD;
-public:
- MemsetRanges(TargetData &td) : TD(td) {}
-
- typedef std::list<MemsetRange>::const_iterator const_iterator;
- const_iterator begin() const { return Ranges.begin(); }
- const_iterator end() const { return Ranges.end(); }
- bool empty() const { return Ranges.empty(); }
-
- void addStore(int64_t OffsetFromFirst, StoreInst *SI);
-};
-
-} // end anon namespace
-
-
-/// addStore - Add a new store to the MemsetRanges data structure. This adds a
-/// new range for the specified store at the specified offset, merging into
-/// existing ranges as appropriate.
-void MemsetRanges::addStore(int64_t Start, StoreInst *SI) {
- int64_t End = Start+TD.getTypeStoreSize(SI->getOperand(0)->getType());
-
- // Do a linear search of the ranges to see if this can be joined and/or to
- // find the insertion point in the list. We keep the ranges sorted for
- // simplicity here. This is a linear search of a linked list, which is ugly,
- // however the number of ranges is limited, so this won't get crazy slow.
- range_iterator I = Ranges.begin(), E = Ranges.end();
-
- while (I != E && Start > I->End)
- ++I;
-
- // We now know that I == E, in which case we didn't find anything to merge
- // with, or that Start <= I->End. If End < I->Start or I == E, then we need
- // to insert a new range. Handle this now.
- if (I == E || End < I->Start) {
- MemsetRange &R = *Ranges.insert(I, MemsetRange());
- R.Start = Start;
- R.End = End;
- R.StartPtr = SI->getPointerOperand();
- R.Alignment = SI->getAlignment();
- R.TheStores.push_back(SI);
- return;
- }
-
- // This store overlaps with I, add it.
- I->TheStores.push_back(SI);
-
- // At this point, we may have an interval that completely contains our store.
- // If so, just add it to the interval and return.
- if (I->Start <= Start && I->End >= End)
- return;
-
- // Now we know that Start <= I->End and End >= I->Start so the range overlaps
- // but is not entirely contained within the range.
-
- // See if the range extends the start of the range. In this case, it couldn't
- // possibly cause it to join the prior range, because otherwise we would have
- // stopped on *it*.
- if (Start < I->Start) {
- I->Start = Start;
- I->StartPtr = SI->getPointerOperand();
- }
-
- // Now we know that Start <= I->End and Start >= I->Start (so the startpoint
- // is in or right at the end of I), and that End >= I->Start. Extend I out to
- // End.
- if (End > I->End) {
- I->End = End;
- range_iterator NextI = I;;
- while (++NextI != E && End >= NextI->Start) {
- // Merge the range in.
- I->TheStores.append(NextI->TheStores.begin(), NextI->TheStores.end());
- if (NextI->End > I->End)
- I->End = NextI->End;
- Ranges.erase(NextI);
- NextI = I;
- }
- }
-}
-
-
-
-/// processStore - When GVN is scanning forward over instructions, we look for
-/// some other patterns to fold away. In particular, this looks for stores to
-/// neighboring locations of memory. If it sees enough consequtive ones
-/// (currently 4) it attempts to merge them together into a memcpy/memset.
-bool GVN::processStore(StoreInst *SI, SmallVectorImpl<Instruction*> &toErase) {
- if (!FormMemSet) return false;
- if (SI->isVolatile()) return false;
-
- // There are two cases that are interesting for this code to handle: memcpy
- // and memset. Right now we only handle memset.
-
- // Ensure that the value being stored is something that can be memset'able a
- // byte at a time like "0" or "-1" or any width, as well as things like
- // 0xA0A0A0A0 and 0.0.
- Value *ByteVal = isBytewiseValue(SI->getOperand(0));
- if (!ByteVal)
- return false;
-
- TargetData &TD = getAnalysis<TargetData>();
- AliasAnalysis &AA = getAnalysis<AliasAnalysis>();
-
- // Okay, so we now have a single store that can be splatable. Scan to find
- // all subsequent stores of the same value to offset from the same pointer.
- // Join these together into ranges, so we can decide whether contiguous blocks
- // are stored.
