diff options
author | Evan Cheng <evan.cheng@apple.com> | 2009-07-25 00:33:29 +0000 |
---|---|---|
committer | Evan Cheng <evan.cheng@apple.com> | 2009-07-25 00:33:29 +0000 |
commit | 66ac53165e17b7c76b8c69e57bde623d44ec492e (patch) | |
tree | b9d935e416aac3ec82ffea50d7f543a2f590dba4 /lib/Target/ARM/ARMConstantIslandPass.cpp | |
parent | 4711326d60251e9394192032e6646fff0d113eee (diff) |
Change Thumb2 jumptable codegen to one that uses two level jumps:
Before:
adr r12, #LJTI3_0_0
ldr pc, [r12, +r0, lsl #2]
LJTI3_0_0:
.long LBB3_24
.long LBB3_30
.long LBB3_31
.long LBB3_32
After:
adr r12, #LJTI3_0_0
add pc, r12, +r0, lsl #2
LJTI3_0_0:
b.w LBB3_24
b.w LBB3_30
b.w LBB3_31
b.w LBB3_32
This has several advantages.
1. This will make it easier to optimize this to a TBB / TBH instruction +
(smaller) table.
2. This eliminate the need for ugly asm printer hack to force the address
into thumb addresses (bit 0 is one).
3. Same codegen for pic and non-pic.
4. This eliminate the need to align the table so constantpool island pass
won't have to over-estimate the size.
Based on my calculation, the later is probably slightly faster as well since
ldr pc with shifter address is very slow. That is, it should be a win as long
as the HW implementation can do a reasonable job of branch predict the second
branch.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@77024 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Target/ARM/ARMConstantIslandPass.cpp')
-rw-r--r-- | lib/Target/ARM/ARMConstantIslandPass.cpp | 10 |
1 files changed, 2 insertions, 8 deletions
diff --git a/lib/Target/ARM/ARMConstantIslandPass.cpp b/lib/Target/ARM/ARMConstantIslandPass.cpp index 48db39b623..2465521278 100644 --- a/lib/Target/ARM/ARMConstantIslandPass.cpp +++ b/lib/Target/ARM/ARMConstantIslandPass.cpp @@ -389,10 +389,7 @@ void ARMConstantIslands::InitialFunctionScan(MachineFunction &Fn, int UOpc = Opc; switch (Opc) { case ARM::tBR_JTr: - case ARM::t2BR_JTr: - case ARM::t2BR_JTm: - case ARM::t2BR_JTadd: - // A Thumb table jump may involve padding; for the offsets to + // A Thumb1 table jump may involve padding; for the offsets to // be right, functions containing these must be 4-byte aligned. AFI->setAlign(2U); if ((Offset+MBBSize)%4 != 0) @@ -787,10 +784,7 @@ void ARMConstantIslands::AdjustBBOffsetsAfter(MachineBasicBlock *BB, // Thumb1 jump tables require padding. They should be at the end; // following unconditional branches are removed by AnalyzeBranch. MachineInstr *ThumbJTMI = prior(MBB->end()); - if (ThumbJTMI->getOpcode() == ARM::tBR_JTr || - ThumbJTMI->getOpcode() == ARM::t2BR_JTr || - ThumbJTMI->getOpcode() == ARM::t2BR_JTm || - ThumbJTMI->getOpcode() == ARM::t2BR_JTadd) { + if (ThumbJTMI->getOpcode() == ARM::tBR_JTr) { unsigned newMIOffset = GetOffsetOf(ThumbJTMI); unsigned oldMIOffset = newMIOffset - delta; if (oldMIOffset%4 == 0 && newMIOffset%4 != 0) { |