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authorAlkis Evlogimenos <alkis@evlogimenos.com>2004-10-01 00:35:07 +0000
committerAlkis Evlogimenos <alkis@evlogimenos.com>2004-10-01 00:35:07 +0000
commitc736b3a37aa8959f9011bf0773288ba35c3f08b3 (patch)
treebeee001a7c76a9b892b6e3952877c5bcef068e99 /lib/CodeGen
parent4b97f23a0099bacb77d4262b47c7692417d378df (diff)
Document this class a bit :-)
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@16626 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen')
-rw-r--r--lib/CodeGen/VirtRegMap.h34
1 files changed, 34 insertions, 0 deletions
diff --git a/lib/CodeGen/VirtRegMap.h b/lib/CodeGen/VirtRegMap.h
index b05c6ca5c9..c7792b0f12 100644
--- a/lib/CodeGen/VirtRegMap.h
+++ b/lib/CodeGen/VirtRegMap.h
@@ -30,8 +30,21 @@ namespace llvm {
private:
MachineFunction &MF;
+ /// Virt2PhysMap - This is a virtual to physical register
+ /// mapping. Each virtual register is required to have an entry in
+ /// it; even spilled virtual registers (the register mapped to a
+ /// spilled register is the temporary used to load it from the
+ /// stack).
DenseMap<unsigned, VirtReg2IndexFunctor> Virt2PhysMap;
+ /// Virt2StackSlotMap - This is virtual register to stack slot
+ /// mapping. Each spilled virtual register has an entry in it
+ /// which corresponds to the stack slot this register is spilled
+ /// at.
DenseMap<int, VirtReg2IndexFunctor> Virt2StackSlotMap;
+ /// MI2VirtMap - This is MachineInstr to virtual register
+ /// mapping. In the case of memory spill code being folded into
+ /// instructions, we need to know which virtual register was
+ /// read/written by this instruction.
MI2VirtMapTy MI2VirtMap;
VirtRegMap(const VirtRegMap&); // DO NOT IMPLEMENT
@@ -50,15 +63,21 @@ namespace llvm {
void grow();
+ /// @brief returns true if the specified virtual register is
+ /// mapped to a physical register
bool hasPhys(unsigned virtReg) const {
return getPhys(virtReg) != NO_PHYS_REG;
}
+ /// @brief returns the physical register mapped to the specified
+ /// virtual register
unsigned getPhys(unsigned virtReg) const {
assert(MRegisterInfo::isVirtualRegister(virtReg));
return Virt2PhysMap[virtReg];
}
+ /// @brief creates a mapping for the specified virtual register to
+ /// the specified physical register
void assignVirt2Phys(unsigned virtReg, unsigned physReg) {
assert(MRegisterInfo::isVirtualRegister(virtReg) &&
MRegisterInfo::isPhysicalRegister(physReg));
@@ -68,6 +87,8 @@ namespace llvm {
Virt2PhysMap[virtReg] = physReg;
}
+ /// @brief clears the specified virtual register's, physical
+ /// register mapping
void clearVirt(unsigned virtReg) {
assert(MRegisterInfo::isVirtualRegister(virtReg));
assert(Virt2PhysMap[virtReg] != NO_PHYS_REG &&
@@ -75,26 +96,39 @@ namespace llvm {
Virt2PhysMap[virtReg] = NO_PHYS_REG;
}
+ /// @brief clears all virtual to physical register mappings
void clearAllVirt() {
Virt2PhysMap.clear();
grow();
}
+ /// @brief returns true is the specified virtual register is
+ /// mapped to a stack slot
bool hasStackSlot(unsigned virtReg) const {
return getStackSlot(virtReg) != NO_STACK_SLOT;
}
+ /// @brief returns the stack slot mapped to the specified virtual
+ /// register
int getStackSlot(unsigned virtReg) const {
assert(MRegisterInfo::isVirtualRegister(virtReg));
return Virt2StackSlotMap[virtReg];
}
+ /// @brief create a mapping for the specifed virtual register to
+ /// the next available stack slot
int assignVirt2StackSlot(unsigned virtReg);
+ /// @brief create a mapping for the specified virtual register to
+ /// the specified stack slot
void assignVirt2StackSlot(unsigned virtReg, int frameIndex);
+ /// @brief updates information about the specified virtual
+ /// register's value folded into newMI machine instruction
void virtFolded(unsigned virtReg, MachineInstr* oldMI,
MachineInstr* newMI);
+ /// @brief returns the virtual registers' values folded in memory
+ /// operands of this instruction
std::pair<MI2VirtMapTy::const_iterator, MI2VirtMapTy::const_iterator>
getFoldedVirts(MachineInstr* MI) const {
return MI2VirtMap.equal_range(MI);