diff options
author | Gabor Greif <ggreif@gmail.com> | 2007-07-05 17:07:56 +0000 |
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committer | Gabor Greif <ggreif@gmail.com> | 2007-07-05 17:07:56 +0000 |
commit | a99be51bf5cdac1438069d4b01766c47704961c8 (patch) | |
tree | c743819ee5ce71fc3aa76ed445ca89201b4daf4a /lib/Bitcode | |
parent | f8ad9552215503f7573b5049567ed59c37cc9636 (diff) |
Here is the bulk of the sanitizing.
Almost all occurrences of "bytecode" in the sources have been eliminated.
git-svn-id: https://llvm.org/svn/llvm-project/llvm/trunk@37913 91177308-0d34-0410-b5e6-96231b3b80d8
Diffstat (limited to 'lib/Bitcode')
-rw-r--r-- | lib/Bitcode/Reader/BitcodeReader.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/lib/Bitcode/Reader/BitcodeReader.cpp b/lib/Bitcode/Reader/BitcodeReader.cpp index 7408580b23..b040df3383 100644 --- a/lib/Bitcode/Reader/BitcodeReader.cpp +++ b/lib/Bitcode/Reader/BitcodeReader.cpp @@ -1564,7 +1564,7 @@ bool BitcodeReader::ParseFunctionBody(Function *F) { bool BitcodeReader::materializeFunction(Function *F, std::string *ErrInfo) { // If it already is material, ignore the request. - if (!F->hasNotBeenReadFromBytecode()) return false; + if (!F->hasNotBeenReadFromBitcode()) return false; DenseMap<Function*, std::pair<uint64_t, unsigned> >::iterator DFII = DeferredFunctionInfo.find(F); @@ -1585,7 +1585,7 @@ bool BitcodeReader::materializeFunction(Function *F, std::string *ErrInfo) { void BitcodeReader::dematerializeFunction(Function *F) { // If this function isn't materialized, or if it is a proto, this is a noop. - if (F->hasNotBeenReadFromBytecode() || F->isDeclaration()) + if (F->hasNotBeenReadFromBitcode() || F->isDeclaration()) return; assert(DeferredFunctionInfo.count(F) && "No info to read function later?"); @@ -1601,7 +1601,7 @@ Module *BitcodeReader::materializeModule(std::string *ErrInfo) { DeferredFunctionInfo.begin(), E = DeferredFunctionInfo.end(); I != E; ++I) { Function *F = I->first; - if (F->hasNotBeenReadFromBytecode() && + if (F->hasNotBeenReadFromBitcode() && materializeFunction(F, ErrInfo)) return 0; } |