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authorChris Lattner <sabre@nondot.org>2006-09-08 19:03:30 +0000
committerChris Lattner <sabre@nondot.org>2006-09-08 19:03:30 +0000
commit45d5788123bdb5c59979a3189d4587c84e41a12d (patch)
treee32a5d8c507c932e5f6d8b0d48758f50df7da7c7 /lib/CodeGen/RegAllocLocal.cpp
parentcf8cb6d56445823a51965f00d54517594f36e0b6 (diff)
Fix a bunch of llc-beta failures on x86 yesterday. Don't allow selection
of unallocatable registers, just because an alias is allocatable. We were picking registers like SIL just because ESI was being used. git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@30197 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/RegAllocLocal.cpp')
-rw-r--r--lib/CodeGen/RegAllocLocal.cpp59
1 files changed, 42 insertions, 17 deletions
diff --git a/lib/CodeGen/RegAllocLocal.cpp b/lib/CodeGen/RegAllocLocal.cpp
index ffb12c2f94..2b249b2f82 100644
--- a/lib/CodeGen/RegAllocLocal.cpp
+++ b/lib/CodeGen/RegAllocLocal.cpp
@@ -66,8 +66,9 @@ namespace {
// Virt2PhysRegMap). The value mapped to is the virtual register
// corresponding to the physical register (the inverse of the
// Virt2PhysRegMap), or 0. The value is set to 0 if this register is pinned
- // because it is used by a future instruction. If the entry for a physical
- // register is -1, then the physical register is "not in the map".
+ // because it is used by a future instruction, and to -2 if it is not
+ // allocatable. If the entry for a physical register is -1, then the
+ // physical register is "not in the map".
//
std::vector<int> PhysRegsUsed;
@@ -298,14 +299,16 @@ void RA::spillVirtReg(MachineBasicBlock &MBB, MachineBasicBlock::iterator I,
void RA::spillPhysReg(MachineBasicBlock &MBB, MachineInstr *I,
unsigned PhysReg, bool OnlyVirtRegs) {
if (PhysRegsUsed[PhysReg] != -1) { // Only spill it if it's used!
+ assert(PhysRegsUsed[PhysReg] != -2 && "Non allocable reg used!");
if (PhysRegsUsed[PhysReg] || !OnlyVirtRegs)
spillVirtReg(MBB, I, PhysRegsUsed[PhysReg], PhysReg);
} else {
// If the selected register aliases any other registers, we must make
- // sure that one of the aliases isn't alive...
+ // sure that one of the aliases isn't alive.
for (const unsigned *AliasSet = RegInfo->getAliasSet(PhysReg);
*AliasSet; ++AliasSet)
- if (PhysRegsUsed[*AliasSet] != -1) // Spill aliased register...
+ if (PhysRegsUsed[*AliasSet] != -1 && // Spill aliased register.
+ PhysRegsUsed[*AliasSet] != -2) // If allocatable.
if (PhysRegsUsed[*AliasSet] || !OnlyVirtRegs)
spillVirtReg(MBB, I, PhysRegsUsed[*AliasSet], *AliasSet);
}
@@ -400,7 +403,7 @@ unsigned RA::getReg(MachineBasicBlock &MBB, MachineInstr *I,
// physical register!
assert(PhysRegsUsed[R] != -1 &&
"PhysReg in PhysRegsUseOrder, but is not allocated?");
- if (PhysRegsUsed[R]) {
+ if (PhysRegsUsed[R] && PhysRegsUsed[R] != -2) {
// If the current register is compatible, use it.
if (RC->contains(R)) {
PhysReg = R;
@@ -415,7 +418,11 @@ unsigned RA::getReg(MachineBasicBlock &MBB, MachineInstr *I,
// example, if CL is pinned, and we run across CH, don't use
// CH as justification for using scavenging ECX (which will
// fail).
