diff options
author | Chris Lattner <sabre@nondot.org> | 2002-05-07 18:07:59 +0000 |
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committer | Chris Lattner <sabre@nondot.org> | 2002-05-07 18:07:59 +0000 |
commit | 4d1e46e7b06534cde262d32fad038135f406b6b7 (patch) | |
tree | 552374a89eba2ddec1bd393ac7ee5ca78eea6524 /lib/Transforms/Utils/Local.cpp | |
parent | 071d0ad2f16a608ac3a9ff8507eb0fd6594209fa (diff) |
Add code pulled out of TransformInternals.cpp, ConstProp.cpp, and DCE.cpp
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@2513 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Transforms/Utils/Local.cpp')
-rw-r--r-- | lib/Transforms/Utils/Local.cpp | 111 |
1 files changed, 111 insertions, 0 deletions
diff --git a/lib/Transforms/Utils/Local.cpp b/lib/Transforms/Utils/Local.cpp new file mode 100644 index 0000000000..36622642bf --- /dev/null +++ b/lib/Transforms/Utils/Local.cpp @@ -0,0 +1,111 @@ +//===-- Local.cpp - Functions to perform local transformations ------------===// +// +// This family of functions perform various local transformations to the +// program. +// +//===----------------------------------------------------------------------===// + +#include "llvm/Transforms/Utils/Local.h" +#include "llvm/iTerminators.h" +#include "llvm/ConstantHandling.h" + +//===----------------------------------------------------------------------===// +// Local constant propogation... +// + +// ConstantFoldInstruction - If an instruction references constants, try to fold +// them together... +// +bool doConstantPropogation(BasicBlock *BB, BasicBlock::iterator &II) { + Instruction *Inst = *II; + if (Constant *C = ConstantFoldInstruction(Inst)) { + // Replaces all of the uses of a variable with uses of the constant. + Inst->replaceAllUsesWith(C); + + // Remove the instruction from the basic block... + delete BB->getInstList().remove(II); + return true; + } + + return false; +} + +// ConstantFoldTerminator - If a terminator instruction is predicated on a +// constant value, convert it into an unconditional branch to the constant +// destination. +// +bool ConstantFoldTerminator(BasicBlock *BB, BasicBlock::iterator &II, + TerminatorInst *T) { + // Branch - See if we are conditional jumping on constant + if (BranchInst *BI = dyn_cast<BranchInst>(T)) { + if (BI->isUnconditional()) return false; // Can't optimize uncond branch + BasicBlock *Dest1 = cast<BasicBlock>(BI->getOperand(0)); + BasicBlock *Dest2 = cast<BasicBlock>(BI->getOperand(1)); + + if (ConstantBool *Cond = dyn_cast<ConstantBool>(BI->getCondition())) { + // Are we branching on constant? + // YES. Change to unconditional branch... + BasicBlock *Destination = Cond->getValue() ? Dest1 : Dest2; + BasicBlock *OldDest = Cond->getValue() ? Dest2 : Dest1; + + //cerr << "Function: " << T->getParent()->getParent() + // << "\nRemoving branch from " << T->getParent() + // << "\n\nTo: " << OldDest << endl; + + // Let the basic block know that we are letting go of it. Based on this, + // it will adjust it's PHI nodes. + assert(BI->getParent() && "Terminator not inserted in block!"); + OldDest->removePredecessor(BI->getParent()); + + // Set the unconditional destination, and change the insn to be an + // unconditional branch. + BI->setUnconditionalDest(Destination); + II = BB->end()-1; // Update instruction iterator! + return true; + } +#if 0 + // FIXME: TODO: This doesn't work if the destination has PHI nodes with + // different incoming values on each branch! + // + else if (Dest2 == Dest1) { // Conditional branch to same location? + // This branch matches something like this: + // br bool %cond, label %Dest, label %Dest + // and changes it into: br label %Dest + + // Let the basic block know that we are letting go of one copy of it. + assert(BI->getParent() && "Terminator not inserted in block!"); + Dest1->removePredecessor(BI->getParent()); + + // Change a conditional branch to unconditional. + BI->setUnconditionalDest(Dest1); + return true; + } +#endif + } + return false; +} + + + +//===----------------------------------------------------------------------===// +// Local dead code elimination... +// + +bool isInstructionTriviallyDead(Instruction *I) { + return I->use_empty() && !I->hasSideEffects() && !isa<TerminatorInst>(I); +} + +// dceInstruction - Inspect the instruction at *BBI and figure out if it's +// [trivially] dead. If so, remove the instruction and update the iterator +// to point to the instruction that immediately succeeded the original +// instruction. +// +bool dceInstruction(BasicBlock::InstListType &BBIL, + BasicBlock::iterator &BBI) { + // Look for un"used" definitions... + if (isInstructionTriviallyDead(*BBI)) { + delete BBIL.remove(BBI); // Bye bye + return true; + } + return false; +} |