- MemsetRanges Ranges(TD);
-
- Value *StartPtr = SI->getPointerOperand();
-
- BasicBlock::iterator BI = SI;
- for (++BI; !isa<TerminatorInst>(BI); ++BI) {
- if (isa<CallInst>(BI) || isa<InvokeInst>(BI)) {
- // If the call is readnone, ignore it, otherwise bail out. We don't even
- // allow readonly here because we don't want something like:
- // A[1] = 2; strlen(A); A[2] = 2; -> memcpy(A, ...); strlen(A).
- if (AA.getModRefBehavior(CallSite::get(BI)) ==
- AliasAnalysis::DoesNotAccessMemory)
- continue;
-
- // TODO: If this is a memset, try to join it in.
-
- break;
- } else if (isa<VAArgInst>(BI) || isa<LoadInst>(BI))
- break;
-
- // If this is a non-store instruction it is fine, ignore it.
- StoreInst *NextStore = dyn_cast<StoreInst>(BI);
- if (NextStore == 0) continue;
-
- // If this is a store, see if we can merge it in.
- if (NextStore->isVolatile()) break;
-
- // Check to see if this stored value is of the same byte-splattable value.
- if (ByteVal != isBytewiseValue(NextStore->getOperand(0)))
- break;
-
- // Check to see if this store is to a constant offset from the start ptr.
- int64_t Offset;
- if (!IsPointerOffset(StartPtr, NextStore->getPointerOperand(), Offset, TD))
- break;
-
- Ranges.addStore(Offset, NextStore);
- }
-
- // If we have no ranges, then we just had a single store with nothing that
- // could be merged in. This is a very common case of course.
- if (Ranges.empty())
- return false;
-
- // If we had at least one store that could be merged in, add the starting
- // store as well. We try to avoid this unless there is at least something
- // interesting as a small compile-time optimization.
- Ranges.addStore(0, SI);
-
-
- Function *MemSetF = 0;
-
- // Now that we have full information about ranges, loop over the ranges and
- // emit memset's for anything big enough to be worthwhile.
- bool MadeChange = false;
- for (MemsetRanges::const_iterator I = Ranges.begin(), E = Ranges.end();
- I != E; ++I) {
- const MemsetRange &Range = *I;
-
- if (Range.TheStores.size() == 1) continue;
-
- // If it is profitable to lower this range to memset, do so now.
- if (!Range.isProfitableToUseMemset(TD))
- continue;
-
- // Otherwise, we do want to transform this! Create a new memset. We put
- // the memset right before the first instruction that isn't part of this
- // memset block. This ensure that the memset is dominated by any addressing
- // instruction needed by the start of the block.
- BasicBlock::iterator InsertPt = BI;
-
- if (MemSetF == 0)
- MemSetF = Intrinsic::getDeclaration(SI->getParent()->getParent()
- ->getParent(), Intrinsic::memset_i64);
-
- // Get the starting pointer of the block.
- StartPtr = Range.StartPtr;
-
- // Cast the start ptr to be i8* as memset requires.
- const Type *i8Ptr = PointerType::getUnqual(Type::Int8Ty);
- if (StartPtr->getType() != i8Ptr)
- StartPtr = new BitCastInst(StartPtr, i8Ptr, StartPtr->getNameStart(),
- InsertPt);
-
- Value *Ops[] = {
- StartPtr, ByteVal, // Start, value
- ConstantInt::get(Type::Int64Ty, Range.End-Range.Start), // size
- ConstantInt::get(Type::Int32Ty, Range.Alignment) // align
- };
- Value *C = CallInst::Create(MemSetF, Ops, Ops+4, "", InsertPt);
- DEBUG(cerr << "Replace stores:\n";
- for (unsigned i = 0, e = Range.TheStores.size(); i != e; ++i)
- cerr << *Range.TheStores[i];
- cerr << "With: " << *C); C=C;
-
- // Zap all the stores.
