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authorChris Lattner <sabre@nondot.org>2004-05-12 21:47:57 +0000
committerChris Lattner <sabre@nondot.org>2004-05-12 21:47:57 +0000
commitbee887211b603a7e19bf72a4c04e120b47ad82e9 (patch)
tree9eee128438871f241f1c175e000835df1e2ff9de /lib/CodeGen/PHIElimination.cpp
parent6df9e2ca7049a7b79579a70b0178b7de4b5cd754 (diff)
Fix a really nasty bug from my changes on Monday to PHIElim. These changes
broke obsequi and a lot of other things. It all boiled down to MBB being overloaded in an inner scope and me confusing it with the one in the outer scope. Ugh! git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@13517 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/CodeGen/PHIElimination.cpp')
-rw-r--r--lib/CodeGen/PHIElimination.cpp30
1 files changed, 19 insertions, 11 deletions
diff --git a/lib/CodeGen/PHIElimination.cpp b/lib/CodeGen/PHIElimination.cpp
index ba0c977aeb..0cfeb2408a 100644
--- a/lib/CodeGen/PHIElimination.cpp
+++ b/lib/CodeGen/PHIElimination.cpp
@@ -70,21 +70,29 @@ bool PNE::EliminatePHINodes(MachineFunction &MF, MachineBasicBlock &MBB) {
const MRegisterInfo *RegInfo = MF.getTarget().getRegisterInfo();
// VRegPHIUseCount - Keep track of the number of times each virtual register
- // is used by PHI nodes in this block.
+ // is used by PHI nodes in successors of this block.
DenseMap<unsigned, VirtReg2IndexFunctor> VRegPHIUseCount;
VRegPHIUseCount.grow(MF.getSSARegMap()->getLastVirtReg());
+ unsigned BBIsSuccOfPreds = 0; // Number of times MBB is a succ of preds
+ for (MachineBasicBlock::pred_iterator PI = MBB.pred_begin(),
+ E = MBB.pred_end(); PI != E; ++PI)
+ for (MachineBasicBlock::succ_iterator SI = (*PI)->succ_begin(),
+ E = (*PI)->succ_end(); SI != E; ++SI) {
+ BBIsSuccOfPreds += *SI == &MBB;
+ for (MachineBasicBlock::iterator BBI = (*SI)->begin(); BBI !=(*SI)->end() &&
+ BBI->getOpcode() == TargetInstrInfo::PHI; ++BBI)
+ for (unsigned i = 1, e = BBI->getNumOperands(); i != e; i += 2)
+ VRegPHIUseCount[BBI->getOperand(i).getReg()]++;
+ }
+
// Get an iterator to the first instruction after the last PHI node (this may
- // allso be the end of the basic block). While we are scanning the PHIs,
+ // also be the end of the basic block). While we are scanning the PHIs,
// populate the VRegPHIUseCount map.
MachineBasicBlock::iterator AfterPHIsIt = MBB.begin();
while (AfterPHIsIt != MBB.end() &&
- AfterPHIsIt->getOpcode() == TargetInstrInfo::PHI) {
- MachineInstr *PHI = AfterPHIsIt;
- for (unsigned i = 1, e = PHI->getNumOperands(); i < e; i += 2)
- VRegPHIUseCount[PHI->getOperand(i).getReg()]++;
+ AfterPHIsIt->getOpcode() == TargetInstrInfo::PHI)
++AfterPHIsIt; // Skip over all of the PHI nodes...
- }
while (MBB.front().getOpcode() == TargetInstrInfo::PHI) {
// Unlink the PHI node from the basic block... but don't delete the PHI yet
@@ -148,7 +156,7 @@ bool PNE::EliminatePHINodes(MachineFunction &MF, MachineBasicBlock &MBB) {
// Adjust the VRegPHIUseCount map to account for the removal of this PHI
// node.
for (unsigned i = 1; i != MI->getNumOperands(); i += 2)
- VRegPHIUseCount[MI->getOperand(i).getReg()]--;
+ VRegPHIUseCount[MI->getOperand(i).getReg()] -= BBIsSuccOfPreds;
// Now loop over all of the incoming arguments, changing them to copy into
// the IncomingReg register in the corresponding predecessor basic block.
@@ -215,10 +223,10 @@ bool PNE::EliminatePHINodes(MachineFunction &MF, MachineBasicBlock &MBB) {
bool ValueIsLive = false;
for (MachineBasicBlock::succ_iterator SI = opBlock.succ_begin(),
E = opBlock.succ_end(); SI != E && !ValueIsLive; ++SI) {
- MachineBasicBlock *MBB = *SI;
+ MachineBasicBlock *SuccMBB = *SI;
// Is it alive in this successor?
- unsigned SuccIdx = LV->getMachineBasicBlockIndex(MBB);
+ unsigned SuccIdx = LV->getMachineBasicBlockIndex(SuccMBB);
if (SuccIdx < InRegVI.AliveBlocks.size() &&
InRegVI.AliveBlocks[SuccIdx]) {
ValueIsLive = true;
@@ -227,7 +235,7 @@ bool PNE::EliminatePHINodes(MachineFunction &MF, MachineBasicBlock &MBB) {
// Is it killed in this successor?
for (unsigned i = 0, e = InRegVI.Kills.size(); i != e; ++i)
- if (InRegVI.Kills[i].first == MBB) {
+ if (InRegVI.Kills[i].first == SuccMBB) {
ValueIsLive = true;
break;
}