diff options
author | Nate Begeman <natebegeman@mac.com> | 2004-08-14 22:16:36 +0000 |
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committer | Nate Begeman <natebegeman@mac.com> | 2004-08-14 22:16:36 +0000 |
commit | ca068e861b7f1184d31f6c8f26f88feb076badf1 (patch) | |
tree | 7f8c3553f2f3b9ca28f584ce31b2a8e44164d2e5 /lib/Target/PowerPC/PowerPCPEI.cpp | |
parent | ffde1de597c40ebecdd6479756f101197a844b46 (diff) |
Replace PowerPCPEI.cpp with target independant PrologEpilogInserter
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@15746 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/PowerPC/PowerPCPEI.cpp')
-rw-r--r-- | lib/Target/PowerPC/PowerPCPEI.cpp | 326 |
1 files changed, 0 insertions, 326 deletions
diff --git a/lib/Target/PowerPC/PowerPCPEI.cpp b/lib/Target/PowerPC/PowerPCPEI.cpp deleted file mode 100644 index eda17ac708..0000000000 --- a/lib/Target/PowerPC/PowerPCPEI.cpp +++ /dev/null @@ -1,326 +0,0 @@ -//===-- PrologEpilogInserter.cpp - Insert Prolog/Epilog code in function --===// -// -// The LLVM Compiler Infrastructure -// -// This file was developed by the LLVM research group and is distributed under -// the University of Illinois Open Source License. See LICENSE.TXT for details. -// -//===----------------------------------------------------------------------===// -// -// This pass is responsible for finalizing the functions frame layout, saving -// callee saved registers, and for emitting prolog & epilog code for the -// function. -// -// This pass must be run after register allocation. After this pass is -// executed, it is illegal to construct MO_FrameIndex operands. -// -//===----------------------------------------------------------------------===// -// -// FIXME: The contents of this file should be merged with the target generic -// CodeGen/PrologEpilogInserter.cpp -// -//===----------------------------------------------------------------------===// - -#include "PowerPC.h" -#include "llvm/CodeGen/Passes.h" -#include "llvm/CodeGen/MachineFunctionPass.h" -#include "llvm/CodeGen/MachineInstr.h" -#include "llvm/CodeGen/MachineFrameInfo.h" -#include "llvm/Target/TargetMachine.h" -#include "llvm/Target/MRegisterInfo.h" -#include "llvm/Target/TargetFrameInfo.h" -#include "llvm/Target/TargetInstrInfo.h" -#include "Support/Debug.h" -using namespace llvm; - -namespace { - struct PPCPEI : public MachineFunctionPass { - const char *getPassName() const { - return "PowerPC Frame Finalization & Prolog/Epilog Insertion"; - } - - /// runOnMachineFunction - Insert prolog/epilog code and replace abstract - /// frame indexes with appropriate references. - /// - bool runOnMachineFunction(MachineFunction &Fn) { - RegsToSave.clear(); - StackSlots.clear(); - - // Scan the function for modified caller saved registers and insert spill - // code for any caller saved registers that are modified. Also calculate - // the MaxCallFrameSize and HasCalls variables for the function's frame - // information and eliminates call frame pseudo instructions. - calculateCallerSavedRegisters(Fn); - - // Calculate actual frame offsets for all of the abstract stack objects... - calculateFrameObjectOffsets(Fn); - - // Add prolog and epilog code to the function. - insertPrologEpilogCode(Fn); - - // Add register spills and fills before prolog and after epilog so that in - // the event of a very large fixed size alloca, we don't have to do - // anything weird. - saveCallerSavedRegisters(Fn); - - // Replace all MO_FrameIndex operands with physical register references - // and actual offsets. - // - replaceFrameIndices(Fn); - return true; - } - - private: - std::vector<unsigned> RegsToSave; - std::vector<int> StackSlots; - - void calculateCallerSavedRegisters(MachineFunction &Fn); - void saveCallerSavedRegisters(MachineFunction &Fn); - void calculateFrameObjectOffsets(MachineFunction &Fn); - void replaceFrameIndices(MachineFunction &Fn); - void insertPrologEpilogCode(MachineFunction &Fn); - }; -} - - -/// createPowerPCPEI - This function returns a pass that inserts -/// prolog and epilog code, and eliminates abstract frame references. -/// -FunctionPass *llvm::createPowerPCPEI() { return new PPCPEI(); } - - -/// calculateCallerSavedRegisters - Scan the function for modified caller saved -/// registers. Also calculate the MaxCallFrameSize and HasCalls variables for -/// the function's