- toErase.append(Range.TheStores.begin(), Range.TheStores.end());
- ++NumMemSetInfer;
- MadeChange = true;
- }
-
- return MadeChange;
-}
-
-
-/// performCallSlotOptzn - takes a memcpy and a call that it depends on,
-/// and checks for the possibility of a call slot optimization by having
-/// the call write its result directly into the destination of the memcpy.
-bool GVN::performCallSlotOptzn(MemCpyInst *cpy, CallInst *C,
- SmallVectorImpl<Instruction*> &toErase) {
- // The general transformation to keep in mind is
- //
- // call @func(..., src, ...)
- // memcpy(dest, src, ...)
- //
- // ->
- //
- // memcpy(dest, src, ...)
- // call @func(..., dest, ...)
- //
- // Since moving the memcpy is technically awkward, we additionally check that
- // src only holds uninitialized values at the moment of the call, meaning that
- // the memcpy can be discarded rather than moved.
-
- // Deliberately get the source and destination with bitcasts stripped away,
- // because we'll need to do type comparisons based on the underlying type.
- Value* cpyDest = cpy->getDest();
- Value* cpySrc = cpy->getSource();
- CallSite CS = CallSite::get(C);
-
- // We need to be able to reason about the size of the memcpy, so we require
- // that it be a constant.
- ConstantInt* cpyLength = dyn_cast<ConstantInt>(cpy->getLength());
- if (!cpyLength)
- return false;
-
- // Require that src be an alloca. This simplifies the reasoning considerably.
- AllocaInst* srcAlloca = dyn_cast<AllocaInst>(cpySrc);
- if (!srcAlloca)
- return false;
-
- // Check that all of src is copied to dest.
- TargetData& TD = getAnalysis<TargetData>();
-
- ConstantInt* srcArraySize = dyn_cast<ConstantInt>(srcAlloca->getArraySize());
- if (!srcArraySize)
- return false;
-
- uint64_t srcSize = TD.getABITypeSize(srcAlloca->getAllocatedType()) *
- srcArraySize->getZExtValue();
-
- if (cpyLength->getZExtValue() < srcSize)
- return false;
-
- // Check that accessing the first srcSize bytes of dest will not cause a
- // trap. Otherwise the transform is invalid since it might cause a trap
- // to occur earlier than it otherwise would.
- if (AllocaInst* A = dyn_cast<AllocaInst>(cpyDest)) {
- // The destination is an alloca. Check it is larger than srcSize.
- ConstantInt* destArraySize = dyn_cast<ConstantInt>(A->getArraySize());
- if (!destArraySize)
- return false;
-
- uint64_t destSize = TD.getABITypeSize(A->getAllocatedType()) *
- destArraySize->getZExtValue();
-
- if (destSize < srcSize)
- return false;
- } else if (Argument* A = dyn_cast<Argument>(cpyDest)) {
- // If the destination is an sret parameter then only accesses that are
- // outside of the returned struct type can trap.
- if (!A->hasStructRetAttr())
- return false;
-
- const Type* StructTy = cast<PointerType>(A->getType())->getElementType();
- uint64_t destSize = TD.getABITypeSize(StructTy);
-
- if (destSize < srcSize)
- return false;
- } else {
- return false;
- }
-
- // Check that src is not accessed except via the call and the memcpy. This
- // guarantees that it holds only undefined values when passed in (so the final
- // memcpy can be dropped), that it is not read or written between the call and
- // the memcpy, and that writing beyond the end of it is undefined.
- SmallVector<User*, 8> srcUseList(srcAlloca->use_begin(),
- srcAlloca->use_end());
- while (!srcUseList.empty()) {
- User* UI = srcUseList.back();
- srcUseList.pop_back();
-
- if (isa<GetElementPtrInst>(UI) || isa<BitCastInst>(UI)) {
- for (User::use_iterator I = UI->use_begin(), E = UI->use_end();
- I != E; ++I)
- srcUseList.push_back(*I);
- } else if (UI != C && UI != cpy) {
- return false;
- }
- }
-
- // Since we're changing the parameter to the callsite, we need to make sure
- // that what would be the new parameter dominates the callsite.
