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authorChris Lattner <sabre@nondot.org>2003-12-20 09:58:55 +0000
committerChris Lattner <sabre@nondot.org>2003-12-20 09:58:55 +0000
commitf2e49d4c1a8839f30e8ca9617139d63db173fa80 (patch)
tree70c895c1ed04e48277629f51da62aa0702e8c029 /lib/Target/X86/FloatingPoint.cpp
parent583b9d8455f311fba46f72e9b3d644743dc27ce5 (diff)
Finegrainify namespacification
Minor cleanups to killer pass git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@10555 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/X86/FloatingPoint.cpp')
-rw-r--r--lib/Target/X86/FloatingPoint.cpp41
1 files changed, 20 insertions, 21 deletions
diff --git a/lib/Target/X86/FloatingPoint.cpp b/lib/Target/X86/FloatingPoint.cpp
index 8a9eefab2f..7bc1f728f8 100644
--- a/lib/Target/X86/FloatingPoint.cpp
+++ b/lib/Target/X86/FloatingPoint.cpp
@@ -25,8 +25,7 @@
#include "Support/Statistic.h"
#include <algorithm>
#include <iostream>
-
-namespace llvm {
+using namespace llvm;
namespace {
Statistic<> NumFXCH("x86-codegen", "Number of fxch instructions inserted");
@@ -127,7 +126,7 @@ namespace {
};
}
-FunctionPass *createX86FloatingPointStackifierPass() { return new FPS(); }
+FunctionPass *llvm::createX86FloatingPointStackifierPass() { return new FPS(); }
/// runOnMachineFunction - Loop over all of the basic blocks, transforming FP
/// register references into FP stack references.
@@ -226,12 +225,14 @@ bool FPS::processBasicBlock(MachineFunction &MF, MachineBasicBlock &BB) {
// Efficient Lookup Table Support
//===----------------------------------------------------------------------===//
-struct TableEntry {
- unsigned from;
- unsigned to;
- bool operator<(const TableEntry &TE) const { return from < TE.from; }
- bool operator<(unsigned V) const { return from < V; }
-};
+namespace {
+ struct TableEntry {
+ unsigned from;
+ unsigned to;
+ bool operator<(const TableEntry &TE) const { return from < TE.from; }
+ bool operator<(unsigned V) const { return from < V; }
+ };
+}
static bool TableIsSorted(const TableEntry *Table, unsigned NumEntries) {
for (unsigned i = 0; i != NumEntries-1; ++i)
@@ -603,7 +604,6 @@ void FPS::handleSpecialFP(MachineBasicBlock::iterator &I) {
}
namespace {
-
struct FPK : public MachineFunctionPass {
virtual const char *getPassName() const { return "X86 FP Killer"; }
virtual bool runOnMachineFunction(MachineFunction &MF);
@@ -617,20 +617,20 @@ namespace {
};
}
-FunctionPass * createX86FloatingPointKillerPass() { return new FPK(); }
+FunctionPass *llvm::createX86FloatingPointKillerPass() { return new FPK(); }
-bool FPK::runOnMachineFunction(MachineFunction &MF)
-{
+bool FPK::runOnMachineFunction(MachineFunction &MF) {
const TargetInstrInfo& tii = MF.getTarget().getInstrInfo();;
+ LiveVariables &LV = getAnalysis<LiveVariables>();
for (MachineFunction::iterator
mbbi = MF.begin(), mbbe = MF.end(); mbbi != mbbe; ++mbbi) {
MachineBasicBlock& mbb = *mbbi;
MachineBasicBlock::reverse_iterator mii = mbb.rbegin();
// rewind to the last non terminating instruction
- while (mii != mbb.rend() && tii.isTerminatorInstr((*mii)->getOpcode())) {
+ while (mii != mbb.rend() && tii.isTerminatorInstr((*mii)->getOpcode()))
++mii;
- }
+
// add implicit def for all virtual floating point registers so that
// they are spilled at the end of each basic block, since our
// register stackifier doesn't handle them otherwise.
@@ -644,14 +644,13 @@ bool FPK::runOnMachineFunction(MachineFunction &MF)
.addReg(X86::FP0, MOTy::Def);
mbb.insert(mii.base(), instr);
- LiveVariables& lv = getAnalysis<LiveVariables>();
+
for (unsigned i = 0; i < instr->getNumOperands(); ++i) {
- lv.HandlePhysRegDef(instr->getOperand(i).getAllocatedRegNum(), instr);
- // force live variables to compute that these registers are dead
- lv.HandlePhysRegDef(instr->getOperand(i).getAllocatedRegNum(), 0);
+ LV.HandlePhysRegDef(instr->getOperand(i).getAllocatedRegNum(), instr);
+
+ // force live variables to compute that these registers are dead
+ LV.HandlePhysRegDef(instr->getOperand(i).getAllocatedRegNum(), 0);
}
}
return true;
}
-
-} // End llvm namespace