frame information and eliminates call frame pseudo -/// instructions. -/// -void PPCPEI::calculateCallerSavedRegisters(MachineFunction &Fn) { - const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); - const TargetFrameInfo &FrameInfo = *Fn.getTarget().getFrameInfo(); - - // Get the callee saved register list... - const unsigned *CSRegs = RegInfo->getCalleeSaveRegs(); - - // Get the function call frame set-up and tear-down instruction opcode - int FrameSetupOpcode = RegInfo->getCallFrameSetupOpcode(); - int FrameDestroyOpcode = RegInfo->getCallFrameDestroyOpcode(); - - // Early exit for targets which have no callee saved registers and no call - // frame setup/destroy pseudo instructions. - if ((CSRegs == 0 || CSRegs[0] == 0) && - FrameSetupOpcode == -1 && FrameDestroyOpcode == -1) - return; - - // This bitset contains an entry for each physical register for the target... - std::vector<bool> ModifiedRegs(RegInfo->getNumRegs()); - unsigned MaxCallFrameSize = 0; - bool HasCalls = false; - - for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) - for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ) - if (I->getOpcode() == FrameSetupOpcode || - I->getOpcode() == FrameDestroyOpcode) { - assert(I->getNumOperands() == 1 && "Call Frame Setup/Destroy Pseudo" - " instructions should have a single immediate argument!"); - unsigned Size = I->getOperand(0).getImmedValue(); - if (Size > MaxCallFrameSize) MaxCallFrameSize = Size; - HasCalls = true; - RegInfo->eliminateCallFramePseudoInstr(Fn, *BB, I++); - } else { - for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) { - MachineOperand &MO = I->getOperand(i); - if (MO.isRegister() && MO.isDef()) { - assert(MRegisterInfo::isPhysicalRegister(MO.getReg()) && - "Register allocation must be performed!"); - ModifiedRegs[MO.getReg()] = true; // Register is modified - } - } - ++I; - } - - MachineFrameInfo *FFI = Fn.getFrameInfo(); - FFI->setHasCalls(HasCalls); - FFI->setMaxCallFrameSize(MaxCallFrameSize); - - // Now figure out which *callee saved* registers are modified by the current - // function, thus needing to be saved and restored in the prolog/epilog. - // - for (unsigned i = 0; CSRegs[i]; ++i) { - unsigned Reg = CSRegs[i]; - if (ModifiedRegs[Reg]) { - RegsToSave.push_back(Reg); // If modified register... - } else { - for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg); - *AliasSet; ++AliasSet) { // Check alias registers too... - if (ModifiedRegs[*AliasSet]) { - RegsToSave.push_back(Reg); - break; - } - } - } - } - - // FIXME: should we sort the regs to save so that we always get the regs in - // the correct order? - - // Now that we know which registers need to be saved and restored, allocate - // stack slots for them. - int Offset = 0; - for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) { - unsigned RegSize = RegInfo->getRegClass(RegsToSave[i])->getSize(); - int FrameIdx; - - if (RegsToSave[i] == PPC::LR) { - FrameIdx = FFI->CreateFixedObject(RegSize, 8); // LR lives at +8 - } else { - Offset -= RegSize; - FrameIdx = FFI->CreateFixedObject(RegSize, Offset); - } - StackSlots.push_back(FrameIdx); - } -} - - -/// saveCallerSavedRegisters - Insert spill code for any caller saved registers -/// that are modified in the function. -/// -void PPCPEI::saveCallerSavedRegisters(MachineFunction &Fn) { - // Early exit if no caller saved registers are modified! - if (RegsToSave.empty()) - return; - - const MRegisterInfo *RegInfo = Fn.getTarget().getRegisterInfo(); - - // Now that we have a stack slot for each register to be saved, insert spill - // code into the entry block... - MachineBasicBlock *MBB = Fn.begin(); - MachineBasicBlock::iterator I = MBB->begin(); - for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) { - const TargetRegisterClass *RC = RegInfo->getRegClass(RegsToSave[i]); - // Insert the spill to the stack frame... - RegInfo->storeRegToStackSlot(*MBB, I, RegsToSave[i], StackSlots[i], RC); - } - - // Add code to restore the callee-save registers in each exiting block. - const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); - for (MachineFunction::iterator FI = Fn.begin(), E = Fn.end(); FI != E; ++FI) { - // If last instruction is a return instruction, add an epilogue - if (!FI->empty() && TII.isReturn(FI->back().getOpcode())) { - MBB = FI; - I = MBB->end(); --I; - - for (unsigned i = 0, e = RegsToSave.size(); i != e; ++i) { - const TargetRegisterClass *RC = RegInfo->getRegClass(RegsToSave[i]); - RegInfo->loadRegFromStackSlot(*MBB, I, RegsToSave[i],StackSlots[i], RC); - --I; // Insert in reverse order - } - } - } -} - - -/// calculateFrameObjectOffsets - Calculate actual frame offsets for all of the -/// abstract stack objects... -/// -void PPCPEI::calculateFrameObjectOffsets(MachineFunction &Fn) { - const TargetFrameInfo &TFI = *Fn.getTarget().getFrameInfo(); - - bool StackGrowsDown = - TFI.getStackGrowthDirection() == TargetFrameInfo::StackGrowsDown; - - // Loop over all of the stack objects, assigning sequential addresses... - MachineFrameInfo *FFI = Fn.getFrameInfo(); - - unsigned StackAlignment = TFI.getStackAlignment(); - - // Start at the beginning of the local area. - // The Offset is the distance from the stack top in the direction - // of stack growth -- so it's always positive. - int Offset = TFI.getOffsetOfLocalArea(); - if (StackGrowsDown) - Offset = -Offset; - assert(Offset >= 0 - && "Local area offset should be in direction of stack growth"); - - // If there are fixed sized objects that are preallocated in the local area, - // non-fixed objects can't be allocated right at the start of local area. - // We currently don't support filling in holes in between fixed sized objects, - // so we adjust 'Offset' to point to the end of last fixed sized - // preallocated object. - for (int i = FFI->getObjectIndexBegin(); i != 0; ++i) { - int FixedOff; - if (StackGrowsDown) { - // The maximum distance from the stack pointer is at lower address of - // the object -- which is given by offset. For down growing stack - // the offset is negative, so we negate the offset to get the distance. - FixedOff = -FFI->getObjectOffset(i); - } else { - // The maximum distance from the start pointer is at the upper - // address of the object. - FixedOff = FFI->getObjectOffset(i) + FFI->getObjectSize(i); - } - if (FixedOff > Offset) Offset = FixedOff; - } - - for (unsigned i = 0, e = FFI->getObjectIndexEnd(); i != e; ++i) { - // If stack grows down, we need to add size of find the lowest - // address of the object. - if (StackGrowsDown) - Offset += FFI->getObjectSize(i); - - unsigned Align = FFI->getObjectAlignment(i); - assert(Align <= StackAlignment && "Cannot align stack object to higher " - "alignment boundary than the stack itself!"); - Offset = (Offset+Align-1)/Align*Align; // Adjust to Alignment boundary... - - if (StackGrowsDown) { - FFI->setObjectOffset(i, -Offset); // Set the computed offset - } else { - FFI->setObjectOffset(i, Offset); - Offset += FFI->getObjectSize(i); - } - } - - // Set the final value of the stack pointer... - FFI->setStackSize(Offset); -} - - -/// insertPrologEpilogCode - Scan the function for modified caller saved -/// registers, insert spill code for these caller saved registers, then add -/// prolog and epilog code to the function. -/// -void PPCPEI::insertPrologEpilogCode(MachineFunction &Fn) { - // Add prologue to the function... - Fn.getTarget().getRegisterInfo()->emitPrologue(Fn); - - // Add epilogue to restore the callee-save registers in each exiting block - const TargetInstrInfo &TII = *Fn.getTarget().getInstrInfo(); - for (MachineFunction::iterator I = Fn.begin(), E = Fn.end(); I != E; ++I) { - // If last instruction is a return instruction, add an epilogue - if (!I->empty() && TII.isReturn(I->back().getOpcode())) - Fn.getTarget().getRegisterInfo()->emitEpilogue(Fn, *I); - } -} - - -/// replaceFrameIndices - Replace all MO_FrameIndex operands with physical -/// register references and actual offsets. -/// -void PPCPEI::replaceFrameIndices(MachineFunction &Fn) { - if (!Fn.getFrameInfo()->hasStackObjects()) return; // Nothing to do? - - const TargetMachine &TM = Fn.getTarget(); - assert(TM.getRegisterInfo() && "TM::getRegisterInfo() must be implemented!"); - const MRegisterInfo &MRI = *TM.getRegisterInfo(); - - for (MachineFunction::iterator BB = Fn.begin(), E = Fn.end(); BB != E; ++BB) - for (MachineBasicBlock::iterator I = BB->begin(); I != BB->end(); ++I) - for (unsigned i = 0, e = I->getNumOperands(); i != e; ++i) - if (I->getOperand(i).isFrameIndex()) { - // If this instruction has a FrameIndex operand, we need to use that - // target machine register info object to eliminate it. - MRI.eliminateFrameIndex(Fn, I); - break; - } -} |