- DominatorTree& DT = getAnalysis<DominatorTree>();
- if (Instruction* cpyDestInst = dyn_cast<Instruction>(cpyDest))
- if (!DT.dominates(cpyDestInst, C))
- return false;
-
- // In addition to knowing that the call does not access src in some
- // unexpected manner, for example via a global, which we deduce from
- // the use analysis, we also need to know that it does not sneakily
- // access dest. We rely on AA to figure this out for us.
- AliasAnalysis& AA = getAnalysis<AliasAnalysis>();
- if (AA.getModRefInfo(C, cpy->getRawDest(), srcSize) !=
- AliasAnalysis::NoModRef)
- return false;
-
- // All the checks have passed, so do the transformation.
- for (unsigned i = 0; i < CS.arg_size(); ++i)
- if (CS.getArgument(i) == cpySrc) {
- if (cpySrc->getType() != cpyDest->getType())
- cpyDest = CastInst::createPointerCast(cpyDest, cpySrc->getType(),
- cpyDest->getName(), C);
- CS.setArgument(i, cpyDest);
- }
-
- // Drop any cached information about the call, because we may have changed
- // its dependence information by changing its parameter.
- MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
- MD.dropInstruction(C);
-
- // Remove the memcpy
- MD.removeInstruction(cpy);
- toErase.push_back(cpy);
-
- return true;
-}
-
-/// processMemCpy - perform simplication of memcpy's. If we have memcpy A which
-/// copies X to Y, and memcpy B which copies Y to Z, then we can rewrite B to be
-/// a memcpy from X to Z (or potentially a memmove, depending on circumstances).
-/// This allows later passes to remove the first memcpy altogether.
-bool GVN::processMemCpy(MemCpyInst* M, MemCpyInst* MDep,
- SmallVectorImpl<Instruction*> &toErase) {
- // We can only transforms memcpy's where the dest of one is the source of the
- // other
- if (M->getSource() != MDep->getDest())
- return false;
-
- // Second, the length of the memcpy's must be the same, or the preceeding one
- // must be larger than the following one.
- ConstantInt* C1 = dyn_cast<ConstantInt>(MDep->getLength());
- ConstantInt* C2 = dyn_cast<ConstantInt>(M->getLength());
- if (!C1 || !C2)
- return false;
-
- uint64_t DepSize = C1->getValue().getZExtValue();
- uint64_t CpySize = C2->getValue().getZExtValue();
-
- if (DepSize < CpySize)
- return false;
-
- // Finally, we have to make sure that the dest of the second does not
- // alias the source of the first
- AliasAnalysis& AA = getAnalysis<AliasAnalysis>();
- if (AA.alias(M->getRawDest(), CpySize, MDep->getRawSource(), DepSize) !=
- AliasAnalysis::NoAlias)
- return false;
- else if (AA.alias(M->getRawDest(), CpySize, M->getRawSource(), CpySize) !=
- AliasAnalysis::NoAlias)
- return false;
- else if (AA.alias(MDep->getRawDest(), DepSize, MDep->getRawSource(), DepSize)
- != AliasAnalysis::NoAlias)
- return false;
-
- // If all checks passed, then we can transform these memcpy's
- Function* MemCpyFun = Intrinsic::getDeclaration(
- M->getParent()->getParent()->getParent(),
- M->getIntrinsicID());
-
- std::vector<Value*> args;
- args.push_back(M->getRawDest());
- args.push_back(MDep->getRawSource());
- args.push_back(M->getLength());
- args.push_back(M->getAlignment());
-
- CallInst* C = CallInst::Create(MemCpyFun, args.begin(), args.end(), "", M);
-
- MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
- if (MD.getDependency(C) == MDep) {
- MD.dropInstruction(M);
- toErase.push_back(M);
- return true;
- }
-
- MD.removeInstruction(C);
- toErase.push_back(C);
- return false;
-}
-
/// processInstruction - When calculating availability, handle an instruction
/// by inserting it into the appropriate sets
bool GVN::processInstruction(Instruction *I, ValueNumberedSet &currAvail,
@@ -1578,31 +978,11 @@ bool GVN::processInstruction(Instruction *I, ValueNumberedSet &currAvail,
if (LoadInst* L = dyn_cast<LoadInst>(I))
return processLoad(L, lastSeenLoad, toErase);
- if (StoreInst *SI = dyn_cast<StoreInst>(I))
- return processStore(SI, toErase);
-
// Allocations are always uniquely numbered, so we can save time and memory
// by fast failing them.
