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authorEli Friedman <eli.friedman@gmail.com>2011-05-06 20:34:06 +0000
committerEli Friedman <eli.friedman@gmail.com>2011-05-06 20:34:06 +0000
commitfc5d305597ea6336d75bd7f3b741e8d57d6a5105 (patch)
tree74cae16e5f701b7d0bc679d547c4fe85f91be3a7 /lib/CodeGen
parent8265e6ab4fb5ff178266d960c5d894f5828bb8ce (diff)
Make the logic for determining function alignment more explicit. No functionality change.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@131012 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen')
-rw-r--r--lib/CodeGen/MachineFunction.cpp6
-rw-r--r--lib/CodeGen/SelectionDAG/TargetLowering.cpp2
2 files changed, 7 insertions, 1 deletions
diff --git a/lib/CodeGen/MachineFunction.cpp b/lib/CodeGen/MachineFunction.cpp
index 2dde6adbaa..50750a50ab 100644
--- a/lib/CodeGen/MachineFunction.cpp
+++ b/lib/CodeGen/MachineFunction.cpp
@@ -65,7 +65,11 @@ MachineFunction::MachineFunction(const Function *F, const TargetMachine &TM,
FrameInfo->setMaxAlignment(Attribute::getStackAlignmentFromAttrs(
Fn->getAttributes().getFnAttributes()));
ConstantPool = new (Allocator) MachineConstantPool(TM.getTargetData());
- Alignment = TM.getTargetLowering()->getFunctionAlignment(F);
+ Alignment = TM.getTargetLowering()->getMinFunctionAlignment();
+ // FIXME: Shouldn't use pref alignment if explicit alignment is set on Fn.
+ if (!Fn->hasFnAttr(Attribute::OptimizeForSize))
+ Alignment = std::max(Alignment,
+ TM.getTargetLowering()->getPrefFunctionAlignment());
FunctionNumber = FunctionNum;
JumpTableInfo = 0;
}
diff --git a/lib/CodeGen/SelectionDAG/TargetLowering.cpp b/lib/CodeGen/SelectionDAG/TargetLowering.cpp
index 15606af787..d163ebf82f 100644
--- a/lib/CodeGen/SelectionDAG/TargetLowering.cpp
+++ b/lib/CodeGen/SelectionDAG/TargetLowering.cpp
@@ -596,6 +596,8 @@ TargetLowering::TargetLowering(const TargetMachine &tm,
SchedPreferenceInfo = Sched::Latency;
JumpBufSize = 0;
JumpBufAlignment = 0;
+ MinFunctionAlignment = 0;
+ PrefFunctionAlignment = 0;
PrefLoopAlignment = 0;
MinStackArgumentAlignment = 1;
ShouldFoldAtomicFences = false;