- PhysRegsUsed[*AliasIt] != 0) {
+ PhysRegsUsed[*AliasIt] != 0 &&
+
+ // Make sure the register is allocatable. Don't allocate SIL on
+ // x86-32.
+ PhysRegsUsed[*AliasIt] != -2) {
PhysReg = *AliasIt; // Take an aliased register
break;
}
@@ -516,9 +523,11 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
PhysRegsUseOrder.push_back(Reg);
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
*AliasSet; ++AliasSet) {
- PhysRegsUseOrder.push_back(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- PhysRegsEverUsed[*AliasSet] = true;
+ if (PhysRegsUsed[*AliasSet] != -2) {
+ PhysRegsUseOrder.push_back(*AliasSet);
+ PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
+ }
}
}
}
@@ -530,7 +539,7 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
DEBUG(std::cerr << "\nStarting RegAlloc of: " << *MI;
std::cerr << " Regs have values: ";
for (unsigned i = 0; i != RegInfo->getNumRegs(); ++i)
- if (PhysRegsUsed[i] != -1)
+ if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2)
std::cerr << "[" << RegInfo->getName(i)
<< ",%reg" << PhysRegsUsed[i] << "] ";
std::cerr << "\n");
@@ -593,9 +602,11 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
PhysRegsUseOrder.push_back(Reg);
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
*AliasSet; ++AliasSet) {
- PhysRegsUseOrder.push_back(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- PhysRegsEverUsed[*AliasSet] = true;
+ if (PhysRegsUsed[*AliasSet] != -2) {
+ PhysRegsUseOrder.push_back(*AliasSet);
+ PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
+ }
}
}
}
@@ -605,6 +616,8 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
for (const unsigned *ImplicitDefs = TID.ImplicitDefs;
*ImplicitDefs; ++ImplicitDefs) {
unsigned Reg = *ImplicitDefs;
+ if (PhysRegsUsed[Reg] == -2) continue;
+
spillPhysReg(MBB, MI, Reg, true);
PhysRegsUseOrder.push_back(Reg);
PhysRegsUsed[Reg] = 0; // It is free and reserved now
@@ -612,9 +625,11 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
for (const unsigned *AliasSet = RegInfo->getAliasSet(Reg);
*AliasSet; ++AliasSet) {
- PhysRegsUseOrder.push_back(*AliasSet);
- PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
- PhysRegsEverUsed[*AliasSet] = true;
+ if (PhysRegsUsed[*AliasSet] != -2) {
+ PhysRegsUseOrder.push_back(*AliasSet);
+ PhysRegsUsed[*AliasSet] = 0; // It is free and reserved now
+ PhysRegsEverUsed[*AliasSet] = true;
+ }
}
}
}
@@ -675,7 +690,7 @@ void RA::AllocateBasicBlock(MachineBasicBlock &MBB) {
// Spill all physical registers holding virtual registers now.
for (unsigned i = 0, e = RegInfo->getNumRegs(); i != e; ++i)
- if (PhysRegsUsed[i] != -1)
+ if (PhysRegsUsed[i] != -1 && PhysRegsUsed[i] != -2)
if (unsigned VirtReg = PhysRegsUsed[i])
spillVirtReg(MBB, MI, VirtReg, i);
else
@@ -714,6 +729,16 @@ bool RA::runOnMachineFunction(MachineFunction &Fn) {
Fn.setUsedPhysRegs(PhysRegsEverUsed);
PhysRegsUsed.assign(RegInfo->getNumRegs(), -1);
+
+ // At various places we want to efficiently check to see whether a register
+ // is allocatable. To handle this, we mark all unallocatable registers as
+ // being pinned down, permanently.
+ {
+ std::vector<bool> Allocable = RegInfo->getAllocatableSet(Fn);
+ for (unsigned i = 0, e = Allocable.size(); i != e; ++i)
+ if (!Allocable[i])
+ PhysRegsUsed[i] = -2; // Mark the reg unallocable.
+ }
// initialize the virtual->physical register map to have a 'null'
// mapping for all virtual registers