if (isa<AllocationInst>(I))
return false;
- if (MemCpyInst* M = dyn_cast<MemCpyInst>(I)) {
- MemoryDependenceAnalysis& MD = getAnalysis<MemoryDependenceAnalysis>();
-
- // The are two possible optimizations we can do for memcpy:
- // a) memcpy-memcpy xform which exposes redundance for DSE
- // b) call-memcpy xform for return slot optimization
- Instruction* dep = MD.getDependency(M);
- if (dep == MemoryDependenceAnalysis::None ||
- dep == MemoryDependenceAnalysis::NonLocal)
- return false;
- if (MemCpyInst *MemCpy = dyn_cast<MemCpyInst>(dep))
- return processMemCpy(M, MemCpy, toErase);
- if (CallInst* C = dyn_cast<CallInst>(dep))
- return performCallSlotOptzn(M, C, toErase);
- return false;
- }
-
unsigned num = VN.lookup_or_add(I);
// Collapse PHI nodes
diff --git a/lib/Transforms/Scalar/MemCpyOptimizer.cpp b/lib/Transforms/Scalar/MemCpyOptimizer.cpp
new file mode 100644
index 0000000000..f990ba870e
--- /dev/null
+++ b/lib/Transforms/Scalar/MemCpyOptimizer.cpp
@@ -0,0 +1,769 @@
+//===- MemCpyOptimizer.cpp - Optimize use of memcpy and friends -----------===//
+//
+// The LLVM Compiler Infrastructure
+//
+// This file is distributed under the University of Illinois Open Source
+// License. See LICENSE.TXT for details.
+//
+//===----------------------------------------------------------------------===//
+//
+// This pass performs various transformations related to eliminating memcpy
+// calls, or transforming sets of stores into memset's.
+//
+//===----------------------------------------------------------------------===//
+
+#define DEBUG_TYPE "memcpyopt"
+#include "llvm/Transforms/Scalar.h"
+#include "llvm/BasicBlock.h"
+#include "llvm/Constants.h"
+#include "llvm/DerivedTypes.h"
+#include "llvm/Function.h"
+#include "llvm/IntrinsicInst.h"
+#include "llvm/Instructions.h"
+#include "llvm/ParameterAttributes.h"
+#include "llvm/Value.h"
+#include "llvm/ADT/DepthFirstIterator.h"
+#include "llvm/ADT/SmallVector.h"
+#include "llvm/ADT/Statistic.h"
+#include "llvm/Analysis/Dominators.h"
+#include "llvm/Analysis/AliasAnalysis.h"
+#include "llvm/Analysis/MemoryDependenceAnalysis.h"
+#include "llvm/Support/CFG.h"
+#include "llvm/Support/CommandLine.h"
+#include "llvm/Support/Compiler.h"
+#include "llvm/Support/Debug.h"
+#include "llvm/Support/GetElementPtrTypeIterator.h"
+#include "llvm/Target/TargetData.h"
+#include <list>
+using namespace llvm;
+
+STATISTIC(NumMemCpyInstr, "Number of memcpy instructions deleted");
+STATISTIC(NumMemSetInfer, "Number of memsets inferred");
+
+namespace {
+ cl::opt<bool>
+ FormMemSet("form-memset-from-stores",
+ cl::desc("Transform straight-line stores to memsets"),
+ cl::init(true), cl::Hidden);
+}
+
+/// isBytewiseValue - If the specified value can be set by repeating the same
+/// byte in memory, return the i8 value that it is represented with. This is
+/// true for all i8 values obviously, but is also true for i32 0, i32 -1,
+/// i16 0xF0F0, double 0.0 etc. If the value can't be handled with a repeated
+/// byte store (e.g. i16 0x1234), return null.
+static Value *isBytewiseValue(Value *V) {
+ // All byte-wide stores are splatable, even of arbitrary variables.
+ if (V->getType() == Type::Int8Ty) return V;
+
+ // Constant float and double values can be handled as integer values if the
+ // corresponding integer value is "byteable". An important case is 0.0.
+ if (ConstantFP *CFP = dyn_cast<ConstantFP>(V)) {
+ if (CFP->getType() == Type::FloatTy)
+ V = ConstantExpr::getBitCast(CFP, Type::Int32Ty);
+ if (CFP->getType() == Type::DoubleTy)
+ V = ConstantExpr::getBitCast(CFP, Type::Int64Ty);
+ // Don't handle long double formats, which have strange constraints.
+ }
+
+ // We can handle constant integers that are power of two in size and a
+ // multiple of 8 bits.
+ if (ConstantInt *CI = dyn_cast<ConstantInt>(V)) {
+ unsigned Width = CI->getBitWidth();
+ if (isPowerOf2_32(Width) && Width > 8) {
+ // We can handle this value if the recursive binary decomposition is the
+ // same at all levels.
+ APInt Val = CI->getValue();
+ APInt Val2;
+ while (Val.getBitWidth() != 8) {
+ unsigned NextWidth = Val.getBitWidth()/2;
+ Val2 = Val.lshr(NextWidth);
+ Val2.trunc(Val.getBitWidth()/2);
+ Val.trunc(Val.getBitWidth()/2);
+
+ // If the top/bottom halves aren't the same, reject it.
+ if (Val != Val2)
+ return 0;
+ }
+ return ConstantInt::get(Val);
+ }
+ }
+
+ // Conceptually, we could handle things like:
+ // %a = zext i8 %X to i16
+ // %b = shl i16 %a, 8
+ // %c = or i16 %a, %b
+ // but until there is an example that actually needs this, it doesn't seem
+ // worth worrying about.
+ return 0;
+}
+
+static int64_t GetOffsetFromIndex(const GetElementPtrInst *GEP, unsigned Idx,
+ bool &VariableIdxFound, TargetData &TD) {
+ // Skip over the first indices.
+ gep_type_iterator GTI = gep_type_begin(GEP);
+ for (unsigned i = 1; i != Idx; ++i, ++GTI)
+ /*skip along*/;
+
+ // Compute the offset implied by the rest of the indices.
+ int64_t Offset = 0;
+ for (unsigned i = Idx, e = GEP->getNumOperands(); i != e; ++i, ++GTI) {
+ ConstantInt *OpC = dyn_cast<ConstantInt>(GEP->getOperand(i));
+ if (OpC == 0)
+ return VariableIdxFound = true;
+ if (OpC->isZero()) continue; // No offset.
+
+ // Handle struct indices, which add their field offset to the pointer.
+ if (const StructType *STy = dyn_cast<StructType>(*GTI)) {
+ Offset += TD.getStructLayout(STy)->getElementOffset(OpC->getZExtValue());
+ continue;
+ }
+
+ // Otherwise, we have a sequential type like an array or vector. Multiply
+ // the index by the ElementSize.
+ uint64_t Size = TD.getABITypeSize(GTI.getIndexedType());
+ Offset += Size*OpC->getSExtValue();
+ }
+
+ return Offset;
+}
+
+/// IsPointerOffset - Return true if Ptr1 is provably equal to Ptr2 plus a
+/// constant offset, and return that constant offset. For example, Ptr1 might
+/// be &A[42], and Ptr2 might be &A[40]. In this case offset would be -8.
+static bool IsPointerOffset(Value *Ptr1, Value *Ptr2, int64_t &Offset,
+ TargetData &TD) {
+ // Right now we handle the case when Ptr1/Ptr2 are both GEPs with an identical
+ // base. After that base, they may have some number of common (and
+ // potentially variable) indices. After that they handle some constant
+ // offset, which determines their offset from each other. At this point, we
+ // handle no other case.
+ GetElementPtrInst *GEP1 = dyn_cast<GetElementPtrInst>(Ptr1);
+ GetElementPtrInst *GEP2 = dyn_cast<GetElementPtrInst>(Ptr2);
+ if (!GEP1 || !GEP2 || GEP1->getOperand(0) != GEP2->getOperand(0))
+ return false;
+
+ // Skip any common indices and track the GEP types.
+ unsigned Idx = 1;
+ for (; Idx != GEP1->getNumOperands() && Idx != GEP2->getNumOperands(); ++Idx)
+ if (GEP1->getOperand(Idx) != GEP2->getOperand(Idx))
+ break;
+
+ bool VariableIdxFound = false;
+ int64_t Offset1 = GetOffsetFromIndex(GEP1, Idx, VariableIdxFound, TD);
+ int64_t Offset2 = GetOffsetFromIndex(GEP2, Idx, VariableIdxFound, TD);
+ if (VariableIdxFound) return false;
+
+ Offset = Offset2-Offset1;
+ return true;
+}
+
+
+/// MemsetRange - Represents a range of memset'd bytes with the ByteVal value.
+/// This allows us to analyze stores like:
+/// store 0 -> P+1
+/// store 0 -> P+0
+/// store 0 -> P+3
+/// store 0 -> P+2
+/// which sometimes happens with stores to arrays of structs etc. When we see
+/// the first store, we make a range [1, 2). The second store extends the range
+/// to [0, 2). The third makes a new range [2, 3). The fourth store joins the
+/// two ranges into [0, 3) which is memset'able.
+namespace {
+struct MemsetRange {
+ // Start/End - A semi range that describes the span that this range covers.
+ // The range is closed at the start and open at the end: [Start, End).
+ int64_t Start, End;
+
+ /// StartPtr - The getelementptr instruction that points to the start of the
+ /// range.
+ Value *StartPtr;
+
+ /// Alignment - The known alignment of the first store.
+ unsigned Alignment;
+
+ /// TheStores - The actual stores that make up this range.
+ SmallVector<StoreInst*, 16> TheStores;
+
+ bool isProfitableToUseMemset(const TargetData &TD) const;
+
+};
+} // end anon namespace
+
+bool MemsetRange::isProfitableToUseMemset(const TargetData &TD) const {
+ // If we found more than 8 stores to merge or 64 bytes, use memset.
+ if (TheStores.size() >= 8 || End-Start >= 64) return true;
+
+ // Assume that the code generator is capable of merging pairs of stores
+ // together if it wants to.
+ if (TheStores.size() <= 2) return false;
+
+ // If we have fewer than 8 stores, it can still be worthwhile to do this.
+ // For example, merging 4 i8 stores into an i32 store is useful almost always.
+ // However, merging 2 32-bit stores isn't useful on a 32-bit architecture (the
+ // memset will be split into 2 32-bit stores anyway) and doing so can
+ // pessimize the llvm optimizer.
+ //
+ // Since we don't have perfect knowledge here, make some assumptions: assume
+ // the maximum GPR width is the same size as the pointer size and assume that
+ // this width can be stored. If so, check to see whether we will end up
+ // actually reducing the number of stores used.
+ unsigned Bytes = unsigned(End-Start);
+ unsigned NumPointerStores = Bytes/TD.getPointerSize();
+
+ // Assume the remaining bytes if any are done a byte at a time.
+ unsigned NumByteStores = Bytes - NumPointerStores*TD.getPointerSize();
+
+ // If we will reduce the # stores (according to this heuristic), do the
+ // transformation. This encourages merging 4 x i8 -> i32 and 2 x i16 -> i32
+ // etc.
+ return TheStores.size() > NumPointerStores+NumByteStores;
+}
+
+
+namespace {
+class MemsetRanges {
+ /// Ranges - A sorted list of the memset ranges. We use std::list here
+ /// because each element is relatively large and expensive to copy.
+ std::list<MemsetRange> Ranges;
+ typedef std::list<MemsetRange>::iterator range_iterator;
+ TargetData &TD;
+public:
+ MemsetRanges(TargetData &td) : TD(td) {}
+
+ typedef s